Mastering Pixels 3d
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Mastering Pixels 3d
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Author : R. Shamms Mortier
language : en
Publisher:
Release Date : 2000
Mastering Pixels 3d written by R. Shamms Mortier and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computer graphics categories.
Visual Effects In A Digital World
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Author : Karen Goulekas
language : en
Publisher: Elsevier
Release Date : 2001-08-10
Visual Effects In A Digital World written by Karen Goulekas and has been published by Elsevier this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-08-10 with Photography categories.
As the visual effects industry has diversified, so too have the books written to serve the needs of this industry. Today there are hundreds of highly specialized titles focusing on particular aspects of film and broadcast animation, computer graphics, stage photography, miniature photography, color theory, and many others. Visual Effects in a Digital World offers a much-needed reconsolidation of this knowledge. All of the industry's workers frequently need to understand concepts from other specialties, and this book-the only one of its kind-lets them look up and grasp the basics of any visual effects concept in a matter of seconds. It's a great way for everyone, regardless of experience, to find their way through the jargon and learn what they need to know. Authoritative coverage from a winner visual effects expert-winner of a British Academy Award and two Emmys Covers topics such as computer graphics, digital compositing, live action, stage, and miniature photography, and a wide range of computer and Internet concepts Offers job descriptions for positions found throughout the industry Demystifies the jargon used by practitioners in every subspecialty
3dtv Content Capture Encoding And Transmission
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Author : Daniel Minoli
language : en
Publisher: John Wiley & Sons
Release Date : 2010-12-28
3dtv Content Capture Encoding And Transmission written by Daniel Minoli and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-28 with Technology & Engineering categories.
The First to Present 3D Technology as Applied to Commercial Programming for the Consumer This is the first book to provide an overview of the technologies, standards, and infrastructure required to support the rollout of commercial real-time 3 Dimension Television/3 Dimension Video (3DTV/3DV) services. It reviews the required standards and technologies that have emerged—or are just emerging—in support of such new services, with a focus on encoding mechanisms formats and the buildout of the transport infrastructure. While there is a lot of academic interest in various intrinsic aspects of 3DTV, service providers and consumers ultimately tend to take a system-level view. 3DTV stakeholders need to consider the overall architectural system-level view of what it will take to deploy an infrastructure that is able to reliably and cost-effectively deliver a commercial-grade quality bundle of multiple 3DTV content channels to paying customers with high expectations. This text, therefore, takes such a system-level view, revealing how to actually deploy the technology. Presented in a self-contained, tutorial fashion, the book begins with a review of 3DTV in the marketplace and the opportunities and challenges therein. Recent industry events related to 3D are also discussed. From there, the fundamental visual concepts supporting stereographic perception of 3DTV/3DV are explained, as are encoding approaches. Readers will understand frame mastering and compression for conventional stereo video (CSV) and more advanced methods such as video plus depth (V+D), multi-view video plus depth (MV+D), and layered depth video (LDV). Next, the elements of an end-to-end 3DTV system are covered from a satellite delivery perspective, with explanations of digital video broadcasting (DVB) and DVB-handheld. Transmission technologies are assessed for terrestrial and IPTV-based architecture; IPv6 is reviewed in detail. Finally, the book presents 3DTV/3DV standardization and related activities, which are critical to any type of broad deployment. System planners, the broadcast TV industry, satellite operators, Internet service providers, terrestrial telecommunication carriers, content developers, design engineers, venture capitalists, and students and professors are among those stakeholders in these services, and who will rely on this volume to discover the latest 3D advances, market opportunities, and competing technologies.
Mastering Cgi
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Author : Cybellium
language : en
Publisher: Cybellium Ltd
Release Date :
Mastering Cgi written by Cybellium and has been published by Cybellium Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on with Computers categories.
Unleash the Creative Power of Computer-Generated Imagery (CGI) with "Mastering CGI" In a world where visual storytelling and digital experiences dominate, mastering Computer-Generated Imagery (CGI) is your key to unlocking limitless creative possibilities. "Mastering CGI" is your comprehensive guide to diving into the exciting world of CGI, equipping you with the knowledge and skills to create stunning visuals, animations, and immersive digital environments. Your Gateway to CGI Mastery Whether you're a digital artist, filmmaker, game developer, or simply someone with a passion for visual storytelling, CGI is a skill that can set you apart in today's competitive landscape. "Mastering CGI" is designed to demystify the complexities of CGI and provide you with a clear roadmap to becoming a CGI master. What You Will Explore · Foundations of CGI: Begin your journey with a solid understanding of CGI fundamentals, including 3D modeling, texturing, lighting, and rendering. · Software and Tools: Discover the essential CGI software and tools, along with practical guidance on how to use them effectively. · Creating 3D Models: Learn the art of designing and sculpting 3D objects, characters, and environments from scratch. · Texture Mapping and Shading: Master the techniques of applying textures and materials to breathe life into your 3D creations. · Lighting and Rendering: Explore the intricacies of lighting your scenes and rendering them to achieve photorealistic or stylized results. · Animation and Visual Effects: Dive into the world of CGI animation, from character rigging and keyframe animation to creating captivating visual effects. · Real-World Applications: Gain insights into how CGI is used in various industries, from film and advertising to architecture and virtual reality. Why "Mastering CGI" Is Essential · Comprehensive Coverage: This book provides a comprehensive and beginner-friendly introduction to CGI, making it suitable for those with no prior experience as well as those looking to enhance their skills. · Practical Guidance: Loaded with step-by-step tutorials, practical tips, and hands-on exercises, "Mastering CGI" ensures that you can apply what you learn immediately. · Expert Insights: Benefit from the expertise of CGI professionals who share their knowledge and real-world experiences, providing you with valuable insights and industry secrets. · Unlock Your Creative Potential: Whether you dream of creating breathtaking visual effects, immersive virtual worlds, or memorable characters, CGI is the tool that will turn your creative visions into reality. · Stay Ahead: In an age where CGI is integral to entertainment, marketing, and design, mastering this skill will keep you at the forefront of creative innovation. Your Journey to CGI Mastery Begins Here "Mastering CGI" is your ticket to unlocking the full potential of Computer-Generated Imagery. Whether you aspire to be a digital artist, a VFX wizard, or a CGI powerhouse, this book will provide you with the knowledge, tools, and inspiration you need to bring your wildest creative visions to life. "Mastering CGI" is the ultimate resource for individuals looking to gain expertise in the world of Computer-Generated Imagery. Whether you are a beginner or an experienced practitioner, this book will equip you with the knowledge and skills to create stunning visuals, animations, and immersive digital experiences. Don't wait; embark on your journey to CGI mastery today! © 2023 Cybellium Ltd. All rights reserved. www.cybellium.com
100 Steps To Learn Ai A Journey From Curiosity To Mastery
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Author : Dr. Gurram Veera Raghavaiah
language : en
Publisher: Dr. Gurram Veera Raghavaiah
Release Date : 2025-12-27
100 Steps To Learn Ai A Journey From Curiosity To Mastery written by Dr. Gurram Veera Raghavaiah and has been published by Dr. Gurram Veera Raghavaiah this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-12-27 with Antiques & Collectibles categories.
This book offers a transformative 100-step roadmap to holistic AI mastery across six phases, blending technical skills, ethics, and stewardship. Prologue: Awakening (Steps 1-5) begins with "What is intelligence?", contextualizing AI/ML/DL in daily life and inspiring vision. Phase I: Foundation (6-20) builds Python fluency with NumPy, Pandas, Matplotlib; revives Linear Algebra, Stats, Calculus as model language; sets up environments, version control, first predictive program, and early ethics. Phase II: ML Engine (21-40) covers supervised/unsupervised/RL algorithms (regression, KNN, trees, SVMs, clustering), Scikit-learn workflows, metrics (accuracy, F1, RMSE), bias-variance tradeoff, and end-to-end projects. Phase III: Deep Dive (41-60) explores perceptrons to backprop, TensorFlow/PyTorch, CNNs/RNNs/LSTMs, Dropout/Transfer Learning, GANs/VAEs, and NLP basics. Phase IV: Frontier (61-80) introduces Transformers/Hugging Face, RL (Q-Learning/DQNs), Docker/cloud deployment, Kaggle/ArXiv engagement, and portfolio building. Phase V: Integration (81-95) specializes in Vision/NLP/RL, masters MLOps, XAI (SHAP/LIME), bias/fairness, interdisciplinary fusion, and communication/mentoring for T-shaped professionals. Phase VI: Ascent (96-100) demands novel projects, open sharing, and "nurture the garden" stewardship. This narrative expedition cultivates wise practitioners to integrate AI responsibly into society
Intelligent Multimedia Communication Techniques And Applications
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Author : Chang Wen Chen
language : en
Publisher: Springer Science & Business Media
Release Date : 2011-07-06
Intelligent Multimedia Communication Techniques And Applications written by Chang Wen Chen and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-06 with Mathematics categories.
Multimedia data are used more and more widely in human being's life, e.g., videoconferencing, visual telephone, IPTV, etc. Nearly most of the applications need multimedia transmission techniques that send multimedia data from one side to another side and keep the properties of efficiency, robustness and security. Here, the efficiency denotes the time cost of transmission operations, the robustness denotes the ability to survive transmission errors or noises, and the security denotes the protection of the transmitted media content. Recently, various intelligent or innovative techniques are invented, which bring vast performance improvements to practical applications. For example, such content transmission techniques as p2p, sensor network and ad hoc network are constructed, which adaptively use the peers’ properties to improve the network’s resources. Multimedia adaptation techniques can adjust the multimedia data rate in order to compliant with the network’s bandwidth. Scalable encryption techniques can generate the data stream that can be correctly decrypted after bit rate conversion. Ubiquitous multimedia services make the user share any kind of content anywhere. The book includes fourteen chapters highlighting current concepts, issues and emerging technologies. Distinguished scholars from many prominent research institutions around the world contribute to the book. The book covers various aspects, including not only some fundamental knowledge and the latest key techniques, but also typical applications and open issues. For example, the covered topics include the present and future video coding standards, stereo and multiview coding techniques, free-viewpoint TV techniques, wireless broadcasting techniques, media streaming techniques, wireless media transmission techniques and systems, and User-Generated Content sharing.
Mastering Pixels 3d
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Author : R. Shamms Mortier
language : en
Publisher: Morgan Kaufmann Publishers
Release Date : 2000
Mastering Pixels 3d written by R. Shamms Mortier and has been published by Morgan Kaufmann Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.
This is the only book devoted to Pixels: 3D, the powerful Mac-only graphics application used by tens of thousands of animators, game designers, multimedia programmers, Web developers, and graphic artists. Focusing on the latest release (4.0), the author guides readers through the Pixels3D interface, details all of the product's features, and finally presents a series of tutorials that teach the techniques users need to master to succeed with their own projects. The examples presented in the book and on the CD are tied explicitly to these lessons, allowing readers to compare and improve their own results.
The British National Bibliography
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Author : Arthur James Wells
language : en
Publisher:
Release Date : 2004
The British National Bibliography written by Arthur James Wells and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Bibliography, National categories.
Css Mastery
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Author : Andy Budd
language : en
Publisher: Apress
Release Date : 2016-07-26
Css Mastery written by Andy Budd and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-07-26 with Computers categories.
Fully updated to the latest CSS modules, make the journey to CSS mastery as simple and painless as possible. This book dives into advanced aspects of CSS-based design, such as responsive design, modular CSS, and CSS typography. Through a series of easy-to-follow tutorials, you will learn practical CSS techniques you can immediately start using in your daily work. CSS Mastery: Advanced Web Standards Solutions is your indispensable guide to cutting-edge CSS development—this book demystifies the secrets of CSS. While CSS is a relatively simple technology to learn, it is a difficult one to master. When you first start developing sites using CSS, you will come across all kinds of infuriating browser bugs and inconsistencies. It sometimes feels like there are a million and one different techniques to master, spread across a bewildering array of websites. The range of possibilities seems endless and makes for a steep and daunting learning curve. While most books concentrate on basic skills, this one is different, assuming that you already know the basics and why you should be using CSS in your work, and concentrating mainly on advanced techniques. This new edition covers all of the CSS fundamentals such as the importance of meaningful markup, how to structure and maintain your code, and how the CSS layout model really works. This new edition contains: New examples and updated browser support information Full coverage of modular CSS and responsive design Essential information on CSS typography and layout control What You'll Learn Discover the best practice concepts in CSS design Master the most important (and tricky) parts of CSS Identify and fix the most common CSS problems Deal with the most common bugs See the latest information on CSS features and support Who This Book Is For Intermediate and advanced web designers and developers. It offers a quick recap of the main points of CSS, while dispelling some common myths, but then moves forward to delve into the higher-level aspects of CSS. It contains fully up-to-date information throughout, and acts as a one-stop-shop for current CSS best practices.
Mastering 3ds Max 4
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Author : Cat Woods
language : en
Publisher: Sybex
Release Date : 2001-07-25
Mastering 3ds Max 4 written by Cat Woods and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001-07-25 with Computers categories.
Make the Most of Today’s Leading Animation Package With release 4, max further establishes itself as today’s dominant modeling, animation, and rendering package. And with its fully revised and updated coverage, Mastering 3ds max 4 further establishes itself as the definitive max resource--just the book you need to master all the techniques supported by this powerful product. Inside, you’ll learn all about sculpting and texturing your characters, setting them in motion, lighting the scene, and producing the final animation--for movies, games, television, and the Web. You also get in-depth instruction in MAXScript, including detailed explanations of all that’s new to this release. Coverage includes: Understanding basic 3D concepts Modeling in polygons, patches, and NURBS Creating detailed models Optimizing models for low-poly environments Applying textures for real-time and pre-rendered output Animating using parametric animation, forward kinematics, inverse kinematics, and character studio Fine-tuning animation by editing keys and transitions Creating drama with lighting Applying post-process effects Cutting and cross-fading between shots Compositing in Video Post and combustion Exporting to Web 3D with Pulse Getting started with MAXScript Using scripting for scene manipulation Using scripting for animation Customizing the user interface Defining autostart scripts Creating your own plug-ins using MAXScript