Android Game Development With Kotlin
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Android Game Development With Kotlin
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Author : Evan Rhodes
language : en
Publisher: Independently Published
Release Date : 2024-12-15
Android Game Development With Kotlin written by Evan Rhodes and has been published by Independently Published this book supported file pdf, txt, epub, kindle and other format this book has been release on 2024-12-15 with Computers categories.
The world of Android game development is expanding rapidly, with Kotlin emerging as a powerful language for building innovative and efficient games. From creating 2D games to exploring 3D graphics and integrating dynamic animations, this book leverages the latest tools and techniques to deliver modern game development solutions. Written by experienced developer Evan Rhodes, this book reflects years of expertise in Kotlin and Android development. Packed with practical examples, hands-on projects, and actionable insights, it bridges the gap between theory and implementation, making it an invaluable resource for aspiring developers. "Android Game Development with Kotlin: A Beginner-to-Advanced Guide to Mastering Game Design" takes you on an exciting journey from understanding the basics of game programming to mastering advanced techniques. Whether you're looking to build simple 2D games or ambitious 3D experiences, this guide provides all the tools you need to succeed. What's Inside Comprehensive introduction to Android game development and Kotlin. Tutorials on working with graphics, animations, and user interactions. Tips on optimizing game performance and debugging efficiently. Advanced topics like multi-level game structures, monetization strategies, and publishing to the Google Play Store. Real-world projects, including creating a multi-level platformer game with sound effects and animations. This book is perfect for beginners with no prior programming experience and intermediate developers seeking to elevate their skills. Whether you're a hobbyist, student, or entrepreneur, this guide equips you to turn your game ideas into reality. No time to waste! With step-by-step instructions, bite-sized concepts, and easy-to-follow projects, you'll quickly go from a novice to an accomplished game developer. Within weeks, you'll be creating playable games ready for release. Take the first step towards becoming a game development expert today. Get your copy of "Android Game Development with Kotlin" now and start building games that captivate and inspire!
Android Programming With Kotlin For Beginners
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Author : John Horton
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-04-30
Android Programming With Kotlin For Beginners written by John Horton and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-04-30 with Computers categories.
Build smart looking Kotlin apps with UI and functionality for the Android platform Key FeaturesStart your Android programming career, or just have fun publishing apps on Google Play marketplaceThe first-principle introduction to Kotlin through Android, to start building easy-to-use appsLearn by example and build four real-world apps and dozens of mini-appsBook Description Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android. It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app. By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps. What you will learnLearn how Kotlin and Android work togetherBuild a graphical drawing app using Object-Oriented Programming (OOP) principlesBuild beautiful, practical layouts using ScrollView, RecyclerView, NavigationView, ViewPager and CardViewWrite Kotlin code to manage an apps' data using different strategies including JSON and the built-in Android SQLite databaseAdd user interaction, data captures, sound, and animation to your appsImplement dialog boxes to capture input from the userBuild a simple database app that sorts and stores the user's dataWho this book is for This book is for people who are new to Kotlin, Android and want to develop Android apps.It also acts as a refresher for those who have some experience in programming with Android and Kotlin.
Learning Android Game Development
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Author : Havard Kindem
language : en
Publisher:
Release Date : 2016-11-30
Learning Android Game Development written by Havard Kindem and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-11-30 with categories.
Android Game development made easy!About This Book* Be introduced to core game development topics by getting hands on with real-world 2D game development.* Through this uniquely designed guide, you'll be a game developer in no time!* If you're looking to move into Android game development, this is the book for you, especially if you are looking to take pride in developing games from scratchWho This Book Is ForThis book is ideal for Android developers who are just starting out with game development, as it does not assume any prior knowledge of game development techniques or principles, but it does not teach Java, or deal with any basic Android orientation. While it is accessible for beginners, it's recommended to know your way around Android before starting out.What You Will Learn* Understand the challenges of making games in Android versus desktop* Use the fundamentals of OpenGL and its pipeline* Write reusable building blocks that are essential to making games* Write and use common algorithms that are used in games* Be able to write GLSL shaders to write amazing visuals* Understand what make games fun to play* Distribute your first gameIn DetailFocused on 2D game development, Learning Android Game Development is an entry-level look at how to make games on the Android platform. You'll learn to build complete, slick, and intuitive Android games as we turn you from a beginner who has little experience into a competent 2D Android game developer.This book will improve your knowledge of the Android platform and will show you how you can start making games using your existing Java knowledge. We cover the basics of creating your game, adding in GUIs and game menus, creating online leader boards, and adding in login pages with Google + or Facebook.By the end of the book, you'll have created your first Android game and learned how to publish it to the Google Play store.
Professional Android
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Author : Reto Meier
language : en
Publisher: John Wiley & Sons
Release Date : 2018-09-25
Professional Android written by Reto Meier and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-09-25 with Computers categories.
The comprehensive developer guide to the latest Android features and capabilities Professional Android, 4th Edition shows developers how to leverage the latest features of Android to create robust and compelling mobile apps. This hands-on approach provides in-depth coverage through a series of projects, each introducing a new Android platform feature and highlighting the techniques and best practices that exploit its utmost functionality. The exercises begin simply, and gradually build into advanced Android development. Clear, concise examples show you how to quickly construct real-world mobile applications. This book is your guide to smart, efficient, effective Android development. Learn the best practices that get more out of Android Understand the anatomy, lifecycle, and UI metaphor of Android apps Design for all mobile platforms, including tablets Utilize both the Android framework and Google Play services
Android Application Development With Kotlin
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Author : Darvin Evidor
language : en
Publisher: Darvin Evidor
Release Date : 2023-03-20
Android Application Development With Kotlin written by Darvin Evidor and has been published by Darvin Evidor this book supported file pdf, txt, epub, kindle and other format this book has been release on 2023-03-20 with Computers categories.
Android Application Development with Kotlin: A Comprehensive Guide is a book that provides a comprehensive introduction to the basics of Android app development using the Kotlin programming language. The book covers all the essential topics—from setting up the development environment and creating an Android project to designing user interfaces, working with data, and using third-party APIs. The book also covers advanced topics such as working with databases, networking, web services, and material design. Each chapter includes practical examples and code snippets demonstrating how to use the concepts covered in real-world Android app development
Android Game Programming By Example
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Author : John Horton
language : en
Publisher: Packt Publishing Ltd
Release Date : 2015-06-30
Android Game Programming By Example written by John Horton and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-06-30 with Computers categories.
Android gaming is a hot topic these days, but one of the few areas of technology that does not have an abundance of clear and useful documentation online. However, there is an ever-increasing demand for Android games. This book will help you get up to speed with the essentials of game development with Android. The book begins by teaching you the setup of a game development environment on a fundamental level. Moving on, the book deals with concepts such as building a home screen UI, implementing game objects, and painting the scene at a fixed resolution. Gradually, it builds up to the implementation of a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates. This is achieved by starting with a simple game and gradually increasing the complexity of the three complete games built step by step. By the end of the book, you will have successfully built three exciting games over the course of three engrossing and insightful projects.
Learning Android Game Programming
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Author : Richard A. Rogers
language : en
Publisher: Addison-Wesley Professional
Release Date : 2012
Learning Android Game Programming written by Richard A. Rogers and has been published by Addison-Wesley Professional this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012 with Computers categories.
Provides information on creating games for Android mobile devices, covering such topics as implementing the game loop, integrating user input, building virtual worlds with tile maps, and creating a scoring framework.
The Beginner S Guide To Android Game Development
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Author : James S. Cho
language : en
Publisher:
Release Date : 2014
The Beginner S Guide To Android Game Development written by James S. Cho and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014 with Computers categories.
Android Game Development Made Easy. If you've always wanted to make Android games but didn't know where to start, this book is for you. Whether you are an absolute beginner with no programming experience or an experienced Java developer wanting to get started with game development, this comprehensive book will help you accomplish your goals and teach you how to build your own games from scratch-no game engines needed. In this beginner-friendly guide, you will find focused, step-by-step approaches designed to help you learn and practice one fundamental concept at a time. You will study Java and write object-oriented applications. You will experiment with the building blocks of Android and create fun, interactive 2D games with touch controls. You will even learn how to integrate social features such as a global leaderboard and publish your game to be shared with the billion Android users across the world. This book provides access to an extensive library of sample Java and Android game projects via its companion website so that you can continue learning on your own and grow as a game programmer. With this up-to-date guide in your hand, you will be able to successfully navigate common pitfalls and get up and running with your own projects in no time. Tested on Android Lollipop. All the code in the book has been tested on the Android Lollipop SDK (5.0), and is available under the open source MIT license at the book's companion site. Table of Contents: *Unit 1: Java Basics *Chapter 1: The Fundamentals of Programming, *Chapter 2: Beginning Java, *Chapter 3: Designing Better Objects, *Unit 2: Java Game Development, *Chapter 4: Laying the Foundations, *Chapter 5: Keeping It Simple, *Chapter 6: The Next Level, *Unit 3: Android Game Development, *Chapter 7: Beginning Android Development, *Chapter 8: The Android Game Framework, *Chapter 9: Building the Game, *Unit 4: Finishing Touches, * Chapter 10: Releasing Your Game, *Chapter 11: Continuing the Journey
The Android Game Developer S Handbook
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Author : Avisekhar Roy
language : en
Publisher:
Release Date : 2016-08-19
The Android Game Developer S Handbook written by Avisekhar Roy and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-08-19 with categories.
Discover an all in one handbook to developing immersive and cross-platform Android gamesAbout This Book- Practical tips and tricks to develop powerful Android games- Learn to successfully implement microtransactions and monitor the performance of your game once it's out live.- Integrate Google's DIY VR tool and Google Cardboard into your games to join in on the VR revolutionWho This Book Is ForThis book is ideal for any game developer, with prior knowledge of developing games in Android. A good understanding of game development and a basic knowledge on Android platform application development and JAVA/C++ will be appreciated.What You Will Learn- Learn the prospects of Android in Game Development- Understand the Android architecture and explore platform limitation and variations- Explore the various approaches for Game Development using Android- Learn about the common mistakes and possible solutions on Android Game Development- Discover the top Cross Platform Game Engines and port games on different android platform- Optimize memory and performance of your game.- Familiarize yourself with different ways to earn money from Android GamesIn DetailGaming in android is an already established market and growing each day. Previously games were made for specific platforms, but this is the time of cross platform gaming with social connectivity. It requires vision of polishing, design and must follow user behavior. This book would help developers to predict and create scopes of improvement according to user behavior.You will begin with the guidelines and rules of game development on the Android platform followed by a brief description about the current variants of Android devices available. Next you will walk through the various tools available to develop any Android games and learn how to choose the most appropriate tools for a specific purpose.You will then learn JAVA game coding standard and style upon the Android SDK. Later, you would focus on creation, maintenance of Game Loop using Android SDK, common mistakes in game development and the solutions to avoid them to improve performance. We will deep dive into Shaders and learn how to optimize memory and performance for an Android Game before moving on to another important topic, testing and debugging Android Games followed by an overview about Virtual Reality and how to integrate them into Android games.Want to program a different way? Inside you'll also learn Android game Development using C++ and OpenGL. Finally you would walk through the required tools to polish and finalize the game and possible integration of any third party tools or SDKs in order to monetize your game when it's one the market!Style and approachThe book follows a handbook approach, focused on current and future game development trend from every possible aspect including monetization and sustainability in the market.
The Android Game Developer S Handbook
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Author : Avisekhar Roy
language : en
Publisher:
Release Date : 2019-07-08
The Android Game Developer S Handbook written by Avisekhar Roy and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-07-08 with categories.
Discover an all in one handbook to developing immersive and cross-platform Android games About This Book Practical tips and tricks to develop powerful Android games Learn to successfully implement microtransactions and monitor the performance of your game once it's out live. Integrate Google's DIY VR tool and Google Cardboard into your games to join in on the VR revolution Who This Book Is For This book is ideal for any game developer, with prior knowledge of developing games in Android. A good understanding of game development and a basic knowledge on Android platform application development and JAVA/C++ will be appreciated. What You Will Learn Learn the prospects of Android in Game Development Understand the Android architecture and explore platform limitation and variations Explore the various approaches for Game Development using Android Learn about the common mistakes and possible solutions on Android Game Development Discover the top Cross Platform Game Engines and port games on different android platform Optimize memory and performance of your game. Familiarize yourself with different ways to earn money from Android Games In Detail Gaming in android is an already established market and growing each day. Previously games were made for specific platforms, but this is the time of cross platform gaming with social connectivity. It requires vision of polishing, design and must follow user behavior. This book would help developers to predict and create scopes of improvement according to user behavior. You will begin with the guidelines and rules of game development on the Android platform followed by a brief description about the current variants of Android devices available. Next you will walk through the various tools available to develop any Android games and learn how to choose the most appropriate tools for a specific purpose. You will then learn JAVA game coding standard and style upon the Android SDK. Later, you would focus on creation, maintenance of Game Loop using Android SDK, common mistakes in game development and the solutions to avoid them to improve performance. We will deep dive into Shaders and learn how to optimize memory and performance for an Android Game before moving on to another important topic, testing and debugging Android Games followed by an overview about Virtual Reality and how to integrate them into Android games. Want to program a different way? Inside you'll also learn Android game Development using C++ and OpenGL. Finally you would walk through the required tools to polish and finalize the game and possible integration of any third party tools or SDKs in order to monetize your game when it's one the market! Style and approach The book follows a handbook approach, focused on current and future game development trend from every possible aspect including monetization and sustainability in the market. Table of Contents Android Game Development Introduction to Different Android Platforms Different Android Development Tools Android Development Style and Standards in the Industry Understanding the Game Loop and Frame Rate Improving Performance of 2D/3D Games Working with Shaders Performance and Memory Optimization Testing Code and Debugging Scope for Android in VR Games Android Game Development Using C++ and OpenGL Polishing Android Games Third-Party Integration, Monetization, and Services