Complete Ios 12 Development Guide
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Complete Ios 12 Development Guide
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Author : Craig Clayton
language : en
Publisher:
Release Date : 2019-03-20
Complete Ios 12 Development Guide written by Craig Clayton and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-03-20 with Computers categories.
Learn to create professional-grade iOS applications for the App Store using the latest iOS 12 features and other helpful tools Key Features Explore the distinctive design principles that define the iOS user experience Train and use machine learning models with Core ML 2 and Create ML Delve into advanced animations with UIViewPropertyAnimator and UIKitDynamics Book Description With Apple users spending more money in the App Store, there are plenty of development opportunities for professional iOS developers. This Learning Path is a direct route to iOS development, which will take you through the basics and help you put principles into practice. For experienced programmers, this book will help you gain insights into the latest iOS 12 features. This book is also useful for beginners who want to gain expertise in iOS development. You'll start with an introduction to iOS development, Xcode, and Swift. To give your app the edge, you'll get up to speed with advanced iOS topics, such as gestures and animations. Next, you will understand the latest Swift 4.2 and iOS 12 developments by incorporating new features, such as the latest in notifications, custom-UI notifications, maps, and recent additions in SiriKit. With these tools, you'll be able to write efficient, readable, and maintainable Swift code that maintains industry best practices. By the end of the book, you will have the confidence to build iOS 12 applications that harness advanced techniques and make the best use of the latest features. This Learning Path includes content from the following Packt products: iOS 12 Programming for Beginners - Third Edition by Craig Clayton Mastering iOS 12 Programming - Third Edition by Donny Wals What you will learn Build a responsive user interface (UI) and add privacy to your custom-rich notifications Set up SiriKit to add voice for Siri shortcuts Integrate iMessage, Siri, and more in your app through app extensions Use TestFlight to collect feedback before releasing your apps on the App Store Use Auto Layout to create complex layouts that look visually appealing on any device Enhance your app by building your own profiling tools Create engaging augmented reality experiences with ARKit 2 Who this book is for If you are completely new to Swift, iOS, or programming and want to become an expert in developing iOS applications, this Learning Path is for you. You'll also find this Learning Path useful if you're an experienced programmer looking to explore the latest iOS 12 features.
Iphone And Ipad App 24 Hour Trainer
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Author : Abhishek Mishra
language : en
Publisher: John Wiley & Sons
Release Date : 2012-05
Iphone And Ipad App 24 Hour Trainer written by Abhishek Mishra and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-05 with Computers categories.
"Part #978KPART26941, DVD ID #MD05365A"--Disc surface.
Ios 12 Programming For Beginners
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Author : Craig Clayton
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-12-24
Ios 12 Programming For Beginners written by Craig Clayton and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-12-24 with Computers categories.
Begin your iOS 12 app development journey with this practical guide Key FeaturesKick-start your iOS programming career and have fun building iOS apps of your choiceGet to grips with Xcode 10 and Swift 4.2, the building blocks of iOS developmentDiscover the latest features of iOS 12 - SiriKit, notifications, and much moreBook Description Want to build iOS 12 applications from scratch with the latest Swift 4.2 language and Xcode 10 by your side? Forget sifting through tutorials and blog posts; this book is a direct route to iOS development, taking you through the basics and showing you how to put principles into practice. Take advantage of this developer-friendly guide and start building applications that may just take the App Store by storm! If you’re already an experienced programmer, you can jump right in and learn the latest iOS 12 features. For beginners, this book starts by introducing you to iOS development as you learn Xcode and Swift. You'll also study advanced iOS design topics, such as gestures and animations, to give your app the edge. You’ll explore the latest Swift 4.2 and iOS 12 developments by incorporating new features, such as the latest in notifications, custom-UI notifications, maps, and the recent additions in Sirikit. The book will guide you in using TestFlight to quickly get to grips with everything you need to get your project on the App Store. By the end of this book, you'll be ready to start building your own cool iOS applications confidently. What you will learnExplore the distinctive design principles that define the iOS user experienceNavigate panels within an Xcode projectUse the latest Xcode asset catalogue of Xcode 10Create a playgrounds project within your projects and understand how Ranges and Control flow workStudy operations with integers and work your way through if statementsBuild a responsive UI and add privacy to your custom-rich notificationsSet up Sirikit to add voice for Siri shortcutsCollect valuable feedback with TestFlight before releasing your apps on the App StoreWho this book is for This book is for you if you are completely new to Swift, iOS, or programming and want to make iOS applications. However, you’ll also find this book useful if you’re an experienced programmer looking to explore the latest iOS 12 features.
Beginner S Guide To Ios 10 App Development Using Swift 3
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Author : Serhan Yamacli
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2016-11-29
Beginner S Guide To Ios 10 App Development Using Swift 3 written by Serhan Yamacli and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-29 with categories.
This book covers iOS 10 app design fundamentals using the latest Swift 3 programming language, Xcode 8 and iOS 10 SDK. The author assumes you have no experience in app development. The book starts with the installation of the required programming environment and setting up the simulators. Then, the simplest Hello World app is developed step by step. In the next chapter, basics of the Swift 3 programming language are given with practical examples. Screenshots and code snippets are clearly given in the book to guide the reader. After the Swift lecture, 7 complete apps (including a 2D game) are developed in seperate chapters. As the reader follows the development of the example apps, he/she will learn designing user interfaces, connecting interface objects to code, developing efficient Swift code and testing the app on simulators and real devices. Chapters of the book and the contents of these chapters are as follows: Chapter 1. Introduction: General info and the steps of developing an iOS app. Chapter 2. Setting up your development environment: Installing Xcode, setting up signing identities, viewing/adding simulators and real devices. Chapter 3. Test drive - the "Hello World" app: Creating a new Xcode project, adding and positioning user interface objects, building the project, running the developed app on the simulator and on the real device. Chapter 4. Swift programming language: Variables, constants, optionals, arrays, dictionaries, sets, if-else and switch-case decision making statements, for and while loops, functions, classes, objects and inheritance in Swift 3. Each concept is clearly explained step by step with code examples and screenshots. Chapter 5. Disco lights app: Using buttons and connecting actions to buttons in the code. Chapter 6. Body mass index (BMI) calculator app: Using input boxes, performing calculations and displaying the results on the screen. Chapter 7. Simple die roller app: Using random number generator functions, including image sets in your project, displaying images on the screen and changing the displayed image using Swift code. Chapter 8. Exercise calorie calculator app: Using global variables, creating tabbed apps and utilizing segmented controls. Chapter 9. Show my location app: Adding a map object to your app, setting required permissions, accessing GPS device and showing real time location on the map. Chapter 10. S.O.S. sender app: Adding SMS functionality, setting required permissions and sending real time location using SMS. Chapter 11. Bounce the ball game: Basics of SpriteKit that is used to develop 2D iOS games, adding objects to the game, sensing screen touches, moving game objects according to touches, combining all these and more to develop a complete 2D game. This book includes 212 figures and 101 code snippets that are used to explain app development concepts clearly. Full resolution colour figures and project files can be viewed and downloaded from the the book's companion website: ios-swift.net.
A Manual Of Historic Ornament
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Author : Richard Glazier
language : en
Publisher: London B.T. Batsford 1899.
Release Date : 1899
A Manual Of Historic Ornament written by Richard Glazier and has been published by London B.T. Batsford 1899. this book supported file pdf, txt, epub, kindle and other format this book has been release on 1899 with Architecture categories.
A Manual Of Practical Solid Geometry
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Author :
language : en
Publisher:
Release Date : 1887
A Manual Of Practical Solid Geometry written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1887 with Geometry, Solid categories.
Professional Cross Platform Mobile Development In C
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Author : Scott Olson
language : en
Publisher: John Wiley & Sons
Release Date : 2012-02-21
Professional Cross Platform Mobile Development In C written by Scott Olson and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-02-21 with Computers categories.
Provides information on building enterprise mobile applications in CÄ, .NET, and Mono for all platforms.
The Coming Of The Kilogram Or The Battle Of The Standards
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Author : Hugh Oakeley Arnold- Forster
language : en
Publisher:
Release Date : 1898
The Coming Of The Kilogram Or The Battle Of The Standards written by Hugh Oakeley Arnold- Forster and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1898 with categories.
A Manual Of Greek Arch Ology
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Author : Maxime Collignon
language : en
Publisher:
Release Date : 1886
A Manual Of Greek Arch Ology written by Maxime Collignon and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1886 with Art, Greek categories.
The Practical Kennel Guide With Plain Instructions How To Rear And Breed Dogs For Pleasure Show And Profit
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Author : Gordon Stables
language : en
Publisher:
Release Date : 1887
The Practical Kennel Guide With Plain Instructions How To Rear And Breed Dogs For Pleasure Show And Profit written by Gordon Stables and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1887 with Dogs categories.