Object Oriented Programming For The Macintosh
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Object Oriented Programming For The Macintosh
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Author : Kurt J. Schmucker
language : en
Publisher:
Release Date : 1986
Object Oriented Programming For The Macintosh written by Kurt J. Schmucker and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1986 with Macintosh (Computer) categories.
Object Oriented Programming For The Macintosh
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Author : Kurt J. Schmucker
language : en
Publisher: Hayden Books
Release Date : 1986
Object Oriented Programming For The Macintosh written by Kurt J. Schmucker and has been published by Hayden Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 1986 with Computers categories.
Developing Object Oriented Software For The Macintosh
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Author : Neal Goldstein
language : en
Publisher: Addison Wesley Publishing Company
Release Date : 1992
Developing Object Oriented Software For The Macintosh written by Neal Goldstein and has been published by Addison Wesley Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Computers categories.
This book offers Macintosh programmers methods for designing object-oriented software; presents OOP concepts and principles; and provides examples in C++ and Object Pascal. In particular, the authors focus on the design and development issues inherent in large OOP applications.
Mac Os X Programming
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Author : Dan Parks Sydow
language : en
Publisher: New Riders
Release Date : 2002
Mac Os X Programming written by Dan Parks Sydow and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
Mac OS X Programming Techniques provides the reader with definitions, details, and explanations of the various components that make up this new operating system. Understanding the operating system helps the reader use the programming tools and the Carbon application programming interface (API)--both of which are covered extensively in this book. Much of the original programming API (now referred to as the Classic API) is still usable. But it's been revamped and renamed--it's now the Carbon API. This modified set of functions includes plenty of new routines that make a Mac programmer's work easier and more powerful--provided that the programmer knows how to make use of the new code. The reader learns about the all new Carbon Event Manager, as well as the changes and enhancements that have been made to existing managers (such as the Window Manager and the Menu Manager). Readers new to Mac programming will appreciate the journey that takes them from the start of a new Macintosh project to the final building of a standalone Mac OS X application. Readers experienced in programming the Mac will find this same material of great interest--and these readers will benefit from the lengthy section on porting existing Mac OS 8 and 9 applications to Mac OS X. Finally, readers will appreciate the Carbon API reference section that provides information and example code for dozens of the most commonly used Carbon routines. All the code developed in the book will be available on www.newriders.com.
Easy Object Programming For The Macintosh Using Appmaker And Think C
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Author : Richard O. Parker
language : en
Publisher:
Release Date : 1993
Easy Object Programming For The Macintosh Using Appmaker And Think C written by Richard O. Parker and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.
This exploration of object-oriented programming in C, shows how a complex application can be easily created, in a step-by-step manner, using state-of-the-art Macintosh tools. As well as describing the evolution of a complete, multipurpose application starting from a skeleton application automatically generated by AppMaker, this book also uses two mainstream development tools to create applications - AppMaker version 1.5 and THINK C version 5.0.
Mac Osx Developer S Guide
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Author : Jesse Feiler
language : en
Publisher: Elsevier
Release Date : 2001-10-16
Mac Osx Developer S Guide written by Jesse Feiler and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-10-16 with Computers categories.
Mac OS X, Apple's newest operating system for the Macintosh platform, is profoundly different from its earlier versions because of its similarity to the UNIX operating system. For developers writing software for OS X this means adjusting to two new environments to create applications and to access the enhanced features of the new OS, Cocoa and Carbon. Cocoa is an object-oriented API in which all future OS X programs will be written. Carbon is a transitional technology allowing compatibility of applications written for earlier versions of the Mac OS with Mac OS X.Mac OS X Developer's Guide focuses equally on Cocoa and Carbon, guiding the reader through these technologies and showing how to write applications in both. It is the first book for Mac OS X developers written for those who are already working on applications, as well as new developers just getting started. It starts off describing the new OS and its development tools then focuses on specific programming issues, providing tips on making the transition from classic Mac OS code to Mac OS X.* A guide for developers already writing applications as well as new developers just getting started* Focuses equally on both Cocoa and Carbon environments* Provides tips on transitioning from writing code for classic Mac OS to OS X* References Apple online materials extensively, to keep developers up to speed on changes
Mac Programming For Absolute Beginners
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Author : Wallace Wang
language : en
Publisher: Apress
Release Date : 2011-08-06
Mac Programming For Absolute Beginners written by Wallace Wang and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-06 with Computers categories.
Want to learn how to program on your Mac? Not sure where to begin? Best-selling author Wallace Wang will explain how to get started with Cocoa, Objective-C, and Xcode. Whether you are an experienced Windows coder moving to the Mac, or you are completely new to programming, you’ll see how the basic design of a Mac OS X program works, how Objective-C differs from other languages you may have used, and how to use the Xcode development environment. Most importantly, you’ll learn how to use elements of the Cocoa framework to create windows, store data, and respond to users in your own Mac programs. If you want to learn how to develop apps with Cocoa, Objective-C, and Xcode, this book is a great first step. Here are just a few of the things you’ll master along the way: Fundamental programming concepts aided by short, easy-to-understand examples How to use Xcode and related programming tools to save time and work more efficiently A firm understanding of the basics of Objective-C and how it compares to other languages you might know How to create simple apps using the Cocoa framework How to easily design, write, test, and market your finished program With this book and your trusty Mac, you’re well on your way to transforming your Mac app ideas into real applications.
Logo For The Macintosh
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Author : Harold Abelson
language : en
Publisher: Mit Press
Release Date : 1993-02-01
Logo For The Macintosh written by Harold Abelson and has been published by Mit Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993-02-01 with Computers categories.
This classic guide teaches the art of programming to first time programmers.
Learn Objective C On The Mac
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Author : Scott Knaster
language : en
Publisher: Apress
Release Date : 2012-08-10
Learn Objective C On The Mac written by Scott Knaster and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-10 with Computers categories.
Learn to write apps for some of today's hottest technologies, including the iPhone and iPad (using iOS), as well as the Mac (using OS X). It starts with Objective-C, the base language on which the native iOS software development kit (SDK) and the OS X are based. Learn Objective-C on the Mac: For OS X and iOS, Second Edition updates a best selling book and is an extensive, newly updated guide to Objective-C. Objective-C is a powerful, object-oriented extension of C, making this update the perfect follow-up to Dave Mark’s bestselling Learn C on the Mac. Whether you’re an experienced C programmer or you’re coming from a different language such as C++ or Java, leading Mac experts Scott Knaster and Waqar Malik show how to harness the power of Objective-C in your apps! A complete course on the basics of Objective-C using Apple’s newest Xcode tools An introduction to object-oriented programming Comprehensive coverage of new topics like blocks, GCD, ARC, class extensions, as well as inheritance, composition, object initialization, categories, protocols, memory management, and organizing source files An introduction to building user interfaces using what is called the UIKit A primer for non-C programmers to get off the ground even faster
Sams Teach Yourself Core Data For Mac And Ios In 24 Hours
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Author : Jesse Feiler
language : en
Publisher: Sams Publishing
Release Date : 2012
Sams Teach Yourself Core Data For Mac And Ios In 24 Hours written by Jesse Feiler and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.
In just 24 sessions of one hour or less, start using Core Data to build powerful data-driven apps for iOS devices and Mac OS X computers! Using this book's straightforward, step-by-step approach, you'll discover how Apple's built-in data persistence framework can help you meet any data-related requirement, from casual to enterprise-class. Beginning with the absolute basics, you'll learn how to create data models, build interfaces, interact with users, work with data sources and table views, and even get started with iCloud. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Core Data development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Start writing database apps fast, with Xcode 4's powerful tools and templates Master the Objective-C features and patterns Core Data relies upon Understand Core Data's goals, components, and behavior Model data graphically with Xcode 4's Data Model Editor Leverage the full power of Managed Objects Use controllers to integrate your data model with your code Fetch, use, and store data from any source Develop interfaces and features more quickly with Interface Builder Add navigation and control features that integrate seamlessly with Core Data Interact with users via popovers, segmented controls, action sheets, and tab bars Create table views that users can edit Let Xcode 4 and Core Data validate your data for you Use Predicates to precisely select the right data Get ready for iCloud features to sync and move data among your iCloud-enabled devices Jesse Feiler is a leading expert on Apple database development. Feiler has worked with databases since the 1980s, writing about technologies that have since evolved into Core Data. His database clients have included Federal Reserve Bank of New York, Young & Rubicam, and many small and nonprofit organizations. His recent books include Data-Driven iOS Apps for iPad and iPhone with FileMaker Pro, Bento by FileMaker, and FileMaker Go, and FileMaker Pro in Depth. Category: Mac Programming Covers: Core Data User Level: Beginning-to-Intermediate Register your book at informit.com/title/9780672335778 for access to all code examples from the book, as well as updates, and corrections as they become available.