Gpu Pro 5
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Gpu Pro 5
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Author : Wolfgang Engel
language : en
Publisher: CRC Press
Release Date : 2014-05-20
Gpu Pro 5 written by Wolfgang Engel and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-20 with Computers categories.
In GPU Pro5: Advanced Rendering Techniques, section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Marius Bjorge have once again assembled a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. Divided into six sections, the book covers render
Gpu Pro 6
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Author : Wolfgang Engel
language : en
Publisher: CRC Press
Release Date : 2015-07-28
Gpu Pro 6 written by Wolfgang Engel and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-28 with Computers categories.
The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.Exploring recent developments in the rapidly evolving field of real-time rendering, GPU Pro6: Advance
Gpu Pro 360 Guide To Mobile Devices
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Author : Wolfgang Engel
language : en
Publisher: CRC Press
Release Date : 2018-09-03
Gpu Pro 360 Guide To Mobile Devices written by Wolfgang Engel and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-03 with Computers categories.
Wolfgang Engel’s GPU Pro 360 Guide to Mobile Devices gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers computer graphics in mobile devices. This volume is complete with 18 articles by leading programmers that focus on the ability of graphics processing units to process and generate geometry in exciting ways. GPU Pro 360 Guide to Mobile Devices is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in rapidly evolving field of real-time rendering Takes practical approach that helps graphics programmers solve their daily challenges
Innovative Research And Applications In Next Generation High Performance Computing
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Author : Hassan, Qusay F.
language : en
Publisher: IGI Global
Release Date : 2016-07-05
Innovative Research And Applications In Next Generation High Performance Computing written by Hassan, Qusay F. and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-07-05 with Computers categories.
High-performance computing (HPC) describes the use of connected computing units to perform complex tasks. It relies on parallelization techniques and algorithms to synchronize these disparate units in order to perform faster than a single processor could, alone. Used in industries from medicine and research to military and higher education, this method of computing allows for users to complete complex data-intensive tasks. This field has undergone many changes over the past decade, and will continue to grow in popularity in the coming years. Innovative Research Applications in Next-Generation High Performance Computing aims to address the future challenges, advances, and applications of HPC and related technologies. As the need for such processors increases, so does the importance of developing new ways to optimize the performance of these supercomputers. This timely publication provides comprehensive information for researchers, students in ICT, program developers, military and government organizations, and business professionals.
Discrete Geometry For Computer Imagery
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Author : Nicolas Normand
language : en
Publisher: Springer
Release Date : 2016-04-08
Discrete Geometry For Computer Imagery written by Nicolas Normand and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-08 with Computers categories.
This book constitutes the refereed proceedings of the 19th IAPR International Conference on Discrete Geometry for Computer Imagery, DGCI 2016, held in Nantes, France, in April 2016. The 32 revised full papers presented together with 2 invited talks were carefully selected from 51 submissions. The papers are organized in topical sections on combinatorial tools; discretization; discrete tomography; discrete and combinatorial topology; shape descriptors; models for discrete geometry; circle drawing; morphological analysis; geometric transforms; and discrete shape representation, recognition and analysis.
Gpu Pro 4
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Author : Wolfgang Engel
language : en
Publisher: CRC Press
Release Date : 2013-04-26
Gpu Pro 4 written by Wolfgang Engel and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-26 with Computers categories.
GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers up-to-date methods for producing real-time graphics.Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Vali
Simulation Science
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Author : Nina Gunkelmann
language : en
Publisher: Springer Nature
Release Date : 2020-04-06
Simulation Science written by Nina Gunkelmann and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-04-06 with Computers categories.
This book constitutes the refereed proceedings of the Second International Workshop on Simulation Science, held in Clausthal-Zellerfeld, in May 2019. The 12 full papers were carefully reviewed and selected from 47 submissions. The papers are organized according to the following topics: optimization and distributed simulations; simulation of materials; self-organized and porous structures; simulation of materials: finite element and multiscale methods.
Novel Technological And Methodological Tools For The Understanding Of Collective Behaviors
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Author : Elio Tuci
language : en
Publisher: Frontiers Media SA
Release Date : 2020-01-23
Novel Technological And Methodological Tools For The Understanding Of Collective Behaviors written by Elio Tuci and has been published by Frontiers Media SA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-01-23 with categories.
2008 37th International Conference On Parallel Processing
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Author : IEEE Staff
language : en
Publisher:
Release Date : 2008
2008 37th International Conference On Parallel Processing written by IEEE Staff and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Technology & Engineering categories.
Report
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Author :
language : en
Publisher:
Release Date : 1964
Report written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1964 with Freight and freightage categories.