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Essential Zbrush


Essential Zbrush
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Essential Zbrush


Essential Zbrush
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Author : Wayne Robson
language : en
Publisher: Jones & Bartlett Learning
Release Date : 2008-09-25

Essential Zbrush written by Wayne Robson and has been published by Jones & Bartlett Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-09-25 with Computers categories.


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Sculpting In Zbrush Made Simple


Sculpting In Zbrush Made Simple
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Author : Lukas Kutschera
language : en
Publisher: Packt Publishing Ltd
Release Date : 2024-03-08

Sculpting In Zbrush Made Simple written by Lukas Kutschera and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-03-08 with Computers categories.


Written by 'House of the Dragon' sculptor Lukas Kutschera, jumpstart your sculpting career and learn how to use the industry's most effective modeling and sculpting tools to create AAA-quality characters, props, and lifelike portraits Key Features Shine in a professional environment with three practical projects and vital design and portfolio tips through this part-color guide Explore organic modeling, concept sculpting, and character creation workflows Discover tools and techniques employed by professionals from the games, VFX and collectibles industries Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionEmbark on a creative journey with ZBrush, the leading software for creating characters, creatures, and props in films, games, and 3D printing. This guide will take you through its powerful yet user-friendly workflows, allowing you to explore its dynamic organic sculpting, painting, and hard-surface modeling tools. The first part of this book is dedicated to helping you become familiar with ZBrush’s user interface and learning the very basics, from sculpting brushes and painting the model with Polypaint to setting up lights and rendering images. You’ll also create a demon bust with the help of ZBrush’s concept sculpting tool, DynaMesh. In the second part, you’ll get to grips with the creation of a humanoid character that is optimized for 3D printing. Focusing on anatomy, poly-modeling, and preparing the model for 3D printing, you’ll acquire the skills essential for sculptors. The final part delves into portrait sculpting, where you’ll learn everything from basic facial anatomy to hair creation with FiberMesh. By the end of this book, you'll have developed the expertise necessary to succeed in the ever-evolving world of 3D character modeling, complemented by portfolio and social media tips for showcasing your standout work.What you will learn Enhance your sculpting skills to craft a variety of organic and hard surface objects Create humanoid characters, focusing on basic anatomy and proportions Explore sculpting techniques for intricate details in human heads and hair Sculpt objects such as armor, clothing, and accessories Create custom brushes to enhance your sculpting workflow Develop skills in detailing and surfacing to add texture and depth to your sculpts Use Polypaint and Materials to add color and enhance your sculptures Render and export your sculpts to share them with others Who this book is for This book is for 3D artists, digital sculptors, modelers, and anyone looking to learn the ZBrush software. It's a valuable resource for professionals switching to ZBrush or looking to broaden their skill set. While prior ZBrush experience and artistic abilities will prove beneficial, they're not prerequisites to understand the content covered. The book covers common and essential ZBrush workflows, making it ideal for both beginner and intermediate artists looking to explore the extensive capabilities of ZBrush.



Zbrush Professional Tips And Techniques


Zbrush Professional Tips And Techniques
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Author : Paul Gaboury
language : en
Publisher: John Wiley & Sons
Release Date : 2012-06-19

Zbrush Professional Tips And Techniques written by Paul Gaboury and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-06-19 with Computers categories.


Learn to work effectively and creatively with all versions of ZBrush! ZBrush is used by top artists in Hollywood to model and sculpt characters in such films as Avatar, Iron Man, and Pirates of the Caribbean. In addition, this amazing technology is also used in jewelry design, forensic science, aerospace, video games, toy creation, and the medical field. Written by Pixologic's in-house ZBrush expert Paul Gaboury, this full-color, beautifully illustrated guide provides you with the ultimate tips and tricks to maximize your use of all versions of ZBrush. Reveals numerous little-known tips and tricks that exist within ZBrush, but often go unexploited Shares an abundance of helpful techniques and insights that the author has acquired from years of helping professional artists in various industries Offers dozens of version-neutral solutions and shortcuts in areas such as sculpting, texturing, posing, rendering, and more Features "Artist Spotlights" from several ZBrush experts, offering their how-to's for using the feature-rich software in today's studios Improve your productivity and quality of work with this helpful, easy-to-understand resource.



Rpg Programming With Xna Game Studio 3 0


Rpg Programming With Xna Game Studio 3 0
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Author : Jim Perry
language : en
Publisher: Jones & Bartlett Learning
Release Date : 2009-06-19

Rpg Programming With Xna Game Studio 3 0 written by Jim Perry and has been published by Jones & Bartlett Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-06-19 with Computers categories.


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Professional Mel Solutions For Production


Professional Mel Solutions For Production
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Author : Kevin Mannens
language : en
Publisher: Jones & Bartlett Learning
Release Date : 2009-03-05

Professional Mel Solutions For Production written by Kevin Mannens and has been published by Jones & Bartlett Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-03-05 with Computers categories.


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Game Design Theory And Practice Second Edition


Game Design Theory And Practice Second Edition
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Author : Richard Rouse III
language : en
Publisher: Jones & Bartlett Learning
Release Date : 2004-08-30

Game Design Theory And Practice Second Edition written by Richard Rouse III and has been published by Jones & Bartlett Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-08-30 with Computers categories.


“Both burgeoning game designers and devoted gamers should consider [Game Design: Theory & Practice] an essential read.” — Computer Gaming World “Ultimately, in both theory and practice, Rouse’s Game Design bible gets the job done. Let us pray.” - Next Generation magazine In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse’s own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.



Word 2007 Document Automation With Vba And Vsto


Word 2007 Document Automation With Vba And Vsto
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Author : Scott Driza
language : en
Publisher: Jones & Bartlett Learning
Release Date : 2009-03-26

Word 2007 Document Automation With Vba And Vsto written by Scott Driza and has been published by Jones & Bartlett Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-03-26 with Computers categories.


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Zbrush 4 Essential Training


Zbrush 4 Essential Training
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Author :
language : en
Publisher:
Release Date : 2011

Zbrush 4 Essential Training written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with categories.


In ZBrush 4 Essential Training, Ryan Kittleson introduces ZBrush to artists making a transition from another sculpting program or who may just need some help with the finer points of this powerful digital arts package. The course covers the most popular tools and techniques for digital painting and sculpting in ZBrush, and explains how to export the models and texture maps to other programs for use in games, film, fine art, or 3D printing. The course also highlights the new features in ZBrush 4, such as ShadowBox, clip brushes, and LightBox. Exercise files are included with the course.



Zbrush 4 Essential Training


Zbrush 4 Essential Training
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Author :
language : en
Publisher:
Release Date : 2011

Zbrush 4 Essential Training written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011 with categories.


Covers the most popular tools and techniques for digital painting and sculpting in ZBrush, and explains how to export models and texture maps to other programs for use in games, film, fine art, or 3D printing.



Zbrush 2020 Essential Training


Zbrush 2020 Essential Training
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Author : Ryan Kittleson
language : en
Publisher:
Release Date : 2020

Zbrush 2020 Essential Training written by Ryan Kittleson and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020 with categories.


ZBrush combines 3D modeling, texturing, and painting into one digital sculpting workflow. Take a tour of the features in ZBrush and see how to use them in real-world projects. Instructor Ryan Kittleson shows how to create basics forms with meshes, sculpt details with brushes, paint and texture models, and render the results using professional-level project pipelines.