Beginning Unity Android Game Development
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Beginning Unity Android Game Development
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Author : Kishan Takoordyal
language : en
Publisher: Apress
Release Date : 2020-06-29
Beginning Unity Android Game Development written by Kishan Takoordyal and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-06-29 with Computers categories.
Master the art of programming games for Android using the Unity3D game engine. This book will help you understand basic concepts of game development in Unity. By the end of Beginning Unity Android Game Development, you will have the knowledge to confidently build an Android game. The book starts by explaining simple programming concepts to make beginners comfortable with the jargon. You will then learn to navigate around the Unity interface and use basic tools (hand, move, rotate, scale, and rect). You will also be acquainted with the creation of basic 3D objects in the game while understanding the purpose of several of Unity’s windows. In the last chapters, you will learn to create a simple game for Android using the concepts studied in the previous chapters. Scripts will be written to handle the behaviors of the player and enemies as well as to handle other aspects of the game. The author shares tips along the way to help improve in-game performance,such as switching to the universal rendering pipeline when targeting mobile platforms. At the end of the book, you will have a solid knowledge in making basic Android games that can be upgraded later to make more complex games. What You Will Learn Explore basic Unity and C# programming concepts and scripting for Android games Navigate around the Unity interface and use its basic tools Make the most of popular components and features of Unity Write an Android game with optimizations Who This Book Is For Absolute beginners learning to program games for the Android platform using Unity3D. Basic knowledge of programming would be beneficial for the reader but is not required.
Unity Android Game Development By Example Beginner S Guide
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Author : Thomas Finnegan
language : en
Publisher: Packt Publishing Ltd
Release Date : 2013-12-20
Unity Android Game Development By Example Beginner S Guide written by Thomas Finnegan and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12-20 with Computers categories.
Unity Android Game Development by Example Beginner's Guide consists of different game application examples. No prior experience with programming, Android, or Unity is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners to Unity.Great for developers new to Unity, Android, or both, this book will walk you through everything you need to know about game development for the Android mobile platform. No experience with programming, Android, or Unity is required. Most of the assets used in each chapter project are provided with the book, but it is assumed that you have some access to basic image and model creation software. You will also need access to an Android powered device.
Unity Android Game Development By Example Beginner S Guide
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Author : Thomas Finnegan
language : en
Publisher: Packt Pub Limited
Release Date : 2013-12
Unity Android Game Development By Example Beginner S Guide written by Thomas Finnegan and has been published by Packt Pub Limited this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-12 with Computers categories.
Unity Android Game Development by Example Beginner's Guide consists of different game application examples. No prior experience with programming, Android, or Unity is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners to Unity.Great for developers new to Unity, Android, or both, this book will walk you through everything you need to know about game development for the Android mobile platform. No experience with programming, Android, or Unity is required. Most of the assets used in each chapter project are provided with the book, but it is assumed that you have some access to basic image and model creation software. You will also need access to an Android powered device.
Game Development With Unity 6 For Beginners
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Author : Darth C Pena
language : en
Publisher: Independently Published
Release Date : 2025-08-05
Game Development With Unity 6 For Beginners written by Darth C Pena and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-08-05 with Computers categories.
Create and publish professional mobile games for iOS and Android with Unity 6-even if you're a complete beginner! Game Development with Unity 6 for Beginners is your step-by-step guide to designing, coding, optimizing, and releasing real mobile games. Whether your dream is to build addictive 2D tap games, endless runners, or idle clickers, this book walks you through the entire process-from your first prototype to publishing on Google Play and the App Store. Inside, you'll learn how to: Master mobile game development with Unity 6, tailored for both Android and iOS. Build real, playable projects including tap games, endless runners, and idle clickers. Integrate monetization features like ads and in-app purchases to earn revenue. Optimize performance for mobile devices, reduce memory usage, and ensure smooth gameplay. Publish and maintain your games professionally, complete with analytics, updates, and feature improvements. Unlike generic tutorials, this book is project-based and practical-you'll write complete, working, and fully explained code for every feature. Each lesson is designed to give you confidence, avoid common beginner pitfalls, and prepare your game for the competitive mobile marketplace. Written by Darth C. Pena, a passionate game development mentor and technology writer, this guide reflects modern Unity 6 practices and mobile development trends. It combines professional clarity and creative insight to give beginners a head start toward game development mastery. If you want to create mobile games that players love, publish to global app stores, and start your journey as a professional Unity developer, this is the only guide you'll need.
Beginning 3d Game Development With Unity 2018
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Author : Sue Blackman
language : en
Publisher: Apress
Release Date : 2019-11-12
Beginning 3d Game Development With Unity 2018 written by Sue Blackman and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-12 with Computers categories.
Are you an artist or programmer who would like to come to grips with game creation in Unity? You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. Fully updated to cover scripting with C#, this new edition also covers baked global illumination and precomputed realtime global illumination with the new Enlighten lighting system, including light probes for use with the high definition render pipeline. You’ll take advantage of surface shaders and physical materials, so all the lighting, shadowing, lightmapping, and forward vs. deferred rendering are handled automatically. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist or designer, can create interactive games, ideal in scope for today's casual and mobile markets, while also giving you a firm foundation in game logic and design. By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows and problem solving skills to utilize your own assets and bring your ideas to life. You will also have an assortment of reusable scripts and art assets with which to build future games. If your strength is in programming, Beginning 3D Game Development with Unity 2018 will help you to understand the design and graphics side of game production. What You'll Learn Evaluate ideas and functionality with prototypes Assess, evaluate, and incorporate assets for use in your games Locate and then incorporate existing code into a project Create shaders without having to write code using the Shader Graph functionality Engage special effects with new improvements to the Shuriken Particle System enhance the first-person experience with Navigation and Pathfinding for NPCs Streamline PC and console games without compromising on quality with LOD and Occlusion Culling. Who This Book Is For Artists familiar with 3D tools, such as 3ds Max, Maya, or Cinema 4D, who would like to learn more of the programming aspects. Also programmers experienced with coding who want to understand important design principals and techniques.
Learn Unity For Android Game Development
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Author : Jodessiah Sumpter
language : en
Publisher: Apress
Release Date : 2014-06-17
Learn Unity For Android Game Development written by Jodessiah Sumpter and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-06-17 with Computers categories.
Learn Unity for Android Game Development is a beginners guide to learning how to build games on the Android platform using the Unity game studio, one of the most popular if not the most popular game development platforms out there, at least among today's mobile app developers. This book walks you through the details of getting started with Unity when focusing on Android development and provides you the basic framework for building great Android game apps. You'll create several basic games that are similar to popular games in the app stores today. First, you'll setup Unity for Android development, then get a general overview of the Unity editor and its features. This book offers a basic understanding of physics and controls and review the impacts of deploying to the most popular Android devices including Nook, Kindle Fire, Samsung Galaxy and Google Nexus. And, this book offers information on monetization and marketing of the games once they are created. What you’ll learn How to learn and use Unity to build an Android game app What is the Unity environment How to build your first scene and writing your first script What are the physics and controls and how to build your game app with these How to integrate various audio and other media available in Unity and in its Asset Store How to integrate social media, leader boards and more How to monetize via the app stores or with advertising using iAds, iAP How to deploy on other platforms, beyond Android Who this book is for This book is for Android game app developers wanting to learn/use the Unity game development engine. This book can be for game developers - in general - wanting to build games for Android.
Unity Game Development
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Author : Kathleen Peterson
language : en
Publisher:
Release Date : 2020-05
Unity Game Development written by Kathleen Peterson and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2020-05 with categories.
If you don't know anything about programming in general, writing code, writing scripts, or have no idea where to even begin, then this book is perfect for you. If you want to make games and need to learn how to write C# scripts or code, then this book is ideal for you.Unity is a cross-platform development platform initially created for developing games but is now used for a wide range of things such as: architecture, art, children's apps, information management, education, entertainment, marketing, medical, military, physical installations, simulations, training, and many more.Unity takes a lot of the complexities of developing games and similar interactive experiences and looks after them behind the scenes so people can get on with designing and developing their games. These complexities include graphics rendering, world physics and compiling. More advanced users can interact and adapt them as needed but for beginners they need not worry about it.Games in Unity are developed in two halves; the first half -within the Unity editor, and the second half -using code, specifically C#. Unity is bundled with MonoDevelopor Visual Studio 2015 Communityfor writing C#.
Unity 3d Game Development By Example Beginner S Guide
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Author : Ryan Henson Creighton
language : en
Publisher: Packt Publishing Ltd
Release Date : 2011-04-15
Unity 3d Game Development By Example Beginner S Guide written by Ryan Henson Creighton and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-04-15 with Computer games categories.
The book is suitable for anybody who wants to create games in Unity. You don't need a programming background. If you love playing games and want to try your hand at creating them, this book is the place to start.
Unity Android Game Development
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Author : Raja Biswas
language : en
Publisher:
Release Date : 2019
Unity Android Game Development written by Raja Biswas and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with categories.
Learn Unity Android game development with C# and Unity About This Video Build Android mobile games with the Unity Game Engine Publish games on the Google Play store In Detail Building Android-based games is made easier with this course that focuses on the fundamentals of Unity Android game development. Starting with the installation of the Java Development Kit and Android SDK, you later go on to discover the various Unity features and how to use them. By creating example games, you'll get hands-on with the process of creating immersive mobile Android games using Unity. You'll not only understand how to build the games but also publish them on the Google Play store. The course will even introduce you to aspects that will help you make your games more exciting such as developing achievement unlock systems. By the end of this course, you will have comprehensive insights into Unity, along with the skills you need to build robust 2D and 3D games. Downloading the example code for this course: You can download the example code files for this course on GitHub at the following link: https://github.com/PacktPublishing/Unity-Android-Game-Development-Build-7-2D-and-3D-Games . If you require support please email: [email protected].
Mastering Android Game Development With Unity
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Author : Siddharth Shekar
language : en
Publisher: Packt Publishing Ltd
Release Date : 2017-05-25
Mastering Android Game Development With Unity written by Siddharth Shekar and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-05-25 with Computers categories.
Create enthralling Android games with Unity Faster Than Ever Before About This Book Develop complex Android games with the help of Unity's advanced features such as artificial intelligence, high-end physics, and GUI transformations. Create amazing Graphical User Interfaces (GUIs) with Unity's new uGUI system Unravel and deploy exciting games across Android devices Who This Book Is For If you are a Unity 5 developer and want to expand your knowledge of Unity 5 to create high-end complex Android games, then this book is for you. Readers are expected to have a basic understanding of Unity 5, working with its environment, and its basic concepts. What You Will Learn Develop your own Jetpack Joyride clone game Explore the advanced features of Unity 5 by building your own Action Fighting game Develop remarkable Graphical User Interfaces (GUIs) with Unity's new uGUI system Enhance your game by adding stunning particle systems and complex animations Build pleasing virtual worlds with special effects, lights, sky cube maps, and cameras Make your game more realistic by providing music and sound effects Debug and deploy your games on different Android devices In Detail Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the Web, desktop, mobile, and console. With Unity's intuitive, easy-to-learn toolset and this book, it's never been easier to become a game developer. You will begin with the basic concepts of Android game development, a brief history of Android games, the building blocks of Android games in Unity 5, and the basic flow of games. You will configure an empty project for the Jetpack Joyride Clone Game, add an environment and characters, and control them. Next you will walk through topics such as particle systems, camera management, prefabs, animations, triggers, colliders, and basic GUI systems. You will then cover the basic setup for 3D action fighting games, importing models, textures and controlling them with a virtual on-screen joystick. Later you will set up Scene for 3D Configuration, create basic gameplays, and manage input controls. Next you will learn to create the interface for the main menu, gameplay, game over, achievements, and high score screens. Finally you will polish your game with stats, sounds, and Social Networking, followed by testing the game on Android devices and then publishing it on Google Play, Amazon, and OUYA Stores. Style and approach A step-by-step and detailed guide to developing high-end complex Android games utilizing the advanced concepts of Unity.