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Mac Application Development By Example


Mac Application Development By Example
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Mac Application Development By Example


Mac Application Development By Example
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Author : Robert Wiebe
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-01-01

Mac Application Development By Example written by Robert Wiebe and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-01 with Computers categories.


This book is a beginners guide that teaches the topic using a learn by example method. This book is for people who are programming beginners and have a great idea for a Mac OS X app and need to get started.



Mac Os X Developer S Guide


Mac Os X Developer S Guide
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Author : Jesse Feiler
language : en
Publisher: Morgan Kaufmann
Release Date : 2002

Mac Os X Developer S Guide written by Jesse Feiler and has been published by Morgan Kaufmann this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


Mac OS X, Apple's newest operating system for the Macintosh platform, is profoundly different from its earlier versions because of its similarity to the UNIX operating system. For developers writing software for OS X this means adjusting to two new environments to create applications and to access the enhanced features of the new OS, Cocoa and Carbon. Cocoa is an object-oriented API in which all future OS X programs will be written. Carbon is a transitional technology allowing compatibility of applications written for earlier versions of the Mac OS with Mac OS X. Mac OS X Developer's Guide focuses equally on Cocoa and Carbon, guiding the reader through these technologies and showing how to write applications in both. It is the first book for Mac OS X developers written for those who are already working on applications, as well as new developers just getting started. It starts off describing the new OS and its development tools then focuses on specific programming issues, providing tips on making the transition from classic Mac OS code to Mac OS X. * A guide for developers already writing applications as well as new developers just getting started * Focuses equally on both Cocoa and Carbon environments * Provides tips on transitioning from writing code for classic Mac OS to OS X * References Apple online materials extensively, to keep developers up to speed on changes



Producing Ios 6 Apps


Producing Ios 6 Apps
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Author : UnknownCom Inc.
language : en
Publisher: UnknownCom Inc.
Release Date : 2012

Producing Ios 6 Apps written by UnknownCom Inc. and has been published by UnknownCom Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.


Effectively several books bundled into one, written by the entire team of a long-standing app development company, Producing iOS 6 Apps: The Ultimate Roadmap for Both Non-Programmers and Existing Developers makes every effort to provide most anyone with the understanding, recommended tools, and easy to follow step-by-step examples, to learn how to take your app idea from the start to Apple's iTunes App Store. Originally generated from an existing app company's internal and highly-confidential training guide, containing closely guarded app business secrets teaching new employees the business of app design, development lifecycles and methodology. Updated contributions are from the entire staff; development as well as considerable contributions from marketing, management, and even the legal dept. Due to its very nature, this book contains many commonplace and relevant topics to today's app-related business issues, such as the latest "legal landmines" to avoid, modern app design, the latest in code development, and even avoiding programming altogether for app development - all specific to iOS and the App Store. This fully updated, multi-section book spans many chapters covering the relevant topics, including but not limited to the following: The latest software updates: Apple iOS 6 SDK, Xcode 4.5, and many other third-party development alternatives - some of which require simple scripting or no coding at all! The latest hardware updates: Apple iPhone 5, New iPad (3rd gen), and iPod touch (5th gen). Performing market research and analysis for a successful app with a solid business plan, specific to the App Store. Monetizing apps using Ad Networks and Aggregators, such as: Apple's iAd, Google's Admob, and Millennial Media, Jumptap, Smaato, Greystripe, AdWhirl, and MobClix. Authoring apps in both Apple's Xcode 4.5, iOS 6, and Objective-C for iPhone, iPod touch, iPad, as well as Third-Party tools for app creation such as Unity 3D, ShiVa3D, PhoneGap, MonoTouch, Marmalade, Adobe Flash Professional, Adobe Flash Builder (Formerly Flex Builder), Cocos2D, Corona SDK, GameSalad, Titanium Studio, and MoSync - complete with walkthroughs on how to build an app from scratch with optional app-making environments! Learn how to create an app once, and have it simultaneously work on iPhone's iOS, Android, and more! Includes a BONUS detailed Objective-C jumpstart guide, written by our development staff! It provides existing programmers who are familiar with C++, Java, C#, or other languages, with relevant topics such as: designing views, interfaces, images, controls, objects, classes, user input and touch gestures, important frameworks, managing memory, dealing with data types, databases, storage, and more - complete with free example sourcecode! A monster of a book with exceptional value, containing over 500 pages, spanning 40 chapters, split into 6 sections, with 6 appendices! Over 10 pages of detailed ToC, including all of the above, plus: Apple iOS developer program and App Store account creation walkthroughs, cross-platform app development for iOS, Android, Blackberry and many more, app promotion and monetization techniques, pre/post-upload marketing, and suggestions on avoiding "real-life" App Store GOTCHAS to help save time, money, and effort! This "Tome of Knowledge" is a combined effort from an existing iOS development company's entire team who has been in the App Store trenches for years. In effect, it contains hard-learned experiences and previously detailed "secret" app production information, evolved into this complete guide and reference to all things required to deliver apps through the App Store as quickly, painlessly, and profitably, as possible. Both Paperback and eBook editions are available.



Apple Developer Catalog


Apple Developer Catalog
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Author :
language : en
Publisher:
Release Date : 1997

Apple Developer Catalog written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Computer software categories.




Mac Application Development For Dummies


Mac Application Development For Dummies
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Author : Karl G. Kowalski
language : en
Publisher: John Wiley & Sons
Release Date : 2011-10-25

Mac Application Development For Dummies written by Karl G. Kowalski and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-10-25 with Computers categories.


Presents step-by-step instructions for creating a variety of applications for a desktop Mac.



Portable Gui Development With C


Portable Gui Development With C
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Author : Mark Watson
language : en
Publisher: McGraw-Hill Companies
Release Date : 1993

Portable Gui Development With C written by Mark Watson and has been published by McGraw-Hill Companies this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computers categories.


Designed for software developers who want to maximize their investment in commercial product-development. Covers practical problems facing C++ programmers of GUI-based applications).



Building Macos Apps With Swiftui


Building Macos Apps With Swiftui
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Author : Grace Huang
language : en
Publisher: Independently Published
Release Date : 2022-12-09

Building Macos Apps With Swiftui written by Grace Huang and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-12-09 with categories.


Introduced in 2019, SwiftUI is a user interface toolkit that let you create applications with the power of the programming language Swift for all Apple platforms, including iOS, tvOS, watchOS, and macOS. Before the launch of SwiftUI, developers had to use platform-specific UI frameworks to develop user interfaces, for example, AppKit for macOS apps, TVUIKit for tvOS, and WatchKit for watchOS apps. SwiftUI becomes the one unified UI framework for building user interfaces for all Apple devices. This book will primarily focus on building macOS apps with SwiftUI, including both coding and releasing apps. Some details for releasing apps on different platforms (iOS, macOS, tvOS, and WatchOS) may differ, so I believe a single focus on macOS development will bring more clarity and avoid confusion. This book will also touch upon the basics of SwiftUI, which can be potentially shared for other platforms. I first published an article on Medium about my playbook for macOS app development, which enabled me to quickly turn ideas into apps, and publish them in apps. It received quite a lot of views and shares. This motivated me to write this book with practical examples, so readers who are new to macOS app development can learn, practice, and publish apps hopefully by the end of the book.



Mastering Mac Os X


Mastering Mac Os X
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Author : Todd Stauffer
language : en
Publisher: Sybex
Release Date : 2001

Mastering Mac Os X written by Todd Stauffer and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.


Mac OS X is Apple's next generation operating system. It combines features of Rhapsody and OS 8, marrying a Unix-based (Mach and BSD Unix 4) kernel with the familiar Mac interface. Mac OS X features pre-emptive multitasking, memory protection, and advanced virtual memory; it is fully optimized for Apple's PowerPC G3 based computers and iMacs, and provides support for existing Macintosh applications, as well as a migration path for developers to leverage their existing source code. Also includes a breakthrough software development platform, code-named Yellow Box, for building new classes of reliable, media-rich, and cross-platform applications that can run on Macintosh, Windows, or Unix systems.



Byte


Byte
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Author :
language : en
Publisher:
Release Date : 1997

Byte written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Minicomputers categories.




Dr Dobb S Journal


Dr Dobb S Journal
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Author :
language : en
Publisher:
Release Date : 2002

Dr Dobb S Journal written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Microcomputers categories.