Android Games
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Beginning Android Games
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Author : Robert Green
language : en
Publisher: Apress
Release Date : 2013-01-26
Beginning Android Games written by Robert Green and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-01-26 with Computers categories.
Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in new Android SDK and earlier SDK releases for Android smartphones and tablets: The fundamentals of game development and design suitable for Android smartphones and tablets The Android platform basics to apply those fundamentals in the context of making a game, including new File Manager system and better battery life management The design of 2D and 3D games and their successful implementation on the Android platform This book lets developers see and use some Android SDK Jelly Bean; however, this book is structured so that app developers can use earlier Android SDK releases. This book is backward compatible like the Android SDK.
Beginning Android Games
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Author : Mario Zechner
language : en
Publisher: Apress
Release Date : 2016-12-08
Beginning Android Games written by Mario Zechner and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-12-08 with Computers categories.
Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android smartphones and tablets. Beginning Android Games, Third Edition gives you everything you need to branch out and write your own Android games for a variety of hardware. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in Android. What You'll Learn Gain the fundamentals of game programming in the context of the Android platform Use Android's APIs for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is For People with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.
Digital Games Ebook
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Author : GURMEET SINGH DANG
language : en
Publisher: GURMEETWEB TECHNICAL LABS
Release Date :
Digital Games Ebook written by GURMEET SINGH DANG and has been published by GURMEETWEB TECHNICAL LABS this book supported file pdf, txt, epub, kindle and other format this book has been release on with Games & Activities categories.
Learning Android Game Development
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Author : Havard Kindem
language : en
Publisher:
Release Date : 2016-11-30
Learning Android Game Development written by Havard Kindem and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-30 with categories.
Android Game development made easy!About This Book* Be introduced to core game development topics by getting hands on with real-world 2D game development.* Through this uniquely designed guide, you'll be a game developer in no time!* If you're looking to move into Android game development, this is the book for you, especially if you are looking to take pride in developing games from scratchWho This Book Is ForThis book is ideal for Android developers who are just starting out with game development, as it does not assume any prior knowledge of game development techniques or principles, but it does not teach Java, or deal with any basic Android orientation. While it is accessible for beginners, it's recommended to know your way around Android before starting out.What You Will Learn* Understand the challenges of making games in Android versus desktop* Use the fundamentals of OpenGL and its pipeline* Write reusable building blocks that are essential to making games* Write and use common algorithms that are used in games* Be able to write GLSL shaders to write amazing visuals* Understand what make games fun to play* Distribute your first gameIn DetailFocused on 2D game development, Learning Android Game Development is an entry-level look at how to make games on the Android platform. You'll learn to build complete, slick, and intuitive Android games as we turn you from a beginner who has little experience into a competent 2D Android game developer.This book will improve your knowledge of the Android platform and will show you how you can start making games using your existing Java knowledge. We cover the basics of creating your game, adding in GUIs and game menus, creating online leader boards, and adding in login pages with Google + or Facebook.By the end of the book, you'll have created your first Android game and learned how to publish it to the Google Play store.
Learning Java By Building Android Games
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Author : John Horton
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-01-29
Learning Java By Building Android Games written by John Horton and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-01-29 with Computers categories.
If you are completely new to either Java, Android, or game programming and are aiming to publish Android games, then this book is for you. This book also acts as a refresher for those who already have experience in Java on another platforms or other object-oriented languages.
Android Game Programming By Example
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Author : John Horton
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-06-30
Android Game Programming By Example written by John Horton and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-30 with Computers categories.
Android gaming is a hot topic these days, but one of the few areas of technology that does not have an abundance of clear and useful documentation online. However, there is an ever-increasing demand for Android games. This book will help you get up to speed with the essentials of game development with Android. The book begins by teaching you the setup of a game development environment on a fundamental level. Moving on, the book deals with concepts such as building a home screen UI, implementing game objects, and painting the scene at a fixed resolution. Gradually, it builds up to the implementation of a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates. This is achieved by starting with a simple game and gradually increasing the complexity of the three complete games built step by step. By the end of the book, you will have successfully built three exciting games over the course of three engrossing and insightful projects.
Beginning Android 4 Games Development
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Author : Mario Zechner
language : en
Publisher: Apress
Release Date : 2012-01-25
Beginning Android 4 Games Development written by Mario Zechner and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-01-25 with Computers categories.
Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android 4 Games Development will help you kick-start your project. The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics: The fundamentals of Android game development targeting Android 1.5-4.0+ devices The Android platform basics to apply those fundamentals in the context of making a game The design of 2D and 3D games and their successful implementation on the Android platform
The Android Game Developer S Handbook
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Author : Avisekhar Roy
language : en
Publisher:
Release Date : 2019-07-08
The Android Game Developer S Handbook written by Avisekhar Roy and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-08 with categories.
Discover an all in one handbook to developing immersive and cross-platform Android games About This Book Practical tips and tricks to develop powerful Android games Learn to successfully implement microtransactions and monitor the performance of your game once it's out live. Integrate Google's DIY VR tool and Google Cardboard into your games to join in on the VR revolution Who This Book Is For This book is ideal for any game developer, with prior knowledge of developing games in Android. A good understanding of game development and a basic knowledge on Android platform application development and JAVA/C++ will be appreciated. What You Will Learn Learn the prospects of Android in Game Development Understand the Android architecture and explore platform limitation and variations Explore the various approaches for Game Development using Android Learn about the common mistakes and possible solutions on Android Game Development Discover the top Cross Platform Game Engines and port games on different android platform Optimize memory and performance of your game. Familiarize yourself with different ways to earn money from Android Games In Detail Gaming in android is an already established market and growing each day. Previously games were made for specific platforms, but this is the time of cross platform gaming with social connectivity. It requires vision of polishing, design and must follow user behavior. This book would help developers to predict and create scopes of improvement according to user behavior. You will begin with the guidelines and rules of game development on the Android platform followed by a brief description about the current variants of Android devices available. Next you will walk through the various tools available to develop any Android games and learn how to choose the most appropriate tools for a specific purpose. You will then learn JAVA game coding standard and style upon the Android SDK. Later, you would focus on creation, maintenance of Game Loop using Android SDK, common mistakes in game development and the solutions to avoid them to improve performance. We will deep dive into Shaders and learn how to optimize memory and performance for an Android Game before moving on to another important topic, testing and debugging Android Games followed by an overview about Virtual Reality and how to integrate them into Android games. Want to program a different way? Inside you'll also learn Android game Development using C++ and OpenGL. Finally you would walk through the required tools to polish and finalize the game and possible integration of any third party tools or SDKs in order to monetize your game when it's one the market! Style and approach The book follows a handbook approach, focused on current and future game development trend from every possible aspect including monetization and sustainability in the market. Table of Contents Android Game Development Introduction to Different Android Platforms Different Android Development Tools Android Development Style and Standards in the Industry Understanding the Game Loop and Frame Rate Improving Performance of 2D/3D Games Working with Shaders Performance and Memory Optimization Testing Code and Debugging Scope for Android in VR Games Android Game Development Using C++ and OpenGL Polishing Android Games Third-Party Integration, Monetization, and Services
Google Play Games The Ultimate Guide To Gaming On Android
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Author : Navneet Singh
language : en
Publisher: Navneet Singh
Release Date :
Google Play Games The Ultimate Guide To Gaming On Android written by Navneet Singh and has been published by Navneet Singh this book supported file pdf, txt, epub, kindle and other format this book has been release on with Antiques & Collectibles categories.
Introduction Google Play Games is a powerful platform for Android gamers, offering a wide array of features that enhance the gaming experience. From syncing progress across devices to competing with friends on global leaderboards, Google Play Games serves as the hub for a rich and connected mobile gaming ecosystem. This book dives deep into the features, functionalities, and tricks of Google Play Games, helping you become a pro at using the platform to its fullest potential. Chapter 1: The Basics of Google Play Games What is Google Play Games? Google Play Games is an Android app that allows users to discover, play, and track their games across devices. It serves as a one-stop solution for game management on Android, offering achievements, leaderboards, and cloud saving. How to Install and Set Up Google Play Games Google Play Games comes pre-installed on most Android devices, but if you don't have it, you can download it from the Google Play Store. This chapter walks you through setting up the app, logging into your Google account, and exploring the dashboard. Navigating the Interface Understanding the app’s interface is key to getting the most out of your gaming experience. Here, we’ll explore the main sections, including the "Home" tab, "Friends" tab, "Arcade," and "Leaderboard." Chapter 2: Playing and Managing Games Adding Games to Your Google Play Games Profile This chapter covers how to find and install games from the Google Play Store and how to ensure your games are connected to your Google Play Games account for progress syncing. Game Progress Syncing and Cloud Saves One of the best features of Google Play Games is the ability to save game progress in the cloud, allowing you to seamlessly switch between devices. We’ll explore how to enable cloud saves and manage syncing settings. Managing Game Data and Settings Learn how to manage your game settings, including privacy options, notifications, and other preferences that can help personalize your experience. Chapter 3: Achievements, Leaderboards, and Multiplayer Unlocking Achievements Google Play Games offers achievements for many games, giving you extra challenges and goals to strive for. We will show you how to track and unlock these achievements, plus tips for unlocking difficult ones. Leaderboards and Rankings See how you stack up against other players with global, local, or friends-only leaderboards. This chapter explains how the ranking system works and offers strategies for climbing to the top. Multiplayer and Social Play Learn how to use Google Play Games to connect with friends for multiplayer games. From inviting friends to joining games, we’ll cover all the social aspects of the platform. Chapter 4: Gamification with Google Play Points Understanding Google Play Points Google Play Points is a loyalty program that rewards you for buying games, apps, and making in-app purchases. This chapter explains how it works, how to earn points, and how to redeem them for rewards like discounts or gift cards. Using Google Play Points in Games Many games offer rewards that integrate with the Google Play Points system. Learn how to use points for in-game bonuses or other perks. Chapter 5: Customizing Your Gaming Experience Setting Up Game Profiles Customize your gamer profile to reflect your style and achievements. This includes changing your profile picture, setting your display name, and managing your social connections. Notifications and Alerts Google Play Games offers a range of notifications for new achievements, game updates, and multiplayer invites. This chapter teaches you how to set up your notifications for a seamless experience. Game Mode and Do Not Disturb Explore the "Do Not Disturb" feature and how it can help you avoid interruptions during intense gaming sessions. Chapter 6: Exploring Google Play Games on Other Devices Using Google Play Games on Android TV Google Play Games isn't limited to smartphones. In this chapter, discover how to use Google Play Games on your Android TV for a bigger, better gaming experience. Accessing Google Play Games on Chromebooks If you have a Chromebook, you can play Google Play Games there as well. This chapter explains how to install and use the platform on your laptop or tablet. Gaming Across Multiple Devices Whether you’re playing on your phone, tablet, or TV, Google Play Games keeps your progress in sync across devices. Learn the best practices for managing cross-device gaming. Chapter 7: Troubleshooting and Tips Common Issues and Solutions Learn how to fix common issues like syncing problems, achievement tracking errors, or connectivity issues when playing multiplayer games. Maximizing Game Performance Get tips on improving game performance, optimizing your device settings, and managing storage for a smoother gaming experience. Security and Privacy Considerations Protect your account and data while playing games. This chapter covers privacy settings, account security, and best practices for keeping your gaming activity safe. Chapter 8: Future of Google Play Games Upcoming Features and Updates Google is constantly updating its Play Games platform with new features. Get a sneak peek at what’s next for Android gaming, from new ways to compete to enhanced multiplayer options. Integration with Other Google Services The future of Google Play Games involves deeper integration with Google’s ecosystem, including Google Assistant and Google Stadia. Explore these possibilities and how they will shape the gaming experience. Conclusion Google Play Games is an essential tool for Android gamers, offering not just a place to find new games but also a way to keep track of progress, achievements, and social connections. With the features explored in this book, you’re now equipped to make the most out of your Google Play Games experience and become a gaming pro.
Pro Android Games
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Author : Massimo Nardone
language : en
Publisher: Apress
Release Date : 2016-01-03
Pro Android Games written by Massimo Nardone and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-01-03 with Computers categories.
Combining actionable, real-world source code with graphics, Pro Android Games, Third Edition shows you how to build more sophisticated and addictive Android game apps with minimum effort. Harness the power of the latest Android L / 5.0 SDK to bring countless legendary, action-packed PC games to the Android Platform. In the last few years, Android has progressed with the debut of better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, improved battery management techniques, and now the new Android TV SDK Apps for the Android game app developer repertoire. With actionable real-world source code, this one of a kind book shows you how to build more sophisticated and addictive Android game apps, by leveraging the power of these recent advancements found in the new Android L / 5.0 software development kit as well as those you've counted on in earlier releases. Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers Android game players a more seamless, fun arcade experience like never before. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance. Pro Android Games, Third Edition features the following improvements: Updates to the latest version of the Android SDK, NKD, plus the latest Eclipse IDE Greater focus on tablets the ever changing device resolutions, and hardware specs Native game development and hardware accelerated graphics Bigger and Better Real World Engines, such as Quake I and II Plus an oldie from the previous edition: Doom Coverage of the new Android TV SDK APIs, UI, UX, multi-touch and multi-tasking features available with Android L release Advanced techniques for improving your game playing experience including better multi-tasking, improved performance optimization, battery management and more A "Quake 3D"-like game app case study You’ll definitely have fun, and perhaps you’ll even make some money. Enjoy!