Digital Media Worlds
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Digital Media Worlds
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Author : Giuditta De Prato
language : en
Publisher: Springer
Release Date : 2014-05-13
Digital Media Worlds written by Giuditta De Prato and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-05-13 with Performing Arts categories.
Digital Media Worlds tracks the evolution of the media sector on its way toward a digital world. It focuses on core economic and management issues (cost structures, value network chain, business models) in industries such as book publishing, broadcasting, film, music, newspaper and video game.
Animated Worlds
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Author : Suzanne Buchan
language : en
Publisher: Indiana University Press
Release Date : 2007-02-20
Animated Worlds written by Suzanne Buchan and has been published by Indiana University Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-02-20 with Performing Arts categories.
What do we mean by the term "animation" when we are discussing film? Is it a technique? A style? A way of seeing or experiencing "a world" that has little relation to our own lived experience of "the world"? In Animated Worlds, contributors reveal the astonishing variety of "worlds" animation confronts us with. Essays range from close film analyses to phenomenological and cognitive approaches, spectatorship, performance, literary theory, and digital aesthetics. Authors include Vivian Sobchack, Richard Weihe, Thomas Lamarre, Paul Wells, and Karin Wehn.
Drawing On Students Worlds In The Ela Classroom
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Author : Richard Beach
language : en
Publisher: Routledge
Release Date : 2022-04-21
Drawing On Students Worlds In The Ela Classroom written by Richard Beach and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-04-21 with Language Arts & Disciplines categories.
This book approaches English instruction through the lens of “fi gured worlds,” which recognizes and spotlights how students are actively engaged in constructing their own school, peer group, extracurricular, and community worlds. Teachers’ ability not only to engage with students’ experiences and interests in and outside of school but also to build connections between students’ worlds and their teaching is essential for promoting student agency, engagement, and meaningful learning. Beach and Caraballo provide an accessible framework for working with students to use critical discourse, narratives, media, genres, and more to support their identity development through addressing topics that are meaningful for them— their families, social issues, virtual worlds, and more. Through extensive activities and examples of students writing about their participation in these worlds, this text allows educators to recognize how students’ experiences in the classroom aff ect and shape their identities and to connect such an understanding to successful classroom practice. With chapters featuring eff ective instructional activities, this book is necessary reading for ELA methods courses and for all English teachers.
Immersive Environments Augmented Realities And Virtual Worlds Assessing Future Trends In Education
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Author : D’Agustino, Steven
language : en
Publisher: IGI Global
Release Date : 2012-12-31
Immersive Environments Augmented Realities And Virtual Worlds Assessing Future Trends In Education written by D’Agustino, Steven and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-31 with Education categories.
Technology has had direct impact on education in increasing the way that society continues to learn. Applications of immersive environments, virtual worlds, and augmented reality have significant implications for how teaching and learning are achieved in contemporary education. Immersive Environments, Augmented Realities and Virtual Worlds: Assessing Future Trends in Education brings together current research and performance in trends in education. While examining cyber behavior and the use of virtual worlds, immersive technologies and augmented realities aim to improve teaching and enhancing learning.
World Organization Of Systems And Cybernetics 18 Congress Wosc2021
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Author : Igor Perko
language : en
Publisher: Springer Nature
Release Date : 2022-08-30
World Organization Of Systems And Cybernetics 18 Congress Wosc2021 written by Igor Perko and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-08-30 with Technology & Engineering categories.
Important world institutions, such as the United Nations (UN), the World Health Organization (WHO), the International Energy Agency (IEA), and the Organization for Economic Co-operation and Development (OECD), have publicly recognizing the highly interconnected nature of our world and therefore the relevance of systemic thinking and cybernetics as leading knowledge foundations to deal with the complexity of economic, social, and environmental issues. This recognition was the driving force of the Internet discussions held by participants to the World Organisation of Systems and Cybernetics 18th Congress, which last September 27 to 29(WOSC 2021). More than ever we needed to debate and develop current ontological, epistemological, and methodological approaches to the understanding of the future of humanity. WOSC organized this event in collaboration with the Russian Academy of Sciences (RAS). Scientists of this Academy together with scientists from all over the world made contributions to improving communications beyond particular nation states and regions toward the clarification of global issues like governance, health, education, technology, art, and others. Our aim in WOSC 2021 was bringing together scientists and researchers to collaborative debates at all levels from local communities to global societies. At the end of the Congress, scientists were invited to submit contributions to this Springer Nature book, along the following four themes: firstly, philosophical and methodological foundations for the development of the systems approach and cybernetics; secondly, the cybernetics of society, ecology and governance; thirdly, digital technologies and physical realities merging into a hybrid reality , and fourthly, the transdisciplinarity of systems sciences and cybernetics applied to the further development of knowledge areas, such as education, embodiment of social policies, and the arts. About 25 contributions were accepted for publication in this book. We see this as one of WOSC’s important contribution to the scientific community around the world.
Digital Religion
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Author : Heidi Campbell
language : en
Publisher:
Release Date : 2013
Digital Religion written by Heidi Campbell and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Digital media categories.
Digital Religion offers a critical and systematic survey of the study of religion and new media. It covers religious engagement with a wide range of new media forms and highlights examples of new media engagement in all five of the major world religions. From cell phones and video games to blogs and Second Life, the book: provides a detailed review of major topics includes a series of case studies to illustrate and elucidate the thematic explorations considers the theoretical, ethical and theological issues raised. Drawing together the work of experts from key disciplinary perspectives, Digital Religion is invaluable for students wanting to develop a deeper understanding of the field.
The Korean Wave In A Post Pandemic World
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Author : Geon-Cheol Shin
language : en
Publisher: Springer Nature
Release Date : 2023-11-02
The Korean Wave In A Post Pandemic World written by Geon-Cheol Shin and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-11-02 with Business & Economics categories.
This book presents an analysis of how the economic Korean Miracle spread into the cultural “Korean Wave” (Hallyu). First only in Asian countries and then around the world, the rising popularity of the Korean Wave continued within the pandemic—despite or even because of policies of digital lockdowns. Partially, this has been by design as Korea for decades has had a very strong fast development drive in telecommunications and that aided the growth of its cultural wave. Partially however, this became exclusively by default how the Korean Wave had to spread increasingly in a digital manner after 2020 globally, in response to many countries’ rules regarding the COVID-19 pandemic in their attempts to enforce a decline in face-to-face content consumption. In retrospect, this has meant only more digital growth and innovation for the Korean Wave in past years compared to other cultures' entertainment complexes that suffered more. Korea's earlier digital readiness combined with later lockdownconditions and pushed the Korean Wave further ahead. Despite the ending of COVID-19 lockdowns in many countries, a greater digital aftermath will continue in the cultural industry and in the economy in general. This is due to changes created in cultural preferences, in organizational investments, and in communication technologies due to those lockdowns. Thus, the authors examine how the Korean Wave coped actively with a pronounced digital shift by default in all aspects of media including production, distribution, and consumption. In turn, they examine how the greater digital shift in the world’s culture and economy influenced the Korean Wave’s entertainment performances, TV dramas, and cosmetics—among other areas. The authors analyze general trends in the Korean Wave’s economics, culture, and technology along with specific strong cases of the K-pop boy group BTS, the cosmetics manufacturer Cosmax, and the television series Squid Game. Since the Korean Wavecontinues to grow in popularity within a more exclusive digital socialization, future implications of such a competitive digital world economy and multi-polar digital world culture are discussed for all countries as well.
The Wiley Blackwell Companion To Religion And Materiality
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Author : Vasudha Narayanan
language : en
Publisher: John Wiley & Sons
Release Date : 2020-06-02
The Wiley Blackwell Companion To Religion And Materiality written by Vasudha Narayanan and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-06-02 with Religion categories.
The Wiley Blackwell Companion to Religion and Materiality provides a thoughtfully organized, inclusive, and vibrant project of the multiple ways in which religion and materiality intersect. The contributions explore the way that religion is shaped by, and has shaped, the material world, embedding beliefs, doctrines, and texts into social and cultural contexts of production, circulation, and consumption. The Companion not only contains scholarly essays but has an accompanying website to demonstrate the work of performers, architects, and expressive artists, ranging from musicians and dancers to religious practitioners. These examples offer specific illustrations of the interplay of religion and materiality in everyday life. The project is organized from a comparative perspective, highlighting examples and case studies from traditions originating in both East and West. To summarize, the volume: Brings together the leading figures, theories and ideas in the field in a systematic and comprehensive way Offers an interdisciplinary approach drawing together religious studies, anthropology, archaeology, history, sociology, geography, the cognitive sciences, ecology, and media studies Takes a comparative perspective, covering all the major faith traditions
Converging Media
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Author : John Vernon Pavlik
language : en
Publisher: Allyn & Bacon
Release Date : 2004
Converging Media written by John Vernon Pavlik and has been published by Allyn & Bacon this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Language Arts & Disciplines categories.
Converging Media reflects the fundamental changes that digital technologies have made in the way people get their news and entertainment and conduct media commerce. The book does not contend that every media product, such as newspapers, magazines or books, are or ever will become digital. Rather, Converging Media proposes that the majority of the process of mass communication is or is becoming digital. --Publisher description.
Klout Matters How To Engage Customers Boost Your Digital Influence And Raise Your Klout Score For Success
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Author : Gina Carr
language : en
Publisher: McGraw Hill Professional
Release Date : 2013-10-16
Klout Matters How To Engage Customers Boost Your Digital Influence And Raise Your Klout Score For Success written by Gina Carr and has been published by McGraw Hill Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-16 with Business & Economics categories.
"Use Klout to expand influence, get more business, and DRIVE PROFITSThe leading social media influence scoring tool, Klout has scored more than 100 million people and companies. Written by two of today's top social media gurus, Klout Matters offers simple-to-use strategies you can begin using right away. It provides specific easy-to-implement strategies that are essential to remain competitive in an increasingly crowded and noisy marketplace. Gina Carr is an entrepreneur, speaker, and marketing consultant who works with thought leaders to leverage social media marketing for more profits, influence, and success. Terry Brock is an internationally recognized speaker and business coach in the areas of marketing and technology"--