Design Patterns In Java
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Java Design Patterns
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Author : James William Cooper
language : en
Publisher: Addison-Wesley Professional
Release Date : 2000
Java Design Patterns written by James William Cooper and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.
Java developers know that design patterns offer powerful productivity benefits but few books have been specific enough to address their programming challenges. With "Java Design Patterns", there's finally a hands-on guide focused specifically on real-world Java development. The book covers three main categories of design patterns--creational, structural, and behavioral--and the example programs and useful variations can be found on the accompanying CD-ROM.
Design Patterns In Java
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Author : Steven Metsker
language : en
Publisher: Addison-Wesley Professional
Release Date : 2006-04-18
Design Patterns In Java written by Steven Metsker and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-04-18 with Computers categories.
Design Patterns in JavaTM gives you the hands-on practice and deep insight you need to fully leverage the significant power of design patterns in any Java software project. The perfect complement to the classic Design Patterns, this learn-by-doing workbook applies the latest Java features and best practices to all of the original 23 patterns identified in that groundbreaking text. Drawing on their extensive experience as Java instructors and programmers, Steve Metsker and Bill Wake illuminate each pattern with real Java programs, clear UML diagrams, and compelling exercises. You'll move quickly from theory to application–learning how to improve new code and refactor existing code for simplicity, manageability, and performance. Coverage includes Using Adapter to provide consistent interfaces to clients Using Facade to simplify the use of reusable toolkits Understanding the role of Bridge in Java database connectivity The Observer pattern, Model-View-Controller, and GUI behavior Java Remote Method Invocation (RMI) and the Proxy pattern Streamlining designs using the Chain of Responsibility pattern Using patterns to go beyond Java's built-in constructor features Implementing Undo capabilities with Memento Using the State pattern to manage state more cleanly and simply Optimizing existing codebases with extension patterns Providing thread-safe iteration with the Iterator pattern Using Visitor to define new operations without changing hierarchy classes If you're a Java programmer wanting to save time while writing better code, this book's techniques, tips, and clear explanations and examples will help you harness the power of patterns to improve every program you write, design, or maintain. All source code is available for download at http://www.oozinoz.com.
Hands On Design Patterns With Java
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Author : Dr. Edward Lavieri
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-04-27
Hands On Design Patterns With Java written by Dr. Edward Lavieri and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-27 with Computers categories.
Understand Gang of Four, architectural, functional, and reactive design patterns and how to implement them on modern Java platforms, such as Java 12 and beyond Key FeaturesLearn OOP, functional, and reactive patterns for creating readable and maintainable codeExplore architectural patterns and practices for building scalable and reliable applicationsTackle all kinds of performance-related issues and streamline development using design patternsBook Description Java design patterns are reusable and proven solutions to software design problems. This book covers over 60 battle-tested design patterns used by developers to create functional, reusable, and flexible software. Hands-On Design Patterns with Java starts with an introduction to the Unified Modeling Language (UML), and delves into class and object diagrams with the help of detailed examples. You'll study concepts and approaches to object-oriented programming (OOP) and OOP design patterns to build robust applications. As you advance, you'll explore the categories of GOF design patterns, such as behavioral, creational, and structural, that help you improve code readability and enable large-scale reuse of software. You’ll also discover how to work effectively with microservices and serverless architectures by using cloud design patterns, each of which is thoroughly explained and accompanied by real-world programming solutions. By the end of the book, you’ll be able to speed up your software development process using the right design patterns, and you’ll be comfortable working on scalable and maintainable projects of any size. What you will learnUnderstand the significance of design patterns for software engineeringVisualize software design with UML diagramsStrengthen your understanding of OOP to create reusable software systemsDiscover GOF design patterns to develop scalable applicationsExamine programming challenges and the design patterns that solve themExplore architectural patterns for microservices and cloud developmentWho this book is for If you are a developer who wants to learn how to write clear, concise, and effective code for building production-ready applications, this book is for you. Familiarity with the fundamentals of Java is assumed.
Patterns In Java
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Author : Mark Grand
language : en
Publisher: John Wiley & Sons
Release Date : 2003-02-17
Patterns In Java written by Mark Grand and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-02-17 with Computers categories.
"This is the best book on patterns since the Gang of Four's DesignPatterns. The book manages to be a resource for three of the mostimportant trends in professional programming: Patterns, Java, andUML." —Larry O'Brien, Founding Editor, Software DevelopmentMagazine Since the release of Design Patterns in 1994, patterns havebecome one of the most important new technologies contributing tosoftware design and development. In this volume Mark Grand presents41 design patterns that help you create more elegant and reusabledesigns. He revisits the 23 "Gang of Four" design patterns from theperspective of a Java programmer and introduces many new patternsspecifically for Java. Each pattern comes with the complete Javasource code and is diagrammed using UML. Patterns in Java, Volume 1 gives you: 11 Behavioral Patterns, 9 Structural Patterns, 7 ConcurrencyPatterns, 6 Creational Patterns, 5 Fundamental Design Patterns, and3 Partitioning Patterns Real-world case studies that illustrate when and how to use thepatterns Introduction to UML with examples that demonstrate how toexpress patterns using UML The CD-ROM contains: Java source code for the 41 design patterns Trial versions of Together/J Whiteboard Edition from ObjectInternational (www.togetherj.com); Rational Rose 98 from RationalSoftware (www.rational.com); System Architect from Popkin Software(www.popkin.com); and OptimizeIt from Intuitive Systems, Inc.
Design Patterns Explained
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Author : Alan Shalloway
language : en
Publisher: Pearson Education
Release Date : 2004-10-12
Design Patterns Explained written by Alan Shalloway and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-10-12 with Computers categories.
"One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.
Java Enterprise Design Patterns Volume 3
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Author : Mark Grand
language : en
Publisher: John Wiley & Sons
Release Date : 2002-06-20
Java Enterprise Design Patterns Volume 3 written by Mark Grand and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002-06-20 with Computers categories.
A how-to guide for Java programmers who want to use design patterns when developing real-world enterprise applications This practical book explores the subject of design patterns, or patterns that occur in the design phase of a project's life cycle. With an emphasis on Java for the enterprise, Mark Grand guides Java programmers on how to apply traditional and new patterns when designing a large enterprise application. The author clearly explains how existing patterns work with the new enterprise design patterns and demonstrates through case studies how to use design patterns in the real world. Features include over 50 design patterns, each mapped out by UML, plus an overview of UML 1.4 and how it fits in with the different phases of a project's life cycle.
Java Design Patterns
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Author : Vaskaran Sarcar
language : en
Publisher:
Release Date : 2019
Java Design Patterns written by Vaskaran Sarcar and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with Java (Computer program language) categories.
Get hands-on experience implementing 26 of the most common design patterns using Java and Eclipse. In addition to Gang of Four (GoF) design patterns, you will also learn about alternative design patterns, and understand the criticisms of design patterns with an overview of anti-patterns. For each pattern you will see at least one real-world scenario, a computer-world example, and a complete implementation including output. This book has three parts. The first part covers 23 Gang of Four (GoF) design patterns. The second part includes three alternative design patterns. The third part presents criticisms of design patterns with an overview of anti-patterns. You will work through easy-to-follow examples to understand the concepts in depth and you will have a collection of programs to port over to your own projects. A Q & A session is included in each chapter and covers the pros and cons of each pattern. The last chapter presents FAQs about the design patterns. The step-by-step approach of the book helps you apply your skills to learn other patterns on your own, and to be familiar with the latest version of Java and Eclipse. What You'll Learn : Work with each of the design patterns Implement design patterns in real-world applications Choose from alternative design patterns by comparing their pros and cons Use the Eclipse IDE to write code and generate output Read the Q & A session in each chapter with pros and cons for each design pattern.
Java Program Design
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Author : Edward Sciore
language : en
Publisher: Apress
Release Date : 2018-12-08
Java Program Design written by Edward Sciore and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-08 with Computers categories.
Get a grounding in polymorphism and other fundamental aspects of object-oriented program design and implementation, and learn a subset of design patterns that any practicing Java professional simply must know in today’s job climate. Java Program Design presents program design principles to help practicing programmers up their game and remain relevant in the face of changing trends and an evolving language. The book enhances the traditional design patterns with Java's new functional programming features, such as functional interfaces and lambda expressions. The result is a fresh treatment of design patterns that expands their power and applicability, and reflects current best practice. The book examines some well-designed classes from the Java class library, using them to illustrate the various object-oriented principles and patterns under discussion. Not only does this approach provide good, practical examples, but you will learn useful library classes you might not otherwise know about. The design of a simplified banking program is introduced in chapter 1 in a non-object-oriented incarnation and the example is carried through all chapters. You can see the object orientation develop as various design principles are progressively applied throughout the book to produce a refined, fully object-oriented version of the program in the final chapter. What You'll Learn Create well-designed programs, and identify and improve poorly-designed ones Build a professional-level understanding of polymorphism and its use in Java interfaces and class hierarchies Apply classic design patterns to Java programming problems while respecting the modern features of the Java language Take advantage of classes from the Java library to facilitatethe implementation of design patterns in your programs Who This Book Is For Java programmers who are comfortable writing non-object-oriented code and want a guided immersion into the world of object-oriented Java, and intermediate programmers interested in strengthening their foundational knowledge and taking their object-oriented skills to the next level. Even advanced programmers will discover interesting examples and insights in each chapter.
Professional Java Ee Design Patterns
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Author : Murat Yener
language : en
Publisher: John Wiley & Sons
Release Date : 2014-12-17
Professional Java Ee Design Patterns written by Murat Yener and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-17 with Computers categories.
Master Java EE design pattern implementation to improve yourdesign skills and your application’s architecture Professional Java EE Design Patterns is the perfectcompanion for anyone who wants to work more effectively with JavaEE, and the only resource that covers both the theory andapplication of design patterns in solving real-world problems. Theauthors guide readers through both the fundamental and advancedfeatures of Java EE 7, presenting patterns throughout, anddemonstrating how they are used in day-to-day problem solving. As the most popular programming language in community-drivenenterprise software, Java EE provides an API and runtimeenvironment that is a superset of Java SE. Written for the juniorand experienced Java EE developer seeking to improve design qualityand effectiveness, the book covers areas including: Implementation and problem-solving with design patterns Connection between existing Java SE design patterns and newJava EE concepts Harnessing the power of Java EE in design patterns Individually-based focus that fully explores each pattern Colorful war-stories showing how patterns were used in thefield to solve real-life problems Unlike most Java EE books that simply offer descriptions orrecipes, this book drives home the implementation of the pattern toreal problems to ensure that the reader learns how the patternsshould be used and to be aware of their pitfalls. For the programmer looking for a comprehensive guide that isactually useful in the everyday workflow, Professional Java EEDesign Patterns is the definitive resource on the market.
Easy Learning Design Patterns Java 3 Edition
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Author : yang hu
language : en
Publisher:
Release Date : 2021-03-23
Easy Learning Design Patterns Java 3 Edition written by yang hu and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-03-23 with categories.
Design Patterns allow you to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions. Design Patterns as your guide, you will learn how these patterns fit into the software development process. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like Java.The book is divided into 2 parts: 1. The first part vividly explains the concept of each design pattern through life 2. The second part applies design patterns to actual project examples