Spatial Augmented Reality
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Spatial Augmented Reality
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Author : Oliver Bimber
language : en
Publisher: CRC Press
Release Date : 2005-08-08
Spatial Augmented Reality written by Oliver Bimber and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-08-08 with Computers categories.
Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented reality approaches that exploit optical elements, video projectors, holograms, radio frequency tags, and tracking technology, as well as interactive rendering algorithms and calibration techniques in order to embed synthetic supplements into the real environment or into a live video of the real environment. Special Features: - Comprehensive overview - Detailed mathematical equations - Code fragments - Implementation instructions - Examples of Spatial AR displays
Investigating Spatial Augmented Reality For Collaborative Design
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Author : Lorenzo Giunta
language : en
Publisher:
Release Date : 2022
Investigating Spatial Augmented Reality For Collaborative Design written by Lorenzo Giunta and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022 with categories.
Spatial Augmented Reality The Development Of Edutainment For Augmented Digital Spaces Ediz Integrale
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Author : Donato Maniello
language : en
Publisher:
Release Date : 2019
Spatial Augmented Reality The Development Of Edutainment For Augmented Digital Spaces Ediz Integrale written by Donato Maniello and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with Computers categories.
Physical Virtual Tools For Interactive Spatial Augmented Reality
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Author : Michael Robert Marner
language : en
Publisher:
Release Date : 2013
Physical Virtual Tools For Interactive Spatial Augmented Reality written by Michael Robert Marner and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Augmented reality categories.
Rendering Techniques For Spatial Augmented Reality
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Author : Markus Matthias Broecker
language : en
Publisher:
Release Date : 2013
Rendering Techniques For Spatial Augmented Reality written by Markus Matthias Broecker and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Augmented reality categories.
This thesis concerns itself with improving the graphical quality of Spatial Augmented Reality systems. Spatial Augmented Reality (SAR) is a projector-based display system. It allows the direct augmentation of objects and the world around us by projecting images onto them without the need for head-mounted or handheld displays. One interesting application of this technology is in the field of design and prototyping, where computer-generated design models can be projected onto physical mock up models. These use cases require high quality graphics to allow the direct transfer and comparison of ideas into reality.
Enhancing Projective Spatial Augmented Reality In Industry
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Author : Christoph Resch
language : en
Publisher:
Release Date : 2016
Enhancing Projective Spatial Augmented Reality In Industry written by Christoph Resch and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with categories.
Creating Augmented And Virtual Realities
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Author : Erin Pangilinan
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2019-03-18
Creating Augmented And Virtual Realities written by Erin Pangilinan and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-03-18 with Computers categories.
Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills. Through step-by-step tutorials, you’ll learn how to build practical applications and experiences grounded in theory and backed by industry use cases. In each section of the book, industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, join the authors to explain the technology behind spatial computing. In three parts, this book covers: Art and design: Explore spatial computing and design interactions, human-centered interaction and sensory design, and content creation tools for digital art Technical development: Examine differences between ARKit, ARCore, and spatial mapping-based systems; learn approaches to cross-platform development on head-mounted displays Use cases: Learn how data and machine learning visualization and AI work in spatial computing, training, sports, health, and other enterprise applications
Spatial Augmented Reality In Outdoor Areas Using Long Range Vision Systems
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Author : Behnam Maneshgar
language : en
Publisher:
Release Date : 2017
Spatial Augmented Reality In Outdoor Areas Using Long Range Vision Systems written by Behnam Maneshgar and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with categories.
Projection mapping [also known as Spatial Augmented Reality] is a well known augmented reality technique which changes the appearance of the physical, real-world environment by projecting media on them. Projection Mapping is currently used in a variety of applications and it is increasingly becoming more popular. In this research, we investigate the use of computer graphics and computer vision techniques that can enable us to create an immersive augmented reality environment in an outdoor setting with large number of participants. Specifically, we address long range projection of stereoscopic media in anaglyph format. This is inexpensive and less intrusive among user immersion technologies, since participants have only to wear low cost anaglyph glasses. Since the projection surface is at a long distance, and is a real world object(s), and there is always ambient lighting, there are many challenges. These include calibration of the cameras and projectors, modeling the projection surface(s) geometry and light behavior and transforming the projection media to compensate for the surface properties. We address these problems and propose an innovative new framework which uses image-based techniques for automatic calibration, geometry and appearance properties capture, and a simulation based technique for creating compensated media. We have implemented our framework and demonstrate its effectiveness through multiple user studies in real world settings.
Spatial Augmented Reality Using Structured Light Illumination
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Author : Ying Yu
language : en
Publisher:
Release Date : 2019
Spatial Augmented Reality Using Structured Light Illumination written by Ying Yu and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with categories.
Photorealistic Rendering In The Context Of Spatial Augmented Reality
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Author : Markus Bröcker
language : en
Publisher:
Release Date : 2009
Photorealistic Rendering In The Context Of Spatial Augmented Reality written by Markus Bröcker and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with categories.