Mobile Game Engines
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Mobile Game Engines
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Author : Jason Brownlee
language : en
Publisher: Jason Brownlee
Release Date : 2012-07-31
Mobile Game Engines written by Jason Brownlee and has been published by Jason Brownlee this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-07-31 with Computers categories.
This book contains a total of 38 must-read interviews on the making of mobile games using 15 modern game engines. In this book you'll hear how hired guns and indie game developers alike build games and get them to market using off-the-shelf mobile game engines. There is no abstracting or watering down of their experiences. You will read about what they did, in their own words. The interviews were designed to collect wisdom from game developers around the problems of choosing and working with off-the-shelf mobile game engines, and you will agree that this objective was far exceeded. You will get a snapshot into the thoughts and processes from a diverse and successful collection of mobile game developers from around the world. You will feel recharged and will be reinvigorated in your own game development efforts. The sage advice in these interviews will be useful in navigating, selecting and working with the tidal wave of promising mobile game engines available. Reading these interviews will help you find and best use the perfect engine for your mobile game and get it into the hands of an audience that loves it just as much as you.
Mobile Game Engines
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Author :
language : en
Publisher:
Release Date : 2013
Mobile Game Engines written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with categories.
Make Mobile Games
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Author : Daniel Melehi
language : en
Publisher: Independently Published
Release Date : 2023-04-17
Make Mobile Games written by Daniel Melehi and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-04-17 with categories.
Get ready to take your mobile game development skills to the next level! "Unity, Unreal, and Godot: Which Mobile Game Engine is Right for You?" is the ultimate guide for game developers looking to choose the right engine for their project. This book covers everything you need to know about Unity, Unreal, and Godot and provides all the essential information to help you make informed decisions when choosing the right game engine. Whether you're a beginner or an experienced developer, this book is guaranteed to take your game development skills to the next level! Have you ever wondered which game engine is better for mobile development? Look no further! This comprehensive guide compares the three most popular engines - Unity, Unreal, and Godot - and provides all the essential information you need to make an informed decision. With step-by-step tutorials and expert advice, this book covers everything from the basic principles of game development to advanced programming techniques. Whether you're a beginner or an experienced developer, this book is the ultimate resource for anyone looking to unleash their game creation skills!
Handbook Of Augmented Reality
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Author : Borko Furht
language : en
Publisher: Springer Science & Business Media
Release Date : 2011-08-31
Handbook Of Augmented Reality written by Borko Furht and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-31 with Computers categories.
Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust information about their surrounding environment on-the-fly. Handbook of Augmented Reality provides an extensive overview of the current and future trends in Augmented Reality, and chronicles the dramatic growth in this field. The book includes contributions from world expert s in the field of AR from academia, research laboratories and private industry. Case studies and examples throughout the handbook help introduce the basic concepts of AR, as well as outline the Computer Vision and Multimedia techniques most commonly used today. The book is intended for a wide variety of readers including academicians, designers, developers, educators, engineers, practitioners, researchers, and graduate students. This book can also be beneficial for business managers, entrepreneurs, and investors.
Professional Html5 Mobile Game Development
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Author : Pascal Rettig
language : en
Publisher: John Wiley & Sons
Release Date : 2012-08-29
Professional Html5 Mobile Game Development written by Pascal Rettig and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-29 with Computers categories.
Create mobile game apps for the lucrative gaming market If you're an experienced developer seeking to break into the sizzling mobile game market, this is the book for you. Covering all mobile and touchscreen devices, including iPhones, iPads, Android, and WP7.5, this book takes you through the steps of building both single- and multi-player mobile games. Topics include standard patterns for building games in HTML5, what methods to choose for building (CSS3, SVG, or Canvas), popular game engines and frameworks, and much more. Best of all, code for six basic games is provided, so you can modify, further develop, and make it your own. Shows intermediate developers how to develop games in HTML5 and build games for iPhone, iPad, Android, and WP7.5 mobile and touchscreen devices Explains single-player and multi-player mobile game development Provides code for six basic games in a GitHub repository, so readers can collaborate and develop the code themselves Explores specific APIs to make games even more compelling, including geolocation, audio, and device orientation Reviews three popular open-source HTML5 game engines--crafty.js, easel.js, and enchant.js Covers simple physics as well as using an existing physics library The world is going mobile, as is the game industry. Professional HTML5 Mobile Game Development helps savvy developers join in this exploding market.
Mobile Computing
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Author : David Taniar
language : en
Publisher: IGI Global Snippet
Release Date : 2009
Mobile Computing written by David Taniar and has been published by IGI Global Snippet this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009 with Computers categories.
"This multiple-volume publication advances the emergent field of mobile computing offering research on approaches, observations and models pertaining to mobile devices and wireless communications from over 400 leading researchers"--Provided by publisher.
Game Development Essentials
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Author : Michael E. Moore
language : en
Publisher: Course Technology
Release Date : 2010
Game Development Essentials written by Michael E. Moore and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Business & Economics categories.
Written in a non-technical manner, Game Development Essentials: Game Industry Career Guide is a valuable asset for anyone looking for a job, not only in the game industry but also in any field requiring technical expertise and creative talent.
Html5 Game Engines
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Author : Dan Nagle
language : en
Publisher: A K Peters/CRC Press
Release Date : 2014
Html5 Game Engines written by Dan Nagle and has been published by A K Peters/CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Computers categories.
Build and Distribute Your Game Using an HTML5 Game Engine As mobile hardware improves, HTML5 is gradually being used for gaming apps and a growing industry of game engines has begun to support it. HTML5 Game Engines: App Development and Distribution presents an introduction to development with HTML5 game engines as well as an in-depth look at popular engines. Along with downloadable example projects for each engine, the book provides techniques for packaging and distributing the final app to all the major platforms. Get Hands-On Guidance through Practical Techniques and Examples The book is divided into three parts. The first one covers the essentials of HTML5, discusses development strategies and techniques, and takes you through a basic pong game running in the browser with no dependencies. The second part implements four games using the Crafty, EaselJS, Impact, and Turbulenz game engines. In the third part, the author describes how several of these games are distributed on platforms, such as the Chrome Web Store, Apple iOS App Store, Google Play Store, and Facebook.
Handbook Of Research In Mobile Business
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Author : Bhuvan Unhelkar
language : en
Publisher:
Release Date : 2006
Handbook Of Research In Mobile Business written by Bhuvan Unhelkar and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Mobile commerce categories.
"This reference book brings together various perspectives on the usage and application of mobile technologies and networks in global business"--Provided by publisher.
Encyclopedia Of Mobile Computing And Commerce
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Author : David Taniar
language : en
Publisher: IGI Global
Release Date : 2007
Encyclopedia Of Mobile Computing And Commerce written by David Taniar and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Business & Economics categories.
The ""Encyclopedia of Mobile Computing and Commerce"" is the leading reference source for innovative research on mobile applications and commerce. This two-volume encyclopedia set presents current trends in mobile computing and their potential use in business and commerce. Hundreds of internationally renowned scholars and practitioners have written comprehensive articles exploring the latest concepts, technologies, and innovations in this rapidly expanding field. Thousands of definitions and references to additional literature have been included to stimulate further research. The ""Encyclopedia of Mobile Computing and Commerce"" is an indispensable reference work for every academic, public, and private library.