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Gamification In A Flipped Classroom


Gamification In A Flipped Classroom
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Gamification In A Flipped Classroom


Gamification In A Flipped Classroom
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Author : Zamzami Zainuddin
language : en
Publisher: Springer
Release Date : 2024-06-04

Gamification In A Flipped Classroom written by Zamzami Zainuddin and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-06-04 with Education categories.


This book introduces to researchers and teaching practitioners the concept of gamification within a flipped classroom setting, which resonates with the best practices of flipped learning, gamified learning, and gamified flipped learning. The gamified flipped learning (flipped learning plus gamification) approach combines two emerging pedagogies into a single pedagogical form of instruction and serves as an alternative resolution to counter the challenges that arise from flipped learning and gamified learning as separate pedagogies. This book also examines assessment systems for flipped classrooms, showcases various examples of gamification in flipped classroom designs, and reviews educational applications containing game elements for a flipped classroom setting.



Exploring The Impact Of Gamified Flipped Classroom Instruction On Secondary School Students Disaster Education


Exploring The Impact Of Gamified Flipped Classroom Instruction On Secondary School Students Disaster Education
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Author : Zamzami Zainuddin
language : en
Publisher:
Release Date : 2020

Exploring The Impact Of Gamified Flipped Classroom Instruction On Secondary School Students Disaster Education written by Zamzami Zainuddin and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020 with Emergency management categories.




The Effect Of Flipped Classroom And Gamification For Learning Science Among Low Achievers


The Effect Of Flipped Classroom And Gamification For Learning Science Among Low Achievers
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Author : 陳逸聰
language : en
Publisher:
Release Date : 2017

The Effect Of Flipped Classroom And Gamification For Learning Science Among Low Achievers written by 陳逸聰 and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Blended learning categories.




Gamification And Design Thinking In Higher Education


Gamification And Design Thinking In Higher Education
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Author : Carmen Bueno Muñoz
language : en
Publisher: Taylor & Francis
Release Date : 2023-12-06

Gamification And Design Thinking In Higher Education written by Carmen Bueno Muñoz and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-12-06 with Education categories.


This book analyzes the use of gamification and design thinking in higher education, examining how both techniques can be combined and used together to promote motivation, engagement, and participation among students. Using two in-depth examples, the authors show that the introduction of a gamified design in a design thinking activity can be a powerful tool to enhance the experiences of students in the teaching-learning process of a subject; motivate participants in a design thinking activity in the university environment; and enhance skills such as creativity, critical thinking and problem-solving, and collaboration, widely demanded in the labor market. Further, they examine how gamification and design thinking in the educational field can enable both the motivation and engagement of students and promote behavioral changes that materialize as a boost in learning outcomes and academic performance. Providing valuable recommendations and insights into the analysis, design and development, and implementation and evaluation of gamified design thinking activities to be carried out in higher education, as well as examining relevant ethical issues, the book will appeal to scholars, researchers, academic faculty, and educators working in the field of higher education, and with interests in educational psychology and theories of learning.



Digital Citizenship Education


Digital Citizenship Education
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Author : Divina Frau-Meigs
language : en
Publisher:
Release Date : 2017

Digital Citizenship Education written by Divina Frau-Meigs and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017 with Education categories.


Most young people in Europe today were born and have grown up in the digital era. Education authorities have the duty to ensure that these digital citizens are fully aware of the norms of appropriate behaviour when using constantly evolving technology and participating in digital life. Despite worldwide efforts to address such issues, there is a clear need for education authorities to take the lead on digital citizenship education and integrate it into school curricula. In 2016, the Education Department of the Council of Europe began work to develop new policy orientations and strategies to help educators face these new challenges and to empower young people by helping them to acquire the competences they need to participate actively and responsibly in digital society. This volume, the first in a Digital Citizenship Education series, reviews the existing academic and policy literature on digital citizenship education, highlighting definitions, actors and stakeholders, competence frameworks, practices, emerging trends and challenges. The inclusion of a wide selection of sources is intended to ensure sufficient coverage of what is an emergent topic that has yet to gain a strong foothold in either education or academic literature, but has received wider policy attention.



Flipped Instruction Methods And Digital Technologies In The Language Learning Classroom


Flipped Instruction Methods And Digital Technologies In The Language Learning Classroom
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Author : Loucky, John Paul
language : en
Publisher: IGI Global
Release Date : 2016-09-01

Flipped Instruction Methods And Digital Technologies In The Language Learning Classroom written by Loucky, John Paul and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-09-01 with Education categories.


The flipped classroom methodology is one of the latest innovations in the field of education, challenging traditional notions of the classroom experience. Applying this methodology to language learning has the potential to further engage students and drive their understanding of key concepts. Flipped Instruction Methods and Digital Technologies in the Language Learning Classroom explores the latest educational technologies and web-based learning solutions for effective language learning curricula. Featuring emergent research on critical topics and innovations in the field of education, this publication is an essential resource for educators, administrators, instructional designers, pre-service teachers, and researchers in the field of education.



Flipped Learning With Gamification In Secondary School Mathematics Education


Flipped Learning With Gamification In Secondary School Mathematics Education
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Author : 盧頌鈞
language : en
Publisher:
Release Date : 2018

Flipped Learning With Gamification In Secondary School Mathematics Education written by 盧頌鈞 and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018 with Mathematics categories.




New Technological Applications In The Flipped Learning Model


New Technological Applications In The Flipped Learning Model
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Author : Reyes Ruiz, Gerardo
language : en
Publisher: IGI Global
Release Date : 2025-03-19

New Technological Applications In The Flipped Learning Model written by Reyes Ruiz, Gerardo and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-03-19 with Education categories.


The flipped learning model evolves with the integration of new technological applications. These innovations revolutionize how educators engage students and how students access and interact with learning materials. Advanced digital tools transform the way content is delivered, allowing for more dynamic and immersive learning experiences. Adaptive learning technologies tailor instructional content to the individual needs of each student, providing real-time feedback and enhancing the learning process. Collaborative technologies enable peer-to-peer interactions and project-based learning, fostering a deeper sense of engagement and critical thinking. As these technological advancements emerge, the flipped learning model becomes more flexible, accessible, and capable of supporting a diverse range of learning styles, empowering both educators and students to achieve effective educational outcomes. New Technological Applications in the Flipped Learning Model examines the integration of education technology into flipped classrooms. It examines the flipped learning model, its benefits, challenges, and best practices for accessible student learning. This book covers topics such as digital technology, higher education, and metaverse, and is a useful resource for computer engineers, educators, academicians, researchers, and scientists.



Flipped Classroom With Game Based And Paper Based Methods On Vocabulary Learning


Flipped Classroom With Game Based And Paper Based Methods On Vocabulary Learning
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Author :
language : en
Publisher: CV. Bintang Semesta Media
Release Date : 2024-05-15

Flipped Classroom With Game Based And Paper Based Methods On Vocabulary Learning written by and has been published by CV. Bintang Semesta Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-05-15 with Education categories.


The monograph is designed to give a broader perspective to all students as well as teachers and lecturers, especially in the field of English as a Foreign Language about a flipped classroom framework on vocabulary learning. The learning method is explored through two ways: gamified technology and paper-based methods. This book does not only provide theoretical review, but also example of vocabulary learning materials to assist students in acquiring vocabulary knowledge.



Principles Of Gamification For Educational Software


Principles Of Gamification For Educational Software
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Author : Rafael Mellado
language : en
Publisher: Editora Dialética
Release Date : 2024-07-03

Principles Of Gamification For Educational Software written by Rafael Mellado and has been published by Editora Dialética this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-07-03 with Education categories.


"Principles of Gamification for Educational Software" is an essential guide for educators and designers seeking to transform learning through gamification. With a multidisciplinary approach, this book explores the theoretical and practical foundations of applying game elements in technology-mediated educational environments. Through a comprehensive literature review and case studies, the authors analyze the principles, mechanics, and dynamics that make gamification an effective strategy for increasing student motivation, engagement, and learning. Additionally, they address the psychological, pedagogical, and social aspects that influence the design and implementation of gamified experiences. With a practical focus, the book offers concrete tools and guides for designing gamified educational software, including examples, templates, and recommendations. The authors also provide a critical and reflective perspective on gamification's potential risks and limitations, promoting a responsible and well-founded use of this strategy. "Principles of Gamification for Educational Software" is a valuable resource for anyone interested in exploring new teaching and learning methods in the digital age. Whether you are a teacher, instructional designer, or education enthusiast, this book will provide the tools and knowledge necessary to embark on the fascinating world of gamification applied to education.