Advanced Do It Yourself Java Games
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Advanced Do It Yourself Java Games
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Author : Annette Godtland
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2016-08-16
Advanced Do It Yourself Java Games written by Annette Godtland and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-08-16 with categories.
Advanced Do-It-Yourself Java Games: An Introduction to Java Threads and Animated Video Games is the third book of the Do-It-Yourself Java Games series. The previous book in the series, More Do-It-Yourself Java Games, taught event-driven programming. Those games started with an initial window, then waited for the program user to take an action. The games in this book require the same kind of event-driven user interfaces, but add threads to perform automated, simultaneous activity, whether the user takes an action or not. You'll learn more advanced programming techniques as you create 8 new games with sound and animation. You'll learn to use abstract classes, interfaces, state-driven programming, and the model/view/controller design. This book assumes you either have experience creating event-driven user interfaces with Java Swing or you have read the second book, More Do-It-Yourself Java Games: An Introduction to Java Graphics and Event-Driven Programming. The Do-It-Yourself Java Games series of books uses a unique "discovery learning" approach to teach computer programming: learn Java programming techniques more by doing Java programming than by reading about them. Through extensive use of fill-in blanks, with easy one-click access to answers, you will be guided to write complete programs yourself, starting with the first lesson. You'll create puzzle and game programs and discover how, when, and why Java programs are written the way they are.
Do It Yourself Multiplayer Java Games
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Author : Annette Godtland
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2018-08-12
Do It Yourself Multiplayer Java Games written by Annette Godtland and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-08-12 with categories.
Do-It-Yourself Multiplayer Java Games: An Introduction to Java Sockets and Internet-Based Games is the fourth book of the Do-It-Yourself Java Games series. The previous books introduced games you could play by yourself or against the computer. This book will teach you to use Java sockets and TCP/IP to create games to play with your friends within a home network or over the internet. You'll learn to create games for any number of players, games that will pair up any two players, and games that restrict who is allowed to play. This book will guide you to create seven complete games: a turn-based strategy game, a timed competition, a continuous motion game, a fast-paced action game, and more.This book assumes you already have strong Java programming skills. This book assumes you either have experience creating event-driven user interfaces with Java Swing or you have read the second book, More Do-It-Yourself Java Games: An Introduction to Java Graphics and Event-Driven Programming. This book also assumes you either have experience with Java Threads and abstract classes or that you have read the third book, Advanced Do-It-Yourself Java Games: An Introduction to Java Threads and Animated Video Games. The Do-It-Yourself Java Games series of books uses a unique "discovery learning" approach to teach computer programming: learn Java programming techniques more by doing Java programming than by reading about them. Through extensive use of fill-in blanks with answers at the back of the book, you will be guided to write complete programs yourself, starting with the first lesson. You'll create puzzle and game programs and discover how, when, and why Java programs are written the way they are.
More Do It Yourself Java Games
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Author : Annette Godtland
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2015-11-08
More Do It Yourself Java Games written by Annette Godtland and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-11-08 with categories.
More Do-It-Yourself Java Games: An Introduction to Java Graphics and Event-Driven Programming is the second book of the Do-It-Yourself Java Games series. In event-driven programming, the program lays out all the game pieces then waits. The user then takes an action and the program responds to that action, whatever that action may be, and in whatever order the actions are taken.You'll learn to create windows and dialogs, to add buttons and input fields, to use images and drawings, and to respond to keyboard input and mouse clicks and drags. You'll create 10 more games including several puzzles, a maze, a dice game, a word game, a card game, and an image resizer program.This book assumes you either have an understanding of basic Java programming or you have read the first book, Do-It-Yourself Java Games: An Introduction to Java Computer Programming.The Do-It-Yourself Java Games series of books uses a unique "discovery learning" approach to teach computer programming: learn Java programming techniques more by doing Java programming than by reading about them. Through extensive use of fill-in blanks, with answers at the back of the book, you will be guided to write complete programs yourself, starting with the first lesson. You'll create puzzle and game programs and discover how, when, and why Java programs are written the way they are.
Advanced Java Game Programming
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Author : David Wallace Croft
language : en
Publisher: Apress
Release Date : 2004-03-30
Advanced Java Game Programming written by David Wallace Croft and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-03-30 with Computers categories.
Advanced Java Game Programming teaches you how to create desktop and Internet computer games using the latest Java programming language techniques. Whereas other Java game programming books focus on introductory Java material, this book covers game programming for experienced Java developers. David Wallace Croft, founder of the Game Developers Java Users Group (GameJUG), has assembled an open-source reusable game library—a Swing animation engine that allows developers to use these techniques and put out new games very rapidly. The open-source game library also includes a reusable game deployment framework and a multiplayer networking library with HTTP firewall tunneling capability for applets. All of the code is open source, including the example games. The animation has been scrupulously tested and optimized in the Swing environment, and Croft clearly explains how the code works in great detail. The graphics and audio libraries used in the examples are public domain and may also be used royalty-free for creating new games.
Do It Yourself Java Games
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Author : Annette Godtland
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2015-10-30
Do It Yourself Java Games written by Annette Godtland and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-10-30 with categories.
Do-It-Yourself Java Games uses a unique "discovery learning" approach to teach computer programming: learn Java programming techniques more by doing Java programming than by reading about them. Through extensive use of fill-in blanks, with answers in the back of the book, you will be guided to write complete programs yourself, starting with the first lesson. You'll create puzzle and game programs like Choose An Adventure, Secret Code, Hangman, Crazy Eights, and many more, and discover how, when, and why Java programs are written the way they are.
Teach Yourself Java In 21 Days
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Author : Laura Lemay
language : en
Publisher:
Release Date : 1996
Teach Yourself Java In 21 Days written by Laura Lemay and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Java (Computer program language) categories.
Pc Mag
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Author :
language : en
Publisher:
Release Date : 2003
Pc Mag written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with categories.
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Teach Yourself More Java In 21 Days
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Author : Michael Morrison
language : en
Publisher: Sams.Net Software
Release Date : 1997
Teach Yourself More Java In 21 Days written by Michael Morrison and has been published by Sams.Net Software this book supported file pdf, txt, epub, kindle and other format this book has been release on 1997 with Computers categories.
"Master advanced Java programming techniques with clear, step-by-step instructions and examples; learn more about the AWT and creating customized components; explore foundation classes and Java frameworks; create advanced database applications with Java's JDBC; learn the relationship between CORBA and Java; build our own JavaBeans; take advantage of the Java native API; create signed and secure Java objects; and look inside of other objects using Java reflection."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved
Teach Yourself Java In Caf In 21 Days
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Author : Daniel I. Joshi
language : en
Publisher:
Release Date : 1996
Teach Yourself Java In Caf In 21 Days written by Daniel I. Joshi and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1996 with Computers categories.
"Teach Yourself Java in Cafe in 21 Days carefully steps you through all you need to learn to add interactivity to your static Web pages with Cafe, the first set of visual tools for the fast development of Java applets. You will learn the fundamental concepts of the fully-featured project management system, including flexible editing, browsing and debugging tools, that dramatically increase your productivity, as well as the basics of applet design and Web page integration."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved
Gameaxis Unwired
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Author :
language : en
Publisher:
Release Date : 2006-04
Gameaxis Unwired written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-04 with categories.
GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.