Learning C By Creating Games With Ue4
DOWNLOAD
Download Learning C By Creating Games With Ue4 PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Learning C By Creating Games With Ue4 book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page
Learning C By Creating Games With Ue4
DOWNLOAD
Author : William Sherif
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-02-24
Learning C By Creating Games With Ue4 written by William Sherif and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-24 with Computers categories.
If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4.
Learning C By Building Games With Unreal Engine 4 Second Edition
DOWNLOAD
Author : Sharan Volin
language : en
Publisher:
Release Date : 2018
Learning C By Building Games With Unreal Engine 4 Second Edition written by Sharan Volin and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018 with categories.
Learn the fundamentals of C++ programming with a fun-filled, practical guide and create your own games using Unreal Engine 4. Key Features Gain foundational knowledge of C++ language and syntax while creating games with UE4 Build 2D and 3D games having compelling user interfaces, game physics, and artificial intelligence Discover the latest trends in game development such as Virtual Reality, Augmented Reality, and AI Book Description Learning to program in C++ requires some serious motivation. Unreal Engine 4 (UE4) is a powerful C++ engine with a full range of features used to create top-notch, exciting games by AAA studios, making it the fun way to dive into learning C++17. This book starts by installing a code editor so you can begin to write C++17 code. You will then get acquainted with important C++ aspects, such as variables and memory, if, else, and switch, looping, functions and macros, objects, classes, inheritance, and dynamic memory allocation. As we dig into more advanced C++17 concepts, you will also start to explore the functionality the UE4 engine has to offer. You will use the UE4 editor to create your own world, and then program in some seriously fun gameplay. We delve further to discuss building game features, pathfinding, behavior trees, and more, and introduce you to the basics of machine learning and neural networks. We go on to talk about improving UI feedback with UMG and audio. In this edition of the book, we add the latest VR and AR features along with procedural programming. By the end of this book, you should have a good grasp of how to program in C++17. What you will learn Learn the basics of C++ and also basic UE4 editing Learn your way around the UE4 editor and the basics of using C++ and Blueprints within the engine Learn how to use basic C++ containers and data structures to store your game data Create players, NPCs, and monsters Give information to users using the UE4 UMG UI system Gain a basic understanding of how to use procedural programming to give your game more replay value Learn how UE4 can help you build projects using the hottest new technologies, such as VR and AR Who this book is for If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4. Downloading the example code for this book You can download the example code files for all Packt books you ha ...
Learning C By Creating Games With Unreal Engine 4 Second Edition
DOWNLOAD
Author : Sharan Volin
language : en
Publisher:
Release Date : 2018-12-27
Learning C By Creating Games With Unreal Engine 4 Second Edition written by Sharan Volin and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-27 with Computers categories.
Learn the fundamentals of C++ programming with a fun-filled, practical guide and create your own games using Unreal Engine 4. Key Features Gain foundational knowledge of C++ language and syntax while creating games with UE4 Build 2D and 3D games having compelling user interfaces, game physics, and artificial intelligence Discover the latest trends in game development such as Virtual Reality, Augmented Reality, and AI Book Description Learning to program in C++ requires some serious motivation. Unreal Engine 4 (UE4) is a powerful C++ engine with a full range of features used to create top-notch, exciting games by AAA studios, making it the fun way to dive into learning C++17. This book starts by installing a code editor so you can begin to write C++17 code. You will then get acquainted with important C++ aspects, such as variables and memory, if, else, and switch, looping, functions and macros, objects, classes, inheritance, and dynamic memory allocation. As we dig into more advanced C++17 concepts, you will also start to explore the functionality the UE4 engine has to offer. You will use the UE4 editor to create your own world, and then program in some seriously fun gameplay. We delve further to discuss building game features, pathfinding, behavior trees, and more, and introduce you to the basics of machine learning and neural networks. We go on to talk about improving UI feedback with UMG and audio. In this edition of the book, we add the latest VR and AR features along with procedural programming. By the end of this book, you should have a good grasp of how to program in C++17. What you will learn Learn the basics of C++ and also basic UE4 editing Learn your way around the UE4 editor and the basics of using C++ and Blueprints within the engine Learn how to use basic C++ containers and data structures to store your game data Create players, NPCs, and monsters Give information to users using the UE4 UMG UI system Gain a basic understanding of how to use procedural programming to give your game more replay value Learn how UE4 can help you build projects using the hottest new technologies, such as VR and AR Who this book is for If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4.
Game Development Projects With Unreal Engine
DOWNLOAD
Author : Hammad Fozi
language : en
Publisher: Packt Publishing Ltd
Release Date : 2020-11-27
Game Development Projects With Unreal Engine written by Hammad Fozi and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-27 with Computers categories.
Learn the tools and techniques of game design using a project-based approach with Unreal Engine 4 and C++ Key FeaturesKickstart your career or dive into a new hobby by exploring game design with UE4 and C++Learn the techniques needed to prototype and develop your own ideasReinforce your skills with project-based learning by building a series of games from scratchBook Description Game development can be both a creatively fulfilling hobby and a full-time career path. It's also an exciting way to improve your C++ skills and apply them in engaging and challenging projects. Game Development Projects with Unreal Engine starts with the basic skills you'll need to get started as a game developer. The fundamentals of game design will be explained clearly and demonstrated practically with realistic exercises. You’ll then apply what you’ve learned with challenging activities. The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects: building a dodgeball game. In this project, you'll explore line traces, collisions, projectiles, user interface, and sound effects, combining these concepts to showcase your new skills. You'll then move on to the second project; a side-scroller game, where you'll implement concepts including animation blending, enemy AI, spawning objects, and collectibles. The final project is an FPS game, where you will cover the key concepts behind creating a multiplayer environment. By the end of this Unreal Engine 4 game development book, you'll have the confidence and knowledge to get started on your own creative UE4 projects and bring your ideas to life. What you will learnCreate a fully-functional third-person character and enemiesBuild navigation with keyboard, mouse, gamepad, and touch controlsProgram logic and game mechanics with collision and particle effectsExplore AI for games with Blackboards and Behavior TreesBuild character animations with Animation Blueprints and MontagesTest your game for mobile devices using mobile previewAdd polish to your game with visual and sound effectsMaster the fundamentals of game UI design using a heads-up displayWho this book is for This book is suitable for anyone who wants to get started using UE4 for game development. It will also be useful for anyone who has used Unreal Engine before and wants to consolidate, improve and apply their skills. To grasp the concepts explained in this book better, you must have prior knowledge of the basics of C++ and understand variables, functions, classes, polymorphism, and pointers. For full compatibility with the IDE used in this book, a Windows system is recommended.
Digital Game Based Learning
DOWNLOAD
Author : Marc Prensky
language : en
Publisher: McGraw-Hill Companies
Release Date : 2001
Digital Game Based Learning written by Marc Prensky and has been published by McGraw-Hill Companies this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Business & Economics categories.
A revolutionary new approach to game-based learning, Digital Game-Based Learning shows businesses how to effectively train their under-30 workers through the use of twitch-speed games, computer games, and more.
Unreal Engine 5 Made Easy
DOWNLOAD
Author : Zerolag Guides
language : en
Publisher: Independently Published
Release Date : 2025-09-09
Unreal Engine 5 Made Easy written by Zerolag Guides and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-09-09 with Computers categories.
Master the Power of C++ in Unreal Engine 5 and Build Games That Truly Stand Out Unreal Engine 5 has set a new standard for game development, and while Blueprints make rapid prototyping easy, C++ is where the real power lies. If you want to move beyond surface-level projects and start creating professional, scalable, and high-performance gameplay systems, this is the book that will take you there. Unreal Engine 5 Made Easy: C++ Game Programming Essentials is part of the Game Dev Made Easy series, designed to give you not just theory, but practical mastery. You'll learn how to structure projects, code gameplay systems, and combine C++ with Blueprints to unlock the full potential of UE5. Every chapter is written with clarity and depth so you'll never feel lost Inside, you'll discover: ✔ C++ fundamentals for Unreal developers - variables, functions, pointers, memory, and object-oriented design explained in a game-focused way. ✔ Core Unreal C++ workflows - extending Actors, working with Pawns, handling input, collisions, and spawning systems. ✔ Blueprint + C++ hybrid techniques - learn exactly when to use Blueprints, when to use C++, and how to make them work together seamlessly. ✔ Step-by-step mini-projects - build health and stamina systems, FPS shooting mechanics, inventory and item systems, and more. ✔ Saving, debugging, and optimization - create reliable save/load systems, fix common compiler issues, and write clean, efficient code. ✔ Capstone project - bring everything together into a small but complete survival-style gameplay loop you can expand into a real project. This book doesn't just teach you how to "write code"-it shows you how to think like a game developer using C++ in Unreal. By the final chapter, you won't just understand Unreal C++; you'll be ready to create gameplay systems that rival professional studios. Whether you're a beginner ready to level up or an intermediate developer tired of hitting Blueprint's limits, this book will equip you with the tools, techniques, and confidence to build high-quality games. ✨ Don't just dream about building games-start creating them with the same tools AAA developers use. Scroll up, grab your copy of Unreal Engine 5 Made Easy: C++ Game Programming Essentials now, and begin your journey to Unreal mastery today!
Get In The Game
DOWNLOAD
Author : Marc Mencher
language : en
Publisher: New Riders Publishing
Release Date : 2003
Get In The Game written by Marc Mencher and has been published by New Riders Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Business & Economics categories.
Learn from industry insiders at Sony, Pixar, InfoGames, Electronic Arts and Midway about how they got in the game. Despite the fact that the games industry has now surpassed films in terms of size and revenues, there is a dearth of information on how to get a job in the industry.This book answers those questions.
Game Creation And Careers
DOWNLOAD
Author : Marc Saltzman
language : en
Publisher: New Riders Publishing
Release Date : 2004
Game Creation And Careers written by Marc Saltzman and has been published by New Riders Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.
Get expert advice on all aspects of game creation from the masters of the games. Saltzman reveals expert advice via interviews with the industry's best-known and most admired game designers like Wil Wright, Peter Molyneux, and Tommy Tallarico, just to name a few. Throughout "Masters of the Game," Marc Saltzman chats with more than 150 of the world's most-connected, top-notch game designers about how to create stellar games and break into the business today. Topics covered include creating games for the new generation platforms such as X-Box, Playstation 2, and GameCube - including online console game design tips and techniques. Massively multiplayer computer games, PDAs, and cell phone game development are also addressed. Saltzman discusses in detail the business side of the game industry, and the pros and cons of working with well-known franchises. Additionally, readers learn how to successfully sell their own shareware via the internet and how to produce PR and marketing on a shoestring. There is also a section on game design schools and courses, plus key conventions, organizations, and publications. Finally, readers find dozens of rare, never-before-seen sketches, storyboards, 3D renders, and documents. This in-depth reference is a "must read" for anyone in the game industry.
Beginning Unreal Engine 4 Blueprints Visual Scripting
DOWNLOAD
Author : Satheesh Pv
language : en
Publisher: Apress
Release Date : 2020-11-26
Beginning Unreal Engine 4 Blueprints Visual Scripting written by Satheesh Pv and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-11-26 with Computers categories.
Discover how Unreal Engine 4 allows you to create exciting games using C++ and Blueprints. This book starts with installing, launching, and examining the details of Unreal Engine. Next, you will learn about Blueprints and C++ and how to leverage them. The following chapters talk in detail about gameplay, basic physics, and ray-casting for game development in Unreal Engine. Furthermore, you’ll create material, meshes, and textures. The last chapter brings all the concepts together by building a demo game. By the end of the book, you’ll be equipped with the know-how and techniques needed to develop and deploy your very own game in Unreal Engine. What You Will Learn Discover Blueprints and how to apply them in Unreal Engine 4 Get started with C++ programming in Unreal Engine 4 Apply the concepts of physics and ray-casting Work with the Gameplay Framework Who This Book Is For Beginners interested in learning Blueprints visual scripting and C++ for programming games in Unreal Engine 4 would find this book useful.
Unreal Engine 4 Game Development Quick Start Guide
DOWNLOAD
Author : Rachel Cordone
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-05-31
Unreal Engine 4 Game Development Quick Start Guide written by Rachel Cordone and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-05-31 with Computers categories.
Learn how to use Unreal Engine 4 by building 3D and multiplayer games using Blueprints Key FeaturesLearn the fundamentals of Unreal Engine such as project templates, Blueprints, and C++Learn to design games; use UMG to create menus and HUDs, and replication to create multiplayer gamesBuild dynamic game elements using Animation Blueprints and Behavior TreesBook Description Unreal Engine is a popular game engine for developers to build high-end 2D and 3D games. This book is a practical guide, starting off by quickly introducing you to the Unreal Engine 4 (UE4) ecosystem. You will learn how to create Blueprints and C++ code to define your game's functionality. You will be familiarized with the core systems of UE4 such as UMG, Animation Blueprints, and Behavior Trees. You will also learn how to use replication to create multiplayer games. By the end of this book, you will have a broad, solid knowledge base to expand upon on your journey with UE4. What you will learnUse project templates to give your game a head startCreate custom Blueprints and C++ classes and extend from Epic's base classesUse UMG to create menus and HUDs for your gameCreate more dynamic characters using Animation BlueprintsLearn how to create complex AI with Behavior TreesUse replication to create multiplayer gamesOptimize, test, and deploy a UE4 projectWho this book is for Readers who already have some game development experience and Unity users who would like to try UE4 will all benefit from this book. Knowledge of basic Object-Oriented Programming topics such as variables, functions, and classes is assumed.