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Ios Game Programming Cookbook


Ios Game Programming Cookbook
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Ios Game Programming Cookbook


Ios Game Programming Cookbook
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Author : Bhanu Birani
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-03-25

Ios Game Programming Cookbook written by Bhanu Birani and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-25 with Computers categories.


This book is for developers who are willing to explore iOS game programming in depth. Good knowledge level and understanding of iOS game development will be an added advantage. You should already have a working installation of Xcode and Sprite kit.



Ios Swift Game Development Cookbook


Ios Swift Game Development Cookbook
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Author : Jonathon Manning
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2018-10-02

Ios Swift Game Development Cookbook written by Jonathon Manning and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-02 with Computers categories.


Ready to make amazing games for the iPhone and iPad? With Apple’s Swift programming language, it’s never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from 2D and 3D math, SpriteKit, and OpenGL to augmented reality with ARKit. You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development in Swift.



Ios Game Development Cookbook


Ios Game Development Cookbook
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Author : Jonathon Manning
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2014-04-21

Ios Game Development Cookbook written by Jonathon Manning and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-04-21 with Computers categories.


Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you’re familiar with iOS and Objective-C, this is the problem-solving guide you want. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away. Lay out the structure of your game Build and customize menus with UIKit Detect and respond to user input Use advanced techniques to play sound effects and music Work with data, using iOS devices and the cloud Create 2D graphics with SpriteKit Add physics simulation to your game Learn beginning to advanced 3D graphics Create challenges with artificial intelligence Use networking to add multiplayer capabilities Work with game controllers and multiple screens



Ios Swift Game Development Cookbook


Ios Swift Game Development Cookbook
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Author : Paris Buttfield-Addison
language : en
Publisher: O'Reilly Media
Release Date : 2015-05-25

Ios Swift Game Development Cookbook written by Paris Buttfield-Addison and has been published by O'Reilly Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-05-25 with Computers categories.


Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you're familiar with iOS, Objective-C, and Swift this is the problem-solving guide you want. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in iOS technologies. You'll learn solutions for everything from tile-matching games to racing, with working code that you can use right away. Lay out the structure of your game Build and customize menus with UIKit Detect and respond to user input Use advanced techniques to play sound effects and music Work with data, using iOS devices and the cloud Create 2D graphics with SpriteKit Add physics simulation to your game Learn beginning to advanced 3D graphics Create challenges with artificial intelligence Use networking to add multiplayer capabilities Work with game controllers and multiple screens



Ios Game Development Cookbook


Ios Game Development Cookbook
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Author : Jonathon Manning
language : en
Publisher:
Release Date : 2014

Ios Game Development Cookbook written by Jonathon Manning and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with categories.


Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you{u2019}re familiar with iOS and Objective-C, this is the problem-solving guide you want. Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in iOS technologies. You{u2019}ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away. Lay out the structure of your game Build and customize menus with UIKit Detect and respond to user input Use advanced techniques to play sound effects and music Work with data, using iOS devices and the cloud Create 2D graphics with SpriteKit Add physics simulation to your game Learn beginning to advanced 3D graphics Create challenges with artificial intelligence Use networking to add multiplayer capabilities Work with game controllers and multiple screens.



Ios Swift Game Development Cookbook 3rd Edition


Ios Swift Game Development Cookbook 3rd Edition
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Author : Jonathon Manning
language : en
Publisher:
Release Date : 2018

Ios Swift Game Development Cookbook 3rd Edition written by Jonathon Manning and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018 with categories.


Ready to make amazing games for the iPhone and iPad? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from 2D and 3D math, SpriteKit, and OpenGL to augmented reality with ARKit. You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development in Swift. For more information and resources, check out the book's website at https://www.secretlab.com.au/books/ios-​game-dev-cookbook-swift .



Ios Swift Game Development Cookbook 2nd Edition


Ios Swift Game Development Cookbook 2nd Edition
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Author : Jonathon Manning. Paris Buttfield-Addison
language : en
Publisher:
Release Date : 2015

Ios Swift Game Development Cookbook 2nd Edition written by Jonathon Manning. Paris Buttfield-Addison and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Computer games categories.




The Advanced Ios 6 Developer S Cookbook


The Advanced Ios 6 Developer S Cookbook
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Author : Erica Sadun
language : en
Publisher: Addison-Wesley
Release Date : 2013-02-28

The Advanced Ios 6 Developer S Cookbook written by Erica Sadun and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-02-28 with Computers categories.


The Advanced iOS 6 Developer’s Cookbook brings together reliable, proven solutions for cutting-edge iOS 6 development. World-renowned iOS expert Erica Sadun covers device-specific development, document/data sharing, Core Text, networking, image processing, onboard cameras, audio, Address Book, Core Location, GameKit,StoreKit, push notifications, and more. As in her previous bestselling iOS books, Sadun translates today’s development best practices into working code, distilling key concepts into concise recipes that are easy to understand and transfer into your own projects. This isn’t just cut and paste. Using her examples, Sadun fully explains both the “how” and “why” of advanced and specialized iOS 6 development. All code is tested with iOS 6 features and iPhone, iPad, and iPod touch capabilities. Throughout, every chapter groups related tasks together, so you can jump straight to your solution without having to identify the right class or framework first. Coverage includes Testing device properties so your app can take full advantage of the iOS unit it’s running on Seamlessly sharing documents and data across apps and moving control between apps Presenting exceptionally attractive text with freeform text typesetting Building touch-based apps that leverage Bezier curves, splines, and other geometric tools Securing network apps via authentication, system keychains, and OAuth Accessing and processing image data to create special effects Integrating live camera feeds and user snapshots Presenting audio to users and enabling them to interact with it Effectively using Address Book frameworks and GUI classes Building advanced location apps with Core Location geopositioning and MapKit Creating connected game play with GameKit/Game Center: device-to-device networking, shared leaderboards, and Internet-based matches Integrating secure in-app purchasing with StoreKit Communicating with users from web-based services via push notifications



Cocos2d For Iphone 1 Game Development Cookbook


Cocos2d For Iphone 1 Game Development Cookbook
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Author : Nathan Burba
language : en
Publisher: Packt Publishing Ltd
Release Date : 2011-12-15

Cocos2d For Iphone 1 Game Development Cookbook written by Nathan Burba and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-12-15 with Computers categories.


Annotation Cocos2d for iPhone is a robust but simple-to-use 2D game framework for iPhone. It is easy to use, fast, flexible, free, and Appstore approved. More than 2500 AppStore games already use it, including many best-seller games. Do you want to take your cocos2d game development skills to the next level and become more professional in cocos2d game design?Cocos2d for iPhone 1 Game Development Cookbook will help you reach that next level. You will find over 100 recipes here that explain everything from the drawing of a single sprite to AI pathfinding and advanced networking. Full working examples are emphasized.Starting with the first chapter, Graphics, you will be taken through every major topic of game development. You will find both simple and complex recipes in the book.Each recipe is either a solution to a common problem (playing video files, accelerometer steering) or a cool advanced technique (3D rendering, textured polygons).This cookbook will have you creating professional quality iOS games quickly with its breadth of working example code.



Ios 10 Swift Programming Cookbook


Ios 10 Swift Programming Cookbook
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Author : Vandad Nahavandipoor
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2016-12-05

Ios 10 Swift Programming Cookbook written by Vandad Nahavandipoor and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-05 with Computers categories.


Ready to build truly stunning apps for iPhone, iPad, and Apple Watch? This cookbook—written exclusively in Swift 3—provides more than 120 proven solutions for tackling the latest features in iOS 10 and watchOS 3. With these code-rich recipes, you’ll learn how to build dynamic voice interfaces with Siri and messaging apps with iMessage. You’ll also learn how to use interactive maps, multitasking functionality, the UI Testing framework, and many other features. This cookbook is ideal for intermediate and advanced iOS developers looking to work with the newest versions of Apple’s mobile operating systems. Each recipe includes reusable code that's available on GitHub, so you can put it to work right away. Let users interact with your apps and services through Siri Write your own iMessage extensions that allow added interactivity Work with features in Swift 3, Xcode 8, and Interface Builder Build standalone apps for Apple Watch Create vibrant user interfaces with new UIKit features Use Spotlight APIs to make your app content searchable Add Picture in Picture playback functionality to iPad apps Take advantage of MapKit and Core Location updates Use Apple’s new UI Testing framework Liven up your UI with gravity and turbulence fields