Proceeding Of The Technologies For Interactive Digital Storytelling And Entertainment Tidse Conference 2003
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Proceeding Of The Technologies For Interactive Digital Storytelling And Entertainment Tidse Conference 2003
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Author : Stefan Göbel
language : en
Publisher:
Release Date : 2003
Proceeding Of The Technologies For Interactive Digital Storytelling And Entertainment Tidse Conference 2003 written by Stefan Göbel and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Interactive multimedia categories.
Technologies For Interactive Digital Storytelling And Entertainment
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Author : Stefan Göbel
language : en
Publisher: Springer Science & Business Media
Release Date : 2004-06-16
Technologies For Interactive Digital Storytelling And Entertainment written by Stefan Göbel and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-06-16 with Computers categories.
This book constitutes the refereed proceedings of the Second International Conference on Technologies for Interactive Digital Storytelling and Entertainment, TIDSE 2004, held in Darmstadt, Germany in June 2004. The 30 revised full papers presented were carefully reviewed and selected for inclusion in the book; also included are the abstract of a keynote talk and 10 descriptions of demonstrations and interactive exhibitions of computer art. The papers are organized in topical sections on interactive storytelling, virtual humans, authoring, mobility, learning, theory, applications, gaming, and demonstrations and exhibitions.
Technologies For Interactive Digital Storytelling And Entertainment
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Author : Stefan Göbel
language : en
Publisher: Springer Science & Business Media
Release Date : 2006-11-27
Technologies For Interactive Digital Storytelling And Entertainment written by Stefan Göbel and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-11-27 with Computers categories.
This book constitutes the refereed proceedings of the Third International Conference on Technologies for Interactive Digital Storytelling and Entertainment, TIDSE 2006, held in Darmstadt, Germany in December 2006. It contains 37 papers that cover a broad spectrum, from conceptual ideas, theories, and technological questions, to best practice examples in the different storytelling application domains, with a focus on entertainment and games.
Proceedings Of The Twenty Third Aaai Conference On Artificial Intelligence And The Twentieth Innovative Applications Of Artificial Intelligence Conference
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Author : American Association for Artificial Intelligence
language : en
Publisher:
Release Date : 2008
Proceedings Of The Twenty Third Aaai Conference On Artificial Intelligence And The Twentieth Innovative Applications Of Artificial Intelligence Conference written by American Association for Artificial Intelligence and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Artificial intelligence categories.
Proceedings Of The Acm Workshop On Story Representation Mechanism Context
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Author :
language : en
Publisher:
Release Date : 2004
Proceedings Of The Acm Workshop On Story Representation Mechanism Context written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Literature categories.
Proceedings Aaai National Conference On Artificial Intelligence
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Author :
language : en
Publisher:
Release Date : 2005
Proceedings Aaai National Conference On Artificial Intelligence written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Artificial intelligence categories.
Intelligent Virtual Agents
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Author :
language : en
Publisher:
Release Date : 2003
Intelligent Virtual Agents written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computer simulation categories.
Entertainment Computing Icec
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Author :
language : en
Publisher:
Release Date : 2005
Entertainment Computing Icec written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Entertainment computing categories.
Second Person
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Author : Noah Wardrip-Fruin
language : en
Publisher:
Release Date : 2007
Second Person written by Noah Wardrip-Fruin and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computers categories.
Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story--something played and something told. In Second Person, game designers, authors, artists, and scholars examine the different ways in which these two elements work together in tabletop role-playing games (RPGs), computer games, board games, card games, electronic literature, political simulations, locative media, massively multiplayer games, and other forms that invite and structure play.Second Person--so called because in these games and playable media it is "you" who plays the roles, "you" for whom the story is being told--first considers tabletop games ranging from Dungeons & Dragons and other RPGs with an explicit social component to Kim Newman's Choose Your Own Adventure-style novel Life's Lottery and its more traditional author-reader interaction. Contributors then examine computer-based playable structures that are designed for solo interaction--for the singular "you"--including the mainstream hit Prince of Persia: The Sands of Time and the genre-defining independent production Façade. Finally, contributors look at the intersection of the social spaces of play and the real world, considering, among other topics, the virtual communities of such Massively Multiplayer Online Role Playing Games (MMORPGs) as World of Warcraft and the political uses of digital gaming and role-playing techniques (as in The Howard Dean for Iowa Game, the first U.S. presidential campaign game).In engaging essays that range in tone from the informal to the technical, these writers offer a variety of approaches for the examination of an emerging field that includes works as diverse as George R.R. Martin's Wild Cards series and the classic Infocom game Planetfall. Appendixes contain three fully-playable tabletop RPGs that demonstrate some of the variations possible in the form
An Interactive Evaluation Of A Player Type Model
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Author : Patrick David Shaw
language : en
Publisher:
Release Date : 2008
An Interactive Evaluation Of A Player Type Model written by Patrick David Shaw and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Personality categories.