Blender 3d Basics
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Blender 3d Basics
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Author : Gordon Fisher
language : en
Publisher: Packt Publishing Ltd
Release Date : 2012-06-22
Blender 3d Basics written by Gordon Fisher and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-06-22 with Computers categories.
The complete novice's guide to 3D modeling and animation.
Blender 3d Basics Beginner S Guide
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Author : Gordon Fisher
language : en
Publisher: Packt Publishing Ltd
Release Date : 2014-08-26
Blender 3d Basics Beginner S Guide written by Gordon Fisher and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-26 with Computers categories.
The complete novice's guide to 3D modeling and animation with step-by-step tutorials Key FeaturesExplore Blender's unique user interface and unlock Blender's powerful suite of modeling and animation toolsLearn how to use Blender, and also the principles that make animation, lighting, and camera work come aliveStart with the basics and build your skills through a coordinated series of projects to create a complex worldBook Description This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas. What you will learnUse the Blender user interface for building and animating projectsBuild objects using Box Modeling, Subdivision Surfaces, and NURBS CurvesCreate landscapes and trees with Blender's powerful procedural modeling pluginsUse movie lighting theory to make your images popManipulate cameras for dramatic effectMake entertaining animations with keyframes and motion curvesConnect graphics nodes to create stereo 3D animation from two separate image streamsWho this book is for This book is for 3D Artists and Designers who want to learn efficient building of 3D Animations. Knowledge of 3D Modeling is essential but no prior experience with Blender is required.
Blender 3d Basics Second Edition
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Author : Gordon Fisher
language : en
Publisher: Packt Publishing
Release Date : 2014-08-15
Blender 3d Basics Second Edition written by Gordon Fisher and has been published by Packt Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-08-15 with 3-D films categories.
This book is for 3D Artists and Designers who want to learn efficient building of 3D Animations. Knowledge of 3D Modeling is essential but no prior experience with Blender is required.
The Complete Guide To Blender Graphics Second Edition
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Author : John M. Blain
language : en
Publisher: CRC Press
Release Date : 2014-06-17
The Complete Guide To Blender Graphics Second Edition written by John M. Blain and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-17 with Computers categories.
Smoothly Leads Users into the Subject of Computer Graphics through the Blender GUI Blender, the free and open source 3D computer modeling and animation program, allows users to create and animate models and figures in scenes, compile feature movies, and interact with the models and create video games. Reflecting the latest version of Blender, The Complete Guide to Blender Graphics: Computer Modeling & Animation, 2nd Edition helps beginners learn the basics of computer animation using this versatile graphics program. This edition incorporates many new features of Blender, including developments to its GUI. New to the Second Edition Three new chapters on smoke simulation, movie making, and drivers Twelve updated chapters, including an entire chapter now devoted to add-ons installation Numerous new examples and figures In color throughout, this manual presents clear, step-by-step instructions for new users of Blender. Many visual diagrams and images illustrate the various topics encompassed by Blender. After mastering the material in the book, users are prepared for further studies and work in computer modeling and animation.
The Complete Guide To Blender Graphics
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Author : John M. Blain
language : en
Publisher: CRC Press
Release Date : 2016-03-30
The Complete Guide To Blender Graphics written by John M. Blain and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-03-30 with Computers categories.
Blender is a free and open source graphics program for computer modeling and animation. It contains all the tools necessary for creating models and scenes that may be made into still images or animated movies. Like its predecessors, the third edition of The Complete Guide to Blender Graphics: Computer Modeling and Animation provides a single, comprehensive, up-to-date source for using Blender. It introduces the Blender features with examples and diagrams referenced to the graphical user interface (GUI), the arrangement of windows and panels containing the controls for operating the program. In addition to revisions to match the most recent version of Blender, fresh examples have been added. The contents have been organized into a building-block fashion, presenting basic subjects such as textures and lighting in the early chapters before explaining their roles in more complex techniques such as fluid and smoke simulation in later chapters. The book also covers alterations that have been made to the GUI and significantly expands discussions of advanced features, enabling veteran and beginning users to take advantage of the full potential of Blender. This book also has a companion website, www.silverjb.limewebs.com, offering supplementary material for using further advanced techniques once the concepts and methods presented in the book have been adequately mastered. These techniques include fracturing, building walls or obstacles that can be demolished, dynamic painting, and path animation. Blender is a program in constant development, with new features being added progressively. This new edition of The Complete Guide to Blender Graphics gives detailed instruction on the latest version of the program. Using visual references and practical examples, it removes the frustration from the learning process in using the basic and advanced capabilities of Blender.
Blender 3d Basics Beginner S Guide Second Edition
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Author : Gordon Fisher
language : en
Publisher:
Release Date : 2014
Blender 3d Basics Beginner S Guide Second Edition written by Gordon Fisher and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Computer animation categories.
A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7 In Detail This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas. What You Will Learn Use the Blender user interface for building and animating projects Build objects using Box Modeling, Subdivision Surfaces, and NURBS Curves Create landscapes and trees with Blender's powerful procedural modeling plugins Use movie lighting theory to make your images pop Manipulate cameras for dramatic effect Make entertaining animations with keyframes and motion curves Connect graphics nodes to create stereo 3D animation from two separate image streams Downloading the example code for this book. You can download the example code files for all Packt books you have purchased from your account at http://www.PacktPub.com. If you purchased this book elsewhere, you can visit http://www.PacktPub.com/support and register to have the files e-mailed directly to you.
Archicad 19 The Definitive Guide
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Author : Scott H. MacKenzie
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-06-30
Archicad 19 The Definitive Guide written by Scott H. MacKenzie and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-30 with Computers categories.
ArchiCAD 19 – The Definitive Guide ensures that you are equipped with the knowledge and skills required to take up any construction project, empowering you to successfully create your own projects. You will create two complete projects right from scratch, including a residential and a healthcare building. The first is a small residential house that utilizes all the basic modeling and drafting tools in ArchiCAD. It will give you a firm grip on the fundamentals of ArchiCAD before we move on to take up the more advanced and complex project that follows. The second project is a multi-storey healthcare building, where you will explore the leading-edge tools of ArchiCAD, thereby gaining the skills needed to use them in your own projects. The book will also take you through the design of the buildings, the output of all drawings, and associated construction documents. Best practice tips are inserted at key points along the way.
Blender 3d Basics
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Author : Gordon Fisher
language : en
Publisher: Packt Publishing
Release Date : 2012
Blender 3d Basics written by Gordon Fisher and has been published by Packt Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with 3-D films categories.
Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world – and it’s free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. Written in a step by step tutorial style, learning comes as a result of creating the fully animated scene and the explanations that follow each stage. Blender 3D Basics is great for anyone who is new to Blender or new to 3D.
Blender 3d For Beginners
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Author : Danan Thilakanathan
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2016-01-03
Blender 3d For Beginners written by Danan Thilakanathan and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-03 with 3-D films categories.
Blender 3D For Beginners: The Complete Guide aims to help get you started with using the free open-source 3D software Blender. You will learn the basics of nearly everything Blender has to offer. The book is aimed at the complete beginner of Blender and even beginners in the world of 3D graphics and animation. With 16 chapters and 115 pages in total, this book aims to explain the key components of Blender clearly and concisely and get you up to speed with Blender very quickly! The book is explained in a simple and easy-to-understand manner with minimal jargon. Furthermore, the book provides simple follow-along exercises that helps you get the practical experience you need which in turn helps you learn better. By the end of this book, you will begin to feel comfortable working with 3D projects within Blender alone and also get one step closer to your dream goal of one day making your own animated film! (or any other project that requires Blender) More specifically, in this book, you will learn about: - The Blender user interface - Navigating your way around Blender - 3D Modeling basics - Cycles shaders - Texturing and UV mapping - Lighting (as well as some basic lighting setups you can use right away) - Sculpting - Animation - Particles - Physics - Rendering - Using Blender as a Video Editor - Compositing Subscribe to the email list at ThilakanathanStudios.com to receive regular Blender for Beginner tutorials for free.
Blender 3d Noob To Pro Advanced Tutorials
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Author :
language : en
Publisher: Delta 4G Company
Release Date :
Blender 3d Noob To Pro Advanced Tutorials written by and has been published by Delta 4G Company this book supported file pdf, txt, epub, kindle and other format this book has been release on with categories.