Flash Mobile Developing Mobile Apps Using Actionscript
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Flash Mobile Developing Mobile Apps Using Actionscript
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Author : Matthew David
language : en
Publisher: Taylor & Francis
Release Date : 2012-10-12
Flash Mobile Developing Mobile Apps Using Actionscript written by Matthew David and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-12 with Language Arts & Disciplines categories.
Learn why you will want to use ActionScript3 when creating solutions for the iPhone and Android OS. Details what has changed from and what has stayed the same as earlier versions of ActionScript. Make the most out of your application using ActionScript3, with its increased speed and functionality.
Flash Mobile
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Author : Matthew David
language : en
Publisher: CRC Press
Release Date : 2012-10-12
Flash Mobile written by Matthew David and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-10-12 with Computers categories.
Build rich media applications for the iOS and Android platforms with this primer to Flash mobile development. You get all of the essentials-from setting up your development environment to publishing your apps to the Google Market Place/Apple iTunes App Store. Develop elementary applications without coding; then realize the power of ActionScript 3 to add rich complexity to your applications. Step-by-step instruction is combined with practical tutorial lessons to deliver a working understanding of the development stages including: *Rapid prototyping *Adding interactivity, audio, and video *Employing iOS and Android Interface Calls *Hardware optimization with AIR *Game development; game engines, controlling physics, and 3D *Designing for iPad, Android tablets, and Google TV *Code optimization, testing, and debugging User interfaces are presented in full color to illustrate their nuances. The companion website, www.visualizetheweb/flashmobile, includes all of the AS3 code, project files, and a blog to keep you up to date with related news and developments.
Developing Mobile Apps Using Actionscript
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Author : Matthew David
language : en
Publisher: Focal Press
Release Date : 2010-11
Developing Mobile Apps Using Actionscript written by Matthew David and has been published by Focal Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-11 with Computers categories.
Learn why you will want to use ActionScript3 when creating solutions for the iPhone and Android OS. Details what has changed from and what has stayed the same as earlier versions of ActionScript. Make the most out of your application using ActionScript3, with its increased speed and functionality.
Developing Android Applications With Adobe Air
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Author : Véronique Brossier
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2011-04-29
Developing Android Applications With Adobe Air written by Véronique Brossier and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-04-29 with Computers categories.
If you want to use your ActionScript skills to build mobile applications for the Android OS, this thorough guide will show you how to use the unique programming environment, architecture, and tools in the Adobe AIR for Android SDK. You'll get practical hands-on experience on a wide range of development topics, from device-specific features to optimization techniques and best practices -- including how expand your mobile development experience beyond Android to other platforms. Developing Android Apps with Adobe AIR takes you through the entire development process, with ready-to-run example code that implements each feature discussed, including: Touch and gesture events, and screen orientation Saving and retrieving data on the device Features such as geolocation and the accelerometer Animation, scrolling, device resolution, and vector images versus bitmaps Architecture for one screen at a time and breadcrumb navigation Advanced topics, such as security, custom views, and optimization
Web 2 0 Fundamentals With Ajax Development Tools And Mobile Platforms
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Author : Oswald Campesato
language : en
Publisher: Jones & Bartlett Learning
Release Date : 2010-02-17
Web 2 0 Fundamentals With Ajax Development Tools And Mobile Platforms written by Oswald Campesato and has been published by Jones & Bartlett Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-02-17 with Computers categories.
Designed for a broad spectrum of people with technically diverse backgrounds, this book covers the most recent developments in Web 2.0 programming topics and applications, including up-to-date material on cloud computing, Google AppEngine, Social Networks, Comet, HTML5, semantic technology, and a chapter on the future of the Web. This book prepares readers for more advanced technical topics in Web 2.0. The accompanying CD-ROM and companion website provide code samples from the book and appendices with an extensive set of links (over 1,000) for supplemental material and links for the Twitter and Facebook pages. (Please note, eBook version does not include CD-ROM).
Producing Ios 6 Apps
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Author : UnknownCom Inc.
language : en
Publisher: UnknownCom Inc.
Release Date : 2012
Producing Ios 6 Apps written by UnknownCom Inc. and has been published by UnknownCom Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.
Effectively several books bundled into one, written by the entire team of a long-standing app development company, Producing iOS 6 Apps: The Ultimate Roadmap for Both Non-Programmers and Existing Developers makes every effort to provide most anyone with the understanding, recommended tools, and easy to follow step-by-step examples, to learn how to take your app idea from the start to Apple's iTunes App Store. Originally generated from an existing app company's internal and highly-confidential training guide, containing closely guarded app business secrets teaching new employees the business of app design, development lifecycles and methodology. Updated contributions are from the entire staff; development as well as considerable contributions from marketing, management, and even the legal dept. Due to its very nature, this book contains many commonplace and relevant topics to today's app-related business issues, such as the latest "legal landmines" to avoid, modern app design, the latest in code development, and even avoiding programming altogether for app development - all specific to iOS and the App Store. This fully updated, multi-section book spans many chapters covering the relevant topics, including but not limited to the following: The latest software updates: Apple iOS 6 SDK, Xcode 4.5, and many other third-party development alternatives - some of which require simple scripting or no coding at all! The latest hardware updates: Apple iPhone 5, New iPad (3rd gen), and iPod touch (5th gen). Performing market research and analysis for a successful app with a solid business plan, specific to the App Store. Monetizing apps using Ad Networks and Aggregators, such as: Apple's iAd, Google's Admob, and Millennial Media, Jumptap, Smaato, Greystripe, AdWhirl, and MobClix. Authoring apps in both Apple's Xcode 4.5, iOS 6, and Objective-C for iPhone, iPod touch, iPad, as well as Third-Party tools for app creation such as Unity 3D, ShiVa3D, PhoneGap, MonoTouch, Marmalade, Adobe Flash Professional, Adobe Flash Builder (Formerly Flex Builder), Cocos2D, Corona SDK, GameSalad, Titanium Studio, and MoSync - complete with walkthroughs on how to build an app from scratch with optional app-making environments! Learn how to create an app once, and have it simultaneously work on iPhone's iOS, Android, and more! Includes a BONUS detailed Objective-C jumpstart guide, written by our development staff! It provides existing programmers who are familiar with C++, Java, C#, or other languages, with relevant topics such as: designing views, interfaces, images, controls, objects, classes, user input and touch gestures, important frameworks, managing memory, dealing with data types, databases, storage, and more - complete with free example sourcecode! A monster of a book with exceptional value, containing over 500 pages, spanning 40 chapters, split into 6 sections, with 6 appendices! Over 10 pages of detailed ToC, including all of the above, plus: Apple iOS developer program and App Store account creation walkthroughs, cross-platform app development for iOS, Android, Blackberry and many more, app promotion and monetization techniques, pre/post-upload marketing, and suggestions on avoiding "real-life" App Store GOTCHAS to help save time, money, and effort! This "Tome of Knowledge" is a combined effort from an existing iOS development company's entire team who has been in the App Store trenches for years. In effect, it contains hard-learned experiences and previously detailed "secret" app production information, evolved into this complete guide and reference to all things required to deliver apps through the App Store as quickly, painlessly, and profitably, as possible. Both Paperback and eBook editions are available.
Developing Enterprise Web Services
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Author : Sandeep Chatterjee
language : en
Publisher: Prentice Hall Professional
Release Date : 2004
Developing Enterprise Web Services written by Sandeep Chatterjee and has been published by Prentice Hall Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.
& Includes a detailed case study - with complete source code - of building Web Services with Java AND .Net. & & Covers key emerging standards in transactioning, conversations, workflow, security and authentication, mobile and wireless, QoS, portlets, and management. & & Presents best practices based on authors' experiences building real world Web Services-based applications.
Professional Flash Lite Mobile Development
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Author : Jermaine G. Anderson
language : en
Publisher: John Wiley & Sons
Release Date : 2010-07-08
Professional Flash Lite Mobile Development written by Jermaine G. Anderson and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-07-08 with Computers categories.
Everything you need to start developing for mobile devices today Adobe Flash Lite allows you to quickly create and publish engaging mobile content for games, wallpapers, video, music, or applications. With this essential guide, you'll discover how to develop applications for Flash-enabled mobile devices using ActionScript 2.0 and the latest version of Flash Lite. Detailed walkthroughs take you from concept to completion for a variety of examples. The author provides an overview on extending Flash Lite capabilities and shows you how to distribute complete applications using the Adobe Distributable Player and Packager. Discover how Adobe Flash Lite allows you to quickly create engaging mobile content to Flash-enabled mobile devices Demonstrates every step in the development process, from concept to completion Reinforces four critical topics throughout the book: ActionScript 2.0 mobile device considerations, PureMVC framework, native device properties, and the ability to extend Flash Lite This in-depth exploration of Adobe Flash Lite is no lightweight! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Application Development And Design Concepts Methodologies Tools And Applications
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Author : Management Association, Information Resources
language : en
Publisher: IGI Global
Release Date : 2017-08-11
Application Development And Design Concepts Methodologies Tools And Applications written by Management Association, Information Resources and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-08-11 with Computers categories.
Advancements in technology have allowed for the creation of new tools and innovations that can improve different aspects of life. These applications can be utilized across different technological platforms. Application Development and Design: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on trends, techniques, and uses of various technology applications and examines the benefits and challenges of these computational developments. Highlighting a range of pertinent topics such as software design, mobile applications, and web applications, this multi-volume book is ideally designed for researchers, academics, engineers, professionals, students, and practitioners interested in emerging technology applications.
Actionscript
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Author : Rob Huddleston
language : en
Publisher: John Wiley & Sons
Release Date : 2009-06-08
Actionscript written by Rob Huddleston and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-06-08 with Computers categories.
Visual learners can get up and running quickly on ActionScript programming skills for Flash CS4 If you're a programmer who learns best when you see how something is done, this book will have you up and running with ActionScipt in no time. Step-by-step, two-page lessons show you the core programming foundations you must master to create rich Internet content using the preferred language for work with Flash. The visual approach breaks big topics into bite-sized modules, with high-resolution screen shots to illustrate each task. You'll learn such skills as how to add interactivity, animate in code, and work with external content to create Flash projects with pizzazz. Designed for visual learners, with two-page lessons and step-by-step, fully illustrated instructions Covers foundation ActionScript, animating, interactivity, and working with external content Demonstrates using the Actions panel, syntax rules, and essential language foundations Shows how to use variables and arrays; write functions, classes, if/else statements, and loops; and work with static classes such as Math Explores essential techniques such as loading visual aspects at runtime, text from delimited text files and XML, and server-based assets using Flash Remoting Companion Web site features all the code that appears in the text, ready to plug into your Web pages ActionScript: Your visual blueprint to creating interactive projects in Flash CS4 Professional is the visual learner's way to master ActionScript quickly and easily.