Awesome Game Creation
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Awesome Game Creation
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Author : Luke Ahearn
language : en
Publisher:
Release Date : 2002
Awesome Game Creation written by Luke Ahearn and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
Awesome Game Creation: No Programming Required, Second Edition teaches aspiring game developers how to create their own computer games without programming skills, and provides an in-depth understanding of how the game design process works. Using hands-on tutorials and "drag-and-drop" game engines, readers learn to make and modify their own interactive 2D and 3D computer games, create models, and modify existing games. The book uses development tools like The Games Factory, The PIE 3D Game Creation System, gmax, 3D GameMaker, Milkshape 3D, GameMaker, and other cutting-edge software. Limited-use versions or demos of these development tools are located on the accompanying CD-ROM, or may be easily downloaded from Web sites. This is a great way to learn the fundamentals of game design and game creation: no programming skills required!
Awesome Game Creation
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Author : Jason Darby
language : en
Publisher: Course Technology PTR
Release Date : 2008
Awesome Game Creation written by Jason Darby and has been published by Course Technology PTR this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Computers categories.
Ideal for teaching game enthusiasts and aspiring developers how to create their own computer games without programming skills, this text explains how the whole game design process works, beginning with an overview of how to design a game, and moving through the creation process from the basic building blocks to sound, music, and graphics.
Game Development Essentials
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Author : Michael E. Moore
language : en
Publisher: Course Technology
Release Date : 2010
Game Development Essentials written by Michael E. Moore and has been published by Course Technology this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Business & Economics categories.
Written in a non-technical manner, Game Development Essentials: Game Industry Career Guide is a valuable asset for anyone looking for a job, not only in the game industry but also in any field requiring technical expertise and creative talent.
Game Development Essentials
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Author : Rick Hall
language : en
Publisher:
Release Date : 2008
Game Development Essentials written by Rick Hall and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008 with Adventure video games categories.
Make Amazing Games In Minutes
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Author : Jason Darby
language : en
Publisher:
Release Date : 2006
Make Amazing Games In Minutes written by Jason Darby and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.
Many game enthusiasts have aspirations to create their own games but don't know where to start. Make Amazing Games in Minutes introduces the game creation process to the aspiring game developer with no experience or programming ability. Taking the reader step-by-step through the various stages of developing a game and using the popular "drag and drop" game creation software included on the CD-ROM, the reader can build his very own games. Using the tutorials and step-by-step methods, the reader will complete a fully playable retro game, as well as platform, bat & ball, and side-scrolling shoot-em up games. Other chapters cover more complex game features such as adding effects and scoreboards, porting the game onto the Web, and installation script building. This must-have book is the essential resource for anyone interested in learning game creation and the retro game style.
Game Creation And Careers
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Author : Marc Saltzman
language : en
Publisher: New Riders Publishing
Release Date : 2004
Game Creation And Careers written by Marc Saltzman and has been published by New Riders Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.
Get expert advice on all aspects of game creation from the masters of the games. Saltzman reveals expert advice via interviews with the industry's best-known and most admired game designers like Wil Wright, Peter Molyneux, and Tommy Tallarico, just to name a few. Throughout "Masters of the Game," Marc Saltzman chats with more than 150 of the world's most-connected, top-notch game designers about how to create stellar games and break into the business today. Topics covered include creating games for the new generation platforms such as X-Box, Playstation 2, and GameCube - including online console game design tips and techniques. Massively multiplayer computer games, PDAs, and cell phone game development are also addressed. Saltzman discusses in detail the business side of the game industry, and the pros and cons of working with well-known franchises. Additionally, readers learn how to successfully sell their own shareware via the internet and how to produce PR and marketing on a shoestring. There is also a section on game design schools and courses, plus key conventions, organizations, and publications. Finally, readers find dozens of rare, never-before-seen sketches, storyboards, 3D renders, and documents. This in-depth reference is a "must read" for anyone in the game industry.
The Mind Of A Game Designer
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Author : Thiago Gomes
language : en
Publisher: Clube de Autores
Release Date : 2025-04-14
The Mind Of A Game Designer written by Thiago Gomes and has been published by Clube de Autores this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-04-14 with Games & Activities categories.
Do you dream of creating games? Many people want to design their own board games, RPGs, card games, and more—but they don’t know how the process works or even where to begin. That’s where this book, The Mind of a Game Designer, comes in. It will guide you through the steps needed to bring your own game to life. The goal of this book is to awaken the way a Game Designer thinks, so you can use your creativity to craft a game from scratch. Note: This book does not teach programming or video game development. Instead, it focuses on offline games—board games, RPGs, card games, and any other tabletop game you can imagine.
Game Design
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Author : Marc Saltzman
language : en
Publisher: Bradygames
Release Date : 2000
Game Design written by Marc Saltzman and has been published by Bradygames this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.
BradyGames-Game Design: Secrets of the Sages-2nd Edition Features. More information about the console gaming market. How multiplayer gameplay is affecting the industry. More game and design theory, with inspirations and insights from the experts. Updated content on the newest, hottest games.
Game Design Complete
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Author : Patrick O'Luanaigh
language : en
Publisher:
Release Date : 2006
Game Design Complete written by Patrick O'Luanaigh and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.
Most books on game design and development treat the topic as if designers worked in a vacuum. But in the real world, game design almost always needs to work within the constraints of time, money, hardware and software limitations, marketing issues, sales potential, and other challenges. Anyone who views this as an opportunity rather than a problem can learn to create exciting and truly original titles that become highly successful. The "complete" approach to game design is all about getting into the trenches and uncovering the real-world constraints and issues and providing design solutions that really work. This highly practical and informative guide shows that designing successful games involves critical factors such as how to design for licenses when a game is based on a film, book, or TV show; how to design for technology that has significant limitations such as limited memory, smaller displays, and limited CPU capacity; how to create designs that are compelling and really hook the player; and how to spot and take advantage of key design trends that are leading the industry. No other book like Game Design Complete brings together the amazing insight of today's top minds to cover topics like designing unique characters, dealing with strange and challenging environments like Mars or the artic, designing a game around famous people, designing a game to stand out as a brand, designing for different demographics, and much more. Throughout, the book is jam-packed with design related war stories, tips, and techniques that really work.
Game Design
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Author : Richard Rouse
language : en
Publisher: Jones & Bartlett Publishers
Release Date : 2004
Game Design written by Richard Rouse and has been published by Jones & Bartlett Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Computers categories.
456 Puzzle Solving p.