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Learning Maya 5


Learning Maya 5
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Learning Maya 5


Learning Maya 5
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Author : Alias Wavefront
language : en
Publisher: Sybex
Release Date : 2003

Learning Maya 5 written by Alias Wavefront and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


Maya is the first choice of digital content creators producing award-winning games, 3D animation and visual effects. Built on a procedural architecture called the Dependency Graph, Maya offers incredible power and flexibility for generating digital images of animated characters and scenes. Learning Maya 5: Foundation takes you through over twenty project-focused lessons that offer hands-on experience with key tools and techniques. This book introduces you to the following topics: * The Maya User Interface * Working in 3D space * NURBS (spline) Modeling * Polygonal Modeling * Keyframes and Motion Paths * Trax(TM) Non-linear animation * Forward and Inverse Kinematics * Surface Deformations * Cameras and Lights * Shaders and Techniques * Particles and Dynamics * MEL (Maya Embedded Language) What you need to use this book: * Maya Complete(TM), Maya Unlimited(TM), or Maya Personal Learning Edition(TM) version 5 software * A DVD-ROM or set-top player Project One: Bouncing Ball Quickly get your feet wet by animating a basic bouncing ball. Add a squash and stretch, create a ring of fire using a particle clip effect, then add sparks as the ball hits the flames. Project Two: Jack-in-the-box Learn the basics of modeling, animating, and rendering a scene. Use Maya Artisan(TM) tools to sculpt Jack's face and to paint a color texture in 3D. Refine the scene's rendering using IPR (Interactive Photorealistic Rendering). Project Three: Space Battle Starting with a more in-depth look at polygonal and NURBS modeling, this project sets up a motion path animation, complete with Opti-FX explosions. Use Maya Paint Effects(TM) to create a realistic starfield. Project Four: Primitive Man Using Maya's Trax non-linear animation, you cycle for a bi-ped Inverse Kinematic skeleton. This lesson will also explore basic character skinning and deformation. Project Five: Salty the Seal This project brings together the skills developed in earlier lessons into a more complex scene where you learn how Maya lets you fully integrate modeling, rendering, and animation tasks.



Learning Maya 5


Learning Maya 5
DOWNLOAD
Author : Alias Wavefront
language : en
Publisher: Sybex
Release Date : 2003

Learning Maya 5 written by Alias Wavefront and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


Maya is the first choice of digital content creators producing award-winning games, 3D animation and visual effects. Built on a procedural architecture called the Dependency Graph, Maya offers incredible power and flexibility for generating digital images of animated characters and scenes. Learning Maya 5: Foundation takes you through over twenty project-focused lessons that offer hands-on experience with key tools and techniques. This book introduces you to the following topics: * The Maya User Interface * Working in 3D space * NURBS (spline) Modeling * Polygonal Modeling * Keyframes and Motion Paths * Trax(TM) Non-linear animation * Forward and Inverse Kinematics * Surface Deformations * Cameras and Lights * Shaders and Techniques * Particles and Dynamics * MEL (Maya Embedded Language) What you need to use this book: * Maya Complete(TM), Maya Unlimited(TM), or Maya Personal Learning Edition(TM) version 5 software * A DVD-ROM or set-top player Project One: Bouncing Ball Quickly get your feet wet by animating a basic bouncing ball. Add a squash and stretch, create a ring of fire using a particle clip effect, then add sparks as the ball hits the flames. Project Two: Jack-in-the-box Learn the basics of modeling, animating, and rendering a scene. Use Maya Artisan(TM) tools to sculpt Jack's face and to paint a color texture in 3D. Refine the scene's rendering using IPR (Interactive Photorealistic Rendering). Project Three: Space Battle Starting with a more in-depth look at polygonal and NURBS modeling, this project sets up a motion path animation, complete with Opti-FX explosions. Use Maya Paint Effects(TM) to create a realistic starfield. Project Four: Primitive Man Using Maya's Trax non-linear animation, you cycle for a bi-ped Inverse Kinematic skeleton. This lesson will also explore basic character skinning and deformation. Project Five: Salty the Seal This project brings together the skills developed in earlier lessons into a more complex scene where you learn how Maya lets you fully integrate modeling, rendering, and animation tasks.



Learning Maya 5


Learning Maya 5
DOWNLOAD
Author : Alias Wavefront
language : en
Publisher: Sybex
Release Date : 2003-09-30

Learning Maya 5 written by Alias Wavefront and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-09-30 with Computers categories.


"...the best book out there for learning how to do MAYA rigging and animation." --Ian Cairns, Editor, MAYA Association Learning Maya 5: Character Rigging and Animation will teach you everything you need to achieve effective character set-up and animation in Maya. Learn what you need to become a true puppet master! New for Maya 5! Updated from the popular Learning Maya: Character Rigging and Animation, the book's latest edition will allow you to explore powerful new features in Maya 5 such as IK/FK Blending and Parent Constraints. We've also updated Melvin to a polygonal model from a NURBS path model to make him easier to manipulate. In addition, you'll take advantage of updated graphical selectors and controls that will make your rigs more customizable and easier for artists to work with. Features: This book will allow you to explore character rigging that is based on a human character - walking you through the process as you rig arms, legs, a face, and more. Learn the fundamentals of properly setting up a character to avoid pitfalls as you animate. Starting from an introductory level, this book covers advanced concepts in a comfortable format. Each topics is explored in both theory and practice so that you'll be able to complete easy-to-follow, step-by-step tutorials. In addition, you'll take advantage of valuable chapter-by-chapter overviews provided in QuickTime format on DVD-ROM. Offered by one of the book's authors, Bill Dwelly, an Alias|Wavefront(TM) Certified Instructor, these helpful movies will allow you to gain additional insight as you work through the book. With this book you will: * Create Skeleton Chains and edit Joint Orientation. * Render particles with hardware graphics and software techniques. * Set up Single Chain, Rotation Plane, and Spline IK Solvers. * Use Set Driven Key to create powerful control systems. * Use of both Forward and Inverse Kinematics. * Simulated the deformation of clothing using Wire Deformers and Set Drivin Key. * Drive Joint Rotation with a Blendshapte Slider to help consolidate you control windows. * Understand the difference between Smooth and Rigid Binding. * Use Pole Vector constraints as a fast and easy way of achieving realistic motion in arms and legs. * Create a complex and subtle character deformations.



Learning Maya 5


Learning Maya 5
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Author :
language : en
Publisher:
Release Date : 2003

Learning Maya 5 written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computer animation categories.




Learning Maya 5


Learning Maya 5
DOWNLOAD
Author : Alias Wavefront
language : en
Publisher: Sybex
Release Date : 2003-09-30

Learning Maya 5 written by Alias Wavefront and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-09-30 with Computers categories.


"The Rendering book does something every book should do—certainly every excellent book—it offers you content unavailable anywhere else." —3DNY.org Learning Maya 5: Rendering is your solution to creating stunning images in Maya. New for Maya 5! Updated from the popular Learning Maya: Rendering, this book will teach you what you need to know when using the Maya rendering engine and mental ray for Maya. You'll learn to take advantage of options new in Maya 5, such as Hardware and Vector Rendering. Get the information you need to master Caustics and Global Illumination, Final Gather and HDRI. Learning Maya 5: Rendering includes an inspiring photo gallery of images rendered in Maya and mental ray® for Maya so you can see the types of results you'll learn to achieve. Features: This book will allow you to explore lighting, cameras, shading networks, and other rendering issues from an introductory level and will also allow you to explore advanced concepts in a comfortable format. Each topic is explored in both theory and practice so that you'll not only understand the concepts presented, you'll be able to complete easy-to-follow step-by-step tutorials. In addition, you'll take advantage of valuable chapter-by-chapter overviews provided in QuickTime® format on DVD-ROM. Offered by one of the book's contributors, Cathy McGinnis, an Alias|Wavefront™ Certified Instructor, these helpful movies will allow you to gain additional insight as you work through the book. With this books you will: Create materials and textures. Set up lights and cameras. Work with shadows and raytracing. Learn to control your renders. Understand rendering for special effects and compositing. Explore Hardware Rendering and vector Rendering. Create Caustics and Global Illumination effects. Understand Final Gather and HDRI techniques. Create Maya and mental ray Shaders. And much more...



Learning Maya 5


Learning Maya 5
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Author : Alias Wavefront
language : en
Publisher: Sybex
Release Date : 2003

Learning Maya 5 written by Alias Wavefront and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


"This book will teach you what you need to know about Dynamics from an introductory level and will also allow you to explore advanced concepts in a comfortable format." —Ian Cairns, Editor, MAYA Association Learning Maya 5: Dynamics is your solution to creating stunning effects in Maya. New for Maya 5! If your animations don't follow the laws of physics, this book is the tool you've been looking for. You'll approach Maya Dynamics from an introductory level and explore advanced concepts in a comfortable format. You'll work with both Rigid and Soft Body dynamics, particle animation and rendering, emitters, and much more. Helpful step-by-step exercises guide you as you build smoke, dust, fire, and water. Maya's Dynamics engine will allow you to add realism to you animations and create realistic effects without having to go back to school. Learning Maya 5 | Dynamics will help you prove that you don't need to be a rocket scientist to make one fly! Features: Each chapter included a theoretical discussion to help you understand the concepts at play, as well as easy-to-follow step-by-step tutorials so that you can start working right away. This book also includes a DVD-ROM featuring chapter-by-chapter overviews offered by the book's writer, John Patton, an Alias|Wavefront™ Certified Instructor. Gain additional insight and assistance from these valuable bonus discussions. With this book you will: Create and animate Rigid Body Objects. Create and animate particles using fields, goals, ramps and expressions. Render particles with hardware graphics and software techniques. Dynamically animate NURBS and polygonal surfaces using Soft Bodies. Instance geometry with particle motion. Use Rigid Body constraints sand Soft Body springs And much more...



Computer Arts


Computer Arts
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Author :
language : en
Publisher:
Release Date : 2004

Computer Arts written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computer drawing categories.




Introducing Maya 5


Introducing Maya 5
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Author : Dariush Derakhshani
language : en
Publisher: John Wiley & Sons
Release Date : 2006-12-26

Introducing Maya 5 written by Dariush Derakhshani and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-12-26 with Computers categories.


Alias Wavefront's Maya is the premier tool for 3D modeling, animation, and rendering. It is used by such film houses as Industrial, Light & Magic, Pixar, and Disney for creating 3D animation and special effects. This Maya Press title—a cooperative publication between Sybex and Alias Wavefront—is the perfect introduction to 3D and Maya. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.



Getting A Job In Computer Graphics


Getting A Job In Computer Graphics
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Author : Sean Wagstaff
language : en
Publisher: Sybex
Release Date : 2004

Getting A Job In Computer Graphics written by Sean Wagstaff and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Business & Economics categories.


Get the Inside Track to Landing an Enviable Job in Computer Graphics Breaking into the wildly creative and fiery 3D/Effects industry is a tough proposition. With so many talented people competing for each alluring job, it's imperative that candidates grasp what employers look for and make every attempt to stand out. Maya Press, a joint publishing effort between Sybex and industry leader Alias, brings you this definitive and practical guide to help you land that first job or advance your current job in the computer graphics industry. Getting a Job in CG: Real Advice from Reel People is rich with candid strategies and priceless insights straight from industry and academic leaders, job recruiters, and employers. Through interviews, case studies, and sample demo reels on the CD, this book teaches you how to: Discover the myriad job possibilities from the obvious to the obscure Identify precisely what tools, skills, and knowledge employers seek Determine your best training options: college, art school, or do-it-yourself Recognize what staffing agencies and in-house recruiters are looking for Build an extraordinary resume that gets noticed Find out where to go to meet the right people and tap into networking opportunities Acquire the know-how to ace the job interview Produce an exceptional and applicable demo reel that will help you land the job Emulate the career paths of successful artists This book's companion website, www.3djobs.com , serves as a research hub packed with supplementary information and links to vital sources. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.



Learning Maya 5


Learning Maya 5
DOWNLOAD
Author :
language : en
Publisher:
Release Date : 2003

Learning Maya 5 written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computer graphics categories.