Programming Games For Beginners
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Programming Games For Beginners
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Author : D. F. Howard
language : en
Publisher: Prentice Hall
Release Date : 1993
Programming Games For Beginners written by D. F. Howard and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.
A complete how-to guide for writing computer games with Visual Basic! This book/disk set provides imaginative programmers with all the tools they'll need to create entertaining computer games for fun and profit. -- Includes algorithms for image manipulation and sound generation -- Disk includes source code and executable code for both games featured in the book
Programming Games For Beginners
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Author : D. F. Howard
language : en
Publisher: Prentice Hall
Release Date : 1993
Programming Games For Beginners written by D. F. Howard and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.
A complete how-to guide for writing computer games with Visual Basic! This book/disk set provides imaginative programmers with all the tools they'll need to create entertaining computer games for fun and profit. -- Includes algorithms for image manipulation and sound generation -- Disk includes source code and executable code for both games featured in the book
Coding Games
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Author : Robert C. Matthews
language : en
Publisher:
Release Date : 2020-12-10
Coding Games written by Robert C. Matthews and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-10 with Computers categories.
The Complete 3 Books Series on Coding Games Book 1 In this book you'll discover - How to program a vast variety of different game genres. - The most important game design elements crucial to your success. - How to use the Gosu library to make games in Ruby. - The best way to ensure your RPG Maker game is better than the rest. - A crash-course in Unity to kick start your professional career This book won't just teach you how to code. Rather, it'll teach you the ins and outs of game design so that you can make a game that's actually fun and entertaining, rather than just a classroom project. Book 2 Learning how to code properly sometimes can be very perplexing and needlessly complicated. Or even worse, boring. Instead of actively learning new programs or exciting new applications of your code, you are forced to go through hundreds of boring texts, all filled with confusing texts and hopelessly mysterious symbols. This wasn't what you expected! Surely there must be a better way to learn how to program and make coding more fun! By making the whole experience a game! In this book Coding Games, we will show you what coding is, its fundamental concepts, and how you can master the basic principles of coding through games. Book 3 This book's ideology is simple and straight-forward: equip the user with the most important concepts to catapult your game development skills. When looking for a good book that explains game programming, readers are usually bombarded with information from the author without any context. Often, code doesn't make sense, hasn't been explained properly, and the concepts the author tries to explain are unclear. The main reason for this is that authors, when writing technical books such as this, assume that the reader will have the context for every small detail they leave out and every major detail they choose to convey. This book stays true to its purpose and builds upon the content discussed in the previous series. Even though readers coming to the advanced level of game programming should be confident in their intermediate and basic level understanding of the topic, the chapters' content is careful not to leave anything ambiguous to the reader. In this book you will learn - Start up and shut down sequences - Application layers - How to create game objects and characters - How to create game loops - How to program devices and user interfaces - Sounds, animations, and much more!
Coding Games
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Author : Robert C. Matthews
language : en
Publisher:
Release Date : 2020-11-19
Coding Games written by Robert C. Matthews and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-19 with Computers categories.
Do you want to take the first step into the world of game programming? Are you tired of endless tutorials leaving you with more knowledge of how to become a website designer than a game programmer? Do you want a comprehensive guide to everything you need to know to start making your first game? If your answer to any of these questions is "yes" then this is the book for you. We'll be going over every facet of game programming, ranging from how to set your expectations of what you're getting into right up to creating the games themselves. In this book you'll discover: - How to program a vast variety of different game genres. - The most important game design elements crucial to your success. - How to use the Gosu library to make games in Ruby. - The best way to ensure your RPG Maker game is better than the rest. - A crash-course in Unity to kick start your professional career This book won't just teach you how to code. Rather, it'll teach you the ins and outs of game design so that you can make a game that's actually fun and entertaining, rather than just a classroom project. If you feel like you're ready to get into the world of game programming and create a game for millions of people worldwide to enjoy.
Coding Games
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Author : Robert C Matthews
language : en
Publisher:
Release Date : 2020-12-03
Coding Games written by Robert C Matthews and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-12-03 with categories.
The Complete 3 Books Series on Coding GamesBook 1Do you want a comprehensive guide to everything you need to know to start making your first game?If your answer to any of these questions is "yes" then this is the book for you. We'll be going over every facet of game programming, ranging from how to set your expectations of what you're getting into right up to creating the games themselves.In this book you'll discover...-How to program a vast variety of different game genres.-The most important game design elements crucial to your success.-How to use the Gosu library to make games in Ruby.-The best way to ensure your RPG Maker game is better than the rest.-A crash-course in Unity to kick start your professional careerThis book won't just teach you how to code. Rather, it'll teach you the ins and outs of game design so that you can make a game that's actually fun and entertaining, rather than just a classroom project. Book 2Learning how to code properly sometimes can be very perplexing and needlessly complicated. Or even worse, boring. Instead of actively learning new programs or exciting new applications of your code, you are forced to go through hundreds of boring texts, all filled with confusing texts and hopelessly mysterious symbols. This wasn't what you expected! Surely there must be a better way to learn how to program and make coding more fun! And there is. There exists one simple solution that, in one fell swoop can transform learning how to code from an insanely boring experience to an entertaining pleasant journey. How you wonder? By making the whole experience a game!In this book Coding Games, we will show you what coding is, its fundamental concepts, and how you can master the basic principles of coding through games. For anyone tired of learning to code boringly, or just someone looking for a more fun way to attract their young ones into computer programming, this book will be quite an illuminating read for you! Book3This book's ideology is simple and straight-forward: equip the user with the most important concepts to catapult your game development skills. When looking for a good book that explains game programming, readers are usually bombarded with information from the author without any context. Often, code doesn't make sense, hasn't been explained properly, and the concepts the author tries to explain are unclear. The main reason for this is that authors, when writing technical books such as this, assume that the reader will have the context for every small detail they leave out and every major detail they choose to convey. This book was written with particular care to keep the reader's perspective in mind instead of the author's knowledge, because at the end of the day, the books' purpose is to teach you, rather than leave you disappointed. This book stays true to its purpose and builds upon the content discussed in the previous series. Even though readers coming to the advanced level of game programming should be confident in their intermediate and basic level understanding of the topic, the chapters' content is careful not to leave anything ambiguous to the reader. Here are some of the key features that you will find in this book: -Important and fundamental topics that are key to advanced game programming.-Well-versed explanations after every block of code to facilitate better delivery of the concepts.-A proper topic architecture such that every chapter builds upon the previous one.-Friendly and explanatory vocabulary with minimum jargon to ensure a better reading experience.In this book you will learn-Start up and shut down sequences-Application layers-How to create game objects and characters-How to create game loops-How to program devices and user interfaces-Sounds, animations, and much more!
Coding For Kids In Python Python Programming Projects For Kids And Beginners To Get Started Programming Fun Games
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Author : Bob Mather
language : en
Publisher: Abiprod Pty Ltd
Release Date : 2022-05-13
Coding For Kids In Python Python Programming Projects For Kids And Beginners To Get Started Programming Fun Games written by Bob Mather and has been published by Abiprod Pty Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-05-13 with Young Adult Nonfiction categories.
Are you looking to teach your kid how to code? Or are you looking to start coding? This book on beginner Python is the answer. The whole world seems to be running on computers. Everything's going digital. Everybody's trying to learn how to code. But most people fail to get far. Coding is a tough skills to learn; and even tougher to master. Coding takes time to learn. The younger one starts the better. However, coding can be a lot of fun and gratifying. Kids who learn the basics well and code fun projects get hooked on it. And it's amazing to see how fast kids can improve if they enjoy it. The important thing is to get a step-by-step beginners' guide that starts from the very basics. This book starts off with the very basics; how to install the software, set up and write your first lines of code. There are exercises at the end of each chapter that can test your new found knowledge and move you ahead. And then, once you master those skills, we get you a few more advanced skills that can get you started making simple games, animations and websites. Even if you've never touched a computer in your life, you will find this book useful. Scroll up and Click 'Add to Cart' Now
Game Programming All In One
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Author : Jonathan S. Harbour
language : en
Publisher: Cengage Learning
Release Date : 2007
Game Programming All In One written by Jonathan S. Harbour and has been published by Cengage Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computers categories.
This book gives aspiring game programmers the skills that are needed to create professional-quality games. Using the cross-platform Allegro game library, you'll learn how to write complete games that will run on almost any operating system.--[book cover]
Coding Project And Games With Scratch For Kids
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Author : Mike Course
language : en
Publisher:
Release Date : 2020-09-07
Coding Project And Games With Scratch For Kids written by Mike Course and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-09-07 with categories.
★ CODING PROJECT AND GAMES WITH SCRATCH FOR KIDS ★ ✓ Are you looking for fun activities to make your kids busy? ✓ Do you want your kids to learn how to create animations and fun games quickly? Then, this book is what you and your kids need! Kids can now make their animations. It's a daunting activity. Instead, it's a fun and artistic activity that people of all ages will love. Both kids and parents can enjoy making up characters and discover surprising results. This book will not only give you a great bonding experience with your kids but also help them unveil new skills and knowledge. While they are still, you need to expose them to fun, exciting, and educational activities. In this book, you will be introduced to what Scratch programming is all about, an overview of Scratch blocks, different functions and arithmetic operations, and installation and setup process. You will also discover the different sections of the Scratch screen, such as Menu bar, File options, Edit options, Controls, Green flag, Red sign, view options, and Stage. As you read further, you and your kids will discover how to make your very first animation with the following ideas: Creating an animated card How to erase errors How to change the Bitmap Sprite size Adding comments to the script Making the cat move Resetting the positions Saving your game And more! Your kids will enjoy the fun games ideas from this book, including A Movie Director, Building Lego, and Rock Paper Scissors. Would You Like To Know More?THIS BOOK IS BLACK AND WHITE VERSION. Scroll to the Top of the page and select the "BUY NOW" button.
C And Game Programming
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Author : Salvatore A. Buono
language : en
Publisher: CRC Press
Release Date : 2019-05-20
C And Game Programming written by Salvatore A. Buono and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-05-20 with Computers categories.
The second edition of C# and Game Programming offers the same practical, hands-on approach as the first edition to learning the C# language through classic arcade game applications. Complete source code for games like Battle Bit, Asteroid Miner, and Battle Tennis, included on the CD-ROM, demonstrates programming strategies and complements the comprehensive treatment of C# in the text. From the basics of adding graphics and sound to games, to advanced concepts such as the .Net framework and object-oriented programming, this book provides the foundations for a beginner to become a full-fledged programmer. New in this edition: - Supports DirectX 9.0 - Revised programs and examples - Improved frame rate for game examples
Coding For Kids Scratch
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Author : Thomas Poe
language : en
Publisher:
Release Date : 2021-01-20
Coding For Kids Scratch written by Thomas Poe and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-01-20 with categories.
Ever wanted your kid to learn a new coding language? Or maybe you're simply curious about Scratch and want to know more about it? If you answered yes to at least one of those questions, then keep reading... In this modern world, knowledge of computer science has become a requirement. The ability to code is now one of the most important expertise that your child must possess on the way to a bright future, as our society moves towards being everyday more and more technical. Scratch is a coding-based gaming software system where everyone can create animations, compose audio, and develop new video games. With the detailed information included in this guide even a nine-year-old child will not find it difficult to learn it. Inside this book you'll find: What Scratch is and how to make the best out of it Why it is mandatory for kids to learn this coding language Step-by-step instructions on how to start programming in Scratch Key valuable tips to help your kid achieve progress faster while learning this new language How to create and share interactive media like games and animations How to work creatively and collaboratively What are you waiting for? Scroll to the top of the page and GET A COPY for your kids now!