Go Design Patterns
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Go Design Patterns
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Author : Mario Castro Contreras
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-02-24
Go Design Patterns written by Mario Castro Contreras and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-24 with Computers categories.
Learn idiomatic, efficient, clean, and extensible Go design and concurrency patterns by using TDD About This Book A highly practical guide filled with numerous examples unleashing the power of design patterns with Go. Discover an introduction of the CSP concurrency model by explaining GoRoutines and channels. Get a full explanation, including comprehensive text and examples, of all known GoF design patterns in Go. Who This Book Is For The target audience is both beginner- and advanced-level developers in the Go programming language. No knowledge of design patterns is expected. What You Will Learn All basic syntax and tools needed to start coding in Go Encapsulate the creation of complex objects in an idiomatic way in Go Create unique instances that cannot be duplicated within a program Understand the importance of object encapsulation to provide clarity and maintainability Prepare cost-effective actions so that different parts of the program aren't affected by expensive tasks Deal with channels and GoRoutines within the Go context to build concurrent application in Go in an idiomatic way In Detail Go is a multi-paradigm programming language that has built-in facilities to create concurrent applications. Design patterns allow developers to efficiently address common problems faced during developing applications. Go Design Patterns will provide readers with a reference point to software design patterns and CSP concurrency design patterns to help them build applications in a more idiomatic, robust, and convenient way in Go. The book starts with a brief introduction to Go programming essentials and quickly moves on to explain the idea behind the creation of design patterns and how they appeared in the 90's as a common "language" between developers to solve common tasks in object-oriented programming languages. You will then learn how to apply the 23 Gang of Four (GoF) design patterns in Go and also learn about CSP concurrency patterns, the "killer feature" in Go that has helped Google develop software to maintain thousands of servers. With all of this the book will enable you to understand and apply design patterns in an idiomatic way that will produce concise, readable, and maintainable software. Style and approach This book will teach widely used design patterns and best practices with Go in a step-by-step manner. The code will have detailed examples, to allow programmers to apply design patterns in their day-to-day coding.
Go Design Patterns For Real World Projects
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Author : Vladimir Vivien
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-06-12
Go Design Patterns For Real World Projects written by Vladimir Vivien and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-06-12 with Computers categories.
An insightful guide to learning the Go programming language About This Book Get insightful coverage of Go programming syntax, constructs, and idioms to help you understand Go code Get a full explanation of all the known GoF design patterns in Go, including comprehensive theory and examples Learn to apply the nuances of the Go language, and get to know the open source community that surrounds it to implement a wide range of start-up quality projects Who This Book Is For Beginners to Go who are comfortable in other OOP languages like Java, C#, or Python will find this course interesting and beneficial. What You Will Learn Install and configure the Go development environment to quickly get started with your first program Use the basic elements of the language including source code structure, variables, constants, and control flow primitives Get to know all the basic syntax and tools you need to start coding in Go Create unique instances that cannot be duplicated within a program Build quirky and fun projects from scratch while exploring patterns, practices, and techniques, as well as a range of different technologies Create websites and data services capable of massive scaling using Go's net/http package, Explore RESTful patterns as well as low-latency WebSocket APIs Interact with a variety of remote web services to consume capabilities, ranging from authentication and authorization to a fully functioning thesaurus In Detail The Go programming language has firmly established itself as a favorite for building complex and scalable system applications. Go offers a direct and practical approach to programming that lets programmers write correct and predictable code using concurrency idioms and a full-featured standard library. This practical guide is full of real-world examples to help you get started with Go in no time at all. You'll start by understanding the fundamentals of Go, then get a detailed description of the Go data types, program structures, and Maps. After that, you'll learn how to use Go concurrency idioms to avoid pitfalls and create programs that are exact in expected behavior. Next, you will get familiar with the tools and libraries that are available in Go to write and exercise tests, benchmarking, and code coverage. After that, you will be able to utilize some of the most important features of GO such as Network Programming and OS integration to build efficient applications. Then you'll start applying your skills to build some amazing projects in Go. You will learn to develop high-quality command-line tools that utilize the powerful shell capabilities and perform well using Go's built-in concurrency mechanisms. Scale, performance, and high availability lie at the heart of our projects, and the lessons learned throughout the sections will arm you with everything you need to build world-class solutions. You will get a feel for app deployment using Docker and Google App Engine. Each project could form the basis of a start-up, which means they are directly applicable to modern software markets. With these skills in hand, you will be able to conquer all your fears of application development and go on to build large, robust and succinct apps in Go. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: Learning Go Programming Go Design Patterns Go Programming Blueprints, Second Edition Style and approach Full of real-world, practical examples, this course teaches you the widely used design patterns and best practices in Go in a step-by-step manner. It also provides fun projects that involve building applications from scratch.
Go Design Patterns For Real World Projects
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Author : Vladimir Vivien
language : en
Publisher:
Release Date : 2017
Go Design Patterns For Real World Projects written by Vladimir Vivien and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with categories.
Design Patterns Using Go
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Author : Hemant Jain
language : en
Publisher: Hemant Jain
Release Date : 2024-04-11
Design Patterns Using Go written by Hemant Jain and has been published by Hemant Jain this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-04-11 with Computers categories.
Design Patterns Using Go By Hemant Jain In a world dominated by design pattern books tailored for C++ or Java, "Design Patterns Using Go" stands out by harnessing the power of Go. With its clear and concise syntax, Go simplifies the implementation and utilization of design patterns, making them more intuitive than ever. This book takes you on a journey that showcases how Go can be employed to implement design patterns in a sophisticated and highly efficient manner, often with fewer lines of code. Beginning with a thorough exploration of the core goals of design patterns and the SOLID principles, this book delves into all 24 of the classic "Gang of Four" patterns, providing clear and concise Go implementations for each. From Creational Patterns and Structural Patterns to Behavioral Patterns, we cover them all. We also explore Concurrency Patterns and Architectural Patterns, along with a discussion of the importance of recognizing Anti-Patterns. "Design Patterns Using Go" is your definitive guide to mastering design patterns in the Go programming language. Whether you're a seasoned developer looking to expand your repertoire or a newcomer eager to learn the ropes, this book will empower you to build better, more maintainable software with confidence. Don't just code - design with purpose. Unlock the potential of Go and design patterns, and take your programming skills to the next level. Hemant Jain is a seasoned software engineer with a passion for teaching and sharing knowledge. With years of industry experience and a knack for simplifying complex concepts, Hemant has authored several books and online courses on various programming topics. His love for Go and design patterns inspired him to write this book, and he hopes it will help readers harness the true potential of both. Connect with Hemant on www.linkedin.com/in/hjain1011 to stay updated on his latest projects and insights.
Go Design Patterns
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Author : Joe Marini
language : en
Publisher:
Release Date : 2021
Go Design Patterns written by Joe Marini and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021 with categories.
Go, a multi-paradigm programming language, features design patterns that allow developers to address common problems efficiently. In this course, senior developer advocate Joe Marini covers creation, structural, and behavioral design patterns. Joe begins with an overview of design patterns and design pattern categories. Then he gives you overviews and examples of several creational patterns, including builder pattern, factory pattern, and singleton pattern. He does the same for structural patterns, covering adapter patterns and facade patterns. Joe concludes with behavioral patterns such as an observer pattern and an iterator pattern.
Go
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Author : Vladimir Vivien
language : en
Publisher:
Release Date : 2017
Go written by Vladimir Vivien and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with categories.
An insightful guide to learning the Go programming language About This Book Get insightful coverage of Go programming syntax, constructs, and idioms to help you understand Go code Get a full explanation of all the known GoF design patterns in Go, including comprehensive theory and examples Learn to apply the nuances of the Go language, and get to know the open source community that surrounds it to implement a wide range of start-up quality projects Who This Book Is For Beginners to Go who are comfortable in other OOP languages like Java, C#, or Python will find this course interesting and beneficial. What You Will Learn Install and configure the Go development environment to quickly get started with your first program Use the basic elements of the language including source code structure, variables, constants, and control flow primitives Get to know all the basic syntax and tools you need to start coding in Go Create unique instances that cannot be duplicated within a program Build quirky and fun projects from scratch while exploring patterns, practices, and techniques, as well as a range of different technologies Create websites and data services capable of massive scaling using Go's net/http package, Explore RESTful patterns as well as low-latency WebSocket APIs Interact with a variety of remote web services to consume capabilities, ranging from authentication and authorization to a fully functioning thesaurus In Detail The Go programming language has firmly established itself as a favorite for building complex and scalable system applications. Go offers a direct and practical approach to programming that lets programmers write correct and predictable code using concurrency idioms and a full-featured standard library. This practical guide is full of real-world examples to help you get started with Go in no time at all. You'll start by understanding the fundamentals of Go, then get a detailed description of the Go data types, program structures, and Maps. After that, you'll learn how to use Go concurrency idioms to avoid pitfalls and create programs that are exact in expected behavior. Next, you will get familiar with the tools and libraries that are available in Go to write and exercise tests, benchmarking, and code coverage. After that, you will be able to utilize some of the most important features of GO such as Network Programming and OS integration to build efficient applications. Then you'll start applying your skills to build some amaz...
Introduction To Go Classical Patterns
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Author : Mario Castro Contreras
language : en
Publisher:
Release Date : 2017
Introduction To Go Classical Patterns written by Mario Castro Contreras and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with categories.
"Go is a multi-paradigm programming language that has built-in facilities to create concurrent applications. Design patterns allow developers to efficiently address common problems faced during developing applications. Go Design Patterns will provide readers with a reference point to software design patterns and CSP concurrency design patterns to help them build applications in a more idiomatic, robust, and convenient way in Go. The book starts with a brief introduction to Go programming essentials and quickly moves on to explain the idea behind the creation of design patterns and how they appeared in the 90's as a common "language" between developers to solve common tasks in object-oriented programming languages. You will then learn how to apply the 23 Gang of Four (GoF) design patterns in Go and also learn about CSP concurrency patterns, the 'killer feature' in Go that has helped Google develop software to maintain thousands of servers. With all of this the book will enable you to understand and apply design patterns in an idiomatic way that will produce concise, readable, and maintainable software."--Resource description page.
Design Patterns In Go
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Author : Aaron Schlesinger
language : en
Publisher:
Release Date : 2020
Design Patterns In Go written by Aaron Schlesinger and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020 with categories.
Design patterns are commonly-used and accepted ways to do common tasks like organizing code, building reusable libraries, and ensuring your code is flexible and readable enough to plan for future features. Go has design patterns too, but since it's simpler than most other languages and introduces several concepts that other, previous languages, some patterns in Go look significantly different than what you might be used to. In the lessons here, you'll learn several of the more common and useful design patterns, how to use them, where they're used in existing code, and how to recognize the need for them in your code.
Design Patterns In C
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Author : Vaskaran Sarcar
language : en
Publisher: Apress
Release Date : 2020-09-16
Design Patterns In C written by Vaskaran Sarcar and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-09-16 with Computers categories.
Get hands-on experience with each Gang of Four (GoF) design pattern using C#. For each of the patterns, you will see at least one real-world scenario, a coding example, and a complete implementation including output. In addition to GoF patterns, you will learn additional design patterns which are common and equally important. In this second edition, you will go through the design patterns and their implementation in Visual Studio 2019 and C# 8. Common patterns in asynchronous programming are covered, including the TAP pattern and APM pattern. You will learn via easy-to-follow examples and understand the concepts in depth. With these updated patterns, you will have a collection of programs to port over to your own projects. The book begins with the 23 GoF design patterns, and then moves onto alternative design patterns, including the Simple Factory, Null Object, and MVC patterns plus various patterns in asynchronous programming. The book concludes with a discussion of the criticisms of design patterns and chapters on anti-patterns. Each chapter includes a Q&A session that clears up any doubts and covers the pros and cons of each pattern. FAQs will help you consolidate your knowledge. What You Will Learn Work with each of the design patterns Implement the design patterns in real-world applications Select an alternative to these patterns by comparing their pros and cons Use Visual Studio Community Edition 2019 to write code and generate output Who This Book Is For Software developers, testers, and architects
Studio Design Patterns
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Author : Akio Fukuda
language : en
Publisher:
Release Date : 1992
Studio Design Patterns written by Akio Fukuda and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Art categories.