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Microsoft Xna Framework Edition Programming For Windows Phone 7


Microsoft Xna Framework Edition Programming For Windows Phone 7
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Microsoft Xna Framework Edition Programming For Windows Phone 7


Microsoft Xna Framework Edition Programming For Windows Phone 7
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Author : Charles Petzold
language : en
Publisher:
Release Date : 2010

Microsoft Xna Framework Edition Programming For Windows Phone 7 written by Charles Petzold and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Application software categories.


NOTE: This book is the printed, XNA-focused edition of Programming Windows Phone 7, which is available as a free eBook from the Microsoft Download Center. A Microsoft Silverlight®-focused edition is also available for sale in print (ISBN 978-0-7356-5667-3). The Microsoft eBook covers both XNA and Silverlight in one volume. Bring your game ideas to life-with guidance from a Windows programming legend Begin creating your own game apps for Windows Phone 7-guided by the consummate teacher, award-winning author Charles Petzold. Focusing on the XNA 2D framework and the C♯ language, you'll learn h.



Learning Windows Phone Programming


Learning Windows Phone Programming
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Author : Yochay Kiriaty
language : en
Publisher: O'Reilly Media, Incorporated
Release Date : 2011-02-15

Learning Windows Phone Programming written by Yochay Kiriaty and has been published by O'Reilly Media, Incorporated this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-02-15 with Computers categories.


Get a head start on creating successful applications for Windows Phone 7. With this thorough introduction to Microsoft’s new mobile operating system and platform, you’ll learn step by step how to design, develop, test, package, and deploy great games and apps for WP7 -- whether or not you’re familiar with Silverlight and XNA. Written by two of Microsoft’s Technical Evangelists for Windows Phone, this book shows you how to create compelling user experiences by integrating your applications with the phone’s hardware, such as its location capabilities, camera, and accelerometer. WP7 isn’t simply the next version of Windows Mobile. It’s a new generation of the OS designed to work with today’s sophisticated smartphones and Microsoft’s exceptional tools for interactive development -- and you can get started with it right now. Create rich, interactive WP7 applications with Silverlight Develop games for WP7 with Microsoft’s XNA development technology Use the accelerometer to create fun, immersive applications Build location-aware or data-centric applications Keep application status up to date using push notifications Add multitouch support to WP7 XNA and Silverlight applications Learn how to monetize your WP7 games and applications Use Visual Studio or the free Visual Studio Express edition to develop your apps



Windows Phone 7 Application Development


Windows Phone 7 Application Development
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Author : Brian Faucher
language : en
Publisher: John Wiley & Sons
Release Date : 2011-03-08

Windows Phone 7 Application Development written by Brian Faucher and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-03-08 with Computers categories.


Provides information on designing and implementing applications for Windows Phone 7.



Beginning Windows Phone 7 Application Development


Beginning Windows Phone 7 Application Development
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Author : Nick Lecrenski
language : en
Publisher: John Wiley & Sons
Release Date : 2011-04-06

Beginning Windows Phone 7 Application Development written by Nick Lecrenski and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-04-06 with Computers categories.


Discover the core concepts essential for developing apps for Windows Phone Silverlight and XNA provide you with a powerful development platform and key tools for programming Windows Phone 7 series applications. This book offers a foundation for using the tools required for Windows Phone 7 development, including Visual Studio 2010 Express Edition, the Windows Phone 7 Series SDK, and Silverlight. Experienced authors provide you with detailed coverage on developing accordingly for an application’s lifetime, accessing cloud services, and developing notification services. Explains how to use the most up-to-date tools and development platforms to create applications for the Windows Phone 7 Walks you through developing notification services and location services Demonstrates ways to generate revenue by deploying your apps to the Windows Phone Marketplace Details the steps for enabling trial periods for applications and providing updates and new versions of apps If you're eager to get started developing applications for the Windows Phone 7, then this is the beginner guide for you.



Professional Windows Phone 7 Game Development


Professional Windows Phone 7 Game Development
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Author : Chris G. Williams
language : en
Publisher: John Wiley & Sons
Release Date : 2011-02-23

Professional Windows Phone 7 Game Development written by Chris G. Williams and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-02-23 with Computers categories.


Create the next generation of gaming titles for Windows Phone 7! Providing an overview of developing games for Windows Phone 7 while working within XNA Game Studio 4, this comprehensive resource covers such essential topics as device/emulator, development tools, device orientation, tilt and accelerometer sensors, multi-touch, working with Cloud and Web services, and more. Three complete games are included within the book plus hands-on explanations and clear example codes help you gain a deeper understanding of the Windows Phone 7 features so that you can start building a game right away. Serves as a comprehensive reference on Windows Phone 7 game development with XNA Game Studio 4 Includes real-world examples and anecdotes, making this book a popular choice for those taking their first steps into the game development industry Demonstrates how to program for device orientation, incorporate Touch Input, add music to a game, work with 3D, and take your game to the marketplace Put your game face on and start designing games for Windows Phone 7 with Professional Windows Phone 7 Game Development!



Microsoft Xna Framework Edition Programming For Windows Phone 7


Microsoft Xna Framework Edition Programming For Windows Phone 7
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Author : Charles Petzold
language : en
Publisher:
Release Date : 2010

Microsoft Xna Framework Edition Programming For Windows Phone 7 written by Charles Petzold and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Application software categories.


NOTE: This book is the printed, XNA-focused edition of Programming Windows Phone 7, which is available as a free eBook from the Microsoft Download Center. A Microsoft Silverlight®-focused edition is also available for sale in print (ISBN 978-0-7356-5667-3). The Microsoft eBook covers both XNA and Silverlight in one volume. Bring your game ideas to life-with guidance from a Windows programming legend Begin creating your own game apps for Windows Phone 7-guided by the consummate teacher, award-winning author Charles Petzold. Focusing on the XNA 2D framework and the C♯ language, you'll learn h.



Pro Windows Phone App Development


Pro Windows Phone App Development
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Author : Rob Cameron
language : en
Publisher:
Release Date : 2011

Pro Windows Phone App Development written by Rob Cameron and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with Application software categories.


Annotation The Windows Phone 7 platform, now recently updated,provides a remarkable opportunity for Windows developers to create state-of-the-art mobile applications using their existing skills and a familiar toolset.Pro Windows Phone 7 Development, Second Editionhelps you unlock the potential of this platform and create dazzling, visually rich, and highly functional applications for the Windows Phone Marketplaceincluding using new features like copy-and-paste and API improvements in the NoDo and Mango update waves.For developers new to the Windows Phone platformwhether .NET, iPhone, or Android developersthis book starts by introducingthe features and specifications of the Windows Phone series, and then leads you through the complete application development process. You'll learn how to use Microsoft technologies like Silverlight, .NET, the XNA Framework, Visual Studio, and Expression Blend effectively, how to take advantage of the device's sensorswith thelocation service, accelerometer, and touch, how to make your apps location-aware using GPS data, how to utilize the rich media capabilities of the Windows Phone series, and much more. Finally, you'll receive a full tutorial on how to publish and sell your application through the Windows Phone Marketplace. And in this second edition, learn quickly and easily how to take advantage of new API capabilities and HTML5 support right in your browser.What youll learnThe specifications and capabilities of the Windows Phone series and how to harness that power in your applicationsTo understandits relationshipto Silverlight, .NET, the XNA Framework, Visual Studio, and Expression Blend and how to use those tools most effectively to develop Windows Phone appsHow to develop applications that take advantage of the available sensors, such as location service, accelerometer, and touch gesturesHow to develop rich media applications that harness the graphics capabilities of Windows Phone modelsThe correct way to design and develop Windows Phone 7 applications utilizing the Model-View-ViewModel architectureThe process of publishing your application to the Windows Phone MarketplaceWho this book is forIf you're a .NET developer, this book is primarily for youyou're eager to learn how to use your existing skills to develop for the new Windows Phone 7 platform. If you're an iOS or Android developer, this is an ideal guide for you to learn how to expand the market for your existing applications. This does assume some knowledge of C#, managed code in general, and a basic level of familiarity with Visual Studio. And if you're a proficient Windows Phone 7 developer, get up to speed quickly with the new API endpoints and HTML5 browser support in the Mango update.Software developers proficient in other languages will also find this book helpful to get up to speed with developing Silverlight- and .NET-based Windows Phone applications.Table of ContentsIntroduction to Windows Phone and MarketplaceUser Interface DevelopmentHandling Input on Windows PhoneWindows Phone Data Persistence and Networking Programming ModelIntegrating with the Windows PhonePlatformWindows Phone Advanced UI DevelopmentAdvanced MVVM, Services, and App ConnectXNA Framework for Games and ApplicationsAdvanced XNA Framework DevelopmentBuilding Top-Rated Applications for Windows Phone--



Windows Phone 7 Xna Cookbook


Windows Phone 7 Xna Cookbook
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Author : Zheng Yang
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-02-16

Windows Phone 7 Xna Cookbook written by Zheng Yang and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-02-16 with Computers categories.


This is a practical hands-on book with clear instructions and lot of code examples. It takes a simple approach, guiding you through different architectural topics using realistic sample projects



Xna Game Studio 4 0 Programming


Xna Game Studio 4 0 Programming
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Author : Tom Miller
language : en
Publisher: Pearson Education
Release Date : 2010-12-12

Xna Game Studio 4 0 Programming written by Tom Miller and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-12 with Computers categories.


Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360® This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you won’t get anywhere else–including thorough coverage of new Windows Phone APIs for mobile game development. You’ll quickly build simple games and get comfortable with Microsoft’s powerful XNA Game Studio 4.0 toolset. Next, you’ll drill down into every area of XNA, including graphics, input, audio, video, storage, GamerServices, and networking. Miller and Johnson present especially thorough coverage of 3D graphics, from Reach and HiDef to textures, effects, and avatars. Throughout, they introduce new concepts with downloadable code examples designed to help you jumpstart your own projects. Coverage includes Downloading, installing, and getting started with XNA Game Studio 4 Building on capabilities provided in the default game template Using 2D sprites, textures, sprite operations, blending, and SpriteFonts Creating high-performance 3D graphics with XNA’s newly simplified APIs Loading, generating, recording, and playing audio Supporting keyboards, mice, Xbox 360 controllers, Touch, accelerometer, and GPS inputs Managing all types of XNA storage Using avatars as characters in your games Utilizing gamer types, player profiles, presence information, and other GamerServices Supporting Xbox LIVE and networked games Creating higher-level input systems that seamlessly manage cross-platform issues From Windows Phone 7 mobile gaming to Xbox 360, XNA Game Studio 4.0 creates huge new opportunities for experienced Microsoft developers. This book helps you build on skills you already have, to create the compelling games millions of users are searching for.



Learning Xna 4 0


Learning Xna 4 0
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Author : Aaron Reed
language : en
Publisher: O'Reilly Media
Release Date : 2010-12-16

Learning Xna 4 0 written by Aaron Reed and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-16 with Computers categories.


Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format. Each chapter offers a self-contained lesson with illustrations and annotated examples, along with exercises and review questions to help you test your understanding and practice new skills as you go. Once you've finished this book, you'll know how to develop your own sophisticated games from start to finish. Learn game development from 2D animation to 3D cameras and effects Delve into high-level shader language (HLSL) and introductory artificial intelligence concepts Build three complete, exciting games using 2D, 3D, and multiplayer techniques Develop for and deploy your games to the Xbox 360 and Windows Phone 7