Animation Now
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Animation Now
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Author : Julius Wiedemann
language : en
Publisher: Taschen
Release Date : 2004
Animation Now written by Julius Wiedemann and has been published by Taschen this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004 with Art categories.
Survey of 80 of the world's most prominent animation artists and studios.
User Manual For The Interactive Geometry Software Cinderella
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Author : Jürgen Richter-Gebert
language : en
Publisher: Springer Science & Business Media
Release Date : 2000-06-21
User Manual For The Interactive Geometry Software Cinderella written by Jürgen Richter-Gebert and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000-06-21 with Computers categories.
Cinderella is a unique, technically very sophisticated teachware for geometry. It will be used as a tool by students learning Euclidean, projective, spherical and hyperbolic geometry, as well as in geometric research by scientists. Moreover, it can also serve as an authors' tool to design web pages with interactive constructions or even complete geometry exercises.
Beginning Mac Os X Tiger Dashboard Widget Development
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Author : Fred Terry
language : en
Publisher: John Wiley & Sons
Release Date : 2006
Beginning Mac Os X Tiger Dashboard Widget Development written by Fred Terry and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.
Aimed at the estimated 300,000 Mac OS X developers who are interested in customizing and creating widgets for their Dashboards, this timely book shows them how to tap into the power of Mac OS X Tiger to create and customize Dashboard widgets The expert author uses program examples and exercises to illustrate the different ways to customize the Dashboard through widget development using simple authoring tools, Internet plug-ins, and text editors Begins with a discussion of the Dashboard concept and configuration and progresses to coverage of advanced functionality Covers tools, protecting code, configuration, properties, bundles, resources, extensions, and much more
The Astrophotography Manual
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Author : Chris Woodhouse
language : en
Publisher: Taylor & Francis
Release Date : 2017-12-04
The Astrophotography Manual written by Chris Woodhouse and has been published by Taylor & Francis this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-12-04 with Photography categories.
The Astrophotography Manual, Second Edition is for photographers ready to move beyond standard SLR cameras and editing software to create beautiful images of nebulas, galaxies, clusters, and the stars. Beginning with a brief astronomy primer, this book takes readers through the full astrophotography process, from choosing and using equipment to image capture, calibration, and processing. This combination of technical background and hands-on approach brings the science down to earth, with practical methods to ensure success. This second edition now includes: Over 170 pages of new content within 22 new chapters, with 600 full-color illustrations. Covers a wide range of hardware, including mobile devices, remote control and new technologies. Further insights into leading software, including automation, Sequence Generator Pro and PixInsight Ground-breaking practical chapters on hardware and software as well as alternative astrophotography pursuits
Animation Journal
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Author :
language : en
Publisher:
Release Date : 2001
Animation Journal written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Animated films categories.
Learning 2d Game Development With Unity
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Author : Matthew Johnson
language : en
Publisher: Addison-Wesley Professional
Release Date : 2014-12-12
Learning 2d Game Development With Unity written by Matthew Johnson and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-12 with Computers categories.
The Unity Engine Tutorial for Any Game Creator ¿ Unity is now the world’s #1 game engine, thanks to its affordability, continuous improvements, and amazing global community. With Unity, you can design, code, and author your game once, and then deploy it to multiple platforms, reaching huge audiences and earning maximum returns. Learning 2D Game Development with Unity® will help you master Unity and build powerful skills for success in today’s game industry. It also includes a bonus rundown of the new GUI tools introduced in Unity’s version 4.6 beta. ¿ With this indispensable guide, you’ll gain a solid, practical understanding of the Unity engine as you build a complete, 2D platform-style game, hands-on. The step-by-step project will get you started fast, whether you’re moving to Unity from other engines or are new to game development. ¿ This tutorial covers the entire development process, from initial concept, plans, and designs to the final steps of building and deploying your game. It illuminates Unity’s newly integrated 2D toolset, covering sprites, 2D physics, game scripts, audio, and animations. Throughout, it focuses on the simplest and lowest-cost approaches to game development, relying on free software and assets. Everything you’ll need is provided. ¿ Register your book at informit.com/title/9780321957726 to access assets, code listings, and video tutorials on the companion website. ¿ Learn How To Set up your Unity development environment and navigate its tools Create and import assets and packages you can add to your game Set up game sprites and create atlas sheets using the new Unity 2D tools Animate sprites using keyframes, animation controllers, and scripting Build a 2D game world from beginning to end Establish player control Construct movements that “feel right” Set up player physics and colliders Create and apply classic gameplay systems Implement hazards and tune difficulty Apply audio and particle effects to the game Create intuitive game menus and interface elements Debug code and provide smooth error handling Organize game resources and optimize game performance Publish your game to the web for others to see and play ¿
Animation Magazine
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Author :
language : en
Publisher:
Release Date : 2003-03
Animation Magazine written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003-03 with Animated films categories.
Cousins
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Author : Lucy Bethia Walford
language : en
Publisher:
Release Date : 1891
Cousins written by Lucy Bethia Walford and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1891 with categories.
The Black Cat
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Author :
language : en
Publisher:
Release Date : 1896
The Black Cat written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1896 with Short stories, American categories.
Felicia
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Author : Fanny Noailles Dickinson Murfree
language : en
Publisher:
Release Date : 1891
Felicia written by Fanny Noailles Dickinson Murfree and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1891 with categories.