Computer Vision Computer Graphics Collaboration Techniques
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Computer Vision Computer Graphics Collaboration Techniques
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Author : André Gagalowicz
language : en
Publisher:
Release Date : 2009-05-12
Computer Vision Computer Graphics Collaboration Techniques written by André Gagalowicz and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-05-12 with categories.
Computer Vision Computer Graphics Collaboration Techniques
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Author : André Gagalowicz
language : en
Publisher: Springer Science & Business Media
Release Date : 2009-04-22
Computer Vision Computer Graphics Collaboration Techniques written by André Gagalowicz and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2009-04-22 with Computers categories.
This book constitutes the refereed proceedings of the 4th International Conference on Computer Vision/Computer Graphics Collaboration Techniques, MIRAGE 2009, held in Rocquencourt, France, in May 2009. The 41 revised full papers presented were carefully reviewed and selected from a total of 83 submissions. The papers cover a wide range of topics with focus on Computer Vision/Computer Graphics collaboration techniques involving image analysis/synthesis approaches especially concerning theoretical, computational, experimental or industrial aspects of model-based image analysis and image-based model synthesis.
Computer Vision Computer Graphics Collaboration Techniques
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Author : André Gagalowicz
language : en
Publisher: Springer
Release Date : 2011-10-12
Computer Vision Computer Graphics Collaboration Techniques written by André Gagalowicz and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-10-12 with Computers categories.
This book constitutes the refereed proceedings of the 5th International Conference on Computer Vision/Computer Graphics Collaboration Techniques, MIRAGE 2011, held in Rocquencourt, France, in October 2011. The 23 full papers presented were carefully reviewed and selected from numerous submissions. The papers cover a wide range of topics with focus on Computer Vision/Computer Graphics Collaboration Techniques involving image analysis/synthesis approaches especially concerning theoretical, computational, experimental or industrial aspects of model-based image analysis and image-based model synthesis.
Proceedings Of The 6th International Conference On Computer Vision Computer Graphics Collaboration Techniques And Applications
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Author : Peter Eisert
language : en
Publisher:
Release Date : 2013
Proceedings Of The 6th International Conference On Computer Vision Computer Graphics Collaboration Techniques And Applications written by Peter Eisert and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Computer science categories.
Computer Vision Computer Graphics Collaboration Techniques
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Author : André Gagalowicz
language : en
Publisher: Springer
Release Date : 2007-06-06
Computer Vision Computer Graphics Collaboration Techniques written by André Gagalowicz and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-06-06 with Computers categories.
This book constitutes the refereed proceedings of the Third International Conference on Computer Vision/Computer Graphics collaboration techniques involving image analysis/synthesis approaches MIRAGE 2007, held in Rocquencourt, France, in March 2007. The 55 revised full cover foundational, methodological, and application issues.
Computer Vision Computer Graphics Collaboration Techniques
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Author : André Gagalowicz
language : en
Publisher: Springer
Release Date : 2007-03-16
Computer Vision Computer Graphics Collaboration Techniques written by André Gagalowicz and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2007-03-16 with Computers categories.
This book constitutes the refereed proceedings of the Third International Conference on Computer Vision/Computer Graphics collaboration techniques involving image analysis/synthesis approaches MIRAGE 2007, held in Rocquencourt, France, in March 2007. The 55 revised full cover foundational, methodological, and application issues.
Confluence Of Computer Vision And Computer Graphics
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Author : Ales Leonardis
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06
Confluence Of Computer Vision And Computer Graphics written by Ales Leonardis and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.
A collection of original contributions by researchers who work at the forefront of a new field, lying at the intersection of computer vision and computer graphics. Several original approaches are presented to the integration of computer vision and graphics techniques to aid in the realistic modelling of objects and scenes, interactive computer graphics, augmented reality, and virtual studios. Numerous applications are also discussed, including urban and archaeological site modelling, modelling dressed humans, medical visualisation, figure and facial animation, real-time 3D teleimmersion telecollaboration, augmented reality as a new user interface concept, and augmented reality in the understanding of underwater scenes.
Handbook On Advances In Remote Sensing And Geographic Information Systems
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Author : Margarita N. Favorskaya
language : en
Publisher: Springer
Release Date : 2017-02-24
Handbook On Advances In Remote Sensing And Geographic Information Systems written by Margarita N. Favorskaya and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-02-24 with Technology & Engineering categories.
This book presents the latest advances in remote-sensing and geographic information systems and applications. It is divided into four parts, focusing on Airborne Light Detection and Ranging (LiDAR) and Optical Measurements of Forests; Individual Tree Modelling; Landscape Scene Modelling; and Forest Eco-system Modelling. Given the scope of its coverage, the book offers a valuable resource for students, researchers, practitioners, and educators interested in remote sensing and geographic information systems and applications.
Morphological Plant Modeling Unleashing Geometric And Topological Potential Within The Plant Sciences
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Author : Alexander Bucksch
language : en
Publisher: Frontiers Media SA
Release Date : 2017-10-13
Morphological Plant Modeling Unleashing Geometric And Topological Potential Within The Plant Sciences written by Alexander Bucksch and has been published by Frontiers Media SA this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-10-13 with categories.
An increasing population faces the growing demand for agricultural products and accurate global climate models that account for individual plant morphologies to predict favorable human habitat. Both demands are rooted in an improved understanding of the mechanistic origins of plant development. Such understanding requires geometric and topological descriptors to characterize the phenotype of plants and its link to genotypes. However, the current plant phenotyping framework relies on simple length and diameter measurements, which fail to capture the exquisite architecture of plants. The Research Topic “Morphological Plant Modeling: Unleashing Geometric and Topological Potential within the Plant Sciences” is the result of a workshop held at National Institute for Mathematical and Biological Synthesis (NIMBioS) in Knoxville, Tennessee. From 2.-4. September 2015 over 40 scientists from mathematics, computer science, engineering, physics and biology came together to set new frontiers in combining plant phenotyping with recent results from shape theory at the interface of geometry and topology. In doing so, the Research Topic synthesizes the views from multiple disciplines to reveal the potential of new mathematical concepts to analyze and quantify the relationship between morphological plant features. As such, the Research Topic bundles examples of new mathematical techniques including persistent homology, graph-theory, and shape statistics to tackle questions in crop breeding, developmental biology, and vegetation modeling. The challenge to model plant morphology under field conditions is a central theme of the included papers to address the problems of climate change and food security, that require the integration of plant biology and mathematics from geometry and topology research applied to imaging and simulation techniques. The introductory white paper written by the workshop participants identifies future directions in research, education and policy making to integrate biological and mathematical approaches and to strengthen research at the interface of both disciplines.
Immersive Video Technologies
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Author : Giuseppe Valenzise
language : en
Publisher: Academic Press
Release Date : 2022-09-29
Immersive Video Technologies written by Giuseppe Valenzise and has been published by Academic Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-09-29 with Computers categories.
Get a broad overview of the different modalities of immersive video technologies—from omnidirectional video to light fields and volumetric video—from a multimedia processing perspective. From capture to representation, coding, and display, video technologies have been evolving significantly and in many different directions over the last few decades, with the ultimate goal of providing a truly immersive experience to users. After setting up a common background for these technologies, based on the plenoptic function theoretical concept, Immersive Video Technologies offers a comprehensive overview of the leading technologies enabling visual immersion, including omnidirectional (360 degrees) video, light fields, and volumetric video. Following the critical components of the typical content production and delivery pipeline, the book presents acquisition, representation, coding, rendering, and quality assessment approaches for each immersive video modality. The text also reviews current standardization efforts and explores new research directions. With this book the reader will a) gain a broad understanding of immersive video technologies that use three different modalities: omnidirectional video, light fields, and volumetric video; b) learn about the most recent scientific results in the field, including the recent learning-based methodologies; and c) understand the challenges and perspectives for immersive video technologies. - Describes the whole content processing chain for the main immersive video modalities (omnidirectional video, light fields, and volumetric video) - Offers a common theoretical background for immersive video technologies based on the concept of plenoptic function - Presents some exemplary applications of immersive video technologies