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Hybrid Animation


Hybrid Animation
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Hybrid Animation


Hybrid Animation
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Author : Tina O'Hailey
language : en
Publisher: CRC Press
Release Date : 2014-11-26

Hybrid Animation written by Tina O'Hailey and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-26 with Art categories.


Think outside the 2D or 3D box and seemlessly integrate 2D and 3D animation mediums into your projects. Develop your entire pipeline from start to finish with Hybrid Animation: Integrating 2D and 3D Assets.



Hybrid Animation


Hybrid Animation
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Author : Tina O'Hailey
language : en
Publisher: CRC Press
Release Date : 2012-11-12

Hybrid Animation written by Tina O'Hailey and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-11-12 with Computers categories.


Artist imaginations continue to grow and stretch the boundaries of traditional animation. Successful animators adept and highly skilled in traditional animation mediums are branching out beyond traditional animation workflows and will often use multiple forms of animation in a single project. With the knowledge of 3D and 2D assets and the integration of multiple animation mediums into a single project, animators have a wealth of creative resources available for a project that is not limited to a specific animation medium, software package or workflow processs. Enhance a poignant scene by choosing to animate the scenic background in 2D while the main character is brought to life with 3D techniques. Balance the budget demands of a project by choosing to integrate a 2D or 3D asset to save time and expense. Choose which medium Hybrid Animation, learn the systematic development of the 2D and 3D assets and the issues surrounding choices made during the creative process.



Hybrid Animation


Hybrid Animation
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Author : Tina O'Hailey
language : en
Publisher:
Release Date : 2012

Hybrid Animation written by Tina O'Hailey and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computer animation categories.


Artist imaginations continue to grow and stretch the boundaries of traditional animation. Successful animators adept and highly skilled in traditional animation mediums are branching out beyond traditional animation workflows and will often use multiple forms of animation in a single project. With the knowledge of 3D and 2D assets and the integration of multiple animation mediums into a single project, animators have a wealth of creative resources available for a project that is not limited to a specific animation medium, software package or workflow processs. Enhance a poignant scene by choosing to animate the scenic background in 2D while the main character is brought to life with 3D techniques. Balance the budget demands of a project by choosing to integrate a 2D or 3D asset to save time and expense. Choose which medium Hybrid Animation, learn the systematic development of the 2D and 3D assets and the issues surrounding choices made during the creative process.



Artsit Interactivity And Game Creation


Artsit Interactivity And Game Creation
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Author : Anthony L. Brooks
language : en
Publisher: Springer Nature
Release Date : 2023-04-01

Artsit Interactivity And Game Creation written by Anthony L. Brooks and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-04-01 with Technology & Engineering categories.


This book constitutes the refereed post-conference proceedings the 11th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2022 which was held in Faro, Portugal, November 21-22, 2022. The 45 revised full papers presented were carefully selected from 118 submissions. The papers are thematically arranged in the following sections: Dialogues Between Geometry, Computer Graphics and the Visual Arts; Games and Gamification; Museums and the Virtual; Animation, AI, Books and Behavior; Fluency, Fashion, Emotion and Play; Movement, Film and Audio.



Library Of Congress Subject Headings


Library Of Congress Subject Headings
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Author : Library of Congress
language : en
Publisher:
Release Date : 2013

Library Of Congress Subject Headings written by Library of Congress and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Subject headings, Library of Congress categories.




Hybrid Animation 2nd Edition


Hybrid Animation 2nd Edition
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Author : Tina O'Hailey
language : en
Publisher:
Release Date : 2014

Hybrid Animation 2nd Edition written by Tina O'Hailey and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Computer animation categories.


Expand your imagination by letting go of the limitations of traditional animation mediums, software packages, or workflows and integrating 2D and 3D assets. With the updated and expanded second edition of Hybrid Animation you'll learn how to choose the techniques that best express the artistic and narrative direction of your project and get the technical support you need to bring your ideas to life. Learn how different pipelines of hybrid animation can be broken down and rethought in different packages. Does the 3D character lead a 2D character? Or, does the 2D character have 3D parts? Perhaps a 3D prop is interacting with a 2D character? All of these hybrid patterns are explored from high end to open source software. By the end of the book you'll be able to see how to apply these techniques to the software you have now. Insight and inspiration are at your fingertips with exercises, step-by-step tutorials and featured interviews with Todd Render of Floyd County Productions and Marty Altman, former CGI Technical Director at Walt Disney Feature Animation. Features: Now with updated software methodologies, new tricks, and expanded sections on Toon Boom Animate Pro, Toon Boom Harmony and more. Produce high-quality 2D and 3D narratives in a variety of software workflows, including Photoshop, Corel, Flash, After Effects and Maya, Nuke, Houdini, Smoke, and Toon Boom workflows. Think critically about visual styles, the effects of 2D/3D overlaying and the entire pipeline from start to finish. Explore additional chapters and over 6 gigs of sample files available in the companion data found at www.hybridanimation.com Tina O'Hailey is Dean of Digital Media at the Savannah College of Art and Design with locations in: Atlanta, Savannah and Hong Kong. Having worked for Electronic Arts, Walt Disney Feature Animation, she has extensive experience in feature animation and game development. O'Hailey has served as an Artist Development Trainer for Brother Bear (2003), Lilo and Stitch (2003), Mulan (1998) and Prince of Egypt (1998).



Library Of Congress Subject Headings


Library Of Congress Subject Headings
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Author : Library of Congress. Cataloging Policy and Support Office
language : en
Publisher:
Release Date : 2013

Library Of Congress Subject Headings written by Library of Congress. Cataloging Policy and Support Office and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Subject headings, Library of Congress categories.




Character Animation In Depth


Character Animation In Depth
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Author : Doug Kelly
language : en
Publisher: Coriolis Group Books
Release Date : 1998

Character Animation In Depth written by Doug Kelly and has been published by Coriolis Group Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 1998 with Computers categories.


Character animation is a high profile field with high salaries, high visibility tie-ins to TV and film, heavy recruiting, and few formal training requirements. This complete reference covers all key resources for character animation. Demos and sample files are contained on the CD-ROM, along with demo reel video clips and stills from major studios and individual artists.



The Art Of 3 D Computer Animation And Imaging


The Art Of 3 D Computer Animation And Imaging
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Author : Isaac V. Kerlow
language : en
Publisher:
Release Date : 2000-05-25

The Art Of 3 D Computer Animation And Imaging written by Isaac V. Kerlow and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-05-25 with Architecture categories.


The complete state-of-the-art guide to 3-D computer animation and imaging. Essential for visual effects production, computer games,online interactive multimedia, and more! Incorporating the latest computer animation techniques and technology, this outstanding guide offers clear step-by-step coverage of the entire process of creating a fully rendered 3-D computer still image or animation from modeling and rendering to animation and compositing. Designed to work with any computer platform, the book cuts through the technical jargon and features hundreds of inspiring color images and easy-to-understand instructive diagrams many of them new from visual effects in movies, animated films, TV shows, and computer games. This edition has been fully revised and updated, including new material on the latest character and facial animation techniques and an overview of the digital production process, plus information on subdivision surfaces, image-based rendering, motion capture, and other current techniques. Whether you are a student, an independent artist or creator, or a production company team member, you'll find countless expert tips on how to improve the artistic and technical level of your 3-D computer animation. * Non-platform specific * 500 full-color images * Newest computer techniques * Practical, step-by-step approach * Up-to-date guide to Internet resources.



Character Animation With Lightwave 6


Character Animation With Lightwave 6
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Author : Doug Kelly
language : en
Publisher:
Release Date : 2001

Character Animation With Lightwave 6 written by Doug Kelly and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.


Light Wave is an easy-to-use rendering and animation package increasingly being used to create effects for commercials, television and movies. This book presents the latest techniques for readers to build high-quality characters, with special focus on facial animation and walking.