Solid Modeling In Computer Graphics
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Solid Modeling In Computer Graphics
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Author :
language : en
Publisher:
Release Date : 1984
Solid Modeling In Computer Graphics written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1984 with Computers categories.
Techniques Of Solid Modeling In Computer Graphics
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Author : Karin M. Hartzell
language : en
Publisher:
Release Date : 1986
Techniques Of Solid Modeling In Computer Graphics written by Karin M. Hartzell and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1986 with Computer graphics categories.
Solid Modeling In Computer Graphics
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Author : Israel Ptashnik
language : en
Publisher:
Release Date : 1983
Solid Modeling In Computer Graphics written by Israel Ptashnik and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1983 with Computer graphics categories.
Solid Modeling By Computers
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Author : Mary S. Pickett
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Solid Modeling By Computers written by Mary S. Pickett and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
This book contains the papers presented at the international research sympo sium "Solid Modeling by Computers: From Theory to Applications," held at the General Motors Research Laboratories on September 25-27, 1983. This was the 28th syposium in aseries which the Research Laboratories began sponsor ing in 1957. Each symposium has focused on a topic that is both under active study at the Research Laboratories and is also of interest to the larger technical community. Solid modeling is still a very young research area, young even when com pared with other computer-related research fields. Ten years ago, few people recognized the importance of being able to create complete and unambiguous computer models of mechanical parts. Today there is wide recognition that computer representations of solids are aprerequisite for the automation of many engineering analyses and manufacturing applications. In September 1983, the time was ripe for a symposium on this subject. Re search had already demonstrated the efficacy of solid modeling as a tool in computer automated design and manufacturing, and there were significant re suIts wh ich could be presented at the symposium. Yet the field was still young enough that we could bring together theorists in solid modeling and practition ers applying solid modeling to other research areas in a group sm all enough to allow a stimulating exchange of ideas.
Learning Computer Graphics
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Author : Shalini Govil-Pai
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Learning Computer Graphics written by Shalini Govil-Pai and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
• Modeling - creating objects in three-dimensional space. • Animation - assigning a time-varying geometry and behavior to the modeled object. • Rendering - creating a photorealistic image of the modeled object. • Image Manipulation - enhancing rendered images to produce desired special effects. This book is organized to give the reader a clear and concise over view of the above basic principles in computer graphics. New concepts introduced in a chapter are illustrated by hands-on projects using the software provided. The chapters are organized as described below: Chapter 1 providesanoverviewofcomputergraphics (CG) andhow it has evolved. It includes an introduction to computer graphics ter minology and definitions. Chapter 2 describes what modeling means in CG. The concept of wire frame models is elucidated. Basic models (sphere, cube, cylinder, cone, polygon) are covered and an insight into polygonal representa tions of other complex objects is also provided. The projects included in this chapter involve use of modeling concepts leamed in the chapter. Chapter 3 discusses animation in detail. Principles of frame ani mation and real time animation are explained. The reader is given the opportunity to animate the modeled objects from Chapter 2. Chapter 4 covers rendering of the wire frame objects created in Chapter 2. The fundamentals oflighting, shading, and texture mapping are discussed. The objects created in Chapter 2 are rendered by the user and the complete animation is seen in a rendered form.
Theory And Practice Of Geometric Modeling
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Author : Wolfgang Straßer
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Theory And Practice Of Geometric Modeling written by Wolfgang Straßer and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Technology & Engineering categories.
This book is a result of the lectures and discussions during the conference "Theory and Practice of Geometric Modeling". The event has been organized by the Wilhelm-Schickard-Institut fiir Informatik, Universitat Tiibingen and took place at the Heinrich-Fabri-Institut in Blaubeuren from October 3 to 7, 1988. The conference brought together leading experts from academic and industrial research institutions, CAD system developers and experien ced users to exchange their ideas and to discuss new concepts and future directions in geometric modeling. The main intention has been to bridge the gap between theoretical results, performance of existing CAD systems and the real problems of users. The contents is structured in five parts: A Algorithmic Aspects B Surface Intersection, Blending, Ray Tracing C Geometric Tools D Different Representation Schemes in Solid Modeling E Product Modeling in High Level Specifications The material presented in this book reflects the current state of the art in geometric modeling and should therefore be of interest not only to university and industry researchers, but also to system developers and practitioners who wish to keep up to date on recent advances and new concepts in this rapidly expanding field. The editors express their sincere appreciation to the contributing authors, and to the members of the program committee, W. Boehm, J. Hoschek, A. Massabo, H. Nowacki, M. Pratt, J. Rossignac, T. Sederberg and W. Tiller, for their close cooperation and their time and effort that made the conference and this book a success.
Computer Graphics Techniques
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Author : David F. Rogers
language : en
Publisher: Springer Science & Business Media
Release Date : 2001-10-31
Computer Graphics Techniques written by David F. Rogers and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-10-31 with Computers categories.
In the third paper in this chapter, Mike Pratt provides an historical intro duction to solid modeling. He presents the development of the three most freqently used techniques: cellular subdivision, constructive solid modeling and boundary representation. Although each of these techniques devel oped more or less independently, today the designer's needs dictate that a successful system allows access to all of these methods. For example, sculptured surfaces are generally represented using a boundary represen tation. However, the design of a complex vehicle generally dictates that a sculptured surface representation is most efficient for the 'skin' while constructive solid geometry representation is most efficent for the inter nal mechanism. Pratt also discusses the emerging concept of design by 'feature line'. Finally, he addresses the very important problem of data exchange between solid modeling systems and the progress that is being made towards developing an international standard. With the advent of reasonably low cost scientific workstations with rea sonable to outstanding graphics capabilities, scientists and engineers are increasingly turning to computer analysis for answers to fundamental ques tions and to computer graphics for present~tion of those answers. Although the current crop of workstations exhibit quite impressive computational ca pability, they are still not capable of solving many problems in a reasonable time frame, e. g. , executing computational fluid dynamics and finite element codes or generating complex ray traced or radiosity based images. In the sixth chapter Mike Muuss of the U. S.
Modeling In Computer Graphics
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Author : Bianca Falcidieno
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Modeling In Computer Graphics written by Bianca Falcidieno and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
In the history of technology, many fields have passed from an initial stage of empirical recipes to a mature stage where work is based on formal theories and procedures. This transition is made possible through a process called "modeling". Also Computer Graphics as a separate field of Computer Science makes extensive use of formal theories and procedures of modeling, often derived from related disciplines such as mathematics and physics. Modeling makes different application results consistent, unifying varieties of techniques and formal approaches into a smaller number of models by generalizing and abstracting the knowledge in Computer Graphics. This volume presents a selection of research papers submitted to the conference "Modeling in Computer Graphics: Methods and Applications" held at the Research Area of the National Research Council in Genoa, Italy, on June 28 -July 1, 1993. This meeting was the ideal continuation of a previous conference organized in Tokyo, Japan, in April 1991. The success and the variety of research themes discussed at that meeting suggested to promote a new working conference on methods and applications of modeling to be held in Italy two years later.
From Object Modelling To Advanced Visual Communication
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Author : Sabine Coquillart
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
From Object Modelling To Advanced Visual Communication written by Sabine Coquillart and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
This book is a collection of the best papers originally presented as state-of-the-art reports or tutorials at the Eurographics '91 conference in Vienna. A choice has been made giving priority to timeless information. Another goal was to cover all aspects of computer graphics - except hardware - as completely as possible from modelling to advanced visualization and communication. The ten contributions by internationally renowned experts fulfil this goal perfectly. Some important problem areas treated from different viewpoints thus enhancing and deepening the reader's perspective.
Generative Modeling For Computer Graphics And Cad
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Author : John M. Snyder
language : en
Publisher:
Release Date : 1992
Generative Modeling For Computer Graphics And Cad written by John M. Snyder and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Computers categories.
Generative Modeling for Computer Graphics and Cad.