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Ios 26 Programming For Beginners


Ios 26 Programming For Beginners
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Ios 26 Programming For Beginners


Ios 26 Programming For Beginners
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Author : Ahmad Sahar
language : en
Publisher: Packt Publishing Ltd
Release Date : 2025-11-27

Ios 26 Programming For Beginners written by Ahmad Sahar and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-11-27 with Computers categories.


Build real-world iOS apps from scratch while learning the latest Swift 6, Xcode 26, and Apple Intelligence features in this fully updated 10th edition Free with your book: DRM-free PDF version + access to Packt's next-gen Reader Key Features Have fun building your first iOS app and start your iOS programming career Learn to integrate Apple Intelligence and the sleek new Liquid Glass UI for modern app experiences Establish a solid foundation with UIKit, testing, and deployment best practices Book DescriptioniOS 26 Programming for Beginners returns in its 10th edition, fully updated to reflect Apple’s latest innovations in app development. Perfect for complete newcomers as well as those transitioning from other platforms, this practical guide walks you through every step of building your first iOS app using Swift 6 and Xcode 26. Following a project-based approach, you’ll create a feature-rich journal app while mastering UIKit fundamentals, including storyboards, navigation, data persistence, media integration, and map-based features. Each chapter builds on the last with clear explanations, step-by-step instructions, and real-world examples that reinforce your learning. Along the way, you’ll enhance your app with Apple Intelligence, Apple’s on-device AI platform, to deliver smart, personalized user experiences. You’ll also leverage the elegant Liquid Glass UI design system introduced in iOS 26, to give your app a modern and immersive feel. By the end of this book, you’ll have built and deployed a complete iOS app and gained the essential skills to pursue a career in mobile development.What you will learn Install and configure Xcode 26 for iOS development Build intuitive user interfaces using UIKit and Auto Layout Handle JSON data and persistent storage Integrate Core Location and MapKit for GPS features Enhance app features with Apple Intelligence Apply the new Liquid Glass UI for visual polish Submit and deploy your app to the App Store Who this book is for This iOS programming book is for beginners with minimal coding experience who want to enter the world of Swift programming and iOS app development. A basic understanding of programming concepts is all you need to get started.



Ios 26 Programming For Beginners


Ios 26 Programming For Beginners
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Author : Ahmad Sahar
language : en
Publisher: Packt Publishing
Release Date : 2025-11-27

Ios 26 Programming For Beginners written by Ahmad Sahar and has been published by Packt Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-11-27 with Computers categories.


Build real-world iOS apps from scratch while learning the latest Swift 6, Xcode 26, and Apple Intelligence features in this fully updated 10th edition Key Features: - Have fun building your first iOS app and start your iOS programming career - Learn to integrate Apple Intelligence and the sleek new Liquid Glass UI for modern app experiences - Establish a solid foundation with UIKit, testing, and deployment best practices Book Description: iOS 26 Programming for Beginners returns in its 10th edition, fully updated to reflect Apple's latest innovations in app development. Perfect for complete newcomers as well as those transitioning from other platforms, this practical guide walks you through every step of building your first iOS app using Swift 6 and Xcode 26. Following a project-based approach, you'll create a feature-rich journal app while mastering UIKit fundamentals, including storyboards, navigation, data persistence, media integration, and map-based features. Each chapter builds on the last with clear explanations, step-by-step instructions, and real-world examples that reinforce your learning. Along the way, you'll enhance your app with Apple Intelligence, Apple's on-device AI platform, to deliver smart, personalized user experiences. You'll also leverage the elegant Liquid Glass UI design system introduced in iOS 26, to give your app a modern and immersive feel. By the end of this book, you'll have built and deployed a complete iOS app and gained the essential skills to pursue a career in mobile development. What You Will Learn: - Install and configure Xcode 26 for iOS development - Build intuitive user interfaces using UIKit and Auto Layout - Handle JSON data and persistent storage - Integrate Core Location and MapKit for GPS features - Enhance app features with Apple Intelligence - Apply the new Liquid Glass UI for visual polish - Submit and deploy your app to the App Store Who this book is for: This iOS programming book is for beginners with minimal coding experience who want to enter the world of Swift programming and iOS app development. A basic understanding of programming concepts is all you need to get started. Table of Contents - Hello, Xcode - Simple Values and Types - Conditionals and Optionals - Range Operators and Loops - Collection Types - Functions and Closures - Classes, Structures, and Enumerations - Protocols, Extensions, and Error Handling - Swift Concurrency - Set Up the User Interface - Build the User Interface - Complete the User Interface - Modify App Screens - MVC and Table Views - Getting Data into Table Views - Pass Data Between View Controllers - Core Location and MapKit - JSON Files - Custom Views - Camera and Photo Library - Search - Collection Views - Adopt Liquid Glass - Icon Composer - Apple Intelligence - Foundation Models - Test and Submit Your App to the App Store



Ios 16 Programming For Beginners


Ios 16 Programming For Beginners
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Author : Ahmad Sahar
language : en
Publisher: Packt Publishing Ltd
Release Date : 2022-11-18

Ios 16 Programming For Beginners written by Ahmad Sahar and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-11-18 with Computers categories.


Take your next step in iOS app development and work with Xcode 14 and iOS 16. Purchase of the print or Kindle book includes a free eBook in PDF format. Key Features Explore the latest features of Xcode 14 and the Swift 5.7 programming language in this updated seventh edition Start your iOS programming career and have fun building your own iOS apps Discover the new features of iOS 16 such as Mac Catalyst, SwiftUI, Lock Screen widgets and WeatherKit Book Description With almost 2 million apps on the App Store, iOS mobile apps continue to be incredibly popular. Anyone can reach millions of customers around the world by publishing their apps on the App Store, which means that competent iOS developers are in high demand. iOS 16 Programming for Beginners, Seventh Edition, is a comprehensive introduction for those who are new to iOS, covering the entire process of learning the Swift language, writing your own app, and publishing it on the App Store. This book follows a hands-on approach. With step-by-step tutorials to real-life examples and easy-to-understand explanations of complicated topics, each chapter will help you learn and practice the Swift language to build your apps and introduce exciting new technologies to incorporate into your apps. You'll learn how to publish iOS apps and work with new iOS 16 features such as Mac Catalyst, SwiftUI, Lock Screen widgets, WeatherKit, and much more. By the end of this iOS development book, you'll have the knowledge and skills to write and publish interesting apps, and more importantly, to use the online resources available to enhance your app development journey. What you will learn Get to grips with the fundamentals of Xcode 14 and Swift 5.7, the building blocks of iOS development Understand how to prototype an app using storyboards Discover the Model-View-Controller design pattern and how to implement the desired functionality within an app Implement the latest iOS 16 features such as SwiftUI, Lock screen widgets, and WeatherKit Convert an existing iPad app into a Mac app with Mac Catalyst Design, deploy, and test your iOS applications with design patterns and best practices Who this book is for This book is for anyone who has programming experience but is new to Swift and iOS app development. Basic knowledge of programming, including loops, data types, and so on, is necessary.



Ios 7 Programming Pushing The Limits


Ios 7 Programming Pushing The Limits
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Author : Rob Napier
language : en
Publisher: John Wiley & Sons
Release Date : 2014-01-28

Ios 7 Programming Pushing The Limits written by Rob Napier and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-28 with Technology & Engineering categories.


Get ready to create killer apps for iPad and iPhone on the new iOS 7! With Apple's introduction of iOS 7, demand for developers who know the new iOS will be high. You need in-depth information about the new characteristics and capabilities of iOS 7, and that's what you'll find in this book. If you have experience with C or C++, this guide will show you how to create amazing apps for iPhone, iPad, and iPod touch. You'll also learn to maximize your programs for mobile devices using iPhone SDK 7.0. Advanced topics such as security services, running on multiple iPlatforms, and local networking with Core Bluetooth are also covered. Prepares experienced developers to create great apps for the newest version of Apple's iOS Thoroughly covers the serious capabilities of iOS 7; information you need in order to make your apps stand out Delves into advanced topics including how to control multitasking, security services, running apps on multiple iPlatforms and iDevices, enabling in-app purchases, advanced text layout, and building a core foundation Also covers REST, advanced GCD, internationalization and localization, and local networking with Core Bluetooth iOS 7 Programming: Pushing the Limits will help you develop applications that take full advantage of everything iOS 7 has to offer.



Mac Programming For Absolute Beginners


Mac Programming For Absolute Beginners
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Author : Wallace Wang
language : en
Publisher: Apress
Release Date : 2011-08-06

Mac Programming For Absolute Beginners written by Wallace Wang and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-08-06 with Computers categories.


Want to learn how to program on your Mac? Not sure where to begin? Best-selling author Wallace Wang will explain how to get started with Cocoa, Objective-C, and Xcode. Whether you are an experienced Windows coder moving to the Mac, or you are completely new to programming, you’ll see how the basic design of a Mac OS X program works, how Objective-C differs from other languages you may have used, and how to use the Xcode development environment. Most importantly, you’ll learn how to use elements of the Cocoa framework to create windows, store data, and respond to users in your own Mac programs. If you want to learn how to develop apps with Cocoa, Objective-C, and Xcode, this book is a great first step. Here are just a few of the things you’ll master along the way: Fundamental programming concepts aided by short, easy-to-understand examples How to use Xcode and related programming tools to save time and work more efficiently A firm understanding of the basics of Objective-C and how it compares to other languages you might know How to create simple apps using the Cocoa framework How to easily design, write, test, and market your finished program With this book and your trusty Mac, you’re well on your way to transforming your Mac app ideas into real applications.



Ios 5 Programming Pushing The Limits


Ios 5 Programming Pushing The Limits
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Author : Rob Napier
language : en
Publisher: John Wiley & Sons
Release Date : 2011-12-20

Ios 5 Programming Pushing The Limits written by Rob Napier and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-12-20 with Computers categories.


Provides information on using iOS 5 to create applications for the iPhone, iPad, and iPod Touch.



Beginning Ios 4 Application Development


Beginning Ios 4 Application Development
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Author : Wei-Meng Lee
language : en
Publisher: John Wiley & Sons
Release Date : 2010-09-24

Beginning Ios 4 Application Development written by Wei-Meng Lee and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-09-24 with Computers categories.


The ideal starting point for creating apps using iOS 4 Written by an experienced Apple developer and trainer, this full-color reference serves as an ideal jumping point for creating applications for Apple’s iOS 4 that runs on the iPhone, iPod Touch, and iPad. In addition to in-depth coverage of the iOS SDK, the book walks you through the various core aspects of iPhone and iPad development. You’ll learn how to take advantage of the tools provided by XCode and you’ll benefit from a solid introduction to Objective-C, which allows you to have a smooth transition to iPhone development from another platform. Offers a solid foundation for creating applications for Apple’s iOS 4 Covers all the new features of iOS 4 and provides a new applications template for developing iPad and iPhone apps Addresses the new PopoverView for iPad apps Shows how to develop background applications, which is one of the new features in iOS 4 Beginning iOS 4 Application Development is your ultimate resource for creating applications for Apple's iOS 4.



Ios 26 App Development Essentials Swiftui Edition


Ios 26 App Development Essentials Swiftui Edition
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Author : Neil Smyth
language : en
Publisher: Payload Publishing
Release Date : 2025-10-09

Ios 26 App Development Essentials Swiftui Edition written by Neil Smyth and has been published by Payload Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-10-09 with Computers categories.


This book teaches the skills needed to build iOS applications using SwiftUI, Xcode, and the Swift programming language. Beginning with the basics, this book outlines the steps to set up an iOS development environment, along with an introduction to using Swift Playgrounds for learning and experimenting with the Swift programming language. The book also includes in-depth chapters that introduce the Swift programming language, covering data types, control flow, functions, object-oriented programming, property wrappers, structured concurrency, and error handling. This guide begins with an introduction to key concepts of SwiftUI and project architecture, followed by a detailed tour of Xcode and AI-assisted development using Coding Intelligence. The book also covers how to create custom SwiftUI views, combine them to build user interface layouts, including stacks, frames, and forms. Other topics covered include data handling using state properties and observable, state, and environment objects, as well as key user interface design concepts such as modifiers, lists, tabbed views, context menus, user interface navigation, and outline groups. The book also includes chapters covering graphics and Liquid Glass effects, user interface animation, view transitions, and gesture handling, as well as WidgetKit, Live Activities, document-based apps, Core Data, SwiftData, and CloudKit. Throughout the book, each concept is reinforced with hands-on tutorials and downloadable source code. Additionally, over 50 online quizzes are available to test your knowledge and understanding.



Beginning Ios Game Development


Beginning Ios Game Development
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Author : Patrick Alessi
language : en
Publisher: John Wiley & Sons
Release Date : 2011-12-20

Beginning Ios Game Development written by Patrick Alessi and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-12-20 with Computers categories.


Covers the fundamentals of iOS game development, with information on such topics as Xcode, Objective-C, Cocoa, user interaction, animation, audio apps, and networking.



The Definitive Ios 26 Developer S Guide


The Definitive Ios 26 Developer S Guide
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Author : Juan C Walter
language : en
Publisher: Independently Published
Release Date : 2025-11-04

The Definitive Ios 26 Developer S Guide written by Juan C Walter and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-11-04 with Computers categories.


So let me ask you directly as a serious developer... Are you still building apps using older patterns, older UI thinking, older concurrency habits - and you already know deep down that you are behind what modern mobile engineering is now demanding? If you are honest with yourself... do you feel that your current skill level is not yet positioned to produce highly competitive, future-ready apps across multiple form-factors, multiple screens, multiple device classes, and multiple interaction surfaces? And do you want to change that permanently? This book was created exactly for that purpose. It is not another surface-level mobile development book. It is a deeply structured, technical, highly modern engineering reference for developers who want to build software that is robust, composable, testable, architecturally clean, and capable of scaling into the next several OS cycles without rewriting entire codebases. You will explore modern Swift patterns and structures that eliminate unpredictable code paths and reduce state-related bugs. You will see how to shape user interfaces that feel fluid, responsive, visually coherent, and motion-aware. You will learn how to build your features as composable modules instead of monolithic files. You will see how to take advantage of modern concurrency tools to remove bottlenecks, improve launch time, and reduce wasted energy usage. You will understand how to build with layered abstractions that protect you from platform changes and allow you to adopt new capabilities without rewriting everything from scratch. This book gives you the mindset, engineering posture, and design vocabulary that senior teams now expect. And it explains every step in a human conversational tone you can actually follow. So I ask again... Do you want to stop coding like the previous generation - and start engineering like a modern professional developer who builds software that lasts? If your answer is yes, then this book is for you. Inside, you will learn how to: - modernize your Swift codebase using state-driven structures - simplify your UI architecture using clean separating boundaries - design components that feel natural across multiple device types - make your app more stable, more resilient, and easier to extend - test your features efficiently without slowing down shipping speed - ship confidently with modern tooling, automation, and integration practices This is the reference you keep on your desk and continue to return to. Not only to learn - but to rethink how you build software. - Author's note: This book is an independent educational publication. It is not affiliated with or endorsed by any company or platform owner.