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Engineering For Hci


Engineering For Hci
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Engineering For Hci


Engineering For Hci
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Author : Claus Unger
language : en
Publisher: Springer
Release Date : 2016-01-09

Engineering For Hci written by Claus Unger and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-09 with Computers categories.


The volume contains all papers presented at the Working Conference on Engineering for Human-Computer Interaction (EHCI'95), grouped into the topic areas Formal Methods, Tools, Multimedia, Architecture, CSCW, and Design. It includes transcripts of all discussions among the presenters and the conference participants. It further contains the results of several mini-workshops held during the conference on topics like the Human Context, How to make Formal Methods Useful, Rapid Implementation and Development, Usability Testing, CSCW Mini Scenarios.



Human Centered Software Engineering


Human Centered Software Engineering
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Author : Ahmed Seffah
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-06-19

Human Centered Software Engineering written by Ahmed Seffah and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-06-19 with Computers categories.


Activity theory is a way of describing and characterizing the structure of human - tivity of all kinds. First introduced by Russian psychologists Rubinshtein, Leontiev, and Vigotsky in the early part of the last century, activity theory has more recently gained increasing attention among interaction designers and others in the hum- computer interaction and usability communities (see, for example, Gay and H- brooke, 2004). Interest was given a signi?cant boost when Donald Norman suggested activity-theory and activity-centered design as antidotes to some of the putative ills of “human-centered design” (Norman, 2005). Norman, who has been credited with coining the phrase “user-centered design,” suggested that too much attention focused on human users may be harmful, that to design better tools designers need to focus not so much on users as on the activities in which users are engaged and the tasks they seek to perform within those activities. Although many researchers and practitioners claim to have used or been in?uenced by activity theory in their work (see, for example, Nardi, 1996), it is often dif?cult to trace precisely where or how the results have actually been shaped by activity theory. Inmanycases, evendetailedcasestudiesreportresultsthatseemonlydistantlyrelated, if at all, to the use of activity theory. Contributing to the lack of precise and traceable impact is that activity theory, - spite its name, is not truly a formal and proper theory.



Toward Engineering Design Principles For Hci


Toward Engineering Design Principles For Hci
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Author : John Long
language : en
Publisher: Morgan & Claypool Publishers
Release Date : 2022-03-25

Toward Engineering Design Principles For Hci written by John Long and has been published by Morgan & Claypool Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-03-25 with Computers categories.


This is the second of two books by the authors about engineering design principles for human-computer interaction (HCI-EDPs). The books report research that takes an HCI engineering discipline approach to acquiring initial such principles. Together, they identify best-practice HCI design knowledge for acquiring HCI-EDPs. This book specifically reports two case studies of the acquisition of initial such principles in the domains of domestic energy planning and control and business-to-consumer electronic commerce. The book begins by summarising the earlier volume, sufficient for readers to understand the case studies reported in full here. The themes, concepts, and ideas developed in both books concern HCI design knowledge, a critique thereof, and the related challenge. The latter is expressed as the need for HCI design knowledge to increase its fitness-for-purpose to support HCI design practice more effectively. HCI-EDPs are proposed here as one response to that challenge, and the book presents case studies of the acquisition of initial HCI-EDPs, including an introduction; two development cycles; and presentation and assessment for each. Carry forward of the HCI-EDP progress is also identified. The book adopts a discipline approach framework for HCI and an HCI engineering discipline framework for HCI-EDPs. These approaches afford design knowledge that supports “specify then implement” design practices. Acquisition of the initial EDPs apply current best-practice design knowledge in the form of “specify, implement, test, and iterate” design practices. This can be used similarly to acquire new HCI-EDPs. Strategies for developing HCI-EDPs are proposed together with conceptions of human-computer systems, required for conceptualisation and operationalisation of their associated design problems and design solutions. This book is primarily for postgraduate students and young researchers wishing to develop further the idea of HCI-EDPs and other more reliable HCI design knowledge. It is structured to support both the understanding and the operationalisation of HCI-EDPs, as required for their acquisition, their long-term potential contribution to HCI design knowledge, and their ultimate application to design practice.



Semiotic Engineering Methods For Scientific Research In Hci


Semiotic Engineering Methods For Scientific Research In Hci
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Author : Clarisse Sickenius de Souza
language : en
Publisher: Morgan & Claypool Publishers
Release Date : 2009-04-08

Semiotic Engineering Methods For Scientific Research In Hci written by Clarisse Sickenius de Souza and has been published by Morgan & Claypool Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-04-08 with Technology & Engineering categories.


Semiotic engineering was originally proposed as a semiotic approach to designing user interface languages. Over the years, with research done at the Department of Informatics of the Pontifical Catholic University of Rio de Janeiro, it evolved into a semiotic theory of human-computer interaction (HCI). It views HCI as computer-mediated communication between designers and users at interaction time. The system speaks for its designers in various types of conversations specified at design time. These conversations communicate the designers' understanding of who the users are, what they know the users want or need to do, in which preferred ways, and why. The designers' message to users includes even the interactive language in which users will have to communicate back with the system in order to achieve their specific goals. Hence, the process is, in fact, one of communication about communication, or metacommunication. Semiotic engineering has two methods to evaluate the quality of metacommunication in HCI: the semiotic inspection method (SIM) and the communicability evaluation method (CEM). Up to now, they have been mainly used and discussed in technical contexts, focusing on how to detect problems and how to improve the metacommunication of specific systems. In this book, Clarisse de Souza and Carla Leitão discuss how SIM and CEM, which are both qualitative methods, can also be used in scientific contexts to generate new knowledge about HCI. The discussion goes into deep considerations about scientific methodology, calling the reader's attention to the essence of qualitative methods in research and the kinds of results they can produce. To illustrate their points, the authors present an extensive case study with a free open-source digital audio editor called Audacity. They show how the results obtained with a triangulation of SIM and CEM point at new research avenues not only for semiotic engineering and HCI but also for other areas of computer science such as software engineering and programming. Table of Contents: Introduction / Essence of Semiotic Engineering / Semiotic Engineering Methods / Case Study with Audacity / Lessons Learned with Semiotic Engineering Methods / The Near Future of Semiotic Engineering



Engineering For Human Computer Interaction


Engineering For Human Computer Interaction
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Author : James A. Larson
language : en
Publisher:
Release Date : 1992

Engineering For Human Computer Interaction written by James A. Larson and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1992 with Computers categories.


The nature, concepts and construction of user interfaces for software systems are investigated in this book. The scope spans: developing user interfaces based on knowledge of system and user behavior; developing frameworks for reasoning about interactive systems; developing engineering models for user interfaces. These areas are considered within chapters divided as follows: User Interface Management Systems; Design Space; User Studies; Adaptability; Multimodality; Applications; Design Guidelines. It is hoped that through the consolidation of contributions from specialists with wide-ranging experience, the book will prove an essential reference tool for students and will stimulate further research from those involved in the computer science field.



Engineering For Human Computer Interaction


Engineering For Human Computer Interaction
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Author : Gilbert Cockton
language : en
Publisher: North Holland
Release Date : 1990

Engineering For Human Computer Interaction written by Gilbert Cockton and has been published by North Holland this book supported file pdf, txt, epub, kindle and other format this book has been release on 1990 with Computers categories.


Current developments in the design and implementation of interactive software are presented and discussed in this volume by an international group of researchers and developers. Engineering for Human-Computer Interaction is a stimulating collection of current approaches to re-usable software and design tools for interactive systems. 23 full-length papers are grouped into five sections: Design Experiences, Models and Architectures, User Support, Formalisms, Programming Language Approaches. The introductions to each section highlight common themes and alternative approaches. Transcripts of discussions of presentations accompany each paper.



Human Centered Software Engineering Integrating Usability In The Software Development Lifecycle


Human Centered Software Engineering Integrating Usability In The Software Development Lifecycle
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Author : Ahmed Seffah
language : en
Publisher: Springer Science & Business Media
Release Date : 2006-06-26

Human Centered Software Engineering Integrating Usability In The Software Development Lifecycle written by Ahmed Seffah and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-06-26 with Computers categories.


Human-CenteredSoftwareEngineering: BridgingHCI,UsabilityandSoftwareEngineering From its beginning in the 1980’s, the ?eld of human-computer interaction (HCI) has beende?nedasamultidisciplinaryarena. BythisImeanthattherehas beenanexplicit recognition that distinct skills and perspectives are required to make the whole effort of designing usable computer systems work well. Thus people with backgrounds in Computer Science (CS) and Software Engineering (SE) joined with people with ba- grounds in various behavioral science disciplines (e. g. , cognitive and social psych- ogy, anthropology)inaneffortwhereallperspectiveswereseenasessentialtocreating usable systems. But while the ?eld of HCI brings individuals with many background disciplines together to discuss a common goal - the development of useful, usable, satisfying systems - the form of the collaboration remains unclear. Are we striving to coordinate the varied activities in system development, or are we seeking a richer collaborative framework? In coordination, Usability and SE skills can remain quite distinct and while the activities of each group might be critical to the success of a project, we need only insure that critical results are provided at appropriate points in the development cycle. Communication by one group to the other during an activity might be seen as only minimally necessary. In collaboration, there is a sense that each group can learn something about its own methods and processes through a close pa- nership with the other. Communication during the process of gathering information from target users of a system by usability professionals would not be seen as so- thing that gets in the way of the essential work of software engineering professionals.



Human Centered Software Engineering


Human Centered Software Engineering
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Author : Ahmed Seffah
language : en
Publisher: Springer
Release Date : 2009-09-05

Human Centered Software Engineering written by Ahmed Seffah and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-09-05 with Computers categories.


Activity theory is a way of describing and characterizing the structure of human - tivity of all kinds. First introduced by Russian psychologists Rubinshtein, Leontiev, and Vigotsky in the early part of the last century, activity theory has more recently gained increasing attention among interaction designers and others in the hum- computer interaction and usability communities (see, for example, Gay and H- brooke, 2004). Interest was given a signi?cant boost when Donald Norman suggested activity-theory and activity-centered design as antidotes to some of the putative ills of “human-centered design” (Norman, 2005). Norman, who has been credited with coining the phrase “user-centered design,” suggested that too much attention focused on human users may be harmful, that to design better tools designers need to focus not so much on users as on the activities in which users are engaged and the tasks they seek to perform within those activities. Although many researchers and practitioners claim to have used or been in?uenced by activity theory in their work (see, for example, Nardi, 1996), it is often dif?cult to trace precisely where or how the results have actually been shaped by activity theory. Inmanycases, evendetailedcasestudiesreportresultsthatseemonlydistantlyrelated, if at all, to the use of activity theory. Contributing to the lack of precise and traceable impact is that activity theory, - spite its name, is not truly a formal and proper theory.



Human Computer Interaction Design And Development Approaches


Human Computer Interaction Design And Development Approaches
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Author : Julie A. Jacko
language : en
Publisher: Springer Science & Business Media
Release Date : 2011-06-24

Human Computer Interaction Design And Development Approaches written by Julie A. Jacko and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-06-24 with Computers categories.


This four-volume set LNCS 6761-6764 constitutes the refereed proceedings of the 14th International Conference on Human-Computer Interaction, HCII 2011, held in Orlando, FL, USA in July 2011, jointly with 8 other thematically similar conferences. The revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers of this first volume are organized in topical sections on HCI design, model-based and patterns-based design and development, cognitive, psychological and behavioural issues in HCI, development methods, algorithms, tools and environments, and image processing and retrieval in HCI.



Patterns Of Hci Design And Hci Design Of Patterns


Patterns Of Hci Design And Hci Design Of Patterns
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Author : Ahmed Seffah
language : en
Publisher: Springer
Release Date : 2015-05-28

Patterns Of Hci Design And Hci Design Of Patterns written by Ahmed Seffah and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-05-28 with Computers categories.


As interactive systems are quickly becoming integral to our everyday lives, this book investigates how we can make these systems, from desktop and mobile apps to more wearable and immersive applications, more usable and maintainable by using HCI design patterns. It also examines how we can facilitate the reuse of design practices in the development lifecycle of multi-devices, multi-platforms and multi-contexts user interfaces. Effective design tools are provided for combining HCI design patterns and User Interface (UI) driven engineering to enhance design whilst differentiating between UI and the underlying system features. Several examples are used to demonstrate how HCI design patterns can support this decoupling by providing an architectural framework for pattern-oriented and model-driven engineering of multi-platforms and multi-devices user interfaces. Patterns of HCI Design and HCI Design of Patterns is for students, academics and Industry specialists who are concerned with user interfaces and usability within the software development community.