3d Studio Max 3 Professional Animation
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3d Studio Max 3 Professional Animation
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Author : Angie Jones
language : en
Publisher: New Riders Publishing
Release Date : 2000
3d Studio Max 3 Professional Animation written by Angie Jones and has been published by New Riders Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.
-- Combine the power tools and commands of 3D Studio MAX 3 to obtain professional animation results-- Expert authors Angie Jones and Sean Bonney share their creative techniques on MAX, offering hands-on experience and inside tips-- Includes coverage of character animation, lighting your environment, and special effects.
3d Studio Max 3 Magic
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Author : Jeffrey Abouaf
language : en
Publisher:
Release Date : 2000
3d Studio Max 3 Magic written by Jeffrey Abouaf and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.
3D Studio MAX 3 Effects Magic is structured in as a cookbook for you, just like highly-trained chefs who are in constant need of new ideas for recipes. We know you don't need theory, and you don't need beginner level recipes. You need a cookbook you can use in the kitchen while you're working. No non-sense instructions on very imaginative recipes, that you can then take and either use as is, or use as inspiration for your own creations. This book has 25 can't miss recipes for getting stunning effects from 3D Studio MAX.3, cooked up by some of the best CG chefs in the world.
3d Studio Max 3 0 Workshop
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Author : Duane Loose
language : en
Publisher: Que Publishing
Release Date : 2000
3d Studio Max 3 0 Workshop written by Duane Loose and has been published by Que Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.
This book's subtitle is "beginning with the end in mind", and it offers the beginning 3D Studio Max user basic design principles, as well as techniques for getting ideas out of the brain onto the computer screen. Chapters include information on: Backgrounds, Set design and modeling, Props and secondary scene elements, Camera set-up and movement, Lighting, Creating 3D depth, Texturing & reflection, Specific material development, Dirt, wear and tear, Smoke, water and other special effects, Character design & animation, Video post-production, Making a demo reel, and Getting a job as a CGI artist/animator. The CD includes source files for the exercises, plug-ins and a gallery of high-end 3D Studio work.
3ds Max 4 Magic
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Author : Sean Bonney
language : en
Publisher: Waite Group Press
Release Date : 2001
3ds Max 4 Magic written by Sean Bonney and has been published by Waite Group Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.
3ds Max 4 Magic follows the same project-based pedagogy that has made previous Magic titles a success. The primary goals are to present changes in functionality, best practices, and inspirational effects. Each project is 10 to15 pages in length and provides instruction as well as suggestions for enhancing or modifying the project/effect. Each page is designed in a 3-column format with step-by-step instructions on the left and corresponding graphics (or code) in the middle. The third column is used to provide additional tips and tricks. Any effect, technique, or tip can easily be customized to fit the readers'
Sams Teach Yourself 3d Studio Max 3 In 24 Hours
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Author : David J. Kalwick
language : en
Publisher: Sams Publishing
Release Date : 2000
Sams Teach Yourself 3d Studio Max 3 In 24 Hours written by David J. Kalwick and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.
3D Studio MAX is a professional-level 3D modeling and animation program. This book is covers the details of each feature in one hour so that at the end of 24 hours of study, the reader should have completed an animated short using upwards of 30 features within the program. The CD includes all the graphics, exercise, tutorials, models, and MAX scripts.
Creating Interactive 3 D Actors And Their Worlds
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Author : Jean-Marc Gauthier
language : en
Publisher: Morgan Kaufmann Publishers
Release Date : 2002
Creating Interactive 3 D Actors And Their Worlds written by Jean-Marc Gauthier and has been published by Morgan Kaufmann Publishers this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.
CD-ROM contains: Files related to tutorials presented in text.
3d Studio Max 3
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Author : Michele Matossian
language : en
Publisher:
Release Date : 1999
3d Studio Max 3 written by Michele Matossian and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1999 with Computers categories.
3D Studio Max is the primary tool of professional 3D graphic artists and animators working in Windows 95 and Windows NT. Matossian, an award-winning artist, writer, and teacher of 3D graphics, offers concise, step-by-step instructions for the basics of modeling, animating, and rendering.
Advanced 3ds Max 5 Modeling Animating
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Author : Boris Kulagin
language : en
Publisher: A-List Publishing
Release Date : 2003
Advanced 3ds Max 5 Modeling Animating written by Boris Kulagin and has been published by A-List Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.
Presents a wide array of advanced 3ds max modeling projects that demonstrate a variety of useful animation techniques, taking users from modeling a still-life scene to animating fantasy and photo-realistic characters in a variety of backgrounds. Original. (Advanced).
3ds Max 4 Workshop
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Author : Duane Loose
language : en
Publisher: Que Publishing
Release Date : 2001
3ds Max 4 Workshop written by Duane Loose and has been published by Que Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.
The book teaches skills and techniques in a way that not only provides an understanding of MAX X and its functionality but also how to apply those tools to a normal work environment by using a single, comprehensive project. Each chapter contains a section that provides an explanation of the tools, features and techniques being used, some sample exercises for reinforcement, and some of the artistic insight behind the process. The chapter concludes with the "workshop" section, which walks the reader through a series of step-by-step tutorials that culminate into a final, working project by the end of the book. The tear card, color section, tips, notes and sidebars are filled with expert advice and supplemental information and together with the chapter material provide the reader with an invaluable resource that they can return to time and again.
Digital Lighting Rendering
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Author : Jeremy Birn
language : en
Publisher: New Riders Publishing
Release Date : 2000
Digital Lighting Rendering written by Jeremy Birn and has been published by New Riders Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.
"[Digital] Lighting & Rendering teaches essential skills and concepts you can apply in any 3D rendering package, and includes tips and examples for Maya, LightWave 3D, Softimage XSI, 3D Studio MAX, Mental Ray, and other leading programs. But software is not the focus of this book - it's about what you can create." "Master Hollywood lighting techniques to produce professional results in any 3D package. Stage and frame your 3D animation for cinematic storytelling. Composite 3D models into real-world environments with perfectly matched illumination, shadows, and reflections. Render multilayer, multipass shots for professional visual effects production. Simulate the results of natural color temperatures, f-stops, and exposure times for photorealistic renderings. Understand the art and science behind raytracing, global illumination, radiosity, photon mapping, and caustics. Create rich texture maps that give flesh to your characters and local flavor to your 3D scenes."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved