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Flash Mx 2004 Games


Flash Mx 2004 Games
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Flash Mx 2004 Games


Flash Mx 2004 Games
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Author : Nik Lever
language : en
Publisher: Taylor & Francis
Release Date : 2004

Flash Mx 2004 Games written by Nik Lever and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Art categories.


Accompanying CD-ROM contains ... "all the source code and files you need to try out each tutorial from the book so you can see exactly how each game was created ... [and] many different types of games provided as examples ... [and] extra coverage of how Flash integrates with Director Shockwave 3D and C++."--Page 4 of cover



Macromedia Flash Mx 2004


Macromedia Flash Mx 2004
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Author :
language : en
Publisher:
Release Date : 2004

Macromedia Flash Mx 2004 written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computer animation categories.




Macromedia Flash Mx 2004 Game Programming


Macromedia Flash Mx 2004 Game Programming
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Author : Craig Murray
language : en
Publisher: Course Technology
Release Date : 2003

Macromedia Flash Mx 2004 Game Programming written by Craig Murray and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


Provides techniques for using Flash in creating computer games, covering such topics as functions, handlers, arrays, movie objects, physics, and artificial intelligence.



Flash Mx 2004 Games Most Wanted


Flash Mx 2004 Games Most Wanted
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Author : Sham Bhangal
language : en
Publisher: Apress
Release Date : 2003-12-04

Flash Mx 2004 Games Most Wanted written by Sham Bhangal and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-12-04 with Computers categories.


* Competitively priced, comprehensively illustrated in full color, with in-depth content featuring the very best techniques for online game design. In keeping with the tradition of the Most Wanted series, plenty of "finished products" are included. Each chapter in this book represents the detailed step-by-step tutorials describing the design and construction of a complete game, ready for the reader to customize or incorporate the principles within their own games. * First Flash MX 2004 title to focus on Flash game design. And, as Flash is relatively simple to learn, this book provides an ideal entry point for aspiring online games developers. * All authors are active web community members and renowned web designers/games developers. They will provide personal technical support for the book direct to the reader via the Friends of ED support forums (http://friendsofed.infopop.net/2/OpenTopic?a=cfrm&s=989094322). * Covers both Flash MX 2004 and Flash MX Professional 2004.



Macromedia Flash Mx Game Design Demystified


Macromedia Flash Mx Game Design Demystified
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Author : Jobe Makar
language : en
Publisher: Macromedia Press
Release Date : 2003

Macromedia Flash Mx Game Design Demystified written by Jobe Makar and has been published by Macromedia Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects of game creation (including physics and trigonometry!), this comprehensive reference covers it all. Macromedia Flash Game Design Demystified starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. You'll tackle simple-logic and quiz games before moving on to multiplayer and complex-logic games (chess, for example)--learning about importing 3-D graphics, adding sound effects, and licensing your games in the process. The book's companion CD includes the source files for a number of games as well as the tutorials and lessons that go along with the book and XML server software to facilitate multiplayer games. If you're tired of the games that you have and want to make your own action, this book offers comprehensive coverage of sophisticated techniques--but put in easy-to-grasp, practical terms.



Flash Mx 2004 Accelerated


Flash Mx 2004 Accelerated
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Author : Youngjin.com
language : en
Publisher: Sybex
Release Date : 2004-04-06

Flash Mx 2004 Accelerated written by Youngjin.com and has been published by Sybex this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-04-06 with Computers categories.


Through step-by-step instructions and illustrations, accompanied by a loaded CD, designers learn to create Web sites with animation, audio, and special effects, while developers learn to build advanced Web applications with scripting, forms, and server-side connectivity, all features of the latest version of Macromedia Flash.



Macromedia Flash Mx 2004 Game Design Demystified


Macromedia Flash Mx 2004 Game Design Demystified
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Author : Jobe Makar
language : en
Publisher:
Release Date : 2004

Macromedia Flash Mx 2004 Game Design Demystified written by Jobe Makar and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


Flash MX 2004 Game Design DemystifiedYour comprehensive guide to creating games using Flash MX 2004. It will take you through the process of creating a game in Flash MX 2004. The first several chapters introduce general processes for creating games, while the second section looks at the important concepts for creating realistic games. Such concepts include math, physics, collision detection, and collision reaction. A third section delves into more creative concepts: tile-based worlds, 3D visualization, artificial intelligence, using graphics, and using sound. Later chapters provide an introduction to multiplayer games, creating a high score list for games, and a selection games for which the authors share the development process, including code. The accompanying CD will provide the code for each function discussed in the book as well as working versions of the games.



Extending Flash Mx 2004


Extending Flash Mx 2004
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Author : Keith Peters
language : en
Publisher: friendsofED
Release Date : 2004

Extending Flash Mx 2004 written by Keith Peters and has been published by friendsofED this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


* Learn the new, powerful features in the new release of Flash. Covers all new areas of extensibility: commands, tools, timeline effects, behaviors, and advanced topics. This book will allow you to streamline day-to-day development by showing you how to custom-build your own commands and tools. Plenty of useful examples are included throughout to demonstrate each area. * Two books in one: first part will actually get the person to understand and be able to use the Extensibility features, not just copy and paste the code in the book, but have a conceptual understanding of how it works and be able to create their own extensions. The second part of the book will be a complete reference guide, that one will want to keep around to look up commands, syntax, parameters, etc. * At this time, it’s the only book covering the subject, and this book actually covers extensibility in both Flash MX 2004 and Flash MX Professional 2004. * The reference content and example files will be available from the book’s companion site, www.flashextensibility.com – this site aims to be the premier site for designers and developers to go to for Flash extensibility material.



Macromedia Flash Mx 2004 Beyond The Basics Hands On Training


Macromedia Flash Mx 2004 Beyond The Basics Hands On Training
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Author : Shane Rebenschied
language : en
Publisher: Lynda.com
Release Date : 2004

Macromedia Flash Mx 2004 Beyond The Basics Hands On Training written by Shane Rebenschied and has been published by Lynda.com this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.


You're not a still-wet-behind-the-ears Flash developer, but you're no pure-ActionScript wizard either: At last there's a book that addresses your needs as a budding Flash master. If you've mastered Flash basics and have a good understanding of animation, symbols, and basic ActionScript, this project-based tutorial from the folks at Lynda.com Training is the answer to your prayers. As you follow along with the book's exercises and the CD's QuickTime tutorials, you'll build an entire Web site in Flash--in the process exploring all of the intermediate-level Flash techniques that you've been dying to get your hands on. You'll learn how to dynamically load text and images, create scrollable text, build a preloader, add music and video, build a dynamic slide show, produce a feedback form, create a Flash plug-in detector, and more. Also covered are a slew of workflow enhancements, ActionScript 2.0--the improved ActionScript language introduced in Flash MX 2004--and more.



Foundation Actionscript For Flash Mx 2004


Foundation Actionscript For Flash Mx 2004
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Author : Sham Bhangal
language : en
Publisher: Apress
Release Date : 2005-04-22

Foundation Actionscript For Flash Mx 2004 written by Sham Bhangal and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-04-22 with Computers categories.


* Practically orientated, and assumes no previous knowledge of coding, making sure that the reader can actually use ActionScript to build a working website via real and detailed examples and case studies. * Previous best seller—successful writing style and tone from an author that has proved to be popular with readers of previous editions. In fact, this is the middle book in an integrated three-book Flash series from Beginner to Advanced, all written/co-written by the same author (Foundation Flash, Foundation ActionScript, and the Designer’s ActionScript Reference) – no other publisher provides this sort of unbroken coverage from a single voice. * Covers both Flash MX 2004 and Flash MX Professional 2004.