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Game Development And Production


Game Development And Production
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Game Development And Production


Game Development And Production
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Author : Erik Bethke
language : en
Publisher: Wordware Publishing, Inc.
Release Date : 2003

Game Development And Production written by Erik Bethke and has been published by Wordware Publishing, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Business & Economics categories.


A handbook for game development with coverage of both team management topics, such as task tracking and creating the technical design document, and outsourcing strategies for contents, such as motion capture and voice-over talent. It covers various aspects of game development.



Fundamentals Of Game Development


Fundamentals Of Game Development
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Author : Heather Maxwell Chandler
language : en
Publisher: Jones & Bartlett Publishers
Release Date : 2010-05-02

Fundamentals Of Game Development written by Heather Maxwell Chandler and has been published by Jones & Bartlett Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-05-02 with Computers categories.


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The Game Production Handbook


The Game Production Handbook
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Author : Heather Maxwell Chandler
language : en
Publisher: Jones & Bartlett Publishers
Release Date : 2013-03-06

The Game Production Handbook written by Heather Maxwell Chandler and has been published by Jones & Bartlett Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-06 with Computers categories.


Click Here to Purchase the VitalSource eTextbook The Game Production Handbook, Third Edition gives producers, leads, and studio managers all the information they need in order to successfully develop a game from concept to release-ready gold master. Fully revised and updated to reflect the rapidly evolving game development landscape, the third edition of this definitive and best-selling text covers pre-production, production, testing, and code release, as well as more specific topics including voiceovers, mo-cap shoots, marketing, localizations, managing external contractors, writing documentation, and project management practices. All-new material in the third edition includes new sections on mobile gaming and product management, an overview of useful production tools, and new interviews with industry professionals who offer an insider’s view of successful game development as well as highly relevant real-world examples that contextualize the resources provided by the text. A detailed case study of a fictitious game project illustrates the production cycle, documentation, and other key production concepts. Accessible enough for beginners and comprehensive enough for experienced developers, The Game Production Handbook, Third Edition is an invaluable standalone text for students and professionals alike. Prepare students to successfully enter the exciting world of game development with The Game Production Handbook, Third Edition. Fully revised and updated to reflect the rapidly-changing gaming industry Presents information that a producer, lead, or studio manager needs to know in order to successfully develop a game from concept to gold master A fictitious game project is used to fully illustrate the production cycle, documentation, and other production concepts Contains new interviews with industry insiders that provide key insights into successful game development Provides weblinks to templates, figures, tables, and forms needed to apply the concepts presented in the text Extensive instructor resources, including a sample course syllabus, chapter-by-chapter PowerPoint Lecture Outlines, figures, quizzes with answers, and questions and exercises with solutions This text is ideal for any introductory game development/production course. It is also appropriate as a reference for professionals in the game production industry. © 2014 | 468 pages



Introduction To Game Development


Introduction To Game Development
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Author : Steve Rabin
language : en
Publisher:
Release Date : 2010

Introduction To Game Development written by Steve Rabin and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Computer games categories.


Based on the most recent curriculum guidelines of the IGDA, updated in 2008, "Introduction to Game Development, Second Edition" surveys all aspects of the theory and practice of game development, design, and production. Divided into seven independent parts: Critical Game Studies, Game Design, Game Programming (Languages and Architecture), Game Programming Mathematics, Collision Detection, and Physics), Game Programming (Graphics, Animation, Artificial Intelligence, Audio, and Networking), Audio Visual Design and Production, and Game Production and the Business of Games, it features contributions from twenty seven of the leading game developers, programmers, and designers. A must-have resource for anyone looking to understand the entire game development process, the accompanying CD-ROM includes tutorials, animations, images, demos, source code, and PowerPoint lecture slides that reinforce the concepts presented in the book.



The Art Of Producing Games


The Art Of Producing Games
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Author : David McCarthy
language : en
Publisher: Course Technology
Release Date : 2005

The Art Of Producing Games written by David McCarthy and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.


The essential reference for anyone wanting to work in the industry, or who is curious to know more about it.



Game Development Business And Legal Guide


Game Development Business And Legal Guide
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Author : Ashley Salisbury
language : en
Publisher: Course Technology
Release Date : 2003

Game Development Business And Legal Guide written by Ashley Salisbury and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


From financing game development ventures to protecting intellectual property, from negotiating contracts with publishers and employees to the landscape of licensing and distribution, "Game Development Business and Legal Guide" will familiarize readers with crucial legal terms and concepts.



Producing Games


Producing Games
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Author : D. S. Cohen
language : en
Publisher: Taylor & Francis
Release Date : 2010

Producing Games written by D. S. Cohen and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Art categories.


Master the secrets behind video game production - from concept to completion - with these comprehensive tips and tricks from two accomplished, working game producers. Discover how to lead a team, communicate effectively, budget, schedule, staff, and design quality next-generation games. Producing Games walks you through every stage of the production process with a focus on the part the producer plays at each phase.



Game Architecture And Design


Game Architecture And Design
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Author : Andrew Rollings
language : en
Publisher: Coriolis Group Books
Release Date : 2000

Game Architecture And Design written by Andrew Rollings and has been published by Coriolis Group Books this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.


Dave Morris, the author of numerous role-playing game books, takes the reader through all the necessary game creation steps--from seeing a game idea on paper to actually implementing that idea. He and Rollings then teache design, architecture and management for PC, Macintosh, and UNIX platforms. The CD-ROM features a current version of Microsoft's DirectorX; Mac Sprockets (the Macintosh equivalent to DirectorX); and all source code developed in the book.



Game Development 74 Success Secrets 74 Most Asked Questions On Game Development What You Need To Know


Game Development 74 Success Secrets 74 Most Asked Questions On Game Development What You Need To Know
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Author : Anna Arnold
language : en
Publisher: Emereo Publishing
Release Date : 2014-10-19

Game Development 74 Success Secrets 74 Most Asked Questions On Game Development What You Need To Know written by Anna Arnold and has been published by Emereo Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-19 with Reference categories.


The latest in Game Development. There has never been a Game Development Guide like this. It contains 74 answers, much more than you can imagine; comprehensive answers and extensive details and references, with insights that have never before been offered in print. Get the information you need--fast! This all-embracing guide offers a thorough view of key knowledge and detailed insight. This Guide introduces what you want to know about Game Development. A quick look inside of some of the subjects covered: Game development - Development process, Game development - Alpha, Game development - United States, Independent video game development, Game development - Beta, Game development - Artist, Game development - Marketing, Free Pascal - Sites specialized in game development, Game development - Tester, Game development - Gold master, Game development - Development team, Game development - Code release, Game development - Producer, Game development - Pre-production, Game development - Sound engineer, Game development - Education, Game development - Audio production, FIFA - Governance and game development, Game development - Game design document, Game development - High concept, Game development - Testing, Game development - Indie development, Game development - Designer, Indie game development, Marathon 2: Durandal - Game developments, Game development - Maintenance, Game development - History, Game development - Crunch time, Independent video game development - History, Indie game development - Tools, List of video gaming topics - Video game development, Game development - Overview, Game development - Pitch, Game development - First playable, Game development (disambiguation), Game development - Outsourcing, Game development - Production, Game development - Game industry, and much more...



Construct 2 Game Development By Example


Construct 2 Game Development By Example
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Author : John Bura
language : en
Publisher:
Release Date : 2014-01-01

Construct 2 Game Development By Example written by John Bura and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-01 with Computer games categories.


"This book uses practical examples to teach readers, and imparts the key skills and techniques of working in Construct 2 through building complete game projects. This book is for complete beginners who have always wanted to learn how to make games and have never tried. It is the perfect introduction to game development, design, and production."