Acm Siggraph 88 Functional Based Modeling
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Acm Siggraph 88 Functional Based Modeling
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Author :
language : en
Publisher:
Release Date : 1988
Acm Siggraph 88 Functional Based Modeling written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1988 with Computer graphics categories.
Acm Siggraph 88
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Author :
language : en
Publisher:
Release Date : 1988
Acm Siggraph 88 written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1988 with Computer graphics categories.
Acm Siggraph 89 Course Notes
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Author :
language : en
Publisher:
Release Date : 1989
Acm Siggraph 89 Course Notes written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1989 with Computer graphics categories.
Geometric Modeling For Scientific Visualization
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Author : Guido Brunnett
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-04-17
Geometric Modeling For Scientific Visualization written by Guido Brunnett and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-04-17 with Mathematics categories.
Geometric Modeling and Scientific Visualization are both established disciplines, each with their own series of workshops, conferences and journals. But clearly both disciplines overlap, which led to the idea of composing a book on Geometric Modeling for Scientific Visualization. The editors received 39 submissions of high-quality research and survey papers, from which the 27 strongest are published in this book. All papers underwent a strict refereeing process. Topics covered include: Surface Reconstruction and Interpolation; Surface Interrogation and Modeling; Wavelets and Compression on Surfaces; Topology, Distance Fields and Solid Modeling; and others.
Vision Modeling And Visualization 2006
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Author : Leif Kobbelt
language : en
Publisher: IOS Press
Release Date : 2006
Vision Modeling And Visualization 2006 written by Leif Kobbelt and has been published by IOS Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006 with Computers categories.
Summary: "These proceedings include the contributions to the 11th international Workshop Vision, Modeling, and Visualization 2006 held in Aachen, Germany. The papers cover the following topics: Image-based Reconstruction -- Textures and Rendering -- GPU-Programming -- Simulation and Visualization -- Image Processing -- Volume Visualization -- Geometry Processing and Rendering."--Publisher description.
Artificial Animals For Computer Animation
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Author : Xiaoyuan Tu
language : en
Publisher: Springer Science & Business Media
Release Date : 1999-12-15
Artificial Animals For Computer Animation written by Xiaoyuan Tu and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999-12-15 with Computers categories.
This book is based on the author's phD thesis, which won the 1996 ACM Doctoral Dissertation Award. The author proposes and develops an artificial life paradigm for computer graphics animation by systematically constructing artificial animals controlled by self-animating autonomous agents. The animation agents emulate the realistic appearance, movement, and behavior of individual animals, as well as the patterns of social behavior evident in groups of animals. The paradigm is based on a computational model capturing the essential characteristics common to all biological creatures: biomechanics, locomotion, perception, and behavior. The approach is validated through the implementation of a virtual marine world inhabited by a variety of lifelike artificial fish, where each fish is a functional autonomous agent.
Digital Design Of Nature
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Author : Oliver Deussen
language : en
Publisher: Springer
Release Date : 2005-11-04
Digital Design Of Nature written by Oliver Deussen and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-11-04 with Computers categories.
What is computer graphics and what are the conceptual tasks of research in this area? To the average person the term still conveys more or less the design of - gos and the manipulation of pictures with the help of image-editing programs. However, during the past four decades, computer graphics has evolved into an innovative multifaceted ?eld of research and computing that affects many other sciences. In many areas and for many problems we can best convey an und- standing through images that trigger our sense with the highest capability: our eye. And, what is more, aside from algorithms, formulas, and tables, the c- puter graphics scientist often is able to create beauty. Though it is a beauty of its own, it often fascinates the viewer, especially when complex aesthetic images emerge from simple mathematical concepts. Also, there are only a few other areas that advance as dynamically as inf- matics and especially computer graphics. While CPU capacity still increases and is almost doubled every 18 months, the rendering speed and ef?ciency of graphics boards has increased even more during recent years. Today, images can be rendered in real time that some years ago still required several hours of computing. Parallel to the rapid improvement of computer hardware, many newalgorithms weredevelopedthattoday form the basis for some fundamental changes and achievements in graphics.
Advances In Genetic Programming
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Author : Kenneth E. Kinnear (Jr.)
language : en
Publisher: MIT Press
Release Date : 1994
Advances In Genetic Programming written by Kenneth E. Kinnear (Jr.) and has been published by MIT Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 1994 with Computers categories.
Advances in Genetic Programming reports significant results in improving the power of genetic programming, presenting techniques that can be employed immediately in the solution of complex problems in many areas, including machine learning and the simulation of autonomous behavior. Popular languages such as C and C++ are used in manu of the applications and experiments, illustrating how genetic programming is not restricted to symbolic computing languages such as LISP. Researchers interested in getting started in genetic programming will find information on how to begin, on what public-domain code is available, and on how to become part of the active genetic programming community via electronic mail.
Course Notes
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Author :
language : en
Publisher:
Release Date : 1993
Course Notes written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1993 with Computer graphics categories.
Technologies For E Learning And Digital Entertainment
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Author : Zhigeng Pan
language : en
Publisher: Springer
Release Date : 2008-06-19
Technologies For E Learning And Digital Entertainment written by Zhigeng Pan and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-06-19 with Computers categories.
With the widespread interest in digital entertainment and the advances in the tech- logies of computer graphics, multimedia and virtual reality technologies, a new area–– “Edutainment”––has been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective way of learning through a medium, such as a computer, software, games or VR applications, that both educates and entertains. The Edutainment conference series was established and followed as a special event for the new interests in e-learning and digital entertainment. The main purpose of Edutainment conferences is the discussion, presentation, and information exchange of scientific and technological developments in the new community. The Edutainment conference series is a very interesting opportunity for researchers, engineers and graduate students who wish to communicate at these international annual events. The conference series includes plenary invited talks, workshops, tutorials, paper presen- tion tracks and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first event (Edutainment 2006 in Hangzhou, China) and the second one (Edutainment 2007 in Hong Kong, China), Edutainment 2008 was held June 25–27, 2007 in Nanjing, China. This year, we received 219 submissions from 26 different countries and regions, including United Arab Emirates, Canada, Thailand, New Zealand, Austria, Turkey, Germany, Switzerland, Brazil, Cuba, Australia, Hong Kong (China), Pakistan, M- ico, Czech Republic, USA, Malaysia, Italy, Spain, France, UK, The Netherlands, Taiwan (China), Japan, South Korea, and China.