Real Games
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Half Real
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Author : Jesper Juul
language : en
Publisher: MIT Press
Release Date : 2011-08-19
Half Real written by Jesper Juul and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-19 with Games & Activities categories.
An in-depth analysis of game development and rules and fiction in video games—with concrete examples, including The Legend of Zelda, Grand Theft Auto, and more A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world, but we slay a dragon (for example) only in the world of the game. In this thought-provoking study, Jesper Juul examines the constantly evolving tension between rules and fiction in video games. Discussing games from Pong to The Legend of Zelda, from chess to Grand Theft Auto, he shows how video games are both a departure from and a development of traditional non-electronic games. The book combines perspectives from such fields as literary and film theory, computer science, psychology, economic game theory, and game studies, to outline a theory of what video games are, how they work with the player, how they have developed historically, and why they are fun to play. Locating video games in a history of games that goes back to Ancient Egypt, Juul argues that there is a basic affinity between games and computers. Just as the printing press and the cinema have promoted and enabled new kinds of storytelling, computers work as enablers of games, letting us play old games in new ways and allowing for new kinds of games that would not have been possible before computers. Juul presents a classic game model, which describes the traditional construction of games and points to possible future developments. He examines how rules provide challenges, learning, and enjoyment for players, and how a game cues the player into imagining its fictional world. Juul’s lively style and eclectic deployment of sources will make Half-Real of interest to media, literature, and game scholars as well as to game professionals and gamers.
Brands And Their Companies
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Author :
language : en
Publisher:
Release Date : 2003
Brands And Their Companies written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Brand name products categories.
Cassell S Book Of In Door Amusements Card Games And Fireside Fun
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Author : Cassell, ltd
language : en
Publisher:
Release Date : 1882
Cassell S Book Of In Door Amusements Card Games And Fireside Fun written by Cassell, ltd and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1882 with Amusements categories.
Audio For Games
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Author : Alexander Brandon
language : en
Publisher: New Riders Publishing
Release Date : 2005
Audio For Games written by Alexander Brandon and has been published by New Riders Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.
Tired of video games in which the sound lags far behind the rest of the user's experience? If so, and if you're ready to do better, you need this forward-looking volume! In these pages, sound artist extraordinaire Alexander Brandon provides a broad-ranging exploration of how game audio is created today and how it should be done in the future in order to create groundbreaking audio. After providing a map of the audio development process in Chapter 1, Alexander discusses the basic preproduction, workflow, production, post-production, and technology issues audio designers must address today. Then, after a post-mortem analysis of the audio development process for a game that's currently on the market, Alexander takes a good, hard look at the heights to which video-game audio can be taken in chapters on ideal workflow, technology, and production. Throughout, the focus is on the practical advice you need to create better (and better!) sound!
St Nicholas
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Author : Mary Mapes Dodge
language : en
Publisher:
Release Date : 1895
St Nicholas written by Mary Mapes Dodge and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1895 with Children's literature categories.
Real Games
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Author : Mia Consalvo
language : en
Publisher:
Release Date : 2019
Real Games written by Mia Consalvo and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with Video games categories.
Night Club Bar
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Author :
language : en
Publisher:
Release Date : 1998
Night Club Bar written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Bars (Drinking establishments) categories.
Science Digest
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Author :
language : en
Publisher:
Release Date : 1961
Science Digest written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1961 with Science categories.
Papers
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Author : Peace Research Society (International)
language : en
Publisher:
Release Date : 1968
Papers written by Peace Research Society (International) and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1968 with Peace categories.
Textbook
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Author : Ronald Stadsklev
language : en
Publisher:
Release Date : 1974
Textbook written by Ronald Stadsklev and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1974 with Education categories.