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Beginning Swift


Beginning Swift
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Beginning Swift Programming


Beginning Swift Programming
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Author : Wei-Meng Lee
language : en
Publisher: John Wiley & Sons
Release Date : 2014-12-04

Beginning Swift Programming written by Wei-Meng Lee and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-04 with Computers categories.


Enter the Swift future of iOS and OS X programming Beginning Swift Programming is your ideal starting point for creating Mac, iPhone, and iPad apps using Apple's new Swift programming language. Written by an experienced Apple developer and trainer, this comprehensive guide explains everything you need to know to jumpstart the creation of your app idea. Coverage includes data types, strings and characters, operators and functions, arrays and dictionaries, control flow, and looping, with expert guidance on classes, objects, class inheritance, closures, protocols, and generics. This succinct — yet complete — overview provides a detailed introduction to the core features of Swift. Apple developed Swift to address the limitations of Objective-C, and add features found in more complex languages like Python. The results is simpler, cleaner, more expressive code with automatic memory management, functional programming patterns, and more, including built-in features that make Swift apps faster, scalable, and more secure. This book explains it all, helping developers master Apple's new language. Become fluent with syntax that's easier to read and maintain Understand inferred types for cleaner, less mistake-prone code Learn the key features that make Swift more expressive than Objective-C Learn the new optional types in Swift that make your code more resilient Understand the key design patterns in iOS and Mac OS programming using protocols and delegates Learn how to use generics to create highly reusable code Learn the new access controls mechanism in Swift Get up to speed quickly to remain relevant and ahead of the curve.



Beginning Swift


Beginning Swift
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Author : Rob Kerr
language : en
Publisher: Packt Publishing Ltd
Release Date : 2018-05-31

Beginning Swift written by Rob Kerr and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-05-31 with Computers categories.


Swift greatly simplifies the process of developing applications for Apple devices. This book provides you with the essential skills to help you get started with developing applications using Swift. Key Features Teaches you how to correctly structure and architect software using Swift Uses real-world examples to connect the theory to a professional setting Imparts expertise in the core Swift standard library Book Description Take your first foray into programming for Apple devices with Swift.Swift is fundamentally different from Objective-C, as it is a protocol-oriented language. While you can still write normal object-oriented code in Swift, it requires a new way of thinking to take advantage of its powerful features and a solid understanding of the basics to become productive. What you will learn Explore the fundamental Swift programming concepts, language structure, and the Swift programming syntax Learn how Swift compares to other computer languages and how to transform your thinking to leverage new concepts such as optionals and protocols Master how to use key language elements, such as strings and collections Grasp how Swift supports modern application development using advanced features, such as built-in Unicode support and higher-order functions Who this book is for If you are seeking fundamental Swift programming skills, in preparation for learning to develop native applications for iOS or macOS, this book is the best for you. You don’t need to have any prior Swift knowledge; however, object-oriented programming experience is desired.



Beginning Swift Games Development For Ios


Beginning Swift Games Development For Ios
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Author : James Goodwill
language : en
Publisher: Apress
Release Date : 2015-03-31

Beginning Swift Games Development For Ios written by James Goodwill and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-03-31 with Computers categories.


Game apps are one of the most popular categories in the Apple iTunes App Store. Well, the introduction of the new Swift programming language will make game development even more appealing and easier to existing and future iOS app developers. In response, James Goodwill, Wesley Matlock and Apress introduce you to this book, Beginning Swift Games Development for iOS. In this book, you'll learn the fundamental elements of the new Swift language as applied to game development for iOS. In part 1, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as we add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In part 2 of this book, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language. And, you'll follow the same pattern we used for part 1. After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS enabled device and perhaps sell in the Apple iTunes App Store.



Beginning Swift


Beginning Swift
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Author : Brent Arnold
language : en
Publisher:
Release Date : 2018

Beginning Swift written by Brent Arnold and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018 with Internet videos categories.


"We'll begin with exploring the fundamental Swift programming concepts, language structure, and the Swift programming syntax. Then, we'll learn to create original custom operators with Swift operators, branching, and loops. Moving on, we'll learn how to run application codes and compile errors. Having made progress with it, we'll see how Swift compares to other computer languages and how to transform your thinking. Then, master the usage of key language elements, such as strings and collections. Finally, grasp how Swift supports modern application development using advanced features, such as built-in Unicode support and higher-order functions."--Resource description page.



The Beginning Of New England


The Beginning Of New England
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Author : John Fiske
language : en
Publisher:
Release Date : 1889

The Beginning Of New England written by John Fiske and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1889 with New England categories.




Skating On Stilts


Skating On Stilts
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Author : Stewart Baker
language : en
Publisher: Hoover Institution Press
Release Date : 2013-10-01

Skating On Stilts written by Stewart Baker and has been published by Hoover Institution Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-10-01 with Political Science categories.


Stewart A. Baker, a former Homeland Security official, examines the technologies we love—jet travel, computer networks, and biotech—and finds that they are likely to empower new forms of terrorism unless we change our current course a few degrees and overcome resistance to change from business, foreign governments, and privacy advocates. He draws on his Homeland Security experience to show how that was done in the case of jet travel and border security but concludes that heading off disasters in computer networks and biotech will require a hardheaded recognition that privacy must sometimes yield to security, especially as technology changes the risks to both.



Openstack Swift


Openstack Swift
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Author : Joe Arnold
language : en
Publisher: "O'Reilly Media, Inc."
Release Date : 2014-10-16

Openstack Swift written by Joe Arnold and has been published by "O'Reilly Media, Inc." this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-10-16 with Computers categories.


Get up and running with OpenStack Swift, the free, open source solution for deploying high-performance object storage clusters at scale. In this practical guide, Joe Arnold, co-founder and CEO of SwiftStack, brings you up-to-speed on the basic concepts of object storage and walks you through what you need to know to plan, build, operate, and measure the performance of your own Swift storage system. Object storage is essential today with the growth of web, mobile, and software-as-a-service (SaaS) applications. This book helps you through the process, with separate sections on application development, installation, administration, and troubleshooting. Learn Swift’s concepts for organizing, distributing, and serving data Explore basic and advanced features of the Swift RESTful API Delve into Swift’s many client libraries, including useful Python features Write middleware to customize and simplify your storage system Understand requirements for planning a Swift deployment—including your specific use case Learn options for coaxing the best performance from your cluster Get best practices for daily operations, such as monitoring and planning capacity additions Pick up techniques for testing and benchmarking your Swift cluster



Document


Document
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Author : Boston (Mass.)
language : en
Publisher:
Release Date : 1886

Document written by Boston (Mass.) and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1886 with categories.




Beginning Swift Games Development For Ios


Beginning Swift Games Development For Ios
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Author : James Goodwill
language : en
Publisher: Apress
Release Date : 2017-05-24

Beginning Swift Games Development For Ios written by James Goodwill and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-05-24 with Computers categories.


Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10. In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In Part 2, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language, following the same pattern used for Part 1. Game apps are one of the most popular categories in the Apple iTunes App Store. In response, James Goodwill and Wesley Matlock bring you Beginning Swift Games Development for iOS, Third Edition an update to their best-selling work. After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS-enabled device. What you’ll learn Discover what’s in the new Swift 3 programming language Apply Swift 3 to iOS 10 and 9 game development Build a 2D game app using SpriteKit and Swift Build a 3D game from 2D using SceneKit and Swift Who this book is for iOS app developers new to Swift or for those thinking of trying iOS game app development for the very first time.



Swift S Eighteenth Century Biographies


Swift S Eighteenth Century Biographies
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Author : Phillip Shu-yü Sun
language : en
Publisher:
Release Date : 1963

Swift S Eighteenth Century Biographies written by Phillip Shu-yü Sun and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1963 with Authors, English categories.