Ios Games By Tutorials
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Ios Games By Tutorials
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Author : raywenderlich.com Tutorial Team
language : en
Publisher:
Release Date : 2014
Ios Games By Tutorials written by raywenderlich.com Tutorial Team and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Application software categories.
"Beginning 2D iOS game development with Swift"--Page 1 of cover.
Ios Games By Tutorials
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Author : Ray Wenderlich
language : en
Publisher:
Release Date : 2013-09
Ios Games By Tutorials written by Ray Wenderlich and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-09 with Application software categories.
"Learn to program games using Apple's new framework: Sprite Kit!"--Cover.
3d Apple Games By Tutorials Second Edition
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Author : Raywenderlich Com Team
language : en
Publisher:
Release Date : 2017-11-16
3d Apple Games By Tutorials Second Edition written by Raywenderlich Com Team and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-11-16 with Computer games categories.
"Learn how to make 3D games in Swift, using Apple's built-in 3D game framework: SceneKit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own 3D game! By the time you're finished reading this book, you will have made 4 complete mini-games, including games similar to Fruit Ninja, Marble Madness, and Crossy Road!"--Back cover,
Ios Games By Tutorials
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Author : Ray Wenderlich
language : en
Publisher: Razeware LLC
Release Date : 2015-04-24
Ios Games By Tutorials written by Ray Wenderlich and has been published by Razeware LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-04-24 with categories.
Updated for Swift 1.2. Learn how to make iOS games using Apple's built-in 2D game framework: Sprite Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own game! iOS Games by Tutorials covers the following topics: Sprites: Get started quickly and get your images onto your screen. Manual Movement: Move sprites manually with a crash course on 2D math. Actions: Learn how to move sprites the "easy way" using Sprite Kit actions. Scenes and Transitions: Make multiple screens in your app and move between them. Physics: Add realistic physics behavior into your games. Beyond Sprites: Add video nodes, core image filters, and custom shapes. Particle Systems: Add explosions, star fields, and other special effects. Adding "Juice" Take your game from good to great by polishing it until it shines. Accelerometer: Learn how to control your game through tilting your device. UIKit: Combine the power of UIKit with the Sprite Kit framework. Mac: Learn how to port your games to the Mac! Tile Maps: Make games that use tile maps. Scrolling: Make levels that scroll across the screen. And much more, including: Fonts and text, saving and loading games, and six bonus downloadable chapters! The iOS Tutorial Team takes pride in making sure each tutorial we write holds to the highest standards of quality. We want our tutorials to be well written, easy to follow, and fun. And we don't want to just skim the surface of a subject - we want to really dig into it, so you can truly understand how it works and apply the knowledge directly in your own apps. By the time you're finished reading this book, you will have made 5 complete mini-games from scratch, from zombie action to space shooter to top-down racer!
2d Apple Games By Tutorials
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Author : Raywenderlich Com Team
language : en
Publisher: Razeware LLC
Release Date : 2016-12-14
2d Apple Games By Tutorials written by Raywenderlich Com Team and has been published by Razeware LLC this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-14 with categories.
Learn How to Make 2D Games for iOS, tvOS, watchOS and macOS! Learn how to make games for all the major Apple platforms in Swift, using Apple's built-in 2D game framework: Sprite Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own game! By the time you're finished reading this book, you will have made 6 complete mini-games, from an action game to a puzzle game to a tower defense game! Topics Covered in 2D Apple Games by Tutorials Sprites: Get started quickly and get your images onto your screen. Manual Movement: Move sprites manually with a crash course on 2D math. Actions: Learn how to move sprites the "easy way" using SpriteKit actions. Scenes and Transitions: Make multiple screens in your app and move between them. Camera: Use Sprite Kit's built-in camera to control your view. Labels: Learn how to display text for lives, scores and more in your game. Physics: Add realistic physics behavior into your games. Beyond Sprites: Add video nodes, core image filters, and custom shapes. Particle Systems: Add explosions, star fields, and other special effects. Adding "Juice" Take your game from good to great by polishing it until it shines. Online Gaming: Add multiplayer features to your game with Apple's Game Center. Tile Maps: Make games that use tile maps with obstacles, power-ups, and more. tvOS: Learn how to port your game to the Apple TV and work with the remote. watchOS: Take advantage of the unique features of the Apple Watch. macOS: Learn how to bring 2D gaming to the desktop. And much more, including a bonus chapter on creating your own 2D game art!
3d Ios Games By Tutorials
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Author : Chris Language
language : en
Publisher:
Release Date : 2016-02-26
3d Ios Games By Tutorials written by Chris Language and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-02-26 with Computer games categories.
"Learn how to make 3D games in Swift, using Apple's built-in 3D game framework: Scene Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own 3D game! By the time you’re finished reading this book, you will have made 4 complete mini-games, including games similar to Fruit Ninja, Breakout, Marble Madness, and Crossy Road!"--Back cover.
2d Ios Tvos Games By Tutorials
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Author : Ray Wenderlich
language : en
Publisher:
Release Date : 2015-10-28
2d Ios Tvos Games By Tutorials written by Ray Wenderlich and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-28 with categories.
Learn How to Make 2D iOS and tvOS Games! Learn how to make iOS and tvOS games in Swift, using Apple's built-in 2D game framework: Sprite Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own game! [Screenshots of 6 games: Zombie Conga, Cat Nap, Drop Charge, Dino Defense, Delve, and Circuit Racer] By the time you're finished reading this book, you will have made 5 complete mini-games, from an action game to a puzzle game to a tower defense game! Topics Covered in 2D iOS & tvOS Games by Tutorials Sprites: Get started quickly and get your images onto your screen. Manual Movement: Move sprites manually with a crash course on 2D math. Actions: Learn how to move sprites the "easy way" using Sprite Kit actions. Scenes and Transitions: Make multiple screens in your app and move between them. Camera: Use Sprite Kit's built-in camera to control your view. Labels: Learn how to display text for lives, score and more in your game. tvOS: Learn how to port your game to the Apple TV and work with the remote. Physics: Add realistic physics behavior into your games. Beyond Sprites: Add video nodes, core image filters, and custom shapes. State Machines: Learn about GameplayKit's state machine support in iOS 9. Particle Systems: Add explosions, star fields, and other special effects. Adding "Juice" Take your game from good to great by polishing it until it shines. Entity-Component System: Use GameplayKit's new architecture for max reusability. Pathfinding: Make your characters move using GameplayKit's new pathfinding support. Tile Maps: Make games that use tile maps. And much more, including: Randomization, procedural levels, game controllers, and 5 downloadable chapters!
3d Apple Games By Tutorials
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Author : Raywenderlich Com Team
language : en
Publisher:
Release Date : 2016-12-30
3d Apple Games By Tutorials written by Raywenderlich Com Team and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-30 with categories.
Learn How to Make 3D iOS Games! Learn how to make 3D games in Swift, using Apple's built-in 3D game framework: Scene Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own 3D game! By the time you're finished reading this book, you will have made 4 complete mini-games, including games similar to Fruit Ninja, Breakout, Marble Madness, and Crossy Road! Topics Covered in 3D iOS Games by Tutorials: Scene Kit: Get to know the basics with your first Scene Kit game project. Nodes: Use nodes with geometry and cameras to construct a 3D scene. Physics: Unleash the power of the built-in physics engine. Render Loop: Learn how you can leverage the Render Loop for updates. Particle Systems: Create massive explosions with the built-in 3D Particle Engine. Scene Editor: Create stunning 3D scenes with the built-in Scene Kit Editor. Cameras: Learn how to move the viewpoint around your game. Lights: Learn how to illuminatre your games with different types of lights. Primitives: Construct an entire game with just primitive shapes. Collision Detection: Learn how to detect when your game objects collide. Materials: Unleash reality, and learn about all the various types of textures. Reference Nodes: Leverage the power of reference nodes to built massive scenes. Transitions: Learn how to transition from one scene to another. Actions: Add animation with the built-in Action Editor. And much more, including: Shadows, Motion Control, Advanced Collision Detection Techniques and Audio.
Learning Unreal Engine Ios Game Development
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Author : Muhammad A.Moniem
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-02-27
Learning Unreal Engine Ios Game Development written by Muhammad A.Moniem and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-02-27 with Computers categories.
If you are a game developer, designer, artist, or a beginner in the gaming industry, and want to make iOS games efficiently at a low cost, this book is ideal for you.
Ios App Store
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Author : 张益珲编著
language : zh-CN
Publisher: 清华大学出版社(崧博)
Release Date : 2017-10-01
Ios App Store written by 张益珲编著 and has been published by 清华大学出版社(崧博) this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-01 with Computers categories.
本书站在开发者的视角,以iOS 10+Xcode 7和Objective-C+Swift 3双语言代码示例,完整地介绍了iOS应用程序从开发到上架的全过程,包含iOS应用开发的各种热点技术和编者多年的开发经验分享。 全书共11章,包括:开发环境搭建、界面开发、传感器技术、布局与动画技术、网络和数据技术、打包与上传发布流程等,基本上每一章都配备了实战范例,使读者可以在编写代码中学习编程,在应用开发中提高开发技能。 本书技术先进,注重实战,示例丰富,适合iOS开发新手使用,也很适合作为iOS培训机构的教材或大专院校软件开发课程的教学参考书。