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3ds Max 2016


3ds Max 2016
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Kelly L Murdock S Autodesk 3ds Max 2016 Complete Reference Guide


Kelly L Murdock S Autodesk 3ds Max 2016 Complete Reference Guide
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Author : Kelly Murdock
language : en
Publisher: SDC Publications
Release Date : 2015

Kelly L Murdock S Autodesk 3ds Max 2016 Complete Reference Guide written by Kelly Murdock and has been published by SDC Publications this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with Computers categories.


Kelly L. Murdock's Autodesk 3ds Max 2016 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users, will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills.



Autodesk 3ds Max 2016 Essentials


Autodesk 3ds Max 2016 Essentials
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Author : Dariush Derakhshani
language : en
Publisher: John Wiley & Sons
Release Date : 2015-07-15

Autodesk 3ds Max 2016 Essentials written by Dariush Derakhshani and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-15 with Computers categories.


Start animating right away with this tutorial-based guide to Autodesk 3ds Max 2016 Autodesk 3ds Max 2016 Essentials is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you'll master the fundamentals of this leading animation software by following full-color screen shots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands-on tutorials that give you firsthand experience and a good start on preparing for the 3ds Max certification exam. You'll learn the basics of modeling, texturing, animating, and visual effects as you create a retro-style alarm clock, animate a thrown knife, model a chair, and more. Whether you're a complete beginner or migrating from another 3D application, this task-based book provides the solid grounding you need in Autodesk 3ds Max 2016. Model your character with polygons, meshes, and more Add motion with simple and complex animations Add color and textures to visualize materials and surfaces Render interior scenes with great lighting and camera placement If you want to learn 3ds Max quickly and painlessly, Autodesk 3ds Max 2016 Essentials helps you start animating today.



Autodesk 3ds Max 2016 Fundamentals


Autodesk 3ds Max 2016 Fundamentals
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Author : Ascent
language : en
Publisher:
Release Date : 2015-08

Autodesk 3ds Max 2016 Fundamentals written by Ascent and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08 with categories.




3ds Max 2016


3ds Max 2016
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Author : 陶麗等編著
language : zh-CN
Publisher: 崧燁文化(崧博)
Release Date : 2018-10-23

3ds Max 2016 written by 陶麗等編著 and has been published by 崧燁文化(崧博) this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-23 with categories.


本書詳細介紹了3ds Max 2016各種常用命令和工具的使用方法和操作技巧。全書共分為12章,主要內容包括3ds Max 2016基本知識、對象基本操作、基礎建模、對象修改器、複合建模工具、多邊形建模工具、材質與貼圖、燈光與攝影機、粒子系統、動畫基礎設計、環境與特效、渲染與輸出等。本書結構編排合理,圖文並茂,實例豐富,可以作為從事三維動畫制作、影視制作、廣告制作等相關行業人員的自學用書,也可作為大中專院校相關專業的教材。



Autodesk 3ds Max 2016


Autodesk 3ds Max 2016
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Author : And Cadcim Technologies Prof Sham
language : en
Publisher:
Release Date : 2015-09-10

Autodesk 3ds Max 2016 written by And Cadcim Technologies Prof Sham and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-10 with categories.


Autodesk 3ds Max is developed by Autodesk Inc., provides powerful tools for 3D modeling, animation, rendering, dynamics, and compositing. This enables game developers, visual effects artists, architects, designers, engineers, and visualization specialists to create stunning artwork. Additionally, the intuitive user interface and workflow tools of 3ds Max 2016 have made the job of design visualization specialists easier. Autodesk 3ds Max 2016: A Comprehensive Guide textbook aims at harnessing the power of Autodesk 3ds Max for modelers, animators, and designers. The textbook caters to the needs of both the novice and the advanced users of 3ds Max. Keeping in view the varied requirements of the users, the textbook first introduces the basic features of 3ds Max 2016 and then gradually progresses to cover the advanced 3D models and animations. In this textbook, two projects based on the tools and concepts covered in the book have been added to enhance the knowledge of users. This book will help you unleash your creativity, thus helping you create stunning 3D models and animations. The textbook will help the learners transform their imagination into reality with ease. Also, it takes the users across a wide spectrum of animations through progressive examples, numerous illustrations, and ample exercises.



Autodesk 3ds Max 2016 For Beginners


Autodesk 3ds Max 2016 For Beginners
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Author : Prof Sham Tickoo Purdue Univ
language : en
Publisher:
Release Date : 2015-08-09

Autodesk 3ds Max 2016 For Beginners written by Prof Sham Tickoo Purdue Univ and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08-09 with categories.


Get up to speed quickly with this compelling guide to Autodesk 3ds Max. With its real-world, hands-on exercises, 'Autodesk 3ds Max 2016 for Beginners' helps new users learn the fundamentals of Autodesk 3ds Max quickly become productive.



Autodesk 3ds Max 2016


Autodesk 3ds Max 2016
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Author : Prof Sham Tickoo Purdue Univ
language : en
Publisher:
Release Date : 2015-07-18

Autodesk 3ds Max 2016 written by Prof Sham Tickoo Purdue Univ and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-18 with 3ds max (Computer file) categories.


Autodesk 3ds Max is developed by Autodesk Inc., provides powerful tools for 3D modeling, animation, rendering, dynamics, and compositing. This enables game developers, visual effects artists, architects, designers, engineers, and visualization specialists to create stunning artwork. Additionally, the intuitive user interface and workflow tools of 3ds Max 2016 have made the job of design visualization specialists easier. Autodesk 3ds Max 2016: A Comprehensive Guide textbook aims at harnessing the power of Autodesk 3ds Max for modelers, animators, and designers. The textbook caters to the needs of both the novice and the advanced users of 3ds Max. Keeping in view the varied requirements of the users, the textbook first introduces the basic features of 3ds Max 2016 and then gradually progresses to cover the advanced 3D models and animations. In this textbook, two projects based on the tools and concepts covered in the book have been added to enhance the knowledge of users. This book will help you unleash your creativity, thus helping you create stunning 3D models and animations. The textbook will help the learners transform their imagination into reality with ease. Also, it takes the users across a wide spectrum of animations through progressive examples, numerous illustrations, and ample exercises.



Autodesk 3ds Max 2016 Modeling And Shading Essentials


Autodesk 3ds Max 2016 Modeling And Shading Essentials
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Author : Raavi O'Connor
language : en
Publisher: CreateSpace
Release Date : 2015-09-03

Autodesk 3ds Max 2016 Modeling And Shading Essentials written by Raavi O'Connor and has been published by CreateSpace this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-09-03 with categories.


The Autodesk 3ds Max 2016 - Modeling and Shading Essentials offers a hands-on exercises based strategy for all those digital artists [no experience required] who have just started working on the 3ds Max and interested in learning modeling, shading, and texturing in 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, shading, and texturing. All tools, features, and concepts are discussed in detail. In this book, the author has covered polygon and spline modeling techniques, modeling processes using Ribbon, material editors, Autodesk Materials, standard materials/maps, and mental ray's Arch & Design material. A better understanding of materials and maps gives you ability to add realism to your artwork. The concepts you will learn using this book will immensely help you in creating realistic looking models. What You Will Learn? * Navigating the workspace * Customizing the interface and understanding various UI components * Working with the file management commands * Understanding workspaces * Understanding the enhanced menu system * Using the navigational gizmos * Polygon modeling techniques * Modeling and painting processes using the Ribbon * Spline modeling techniques * Effecting use of modifiers * Working with the useful but less talked about tools * Efficiently use Compact and Slate material editors * Create shading networks using material editors * Quickly apply shading to models using the Autodesk Materials * Create variety of shading models using mental ray's Arch & Design material * Learn the mental ray's features such as Global Illumination, Final Gather, and Caustics * Work with UVs using UV Editor What you need? To complete the examples and hands-on exercises in this book, you need v2016 of Autodesk 3ds Max. To know more about 3ds Max, visit the following links: http: //www.autodesk.com/products/3ds-max/overview If you are an educator or student, you can access free Autodesk software from the Autodesk Education Community. The Autodesk Education Community is an online resource with more than five million members that lets educators and students to download free Autodesk software. In addition, you can connect with millions of other digital artists to know about latest and greatest in the CG industry. What are the main features of the book? * Content written using 3ds Max 2016 in an easy to understand language * 43 Hands-on exercises to hone your skills * Detailed coverage of tools and features * Additional tips, guidance, and advice are provided * Important terms are in bold face so that you never miss them * Support for technical aspect of the book * Free textures, background design, and 3ds max files available for download from the accompanying website How This Book Is Structured? This book is divided into following units: Unit M1 - Introduction to 3ds Max - I Unit M2 - Introduction to 3ds Max - II Unit M3 - Working with Geometric Primitives and Architectural Objects Unit M4 - Working with Polygons Unit M5 - Graphite Modeling Tools Unit M6 - Working with Shapes Unit M7 - Modifiers Unit MH1- Hands-on Exercises [Modeling] Unit S1 - Material Editors Unit S2 - Standard Materials and Maps Unit S3 - Mental Ray and Autodesk Materials Unit SH1 - Hands-on Exercises [Shading - I] Unit SH2 - Hands-on Exercises [Shading - II] Unit SH3 - Hands-on Exercises [Shading - III] More info: bit.ly/modeling-texturing



Beginner S Guide To Mental Ray And Autodesk Materials In 3ds Max 2016


Beginner S Guide To Mental Ray And Autodesk Materials In 3ds Max 2016
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Author : Raavi O'Connor
language : en
Publisher: Createspace Independent Publishing Platform
Release Date : 2015-07-19

Beginner S Guide To Mental Ray And Autodesk Materials In 3ds Max 2016 written by Raavi O'Connor and has been published by Createspace Independent Publishing Platform this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-07-19 with 3ds max (Computer file) categories.


This book is aimed at those digital artists who have just started working on the 3ds Max. In this book, I have covered Autodesk and mental ray materials. A better understanding of materials and maps gives you ability to add realism to your artwork. The concepts you will learn using this book will help you a lot when you will apply shaders and textures to your models. This book is written in an easy to understand language. The important terms are in bold face so that you never miss them. This book is written using 3ds Max 2016. However, you can use it without a problem with 3ds Max 2015 as well. What You Will Learn? You will learn how to use Autodesk and mental ray materials to model realistic looking surfaces. The parameters are explained with examples and related screen captures. Additional tips, guidance, and advice is provided in from of Tips, Notes, and Warnings. You will gain skills by completing the examples provided in the book. How This Book Is Structured? This book is organized to provide you with the knowledge needed to master the standard materials and related maps. This book is divided into three sections: Section A - Global Illumination, Final Gathering, and Caustics The mental ray renderer offers two methods for achieving the Global Illumination: photon tracing and final gathering. This section deals with these two methods as well as the caustics. The example used in the section allow you to grasp the concept explained. Section B - Autodesk Materials 3ds Max comes with three types of mental ray materials: Autodesk Materials, Arch & Design material, and Special-Purpose mental ray materials. This section deals with the Autodesk materials. Section C - Arch & Design Material This section deals with the Arch & Design material. This material is a monolithic material designed to support most of the material that you will use in the architectural and product design renderings. This material is highly tuned for modeling fast glossy reflective and refractive surfaces. What you need? To complete the examples in this book, you need v2016 of Autodesk 3ds Max. However, the book is also compatible with the v2015 of 3ds Max. To know more about 3ds Max, visit the following links: 3ds Max: http://www.autodesk.com/products/3ds-max/overview What are the main features of the book ? * Global Illumination, Final Gather, and Caustics explained. * 9 examples to hone your skills. * Additional tips, guidance, and advice is provided in from of Tips, Notes, and Warnings. * Important terms are in bold face so that you never miss them. * Support for technical aspect of the book. * 3ds Max files and textures used are available for download.



3ds Max 2016


3ds Max 2016
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Author : Serdar Hakan Düzgören
language : en
Publisher:
Release Date : 2015

3ds Max 2016 written by Serdar Hakan Düzgören and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015 with categories.