Madden Nfl 2003
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Madden Nfl 2003
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Author : Mark Cohen
language : en
Publisher: Prima Games
Release Date : 2002
Madden Nfl 2003 written by Mark Cohen and has been published by Prima Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Games & Activities categories.
Dominate your opponent in the red zone! - How to import your draft class from NCAA(R) Football 2003 - Shut down the opposition with our defensive tutorial - Supercharge your two-minute offense - Offensive strategies to make any gamer a prime-time player - Star players, scouting reports, statistics, and key plays for all 32 teams - Get Madden Cards to gain every gridiron advantage - Sharpen your skills in mini-camp - How to create original plays for your custom playbook
Madden Nfl 2003
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Author : Mark L. Cohen
language : en
Publisher:
Release Date : 2002
Madden Nfl 2003 written by Mark L. Cohen and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computer games categories.
Madden Nfl 2005 Collector S Edition
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Author : Hossugo
language : en
Publisher: Prima Games
Release Date : 2004
Madden Nfl 2005 Collector S Edition written by Hossugo and has been published by Prima Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Games & Activities categories.
Exclusive Double-Sided Poster Inside - Strengths and weaknesses for every team, plus defensive style suggestions for holding your ground. - Maximizing your cash flow in Franchise Mode, including filling your stadium and signing top free agents. Plus, the bonus collector's edition content covers: - Madden trivia - Info on the available historical teams and uniforms - The evolution of Madden art, and much more!
The Minds Behind Playstation 2 Games
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Author : Patrick Hickey, Jr.
language : en
Publisher: McFarland
Release Date : 2023-02-09
The Minds Behind Playstation 2 Games written by Patrick Hickey, Jr. and has been published by McFarland this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-02-09 with Games & Activities categories.
Featuring interviews with the creators of 37 popular video games--including SOCOM, Shadow of the Colossus, Tekken Tag Tournament and Sly Cooper--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) games of the original PlayStation 2 era. Recounting endless hours of painstaking development, the challenges of working with mega publishers and the uncertainties of public reception, the interviewees reveal the creative processes that produced some of gaming's classic titles.
Gaming Matters
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Author : Judd Ethan Ruggill
language : en
Publisher: University of Alabama Press
Release Date : 2011-05-11
Gaming Matters written by Judd Ethan Ruggill and has been published by University of Alabama Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-05-11 with Games & Activities categories.
In Gaming Matters, McAllister and Ruggill turn from the broader discussion of video game rhetoric to study the video game itself as a medium and the specific features that give rise to games as similar and yet diverse as Pong, Tomb Raider, and Halo.
Sport And Video Games
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Author : Łukasz Muniowski
language : en
Publisher: Taylor & Francis
Release Date : 2025-02-26
Sport And Video Games written by Łukasz Muniowski and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-02-26 with Computers categories.
This book explores the complex relationships between sport and video games, two of the largest entertainment sectors globally. Focusing on those games that depict real-life sports and athletic competitions, from FIFA, Madden, and NBA 2K to Football Manager and Tony Hawk’s Pro Skater, the book examines how sport has influenced gaming, and vice versa, and how this relationship is likely to develop in the future. Arguing that sports games are a unique interface between virtual worlds and our real-life social worlds, the book examines the concept of simulation; how the performance of athletes and teams in the real world influences video games; and whether those close links enhance or limit the player’s experience. It also considers how video games are used by leagues and sports franchises, through sponsorship and in-game advertisements, to reinforce their brands. Furthermore, it presents a concise history of sports video games, and using narrative methods, it takes a close look at the importance of storytelling in sports video games, not only in the sense of the stories built into the structure of a game but also in the way that fans and media organizations build their own stories in sport, in both real and virtual worlds. The book also asks how sports video games illuminate our understanding of key social issues, including race and gender. This is fascinating reading for anybody with an interest in the sociology or culture of sport or video games, sport business, or the gaming industry.
Guinness World Records Gamer S Edition 2016
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Author : Guinness World Records
language : en
Publisher: Guinness World Records
Release Date : 2015-09-10
Guinness World Records Gamer S Edition 2016 written by Guinness World Records and has been published by Guinness World Records this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-10 with Games & Activities categories.
The bestselling videogames annual is back! Bursting with mind-blowing records and tantalizing trivia, the Guinness World Records 2016: Gamer’s Edition is a must-have for any gaming fan. Whether you’re all about the latest first-person shooter, an app aficionado, an MMO master, or a die-hard retro gamer, you’ll find show-stopping records, top 10 roundups, quick-fire facts and stats, and hundreds of amazing new images from all your favorite games. What’s more, brand new for this year’s book is a dedicated section just for Minecraft fans, with a mega-showcase of the greatest construction records, in-game tips and lots more blocky goodness. Plus, discover which tech milestones have been smashed in the last year – in both software and hardware, get all the insider secrets from industry experts, and marvel at the players who have leveled up to the very top of the leaderboards. Think you can challenge the current champions? Look inside to see how to break your very own record! Guinness World Records: Gamer’s Editions have sold a whopping 3+ million copies. Find out for yourself why it’s a game-changer!
Game Creation And Careers
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Author : Marc Saltzman
language : en
Publisher: New Riders Publishing
Release Date : 2004
Game Creation And Careers written by Marc Saltzman and has been published by New Riders Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.
Get expert advice on all aspects of game creation from the masters of the games. Saltzman reveals expert advice via interviews with the industry's best-known and most admired game designers like Wil Wright, Peter Molyneux, and Tommy Tallarico, just to name a few. Throughout "Masters of the Game," Marc Saltzman chats with more than 150 of the world's most-connected, top-notch game designers about how to create stellar games and break into the business today. Topics covered include creating games for the new generation platforms such as X-Box, Playstation 2, and GameCube - including online console game design tips and techniques. Massively multiplayer computer games, PDAs, and cell phone game development are also addressed. Saltzman discusses in detail the business side of the game industry, and the pros and cons of working with well-known franchises. Additionally, readers learn how to successfully sell their own shareware via the internet and how to produce PR and marketing on a shoestring. There is also a section on game design schools and courses, plus key conventions, organizations, and publications. Finally, readers find dozens of rare, never-before-seen sketches, storyboards, 3D renders, and documents. This in-depth reference is a "must read" for anyone in the game industry.
Brandweek
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Author :
language : en
Publisher:
Release Date : 2004-04
Brandweek written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-04 with Advertising categories.
Ea Celebrating 25 Years Of Interactive Entertainment
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Author : Joe Funk
language : en
Publisher: Prima Games
Release Date : 2007-12-28
Ea Celebrating 25 Years Of Interactive Entertainment written by Joe Funk and has been published by Prima Games this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-12-28 with Games & Activities categories.
• This photo-rich, high-quality coffee table book will take a visually intensive look at the first 25 years of the world's leading entertainment software publisher, and will include exclusive photos, ads, and box art from EA's company archives. • DVD featuring studio visits, executive interviews, "making of" vignettes, and much more. • Old-school gamers will appreciate the history. Young gamers will learn how EA became EA. • Superior production values ensure fans will want to keep this handsome volume for years to come.