Learning The Ios 4 Sdk For Javascript Programmers
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Learning The Ios 4 Sdk For Javascript Programmers
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Author : Danny Goodman
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2010-12-02
Learning The Ios 4 Sdk For Javascript Programmers written by Danny Goodman and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-12-02 with Computers categories.
Is it possible for JavaScript programmers to learn Apple's iOS 4 SDK and live to tell the tale? Technology guru Danny Goodman did, and with this book he leaves a well-marked trail for you to follow. An authority on JavaScript since its inception, Goodman understands the challenges you might face in creating native iOS apps with this SDK, and introduces Xcode, Objective-C, and Cocoa Touch in a context you'll readily understand. Why bother with the SDK when you can simply build web apps for Apple's iOS devices? Web apps can't access an iPhone's music library, camera, or iOS system software for maps, audio, and more. Nor can you sell web apps in the App Store. If you want to take full advantage of the iPhone and iPad, iOS 4 SDK is your tool -- and this is your book. Includes full coverage of iOS SDK 4.2. Learn the distinction between web app and iOS native app programming Create a workbench app to test code snippets throughout the learning process Get a structural view of an iOS app, and compare the process of building objects in Objective-C versus JavaScipt Discover how your code launches iOS apps and makes them user-ready Learn about iOS memory management details that are different from JavaScript, including pointers and data types Use Objective-C and Cocoa Touch to implement common JavaScript tasks
Learning The Ios 4 Sdk For Javascript Programmers
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Author : Danny Goodman
language : en
Publisher:
Release Date : 2011
Learning The Ios 4 Sdk For Javascript Programmers written by Danny Goodman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with iPhone (Smartphone) categories.
Provides information for JavaScript programmers on creating a variety of applications for the iPhone and introduces Xcode, Objective-C, and cocoa Touch.
Learning The Ios 4 Sdk For Javascript Programmers
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Author : Danny Goodman
language : en
Publisher:
Release Date : 2011
Learning The Ios 4 Sdk For Javascript Programmers written by Danny Goodman and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with categories.
Learn Iphone And Ipad Cocos2d Game Development
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Author : Steffen Itterheim
language : en
Publisher: Apress
Release Date : 2011-07-30
Learn Iphone And Ipad Cocos2d Game Development written by Steffen Itterheim and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-30 with Computers categories.
Learn iPhone and iPad cocos2D Game Development provides a rock-solid introduction to the cocos2d iPhone game engine and related tools. It focuses on the process of creating several games made entirely with cocos2d and little-to-no iPhone SDK and OpenGL code. By creating 2-3 sample games over the course of the book, you'll learn key concepts of the cocos2d game engine and relevant tools like Zwoptex (TextureAtlas), ParticleDesigner (Particle Effects), and others. The example games are modeled after popular App Store games so that they are relevant, recognizable, and immediately fun and inspiring. The games increase in complexity and highlight common recurring cocos2d beginner questions. As you move along, you'll learn about possible stumbling blocks and how to navigate them successfully. As you move from beginning to advanced, you'll encounter general game programming wisdom, tips for performance improvement, as well as pointers to alternative implementations and further reading. It is assumed that the reader has previous programming knowledge but not necessarily with Objective-C. Related topics such as Xcode, Objective-C, the iPhone SDK, and OpenGL are only discussed where absolutely necessary.
Building Websites With Html5 To Work With Mobile Phones
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Author : Matthew David
language : en
Publisher: Taylor & Francis
Release Date : 2013-02-11
Building Websites With Html5 To Work With Mobile Phones written by Matthew David and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-02-11 with Language Arts & Disciplines categories.
The goal of this ebook is to introduce you to mobile Web development. In many ways it is very similar to desktop Web site development - HTML5 is HTML5 no matter what device you install it on.What is different is how you use and interface with the device. Smartphones and tablets like the iPad, iPhone, and android devices are just very different than laptops and desktops. Find out how to work within mobile versions of popular web browsers while maximizing your design with HTML5 and CSS3 basics. Discover how to place items, work with fonts, and control color detail as well as other critical yet simple design elements. Work on graphical control with Bitmap, SVG and Canvas elements
Html5 Mobile Websites
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Author : Matthew David
language : en
Publisher: Taylor & Francis
Release Date : 2013-05-02
Html5 Mobile Websites written by Matthew David and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-05-02 with Computers categories.
Build HTML5-powered mobile web experiences with the aid of development frameworks that speed the development of Native App-like experiences. Build on your foundation of HTML and JavaScript with a complete understanding of the different mobile Web browser technologies. You get carefully detailed techniques that are illustrated in full color so you can leverage the Web technologies unique to each mobile browser, apply frameworks such as Sencha Touch to rapidly build out your designs, and design techniques expressly suited for tablet devices. Projects provide hands-on practice and code is provided on the companion website, www.visualizetheweb.com.
2d Graphics Programming For Games
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Author : John Pile Jr.
language : en
Publisher: CRC Press
Release Date : 2016-04-19
2d Graphics Programming For Games written by John Pile Jr. and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-19 with Computers categories.
The success of Angry Birds, Peggle, and Fruit Ninja has proven that fun and immersive game experiences can be created in two dimensions. Furthermore, 2D graphics enable developers to quickly prototype ideas and mechanics using fewer resources than 3D.2D Graphics Programming for Games provides an in-depth single source on creating 2D graphics that c
Exploring Higher Vocational Software Technology Education
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Author : Chen Ping
language : en
Publisher: Partridge Publishing Singapore
Release Date : 2024-09-30
Exploring Higher Vocational Software Technology Education written by Chen Ping and has been published by Partridge Publishing Singapore this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-09-30 with Education categories.
Exploring Higher Vocational Software Technology Education offers a comprehensive analysis of the current landscape of software technology education in Chinese vocational colleges. It addresses the challenges and opportunities in cultivating skilled software professionals in the rapidly evolving digital economy. The book covers key areas such as curriculum design, practical teaching, and faculty development, providing actionable insights for educators, administrators, and policymakers. Through comparative analysis with international best practices, it offers recommendations for optimizing software technology education to better meet industry demands. The book also features case studies highlighting innovative approaches, such as school-enterprise collaboration and project-driven learning, which are essential in bridging the gap between theory and practice. This work serves as a valuable reference not only for Chinese educators but also for an international audience interested in understanding China’s vocational education model and how it can inform global education reform. Whether you’re an academic, a practitioner, or a policymaker, this book offers practical pathways for enhancing the quality of technical talent development in today’s competitive global market.
Iphone In Action
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Author : Christopher Allen
language : en
Publisher: Manning Publications
Release Date : 2009-01-07
Iphone In Action written by Christopher Allen and has been published by Manning Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-01-07 with Computers categories.
A complete and authoritative introduction to programming for the iPhone, this book shows programmers comfortable with structured languages how to program specifically with the SDK. It lets developers who are new to the iPhone technology dive right in and start creating applications.
Beginning Iphone Development With Swift 4
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Author : Molly K. Maskrey
language : en
Publisher: Apress
Release Date : 2017-10-26
Beginning Iphone Development With Swift 4 written by Molly K. Maskrey and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-26 with Computers categories.
Learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. In this edition of the best selling book, you’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 11 SDK, and then guides you though the creation of your first simple application. The art of table building will be demystified, and you’ll learn how to save your data using the iOS file system. You'll see how to to create, load and work with playgrounds as you develop an understanding of the Swift language. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! Beginning iPhone Development with Swift 4 covers the basic information you need to get up and running quickly with your iOS apps. Once you’re ready, move on to Professional iPhone Development with Swift 4 to learn more of the really unique aspects of the SDK and Swift language. What You Will Learn Discover what data persistence is, and why it’s important Build cool, crisp user interfaces Display data in Table Views Work with all the most commonly used iOS Frameworks Who This Book is For Aspiring iOS app developers new to the Apple Swift programming language and/or the iOS SDK.