Augmented Reality With Unity Ar Foundation
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Augmented Reality With Unity Ar Foundation
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Author : Jonathan Linowes
language : en
Publisher: Packt Publishing Ltd
Release Date : 2021-08-16
Augmented Reality With Unity Ar Foundation written by Jonathan Linowes and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2021-08-16 with Computers categories.
Explore the world of augmented reality development with the latest features of Unity and step-by-step tutorial-style examples with easy-to-understand explanations Key Features Build functional and interactive augmented reality applications using the Unity 3D game engine Learn to use Unity's XR and AR components, including AR Foundation and other standard Unity features Implement common AR application user experiences needed to build engaging applications Book DescriptionAugmented reality applications allow people to interact meaningfully with the real world through digitally enhanced content. The book starts by helping you set up for AR development, installing the Unity 3D game engine, required packages, and other tools to develop for Android (ARCore) and/or iOS (ARKit) mobile devices. Then we jump right into the building and running AR scenes, learning about AR Foundation components, other Unity features, C# coding, troubleshooting, and testing. We create a framework for building AR applications that manages user interaction modes, user interface panels, and AR onboarding graphics that you will save as a template for reuse in other projects in this book. Using this framework, you will build multiple projects, starting with a virtual photo gallery that lets you place your favorite framed photos on your real-world walls, and interactively edit these virtual objects. Other projects include an educational image tracking app for exploring the solar system, and a fun selfie app to put masks and accessories on your face. The book provides practical advice and best practices that will have you up and running quickly. By the end of this AR book, you will be able to build your own AR applications, engaging your users in new and innovative ways.What you will learn Discover Unity engine features for building AR applications and games Get up to speed with Unity AR Foundation components and the Unity API Build a variety of AR projects using best practices and important AR user experiences Understand the core concepts of augmented reality technology and development for real-world projects Set up your system for AR development and learn to improve your development workflow Create an AR user framework with interaction modes and UI, saved as a template for new projects Who this book is for This augmented reality book is for game developers interested in adding AR capabilities to their games and apps. The book assumes beginner-level knowledge of Unity development and C# programming, familiarity with 3D graphics, and experience in using existing AR applications. Beginner-level experience in developing mobile applications will be helpful to get the most out of this AR Unity book.
Emerging Trends In Iot And Computing Technologies
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Author : Suman Lata Tripathi
language : en
Publisher: CRC Press
Release Date : 2024-08-29
Emerging Trends In Iot And Computing Technologies written by Suman Lata Tripathi and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-08-29 with Computers categories.
Second International Conference on Emerging Trends in IOT and Computing Technologies (ICEICT – 2023) is organised with a vision to address the various issues to promote the creation of intelligent solution for the future. It is expected that researchers will bring new prospects for collaboration across disciplines and gain ideas facilitating novel concepts. Second International Conference of Emerging Trends in IoT and Computer Technologies (ICEICT-2023) is an inventive event organised in Goel Institute of Technology and Management, Lucknow, India, with motive to make available an open International forum for the researches, academicians, technocrats, scientist, engineers, industrialist and students around the globe to exchange their innovations and share the research outcomes which may lead the young researchers, academicians and industrialist to contribute to the global society. The conference ICEICT- 2023 is being organised at Goel Institute of Technology and Management, Lucknow, Uttar Pradesh, during 12-13 January 2024. It will feature world-class keynote speakers, special sessions, along with the regular/oral paper presentations. The conference welcomes paper submissions from researcher, practitioners, academicians and students will cover numerous tracks in the field of Computer Science and Engineering and associated research areas.
Proceedings Of The Canadian Society Of Civil Engineering Annual Conference 2022
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Author : Rishi Gupta
language : en
Publisher: Springer Nature
Release Date : 2023-09-27
Proceedings Of The Canadian Society Of Civil Engineering Annual Conference 2022 written by Rishi Gupta and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-09-27 with Technology & Engineering categories.
This book comprises the proceedings of the Annual Conference of the Canadian Society of Civil Engineering 2022. The contents of this volume focus on specialty conferences in construction, environmental, hydrotechnical, materials, structures, transportation engineering, etc. This volume will prove a valuable resource for those in academia and industry.
Proceedings Of The 7th International Conference On Communications And Cyber Physical Engineering
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Author : Amit Kumar
language : en
Publisher: Springer Nature
Release Date : 2025-11-18
Proceedings Of The 7th International Conference On Communications And Cyber Physical Engineering written by Amit Kumar and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-11-18 with Technology & Engineering categories.
This book includes peer-reviewed high-quality articles presented at the 7th International Conference on Communications and Cyber-Physical Engineering (ICCCE 2024), held on July 19 and 20, 2024, at G Narayanamma Institute of Technology & Science, Hyderabad, India. ICCCE is one of the most prestigious conferences conceptualized in the field of networking and communication technology offering in-depth information on the latest developments in voice, data, image, and multimedia. Discussing the latest developments in voice and data communication engineering, cyber-physical systems, network science, communication software, image, and multimedia processing research and applications, as well as communication technologies and other related technologies, it includes contributions from both academia and industry. This book is a valuable resource for scientists, research scholars, and PG students working to formulate their research ideas and find the future directions in these areas. Further, it serves as areference work to understand the latest engineering and technologies used by practicing engineers in the field of communication engineering.
Unity 6 Game Development With C Scripting
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Author : Lem Apperson
language : en
Publisher: Packt Publishing Ltd
Release Date : 2025-02-14
Unity 6 Game Development With C Scripting written by Lem Apperson and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-02-14 with Computers categories.
No detailed description available for "Unity 6 Game Development with C# Scripting".
Computational Science And Its Applications Iccsa 2022 Workshops
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Author : Osvaldo Gervasi
language : en
Publisher: Springer Nature
Release Date : 2022-08-03
Computational Science And Its Applications Iccsa 2022 Workshops written by Osvaldo Gervasi and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2022-08-03 with Computers categories.
The eight-volume set LNCS 13375 – 13382 constitutes the proceedings of the 22nd International Conference on Computational Science and Its Applications, ICCSA 2022, which was held in Malaga, Spain during July 4 – 7, 2022. The first two volumes contain the proceedings from ICCSA 2022, which are the 57 full and 24 short papers presented in these books were carefully reviewed and selected from 279 submissions. The other six volumes present the workshop proceedings, containing 285 papers out of 815 submissions. These six volumes includes the proceedings of the following workshops: Advances in Artificial Intelligence Learning Technologies: Blended Learning, STEM, Computational Thinking and Coding (AAILT 2022); Workshop on Advancements in Applied Machine-learning and Data Analytics (AAMDA 2022); Advances in information Systems and Technologies for Emergency management, risk assessment and mitigation based on the Resilience (ASTER 2022); Advances in Web Based Learning (AWBL 2022); Blockchain and Distributed Ledgers: Technologies and Applications (BDLTA 2022); Bio and Neuro inspired Computing and Applications (BIONCA 2022); Configurational Analysis For Cities (CA Cities 2022); Computational and Applied Mathematics (CAM 2022), Computational and Applied Statistics (CAS 2022); Computational Mathematics, Statistics and Information Management (CMSIM); Computational Optimization and Applications (COA 2022); Computational Astrochemistry (CompAstro 2022); Computational methods for porous geomaterials (CompPor 2022); Computational Approaches for Smart, Conscious Cities (CASCC 2022); Cities, Technologies and Planning (CTP 2022); Digital Sustainability and Circular Economy (DiSCE 2022); Econometrics and Multidimensional Evaluation in Urban Environment (EMEUE 2022); Ethical AI applications for a human-centered cyber society (EthicAI 2022); Future Computing System Technologies and Applications (FiSTA 2022); Geographical Computing and Remote Sensing for Archaeology (GCRSArcheo 2022); Geodesign in Decision Making: meta planning and collaborative design for sustainable and inclusive development (GDM 2022); Geomatics in Agriculture and Forestry: new advances and perspectives (GeoForAgr 2022); Geographical Analysis, Urban Modeling, Spatial Statistics (Geog-An-Mod 2022); Geomatics for Resource Monitoring and Management (GRMM 2022); International Workshop on Information and Knowledge in the Internet of Things (IKIT 2022); 13th International Symposium on Software Quality (ISSQ 2022); Land Use monitoring for Sustanability (LUMS 2022); Machine Learning for Space and Earth Observation Data (MALSEOD 2022); Building multi-dimensional models for assessing complex environmental systems (MES 2022); MOdels and indicators for assessing and measuring the urban settlement deVElopment in the view of ZERO net land take by 2050 (MOVEto0 2022); Modelling Post-Covid cities (MPCC 2022); Ecosystem Services: nature’s contribution to people in practice. Assessment frameworks, models, mapping, and implications (NC2P 2022); New Mobility Choices For Sustainable and Alternative Scenarios (NEMOB 2022); 2nd Workshop on Privacy in the Cloud/Edge/IoT World (PCEIoT 2022); Psycho-Social Analysis of Sustainable Mobility in The Pre- and Post-Pandemic Phase (PSYCHE 2022); Processes, methods and tools towards RESilient cities and cultural heritage prone to SOD and ROD disasters (RES 2022); Scientific Computing Infrastructure (SCI 2022); Socio-Economic and Environmental Models for Land Use Management (SEMLUM 2022); 14th International Symposium on Software Engineering Processes and Applications (SEPA 2022); Ports of the future - smartness and sustainability (SmartPorts 2022); Smart Tourism (SmartTourism 2022); Sustainability Performance Assessment: models, approaches and applications toward interdisciplinary and integrated solutions (SPA 2022); Specifics of smart cities development in Europe (SPEED 2022); Smart and Sustainable Island Communities (SSIC 2022); Theoretical and Computational Chemistryand its Applications (TCCMA 2022); Transport Infrastructures for Smart Cities (TISC 2022); 14th International Workshop on Tools and Techniques in Software Development Process (TTSDP 2022); International Workshop on Urban Form Studies (UForm 2022); Urban Regeneration: Innovative Tools and Evaluation Model (URITEM 2022); International Workshop on Urban Space and Mobilities (USAM 2022); Virtual and Augmented Reality and Applications (VRA 2022); Advanced and Computational Methods for Earth Science Applications (WACM4ES 2022); Advanced Mathematics and Computing Methods in Complex Computational Systems (WAMCM 2022).
Proceedings Of Data Analytics And Management
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Author : Abhishek Swaroop
language : en
Publisher: Springer Nature
Release Date : 2025-04-30
Proceedings Of Data Analytics And Management written by Abhishek Swaroop and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2025-04-30 with Computers categories.
This book includes original unpublished contributions presented at the International Conference on Data Analytics and Management (ICDAM 2024), held at London Metropolitan University, London, UK, during June 2024. The book covers the topics in data analytics, data management, big data, computational intelligence, and communication networks. The book presents innovative work by leading academics, researchers, and experts from industry which is useful for young researchers and students. The book is divided into six volumes.
Technologies And Innovation
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Author : Rafael Valencia-García
language : en
Publisher: Springer Nature
Release Date : 2023-10-22
Technologies And Innovation written by Rafael Valencia-García and has been published by Springer Nature this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-10-22 with Computers categories.
This book constitutes the refereed proceedings of the 9th International Conference on Technologies and Innovation, CITI 2023, held in Guayaquil, Ecuador, during November 13–16, 2023. The 20 full papers included in this book were carefully reviewed and selected from 51 submissions. They were organized in topical sections as follows: Machine Learning; Natural Language Processing and Semantic Web; Computer vision; and Knowledge-based systems.
Hands On Augmented Reality
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Author : Szczepan Orlowski
language : en
Publisher:
Release Date : 2019
Hands On Augmented Reality written by Szczepan Orlowski and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019 with categories.
Create and deploy augmented-reality projects that solve real-world use cases About This Video Develop AR apps far beyond rendering a digital object on a marker Use cutting-edge AR Foundation, ARCore/ARKit, Mixed Reality, and more to create interactive AR applications Develop smart AR apps with state-of-the-art Unity 3D 2018.2 and new industry-standard SDKs! Concepts covered in the course are transferrable to Unity 2019. In Detail Previous-generation AR apps were limited to events triggered by markers. Now experiences can be rooted in the user's space and context. This critical shift requires developers to update their skills as well as their thinking. It's time for you to go AR-native and build relevant, smart apps that people want to use for practical reasons. This course will make you fluent in innovative AR development and boost your out-of-the-box thinking to advance your career! We will create apps people want to use and explore, build a robust portfolio, and deploy course projects to app stores. We will make an interactive speaking companion, a multiplayer app enabling you to collaborate on landscape design, and a VR-enabled AR environment customization app where you can alter the surfaces and lighting of your room! Unity 3D is the undisputed leader in providing a scaffolding for complex AR/VR, which has been proven time and again with the native AR Foundation, and we will be using it throughout the course. This hands-on course will equip you with powerful tools to reimagine AR and turn it into reality. *Note: Unity version 2018.2 is used for this course. The setups for cloud anchors (second project) and split screen view (third project) are different in Unity 2019.2, however both concepts remain relevant and transferable. Respective videos within the course explain the evolution of the stack.
Augmented Reality Development With Unity
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Author : Indika Wijesooriya
language : en
Publisher: Walter de Gruyter GmbH & Co KG
Release Date : 2024-09-03
Augmented Reality Development With Unity written by Indika Wijesooriya and has been published by Walter de Gruyter GmbH & Co KG this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-09-03 with Computers categories.
In the rapidly evolving world of immersive technologies, augmented reality (AR) has emerged as a pivotal force, transforming industries from education and healthcare to manufacturing and entertainment. This book provides a comprehensive guide for enthusiasts and professionals looking to explore AR development and applications. Key topics include AR fundamentals and applications, 3D visualization, mathematics, placement of virtual objects in physical spaces, using Unity 3D and Vuforia, creating marker-based and marker-less AR apps, industry standard SDKs and more. Companion files with code samples and color figures are available for downloading. FEATURES • Includes step-by-step tutorials with detailed instructions for developing AR applications, from basic concepts to advanced implementations • Features practical examples and real-world projects, using cases to illustrate the application of AR technology • Explores best practices for AR design and performance optimization to ensure smooth and immersive user experiences • Download companion files with code samples and color figures