Elementary Computer Graphics
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Elementary Computer Graphics
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Author : Aftab A. Mufti
language : en
Publisher: Reston
Release Date : 1983
Elementary Computer Graphics written by Aftab A. Mufti and has been published by Reston this book supported file pdf, txt, epub, kindle and other format this book has been release on 1983 with Computers categories.
Elementary Computer Graphics With Gds
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Author : G. M. Kassay
language : en
Publisher:
Release Date : 1991*
Elementary Computer Graphics With Gds written by G. M. Kassay and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1991* with Computer graphics categories.
The Development And Implementation Of A Elementary Computer Graphics Program
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Author : Cheryl J. Sullivan
language : en
Publisher:
Release Date : 1986
The Development And Implementation Of A Elementary Computer Graphics Program written by Cheryl J. Sullivan and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1986 with Computer graphics categories.
Computer Graphics And Geometric Modeling
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Author : David Salomon
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Computer Graphics And Geometric Modeling written by David Salomon and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
Joseph-Louis Lagrange (1736-1813), one of the greatest mathematicians of the 18th century, made important contributions to the theory of numbers and to analytical and celestial mechanics. His most important work is Mecanique Analytique (1788), the textbook on which all subsequent work in this field is based. A contempo rary reader is surprised to find no diagrams or figures of any kind in this book on mechanics. This reflects one extreme approach to graphics, namely considering it unimportant or even detracting as a teaching tool and not using it. Today, of course, this approach is unthinkable. Graphics, especially computer graphics, is commonly used in texts, advertisements, and movies to illustrate concepts, to emphasize points being discussed, and to entertain. Our approach to graphics has been completely reversed since the days of La grange, and it seems that much of this change is due to the use of computers. Computer graphics today is a mature, successful, and growing field. Itis used by many people for many purposes and it is enjoyed by even more people. One criterion for the maturity of a field of study is its size. When a certain discipline becomes so big that no one person can keep all of it in their head, we say that that discipline has matured (or has come of age). This is what happened to computer graphics in the last decade or so.
Introduction To Computer Graphics
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Author : Frank Klawonn
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-01-18
Introduction To Computer Graphics written by Frank Klawonn and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-18 with Computers categories.
This book is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer graphics, and enabling the reader to immediately implement these concepts in Java 2D and/or 3D with only elementary knowledge of the programming language. Features: provides an ideal, self-contained introduction to computer graphics, with theory and practice presented in integrated combination; presents a practical guide to basic computer graphics programming using Java 2D and 3D; includes new and expanded content on the integration of text in 3D, particle systems, billboard behaviours, dynamic surfaces, the concept of level of detail, and the use of functions of two variables for surface modelling; contains many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises; supplies useful supplementary material, including additional exercises, solutions, and program examples, at an associated website.
Computer Graphic Design 1stgen Basic To Advance
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Author : SUSHIL KUMAR
language : en
Publisher: Blue Rose Publishers
Release Date : 2022-06-24
Computer Graphic Design 1stgen Basic To Advance written by SUSHIL KUMAR and has been published by Blue Rose Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-06-24 with Computers categories.
This book can be distributed in unmodified form for non-commercial purposes. Modified versions can be made and distributed for non-commercial purposes provided they are distributed under the same license as the original. More specifically: This work is licensed under the Creative Commons License. This is a PDF version of a free on-line book that is available at.................................................
Source Book Of Projects
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Author :
language : en
Publisher:
Release Date : 1981
Source Book Of Projects written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1981 with Educational technology categories.
Basic Computer Science
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Author : Prabhu TL
language : en
Publisher: NestFame Creations Pvt Ltd.
Release Date :
Basic Computer Science written by Prabhu TL and has been published by NestFame Creations Pvt Ltd. this book supported file pdf, txt, epub, kindle and other format this book has been release on with Business & Economics categories.
Embark on a captivating journey into the world of computer science—an exploration of the foundational concepts, principles, and technologies that underpin modern computing. "Computer Science Fundamentals: Exploring the Basics of Computing" is a comprehensive guide that unveils the essentials of computer science and empowers individuals to understand, appreciate, and engage with the digital world. Unveiling the Digital Universe: Immerse yourself in the art of computer science as this book provides a roadmap to mastering the core elements of computing. From understanding algorithms to exploring hardware and software, from delving into programming languages to deciphering data structures, this guide equips you with the tools to navigate the dynamic landscape of technology. Key Topics Explored: Introduction to Computer Science: Discover the evolution, significance, and impact of computer science on modern society. Programming and Coding: Embrace the fundamentals of programming languages, syntax, and logical thinking. Data and Information: Learn about data representation, storage, and manipulation in digital systems. Algorithms and Problem Solving: Understand the role of algorithms in solving computational challenges and optimizing processes. Computer Hardware and Software: Explore the components of computer systems, from CPUs to operating systems. Target Audience: "Computer Science Fundamentals" caters to students, tech enthusiasts, and anyone curious about the world of computing. Whether you're pursuing a career in technology, aiming to build your first app, or simply seeking to grasp the basics of computer science, this book empowers you to embark on a journey of digital exploration. Unique Selling Points: Real-Life Technology Applications: Engage with practical examples that showcase how computer science influences various aspects of our lives. Hands-On Activities: Provide interactive exercises and projects that allow readers to experiment with coding and technology. Accessibility for Beginners: Present complex computer science concepts in a reader-friendly manner suitable for newcomers. Ethical Considerations: Explore the intersection of computer science with ethics, privacy, and digital citizenship. Uncover the Wonders of Computing: "Basic Computer Science " transcends ordinary technology literature—it's a transformative guide that celebrates the art of understanding, engaging with, and contributing to the digital world. Whether you're unraveling algorithms, crafting software, or seeking insights into data management, this book is your compass to mastering the principles that drive successful engagement with computer science. Secure your copy of "Basic Computer Science " and embark on a journey of discovering the dynamic and ever-evolving realm of computing.
Principles Of Computer Graphics
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Author : Shalini Govil-Pai
language : en
Publisher: Springer Science & Business Media
Release Date : 2004
Principles Of Computer Graphics written by Shalini Govil-Pai and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.
Helps readers to develop their own professional quality computer graphics. Hands-on examples developed in OpenGL illustrate key concepts.
Fundamentals Of Computer Graphics
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Author : Steve Marschner
language : en
Publisher: CRC Press
Release Date : 2018-10-24
Fundamentals Of Computer Graphics written by Steve Marschner and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-24 with Computers categories.
Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts. Highlights of the Fourth Edition Include: Updated coverage of existing topics Major updates and improvements to several chapters, including texture mapping, graphics hardware, signal processing, and data structures A text now printed entirely in four-color to enhance illustrative figures of concepts The fourth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs. Key Features Provides a thorough treatment of basic and advanced topics in current graphics algorithms Explains core principles intuitively, with numerous examples and pseudo-code Gives updated coverage of the graphics pipeline, signal processing, texture mapping, graphics hardware, reflection models, and curves and surfaces Uses color images to give more illustrative power to concepts