Design Patterns For Object Oriented Software Development
DOWNLOAD
Download Design Patterns For Object Oriented Software Development PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Design Patterns For Object Oriented Software Development book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page
Design Patterns For Object Oriented Software Development
DOWNLOAD
Author : Wolfgang Pree
language : en
Publisher: Addison Wesley Longman
Release Date : 1995
Design Patterns For Object Oriented Software Development written by Wolfgang Pree and has been published by Addison Wesley Longman this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Computers categories.
Software -- Software Engineering.
Design Patterns
DOWNLOAD
Author : Erich Gamma
language : en
Publisher: Pearson Deutschland GmbH
Release Date : 1995
Design Patterns written by Erich Gamma and has been published by Pearson Deutschland GmbH this book supported file pdf, txt, epub, kindle and other format this book has been release on 1995 with Business & Economics categories.
Software -- Software Engineering.
Design Patterns Explained
DOWNLOAD
Author : Alan Shalloway
language : en
Publisher: Pearson Education
Release Date : 2004-10-12
Design Patterns Explained written by Alan Shalloway and has been published by Pearson Education this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-10-12 with Computers categories.
"One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.
Design Patterns
DOWNLOAD
Author : Erich Gamma
language : en
Publisher: Addison-Wesley
Release Date : 2005-10-03
Design Patterns written by Erich Gamma and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-10-03 with categories.
These texts cover the design of object-oriented software and examine how to investigate requirements, create solutions and then translate designs into code, showing developers how to make practical use of the most significant recent developments. A summary of UML notation is included.
Design Patterns In Swift 5
DOWNLOAD
Author : Karoly Nyisztor
language : en
Publisher:
Release Date : 2021-07-27
Design Patterns In Swift 5 written by Karoly Nyisztor and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-07-27 with categories.
Software developers need to solve various problems. Many times, these problems are the same or similar to the ones they've already encountered in other projects. Wouldn't it be great to apply the solution you've found instead of reinventing the wheel over and over again? That's precisely the reason why software design patterns exist. A design pattern is a standardized way to address a recurring problem. Relying on a proven strategy will not only save you time, but you can rest assured that it's indeed the right choice. Design patterns are the result of a long evolution process. It all started with a book published in 1994 - yes, it's that old! - called "Design Patterns - Elements of Reusable Object-Oriented Software." That's a quite tedious title, so we usually refer to it as "the book by the gang of four." The gang consists of four renowned software engineers: Erich Gamma, Ralph Johnson, Richard Helm, and John Vlissides. They identified the most significant common issues that occurred in multiple projects and developed best practices to solve them. The best part: these solutions are (programming) language-agnostic. You can use the design patterns with any object-oriented programming language. Many modern programming languages and frameworks have integrated the GoF patterns. You don't have to write additional code to support say the Iterator or the Observer. Swift is no exception: it provides many advanced language features and constructs such as type extensions, lazy initialization, and predefined protocols that let us adopt and integrate the design patterns into our projects easily. This book covers all these topics and teaches best practices you can apply in your upcoming projects. We'll talk about the benefits of understanding and applying the design patterns, the value they provide, and also about their limitations. Then, we delve into the creational design patterns: the Singleton, the Prototype, the Factory Method, the Builder, and the Abstract Factory design pattern We're going to take a closer look at the structural design patterns. We discuss: the Adapter, the Decorator, the Façade, the Flyweight, and the Proxy pattern In the final part of this book, we discuss the behavioral design patterns: the Chain of Responsibility, the Iterator, the Observer, and we finish with the State design pattern For each design pattern, we discuss the following: When to use the specific design pattern? How can it be implemented using Swift 5? What are the challenges and pitfalls of using the given pattern? Throughout the book, I provide coding examples that can be applied in real-world situations. Károly Nyisztor is a veteran software engineer and instructor. He has worked with large companies such as Apple, Siemens, and SAP. Károly has designed and built several enterprise frameworks, and he holds twelve patents related to inventions in the field of mobile computing. After 18 years, he left the corporate world to start his own business. Since 2016, he's fully committed to teaching. As an instructor, he aims to share his 20+ years of software development expertise. Károly teaches: Software Architecture, Object-Oriented Programming and Design Swift and iOS Programming, and other, programming-related topics You can find Károly Nyisztor's courses and books on all major platforms including Amazon, Lynda, LinkedIn Learning, Pluralsight, Udemy, and iTunes.
Hands On Design Patterns With Java
DOWNLOAD
Author : Dr. Edward Lavieri
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-04-27
Hands On Design Patterns With Java written by Dr. Edward Lavieri and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-27 with Computers categories.
Understand Gang of Four, architectural, functional, and reactive design patterns and how to implement them on modern Java platforms, such as Java 12 and beyond Key FeaturesLearn OOP, functional, and reactive patterns for creating readable and maintainable codeExplore architectural patterns and practices for building scalable and reliable applicationsTackle all kinds of performance-related issues and streamline development using design patternsBook Description Java design patterns are reusable and proven solutions to software design problems. This book covers over 60 battle-tested design patterns used by developers to create functional, reusable, and flexible software. Hands-On Design Patterns with Java starts with an introduction to the Unified Modeling Language (UML), and delves into class and object diagrams with the help of detailed examples. You'll study concepts and approaches to object-oriented programming (OOP) and OOP design patterns to build robust applications. As you advance, you'll explore the categories of GOF design patterns, such as behavioral, creational, and structural, that help you improve code readability and enable large-scale reuse of software. You’ll also discover how to work effectively with microservices and serverless architectures by using cloud design patterns, each of which is thoroughly explained and accompanied by real-world programming solutions. By the end of the book, you’ll be able to speed up your software development process using the right design patterns, and you’ll be comfortable working on scalable and maintainable projects of any size. What you will learnUnderstand the significance of design patterns for software engineeringVisualize software design with UML diagramsStrengthen your understanding of OOP to create reusable software systemsDiscover GOF design patterns to develop scalable applicationsExamine programming challenges and the design patterns that solve themExplore architectural patterns for microservices and cloud developmentWho this book is for If you are a developer who wants to learn how to write clear, concise, and effective code for building production-ready applications, this book is for you. Familiarity with the fundamentals of Java is assumed.
Design Patterns
DOWNLOAD
Author : Erich Gamma
language : en
Publisher: Addison-Wesley
Release Date : 2003-09
Design Patterns written by Erich Gamma and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-09 with categories.
Object Oriented Software Development Using Java
DOWNLOAD
Author : Xiaoping Jia
language : en
Publisher: Addison Wesley
Release Date : 2000
Object Oriented Software Development Using Java written by Xiaoping Jia and has been published by Addison Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.
"Object-Oriented Software Development Using Java: Principles, Patterns, and Frameworks focuses on developing skills in designing software, particularly in writing well-designed, medium-sized object-oriented programs. It provides a broad and coherent coverage of object-oriented technology, including object-oriented modeling using the Unified Modeling Language (UML), object-oriented design using Design Patterns, and object-oriented programming using Java."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved
Design Patterns
DOWNLOAD
Author : Christopher G. Lasater
language : en
Publisher: Wordware Publishing, Inc.
Release Date : 2006-10-01
Design Patterns written by Christopher G. Lasater and has been published by Wordware Publishing, Inc. this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-10-01 with Computers categories.
Design Patterns demonstrates how software developers can improve the performance, maintainability, portability, and scalability of their code through the use of the Gang of Four design patterns. After a discussion of patterns methodology, reasons for using design patterns, the book delves into each of the 23 patterns. Each pattern section gives a detailed description of the pattern, refactored from either Boolean logic or simpler, less-maintainable code that you might encounter in the real world, and shows readers how to use the pattern in their code. The text walks readers through making the move from current code to the pattern, lists the benefits of using the pattern, and shows how the pattern performs after the refactoring effort, with a goal throughout of providing practical implementations. © 2007 | 286 pages
Pattern Oriented Software Architecture Patterns For Concurrent And Networked Objects
DOWNLOAD
Author : Douglas C. Schmidt
language : en
Publisher: John Wiley & Sons
Release Date : 2013-04-22
Pattern Oriented Software Architecture Patterns For Concurrent And Networked Objects written by Douglas C. Schmidt and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-22 with Computers categories.
Designing application and middleware software to run in concurrent and networked environments is a significant challenge to software developers. The patterns catalogued in this second volume of Pattern-Oriented Software Architectures (POSA) form the basis of a pattern language that addresses issues associated with concurrency and networking. The book presents 17 interrelated patterns ranging from idioms through architectural designs. They cover core elements of building concurrent and network systems: service access and configuration, event handling, synchronization, and concurrency. All patterns present extensive examples and known uses in multiple programming languages, including C++, C, and Java. The book can be used to tackle specific software development problems or read from cover to cover to provide a fundamental understanding of the best practices for constructing concurrent and networked applications and middleware. About the Authors This book has been written by the award winning team responsible for the first POSA volume "A System of Patterns", joined in this volume by Douglas C. Schmidt from University of California, Irvine (UCI), USA. Visit our Web Page