Game Interface Design
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Game Development Essentials
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Author : Kevin D. Saunders
language : en
Publisher: Delmar Thomson Learning
Release Date : 2007
Game Development Essentials written by Kevin D. Saunders and has been published by Delmar Thomson Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computers categories.
An introduction to the topic of user interface design, this text discusses player interface design conventions and looks at the effects of platform, genre, and design goals related to electronic games.
Game Interface Design
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Author : Brent Fox
language : en
Publisher: Course Technology
Release Date : 2005
Game Interface Design written by Brent Fox and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.
"Game Interface Design" reveals design principles and techniques that enable the reader to create aesthetic and easy to use, front-end menus and in-game interfaces. The reader learns how to blend smooth functionality with stunning visuals. Standards and goals for measuring the success of an interface are presented and explained. A clear understanding of what makes a good interface can help game designers in their quest for the ultimate interface design. This book discusses principles and ideas that help the reader to design elegant interfaces. Many visual examples are provided to clearly illustrate these principles. Real world tutorials are provided to show how these principles can be applied in an actual video game interface
Game Development Essentials
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Author : Kevin D. Saunders
language : en
Publisher:
Release Date : 2013
Game Development Essentials written by Kevin D. Saunders and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Computer games categories.
The Art Of Human Computer Interface Design
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Author : Brenda Laurel
language : en
Publisher: Reading, Mass. : Addison-Wesley Publishing Company
Release Date : 1990
The Art Of Human Computer Interface Design written by Brenda Laurel and has been published by Reading, Mass. : Addison-Wesley Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990 with Computers categories.
Deals with technologise such as cyberspace, animation, multimedia, and speech recognition. Also includes the philosophical and psychological background to creating effective interfaces.
Game Design
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Author : Paul Schuytema
language : en
Publisher:
Release Date : 2007
Game Design written by Paul Schuytema and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Computers categories.
The author teaches game design from concept to delivery through the creation of a sample game using a simple scripting language called Lua and a DX9 game shell. Techniques covered are applicable across the PC and game console platforms. Game design industry veterans reveal their secrets in sidebars throughout the book, and techniques are illustrated with b&w screen shots. The accompanying CD-ROM contains the demo game, a 2D game engine, Lua scripts, and other tools.
Visual Interface Design For Windows
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Author : Virginia Howlett
language : en
Publisher:
Release Date : 1996-04-19
Visual Interface Design For Windows written by Virginia Howlett and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996-04-19 with Computers categories.
Looking for insight on designing Windows user interfaces? Need help improving the visual impact of your Windows 95 application? This definitive resource presents both the graphics design principles and hands-on software development techniques users need to create visually functional and attractive Windows applications. Features an attractive color design with hundreds of illustrations.
Game Design
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Author : Marc Saltzman
language : en
Publisher: Bradygames
Release Date : 2000
Game Design written by Marc Saltzman and has been published by Bradygames this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.
BradyGames-Game Design: Secrets of the Sages-2nd Edition Features. More information about the console gaming market. How multiplayer gameplay is affecting the industry. More game and design theory, with inspirations and insights from the experts. Updated content on the newest, hottest games.
The User Interface Design Book For The Applications Programmer
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Author : Alexander Martin
language : en
Publisher:
Release Date : 1996-06-04
The User Interface Design Book For The Applications Programmer written by Alexander Martin and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996-06-04 with Computers categories.
This outstanding guide provides straightforward advice, help, illustrations, and case studies for applications programmers who want to make a product better, easier, faster, and more fun. Interface design; using graphics and sound; designing for GUIs, entertainment and multimedia are among the topics covered.
User Interface Design
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Author : Harold Thimbleby
language : en
Publisher: Association for Computing Machinery (ACM)
Release Date : 1990
User Interface Design written by Harold Thimbleby and has been published by Association for Computing Machinery (ACM) this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990 with Computers categories.
Current developments in Human-Computer Interaction (HCI) mark this text for all practitioners and researchers looking for novel and challenging ideas. An examination of interactive systems from the standpoint of both the designer and the user, featuring a survey of the issues, problems, and methods of user interface design, and numerous case studies illustrating the practical and creative design issues involved in building interactive systems.
Introduction To The Game Industry
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Author : Michael E. Moore
language : en
Publisher: Prentice Hall
Release Date : 2007
Introduction To The Game Industry written by Michael E. Moore and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007 with Games & Activities categories.
This book "gives you a complete overview of how to create and market electronic games. You learn how the process works: from creating an idea for a game; describing the game concept in production documents ; building game assets such as artwork, game data, and code; to final packaging and marketing of the product. Author Michael Moore provides comprehensive coverage of key game-industry concepts such as the elements of gameplay, interface design, storytelling, and the economics of producing a successful game." - back cover.