Sams Teach Yourself Python Programming For Raspberry Pi In 24 Hours
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Python Programming For Raspberry Pi Sams Teach Yourself In 24 Hourss
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Author : Richard Blum
language : en
Publisher: Sams Publishing
Release Date : 2013-10-24
Python Programming For Raspberry Pi Sams Teach Yourself In 24 Hourss written by Richard Blum and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-24 with Technology & Engineering categories.
In just 24 sessions of one hour or less, Sams Teach Yourself Python Programming for Raspberry Pi in 24 Hours teaches you Python programmingon Raspberry Pi, so you can start creating awesome projects for homeautomation, home theater, gaming, and more. Using this book’s straightforward,step-by-step approach, you’ll move from the absolute basics all theway through network and web connections, multimedia, and even connectingwith electronic circuits for sensing and robotics. Every lesson and casestudy application builds on what you’ve already learned, giving you arock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Raspberry Pi Python programming tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Get your Raspberry Pi and choose the right low-cost peripherals Set up Raspian Linux and the Python programming environment Learn Python basics, including arithmetic and structured commands Master Python 3 lists, tuples, dictionaries, sets, strings, files, and modules Reuse the same Python code in multiple locations with functions Manipulate string data efficiently with regular expressions Practice simple object-oriented programming techniques Use exception handling to make your code more reliable Program modern graphical user interfaces with Raspberry Pi and OpenGL Create Raspberry Pi games with the PyGame library Learn network, web, and database techniques you can also use in business software Write Python scripts that send email Interact with other devices through Raspberry Pi’s GPIO interface Walk through example Raspberry Pi projects that inspire you to do even more
Sams Teach Yourself Python Programming For Raspberry Pi In 24 Hours
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Author : Richard Blum
language : en
Publisher:
Release Date : 2013
Sams Teach Yourself Python Programming For Raspberry Pi In 24 Hours written by Richard Blum and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Python (Computer program language) categories.
Provides step-by-step lessons that teach Python programming on Raspberry Pi, covering such topics as working with modules, writing scripts, using loops, creating functions, and exploring object-oriented programming.
Sams Teach Yourself Python Programming For Raspberry Pi In 24 Hours
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Author : Richard Blum
language : en
Publisher:
Release Date : 2016
Sams Teach Yourself Python Programming For Raspberry Pi In 24 Hours written by Richard Blum and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016 with Python (Computer program language) categories.
Python Programming For Raspberry Pi Sams Teach Yourself In 24 Hours
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Author : Richard Blum
language : en
Publisher: Sams Publishing
Release Date : 2015-12-10
Python Programming For Raspberry Pi Sams Teach Yourself In 24 Hours written by Richard Blum and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-12-10 with Technology & Engineering categories.
Python Programming for Raspberry Pi® In just 24 sessions of one hour or less, Sams Teach Yourself Python Programming for Raspberry Pi in 24 Hours teaches you Python programming on Raspberry Pi, so you can start creating awesome projects for home automation, home theater, gaming, and more. Using this book’s straight-forward, step-by-step approach, you’ll move from the absolute basics all the way through network and web connections, multimedia, and even connecting with electronic circuits for sensing and robotics. Every lesson and case study application builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Raspberry Pi Python programming tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Richard Blum has administered systems and networks for more than 25 years. He has published numerous Linux and open source books, and is an online instructor for web programming and Linux courses used by colleges across the United States. His books include Ubuntu Linux Secrets; Linux for Dummies, Ninth Edition; PostgreSQL 8 for Windows; and Professional Linux Programming. Christine Bresnahan began working as a systems administrator more than 25 years ago. Now an Adjunct Professor at Ivy Tech Community College, she teaches Python programming, Linux administration and computer security. She is coauthor of The Linux Bible, Eighth Edition. With Blum, she also coauthored Linux Command Line & Shell Scripting Bible, Second Edition. Get your Raspberry Pi and choose the right low-cost peripherals Set up Raspian Linux and the Python programming environment Learn Python basics, including arithmetic and structured commands Master Python 3 lists, tuples, diction-aries, sets, strings, files, and modules Reuse the same Python code in multiple locations with functions Manipulate string data efficiently with regular expressions Practice simple object-oriented programming techniques Use exception handling to make your code more reliable Program modern graphical user interfaces with Raspberry Pi and OpenGL Create Raspberry Pi games with the PyGame library Learn network, web, and database techniques you can also use in business software Write Python scripts that send email Interact with other devices through Raspberry Pi’s GPIO interface Walk through example Raspberry Pi projects that inspire you to do even more On the Web: Register your book at informit.com/title/9780672337642 for access to all code examples from the book, as well as update and corrections as they become available.
Scratch 2 0 Sams Teach Yourself In 24 Hours
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Author : Timothy L. Warner
language : en
Publisher: Sams Publishing
Release Date : 2014-06-17
Scratch 2 0 Sams Teach Yourself In 24 Hours written by Timothy L. Warner and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-17 with Computers categories.
In Full Color! In just 24 sessions of one hour or less, learn how to make your own animations, games, simulations, and interactive stories with MIT Media Lab’s amazingly easy Scratch 2.0! Using this book’s straightforward, step-by-step approach, you’ll walk through everything from joining the global Scratch community to adding audio/video and sensing the outside environment. You’ll learn to write reliable, efficient code and take advantage of millions of Scratch programs shared online. Every hands-on lesson builds upon what you’ve already learned, fully preparing you to create inspired projects of your own! Step-by-step instructions carefully walk you through the most common Scratch 2.0 programming tasks. Quizzes at the end of each chapter help you test your knowledge. Challenges give you the opportunity to extend upon what you’ve learned in each chapter and flex your new-found programming skills. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Create your first project Master basic features including the Stage, Backdrops, Sprites, and Costumes Make things happen with Motion blocks Add sophisticated logic without complicated coding Use audio and video you capture with a webcam or microphone Include your own drawings in your projects Sense what your game’s players are doing and interact with them Write programs that respond to outside changes such as temperature and touch Test your projects to find and fix problems Document and publish projects so others can help you improve them “Remix” projects with online Scratch code and content Create games with multiple game screens and button controls Master skills you can use with even the most powerful programming languages Who Should Read This Book Brand new to programming: Welcome! You don’t need any prior experience with programming in order to gain value from this book. Considering a career change: Perhaps you are a K-12, junior college, or university student who has perhaps a bit of past programming experience, and you are pondering a full-time career as a software developer. Learning Scratch serves as an excellent diagnostic to gauge your aptitude and interest in the subject matter. Just tinkering: Maybe you are a technology buff who always wondered what work went into developing a software project. You have no real career aspirations in programming--you just enjoy tinkering and having fun. If you find that you don’t belong in any of the previous three classifications, then don’t worry about it. Set your sights on learning as much as you can and, above all else, having fun, and you’ll be fine!
Getting To Know The Raspberry Pi
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Author : Nicki Peter Petrikowski
language : en
Publisher: The Rosen Publishing Group, Inc
Release Date : 2014-07-15
Getting To Know The Raspberry Pi written by Nicki Peter Petrikowski and has been published by The Rosen Publishing Group, Inc this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-07-15 with Juvenile Nonfiction categories.
A $35 minicomputer about the size of a credit card, the Raspberry Pi has taken the world of computing by storm. Originally intended for teaching programming in schools, the device's low price, small size, and low power consumption have given it wide appeal. This entertaining, informative title reveals the vision behind the Raspberry Pi and the history of its creation. It describes the computer's hardware and the options it offers in terms of operating systems, software, programming languages, and peripherals. Readers also get a look at the lively Raspberry Pi community of tinkerers and their creative projects making use of the minicomputer.
Arduino Programming In 24 Hours Sams Teach Yourself
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Author : Richard Blum
language : en
Publisher: Sams Publishing
Release Date : 2014-08-08
Arduino Programming In 24 Hours Sams Teach Yourself written by Richard Blum and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-08 with Computers categories.
In just 24 sessions of one hour or less, Sams Teach Yourself Arduino Programming in 24 Hours teaches you C programmingon Arduino, so you can start creating inspired “DIY” hardwareprojects of your own! Using this book’s straightforward, step-by-stepapproach, you’ll walk through everything from setting up yourprogramming environment to mastering C syntax and features, interfacing your Arduino to performing full-fledged prototyping.Every hands-on lesson and example builds on what you’ve alreadylearned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Arduino programming tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Get the right Arduino hardware and accessories for your needs Download the Arduino IDE, install it, and link it to your Arduino Quickly create, compile, upload, and run your first Arduino program Master C syntax, decision control, strings, data structures, and functions Use pointers to work with memory—and avoid common mistakes Store data on your Arduino’s EEPROM or an external SD card Use existing hardware libraries, or create your own Send output and read input from analog devices or digital interfaces Create and handle interrupts in software and hardware Communicate with devices via the SPI interface and I2C protocol Work with analog and digital sensors Write Arduino C programs that control motors Connect an LCD to your Arduino, and code the output Install an Ethernet shield, configure an Ethernet connection, and write networking programs Create prototyping environments, use prototyping shields, and interface electronics to your Arduino
Proceedings Of The International Conference On Paradigms Of Computing Communication And Data Sciences
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Author : Mayank Dave
language : en
Publisher: Springer Nature
Release Date : 2021-02-19
Proceedings Of The International Conference On Paradigms Of Computing Communication And Data Sciences written by Mayank Dave and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-02-19 with Technology & Engineering categories.
This book presents best selected papers presented at the International Conference on Paradigms of Computing, Communication and Data Sciences (PCCDS 2020), organized by National Institute of Technology, Kurukshetra, India, during 1–3 May 2020. It discusses high-quality and cutting-edge research in the areas of advanced computing, communications and data science techniques. The book is a collection of latest research articles in computation algorithm, communication and data sciences, intertwined with each other for efficiency.
Sams Teach Yourself Arduino Programming In 24 Hours
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Author : Richard Blum
language : en
Publisher: Pearson Education
Release Date : 2014
Sams Teach Yourself Arduino Programming In 24 Hours written by Richard Blum and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Computers categories.
In just 24 sessions of one hour or less, Sams Teach Yourself Arduino Programming in 24 Hours teaches you C programmingon Arduino, so you can start creating inspired "DIY" hardwareprojects of your own! Using this book's straightforward, step-by-stepapproach, you'll walk through everything from setting up yourprogramming environment to mastering C syntax and features, interfacing your Arduino to performing full-fledged prototyping.Every hands-on lesson and example builds on what you've alreadylearned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Arduino programming tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Get the right Arduino hardware and accessories for your needs Download the Arduino IDE, install it, and link it to your Arduino Quickly create, compile, upload, and run your first Arduino program Master C syntax, decision control, strings, data structures, and functions Use pointers to work with memory--and avoid common mistakes Store data on your Arduino's EEPROM or an external SD card Use existing hardware libraries, or create your own Send output and read input from analog devices or digital interfaces Create and handle interrupts in software and hardware Communicate with devices via the SPI interface and I2C protocol Work with analog and digital sensors Write Arduino C programs that control motors Connect an LCD to your Arduino, and code the output Install an Ethernet shield, configure an Ethernet connection, and write networking programs Create prototyping environments, use prototyping shields, and interface electronics to your Arduino
Designing Circuit Boards With Eagle
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Author : Matthew Scarpino
language : en
Publisher: Prentice Hall
Release Date : 2014-03-27
Designing Circuit Boards With Eagle written by Matthew Scarpino and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-03-27 with Technology & Engineering categories.
"Matt Scarpino has provided a great tool for the hobbyist starting out in the circuit board design world, demonstrating all the features you’ll need to create your own circuit board projects. However, the experienced engineer will also benefit from the book, as it serves as a complete reference guide to all EAGLE software configuration settings and features. His insightful guidance helps simplify difficult tasks, and his handy tips will help save you hours of trial-and-error experimentation." -- Rich Blum, author, Sams Teach Yourself Arduino Programming in 24 Hours and Sams Teach Yourself Python Programming for Raspberry Pi in 24 Hours Powerful, flexible, and inexpensive, EAGLE is the ideal PCB design solution for every Maker/DIYer, startup, hobbyist, or student. Today, all open source Arduino designs are released in EAGLE format: If you want to design cost-effective new PCBs, this is the tool to learn. Matthew Scarpino helps you take full advantage of EAGLE’s remarkable capabilities. You won’t find any differential equations here: only basic circuit theory and hands-on techniques for designing effective PCBs and getting innovative new gadgets to market. Scarpino starts with an accessible introduction to the fundamentals of PCB design. Next, he walks through the design of basic, intermediate, and complex circuit boards, starting with a simple inverting amplifier and culminating in a six-layer single-board computer with hundreds of components and thousands of routed connections. As the circuits grow more complex, you’ll master advanced EAGLE features and discover how to automate crucial design-related tasks. Whatever your previous experience, Scarpino’s start-to-finish examples and practical insight can help you create designs of stunning power and efficiency. Understand single-sided, double-sided, and multilayer boards Design practical circuits with the schematic editor Transform schematics into physical board designs Convert board designs into Gerber output files for fabrication Expand EAGLE’s capabilities with new libraries and components Exchange designs with LTspice and simulate their responses to input Automate simple repetitive operations with editor commands Streamline circuit design and library generation with User Language programs (ULPs) Design for the advanced BeagleBone Black, with high-speed BGA devices and a 32-bit system on a chip (SoC) Use buses to draw complex connections between components Configure stackups, create/route BGA components, and route high-speed signals eagle-book.com provides an archive containing the design files for the book’s circuits. It also includes EAGLE libraries, scripts, and User Language programs (ULPs).