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Game Development With Three Js


Game Development With Three Js
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Game Development With Three Js


Game Development With Three Js
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Author : Isaac Sukin
language : en
Publisher: Packt Pub Limited
Release Date : 2013-10

Game Development With Three Js written by Isaac Sukin and has been published by Packt Pub Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10 with Computers categories.


A step-by-step, example-based guide to building immersive 3D games on the Web using the Three.js graphics library.This book is for people interested in programming 3D games for the Web. Readers are expected to have basic knowledge of JavaScript syntax and a basic understanding of HTML and CSS. This book will be useful regardless of prior experience with game programming, whether you intend to build casual side projects or large-scale professional titles.



Game Development With Three Js


Game Development With Three Js
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Author : Isaac Sukin
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-10-24

Game Development With Three Js written by Isaac Sukin and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-24 with Computers categories.


A step-by-step, example-based guide to building immersive 3D games on the Web using the Three.js graphics library.This book is for people interested in programming 3D games for the Web. Readers are expected to have basic knowledge of JavaScript syntax and a basic understanding of HTML and CSS. This book will be useful regardless of prior experience with game programming, whether you intend to build casual side projects or large-scale professional titles.



3d Game Development With Javascript Using Three Js And Babylon Js


3d Game Development With Javascript Using Three Js And Babylon Js
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Author : Michael A Champagne
language : en
Publisher: Independently Published
Release Date : 2025-06-20

3d Game Development With Javascript Using Three Js And Babylon Js written by Michael A Champagne and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-06-20 with Computers categories.


Unleash the Power of the Browser: Build Captivating 3D Games That Run Anywhere! Are you ready to transform static web pages into dynamic, interactive 3D worlds? Do you envision crafting immersive experiences that captivate players without the hassle of downloads or installations? Then step into the groundbreaking realm of 3D web game development. This comprehensive and highly practical guide equips you with the essential knowledge and skills to master the two leading JavaScript libraries for browser-based 3D: Three.js and Babylon.js. From foundational graphics concepts to advanced techniques and performance optimization, this book provides a professional roadmap for aspiring and experienced developers alike. What You'll Discover Inside: The Blueprint of a 3D World: Demystify core 3D graphics concepts, including coordinate systems, vectors, matrices, and quaternions - the mathematical bedrock of all spatial manipulation. Three.js Unleashed: Construct vibrant scenes from scratch, work with diverse geometries and materials, illuminate your creations with dynamic lights, and master camera controls for compelling perspectives. Babylon.js Revolution: Dive into this powerful, engine-like framework, effortlessly building scenes, integrating advanced PBR materials for photorealism, and orchestrating cinematic post-processing effects. Bringing Life to Your Assets: Learn the art of importing and animating complex 3D models (GLTF, OBJ, FBX), breathing motion and personality into your characters and environments. The Physics of Play: Integrate robust physics engines (Cannon.js, Ammo.js) to imbue your objects with believable mass, enable accurate collision responses, and build advanced game mechanics like character controllers and dynamic vehicles. Player at the Helm: Implement intuitive user input with keyboard, mouse, and touch controls, and leverage raycasting for precise 3D object interaction. Crafting the Experience: Explore essential game design principles, from defining scope and mechanics to mastering environmental storytelling, UI/UX design, and the power of sound. Optimized for the Web: Navigate critical performance considerations, understand memory management, apply WebGL best practices, and conquer unique challenges for seamless mobile gameplay. From Code to Community: Discover strategies for hosting your game, explore server-side considerations for multiplayer, integrate with backend services, and learn how to effectively market and promote your creation. Gaze into the Future: Get a glimpse of upcoming trends like WebXR (VR/AR in the browser) and WebGPU (next-gen graphics API), ensuring your skills remain at the cutting edge of web innovation. "3D Game Development with JavaScript" is more than just a tutorial; it's an educational journey designed to transform you into a confident 3D web game developer. Whether you're building interactive experiences for education, entertainment, or enterprise, this book empowers you to push the boundaries of what's possible directly in the browser. Start creating immersive worlds that resonate with players in Nigeria and across the globe. Your adventure in 3D web game development begins now!



Learning Three Js The Javascript 3d Library For Webgl Second Edition


Learning Three Js The Javascript 3d Library For Webgl Second Edition
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Author : Jos Dirksen
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-03-31

Learning Three Js The Javascript 3d Library For Webgl Second Edition written by Jos Dirksen and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-31 with Computers categories.


If you know JavaScript and want to start creating 3D graphics that run in any browser, this book is a great choice for you. You don't need to know anything about math or WebGL; all that you need is general knowledge of JavaScript and HTML.



3d Game Development With Javascript


3d Game Development With Javascript
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Author : Andrew Davis
language : en
Publisher: Independently Published
Release Date : 2024-11-15

3d Game Development With Javascript written by Andrew Davis and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-11-15 with Computers categories.


Take your game development skills to new heights with 3D Game Development with JavaScript. This comprehensive guide is your pathway to crafting stunning, immersive 3D games that run directly in the browser. Using powerful JavaScript libraries like Three.js, A-Frame, and Babylon.js, you'll learn to create interactive worlds filled with depth, perspective, and thrilling gameplay. From modeling environments to animating characters, this book covers every aspect of 3D game development, blending essential topics such as computer graphics, physics, and design principles. It's designed for developers eager to push the boundaries of gaming and build dynamic, engaging experiences that players won't forget. Ideal for both beginners and seasoned developers, 3D Game Development with JavaScript will help you bring your vision to life. Don't just play games-make them! Start creating 3D experiences that captivate players around the globe.



Three Js


Three Js
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Author : JD Gauchat
language : en
Publisher: J.D Gauchat
Release Date : 2018-01-02

Three Js written by JD Gauchat and has been published by J.D Gauchat this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-01-02 with categories.


Learn how to create web applications and video games in 3D with the Three.js library. After reading this guide, you will know how to define a 3D world, how to incorporate textures and models, and how to create 3D animations and video games. Table of Contents THREE.JS Renderer Scene Camera Meshes Geometric Primitives Materials Implementation Transformations Lights Textures UV Mapping Canvas Textures Video Textures 3D Models 3D Animations QUICK REFERENCE Renderer Cameras Geometries Materials Transformations Lights Textures This guide assumes that you have a basic knowledge of HTML, CSS and JavaScript, and you know how to create files and upload them to a server. If you don't know how to program in HTML, CSS or JavaScript, you can download our guides Introduction to HTML, Introduction to CSS, and Introduction to JavaScript. For a complete course on web development, read our book HTML5 for Masterminds. This guide is a collection of excerpts from the book HTML5 for Masterminds. The information included in this guide will help you understand a particular aspect of web development, but it will not teach you everything you need to know to develop a website or a web application. If you need a complete course on web development, read our book HTML5 for Masterminds. For more information, visit our website at www.formasterminds.com.



Interactive Web Development With Three Js And A Frame Create Captivating Visualizations And Projects In Immersive Creative Technology For 3d Webar And Webvr Using Three Js And A Frame


Interactive Web Development With Three Js And A Frame Create Captivating Visualizations And Projects In Immersive Creative Technology For 3d Webar And Webvr Using Three Js And A Frame
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Author : Alessandro Straccia
language : en
Publisher: Orange Education Pvt Limited
Release Date : 2024-04-22

Interactive Web Development With Three Js And A Frame Create Captivating Visualizations And Projects In Immersive Creative Technology For 3d Webar And Webvr Using Three Js And A Frame written by Alessandro Straccia and has been published by Orange Education Pvt Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-04-22 with Computers categories.


Build rich Creative Technology projects using 3D, AR, and VR Key Features● Master creative development principles, covering design, coding, and user experience. ● Develop advanced skills in Three.js and A-Frame for immersive 3D graphics. ● Build engaging AR and VR experiences for the web, integrating cutting-edge tech for enhanced user immersion. Book Description Embark on an amazing journey into the world of Creative Development with this comprehensive guide. From the basics of Three.js and A-Frame, each chapter adds more knowledge and techniques to empower creative developers to navigate the world of Creative Development. Readers will learn to build games and commercial applications using advanced technologies such as AR and VR. The book explores the key aspects of Creative Development for the web, delving into in-depth themes such as dealing with 3D files, setting up materials and textures, interacting with 3D objects, and understanding the concepts of animation loop and real-time rendering. Next, it moves on to navigate the main aspects of webAR and webVR, introducing readers to the fantastic 3D framework A-Frame. Readers will dive deep into the A-Frame workflow, learning tips and tricks to build and manage components, ultimately enabling them to deliver professional quality AR and VR experiences. In the final chapter, readers will be presented with Creative Development best practices and several real-world project templates, ready to be used and adapted for their own projects. What you will learn ● Attain a comprehensive understanding of creative development for web environments and its applications. ● Utilize Three.js and A-Frame frameworks to create stunning 3D graphics and immersive virtual experiences. ● Learn to build engaging games and practical commercial applications blending creativity with functionality. ● Gain practical insights into creative development through real-world code examples and customizable templates. ● Explore the intricacies of web-based augmented reality (WebAR) and virtual reality (WebVR) technologies to develop immersive web experiences. ● Seamlessly integrate 3D graphics, video elements, and animations using code, enabling you to construct dynamic and interactive web applications. Table of Contents 1. Getting Started with Three.js 2. Our First Scene 3. Interacting with Our Scene 4. Adding Some Realism 5. Post Processing 6. Introduction to WebAR and WebVR 7. Creating Your First WebAR Experience 8. Creating Your First WebVR Experience 9. Useful Boilerplates to Start Your Projects Index



Javascript Programming


Javascript Programming
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Author : K. Mitts
language : en
Publisher: Code Academy
Release Date :

Javascript Programming written by K. Mitts and has been published by Code Academy this book supported file pdf, txt, epub, kindle and other format this book has been release on with Computers categories.


Take your JavaScript skills from theory to practice with JavaScript Programming by K. Mitts. This project-based guide empowers you to build real-world web applications using modern JavaScript techniques. From interactive forms and dynamic content to API integration and full-featured projects, this book walks you through each step with hands-on examples and clean, reusable code. Ideal for learners who want to turn coding knowledge into live, working websites and web apps.



Programming 3d Applications With Html5 And Webgl


Programming 3d Applications With Html5 And Webgl
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Author : Tony Parisi
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2014-02-13

Programming 3d Applications With Html5 And Webgl written by Tony Parisi and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-02-13 with Computers categories.


Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL—the emerging web graphics standard. With this book, you’ll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers. In two parts—Foundations and Application Development Techniques—author Tony Parisi provides a thorough grounding in theory and practice for designing everything from a simple 3D product viewer to immersive games and interactive training systems. Ideal for developers with Javascript and HTML experience. Explore HTML5 APIs and related technologies for creating 3D web graphics, including WebGL, Canvas, and CSS Work with the popular JavaScript 3D rendering and animation libraries Three.js and Tween.js Delve into the 3D content creation pipeline, and the modeling and animation tools for creating killer 3D content Look into several game engines and frameworks for building 3D applications, including the author’s Vizi framework Create 3D environments with multiple objects and complex interaction, using examples and supporting code Examine the issues involved in building WebGL-based 3D applications for mobile browsers



Innovations In Computer Science And Engineering


Innovations In Computer Science And Engineering
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Author : H. S. Saini
language : en
Publisher: Springer
Release Date : 2018-05-25

Innovations In Computer Science And Engineering written by H. S. Saini and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05-25 with Technology & Engineering categories.


The book is a collection of high-quality peer-reviewed research papers presented at the Fifth International Conference on Innovations in Computer Science and Engineering (ICICSE 2017) held at Guru Nanak Institutions, Hyderabad, India during 18-19 August 2017. The book discusses a wide variety of industrial, engineering and scientific applications of the engineering techniques. Researchers from academic and industry present their original work and exchange ideas, information, techniques and applications in the field of Communication, Computing and Data Science and Analytics.