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Interactive Systems


Interactive Systems
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Specification And Development Of Interactive Systems


Specification And Development Of Interactive Systems
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Author : Manfred Broy
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Specification And Development Of Interactive Systems written by Manfred Broy and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


This book presents a fundamental mathematical and logical approach to soft ware and systems engineering. Considering the large number of books de scribing mathematical approaches to program development, it is important to explain what we consider to be the specific contribution of our book, to identify our goals, and to characterize our intended target audience. Most books dealing with the mathematics and logics of programming and system development are mainly devoted to programming in the small. This is in contrast to our book where the emphasis is on modular system development with the help of component specifications with precisely identified interfaces and refinement concepts. Our book aims at systems development carried out in a systematic way, based on a clear mathematical theory. We do not claim that this book presents a full-blown engineering method. In fact, this is certainly not a book for the application-driven software engi neer looking for a practical method for system development in an industrial context. It is much rather a book for the computer scientist and the scientifi cally interested engineer who looks for basic principles of system development and, moreover, its mathematical foundations. It is also a book for method builders interested in a proper mathematical foundation on which they can build a practical development method and industrial-strength support tools.



Designing Interactive Systems


Designing Interactive Systems
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Author : David Benyon
language : en
Publisher: Addison Wesley Publishing Company
Release Date : 2005

Designing Interactive Systems written by David Benyon and has been published by Addison Wesley Publishing Company this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Computers categories.


The authors in this work focus on and explore human computer interaction (HCI) by bringing together the best practice and experience from HCI and interaction design.



Adaptive Multimodal Interactive Systems


Adaptive Multimodal Interactive Systems
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Author : Matthias Bezold
language : en
Publisher: Springer Science & Business Media
Release Date : 2011-07-12

Adaptive Multimodal Interactive Systems written by Matthias Bezold and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-07-12 with Technology & Engineering categories.


Adaptive Multimodal Interactive Systems introduces a general framework for adapting multimodal interactive systems and comprises a detailed discussion of each of the steps required for adaptation. This book also investigates how interactive systems may be improved in terms of usability and user friendliness while describing the exhaustive user tests employed to evaluate the presented approaches. After introducing general theory, a generic approach for user modeling in interactive systems is presented, ranging from an observation of basic events to a description of higher-level user behavior. Adaptations are presented as a set of patterns similar to those known from software or usability engineering.These patterns describe recurring problems and present proven solutions. The authors include a discussion on when and how to employ patterns and provide guidance to the system designer who wants to add adaptivity to interactive systems. In addition to these patterns, the book introduces an adaptation framework, which exhibits an abstraction layer using Semantic Web technology.Adaptations are implemented on top of this abstraction layer by creating a semantic representation of the adaptation patterns. The patterns cover both graphical interfaces as well as speech-based and multimodal interactive systems.



Engineering Interactive Systems 2008


Engineering Interactive Systems 2008
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Author : Fabio Paternò
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-09-11

Engineering Interactive Systems 2008 written by Fabio Paternò and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-09-11 with Computers categories.


Engineering Interactive Systems (EIS) 2008 was an international event combining the 2nd working conference on Human-Centred Software Engineering (HCSE 2008) and the 7th International Workshop on TAsk MOdels and DIAgrams (TAMODIA 2008). HCSE is a working conference that brings together researchers and practitioners - terested in strengthening the scientific foundations of user interface design and examining the relationship between software engineering and human-computer interaction and how to strengthen user-centred design as an essential part of so- ware engineering processes. As a working conference, substantial time is devoted to the open and lively discussion of papers. TAMODIA is an international workshop on models, such as task models and visual representations in Human-Computer Interaction (one of the most widely used notations in this area, ConcurTaskTrees, was developed in the town that hosted this year’s event). It focuses on notations used to describe user tasks ranging from textual and graphical forms to interactive, multimodal and multimedia tools.



Interactive Systems Design Specification And Verification


Interactive Systems Design Specification And Verification
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Author : T. C. Nicholas Graham
language : en
Publisher: Springer Science & Business Media
Release Date : 2008-07-01

Interactive Systems Design Specification And Verification written by T. C. Nicholas Graham and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-07-01 with Computers categories.


The modern world has made available a wealth of new possibilities for interacting with computers, through advanced Web applications, while on the go with handheld smart telephones or using electronic tabletops or wall-sized displays. Developers of modern interactive systems face great problems: how to design applications which will work well with newly available technologies, and how to efficiently and correctly implement such designs. Design, Specification and Verification of Interactive Systems 2008 was the 15th of a series of annual workshops devoted to helping designers and implementers of interactive systems unleash the power of modern interaction devices and techniques. DSV-IS 2008 was held at Queen’s University in Kingston, Canada, during July 16–18, 2008. This book collects the best papers submitted to the workshop. There were 17 full papers, 10 late-breaking and experience report papers, and two demonstrations. Keynote presentations were provided by Judy Brown of Carleton University and Randy Ellis of Queen’s University. The first day of the workshop addressed the problems of user interface evaluation and specification, with particular emphasis on the use of task models to provide hi- level approaches for capturing the intended functionality of a user interface. Day two continued this theme, examining techniques for modeling user interfaces, particularly for mobile and ubiquitous applications. Presenters also discussed advanced implem- tation techniques for interactive systems. Finally, day three considered how to arc- tect interactive systems, and returned to the themes of evaluation and specification.



Building Interactive Systems


Building Interactive Systems
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Author : Philip Gray
language : en
Publisher: Springer Science & Business Media
Release Date : 2013-03-09

Building Interactive Systems written by Philip Gray and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013-03-09 with Computers categories.


Architectures and tools are two important considerations in the construction of interactive computer systems. The former is concerned with the optimal structural organisation of systems and the latter with the effective support of the design and management of user interfaces. They are regarded as the areas of research most likely to contribute to the development of existing interactive systems, in particular by providing improved architectures capable of supporting new styles of interaction and more sophisticated software tools to improve productivity. This volume combines the proceedings of two workshops held in York and Glasgow which concentrated on architectures and tools respectively. In doing so it addresses the problems of user interface construction from two complementary viewpoints and provides alternative perspectives on many of the central issues. Some of the papers are published in expanded form to provide a more comprehensive coverage of the topics and two additional papers have been included which offer a useful insight into issues raised by the workshops. The papers address formal and theoretical concerns as well as academic and commercial ones. Specific topics covered include novel-input models, architectures for real-time systems and object-oriented user interface tools for X-widgets, NeWS- and Smalltalk-based applications. The papers also include presentations of new tools and architectural designs. Building Interactive Systems: Architectures and Tools provides the most extensive recent account of research into the relationship between architectures and tools in the construction of interactive computer systems and will be of interest to researchers, postgraduate students and software developers.



Design Specification And Verification Of Interactive Systems 97


Design Specification And Verification Of Interactive Systems 97
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Author : Michael D. Harrison
language : en
Publisher: Springer Science & Business Media
Release Date : 2012-12-06

Design Specification And Verification Of Interactive Systems 97 written by Michael D. Harrison and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-12-06 with Computers categories.


An increasing recognition of the role of the human-system interface is leading to new extensions and styles of specification. Techniques are being developed that facilitate the expression of user-oriented requirements and the refinement and checking of specifications of interactive systems. This book reflects the state of the art in this important area and also contains a summary of working group discussions about how the various techniques represented might be applied to a common case study.



Designing Interactive Systems


Designing Interactive Systems
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Author : David Benyon
language : en
Publisher:
Release Date : 2013

Designing Interactive Systems written by David Benyon and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2013 with Human-computer interaction categories.


The authors in this work focus on and explore human computer interaction (HCI) by bringing together the best practice and experience from HCI and interaction design.



Tangible Interactive Systems


Tangible Interactive Systems
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Author : Guy André Boy
language : en
Publisher: Springer
Release Date : 2016-04-21

Tangible Interactive Systems written by Guy André Boy and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2016-04-21 with Computers categories.


Distinguishing between tangible user interfaces (TUI) and tangible interactive systems (TISs), this book takes into account not only the user interfaces but also looks at how interaction can be enabled by using digital information through the physical environment. TISs go far beyond the concept of tangible user interfaces, addressing large complex systems in the framework of human-centred design and putting the human at the center of the design process from the start. How can human-centered designers grasp the real world with computers? This question is explored by looking at concepts such as innovation, complexity, flexibility, maturity, stability, sustainability and art to see whether we can assess both physical and figurative tangibility during the design process before product delivery. Concepts like creativity, design thinking and team spirit are fundamental to TIS’s human-centered design, and are presented together with human-systems integration (HSI), agile development and formative evaluations to build a greater understanding of this new area of research. Tangible Interactive Systems would be an essential read to designers, academics and other professionals concerned with product design within HCI, industrial design, virtual engineering and other related areas.



Modeling Users Experiences With Interactive Systems


Modeling Users Experiences With Interactive Systems
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Author : Evangelos Karapanos
language : en
Publisher: Springer
Release Date : 2012-08-09

Modeling Users Experiences With Interactive Systems written by Evangelos Karapanos and has been published by Springer this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-08-09 with Computers categories.


Over the past decade the field of Human-Computer Interaction has evolved from the study of the usability of interactive products towards a more holistic understanding of how they may mediate desired human experiences. This book identifies the notion of diversity in usersʼ experiences with interactive products and proposes methods and tools for modeling this along two levels: (a) interpersonal diversity in usersʽ responses to early conceptual designs, and (b) the dynamics of usersʼ experiences over time. The Repertory Grid Technique is proposed as an alternative to standardized psychometric scales for modeling interpersonal diversity in usersʼ responses to early concepts in the design process, and new Multi-Dimensional Scaling procedures are introduced for modeling such complex quantitative data. iScale, a tool for the retrospective assessment of usersʼ experiences over time is proposed as an alternative to longitudinal field studies, and a semi-automated technique for the analysis of the elicited experience narratives is introduced. Through these two methodological contributions, this book argues against averaging in the subjective evaluation of interactive products. It proposes the development of interactive tools that can assist designers in moving across multiple levels of abstraction of empirical data, as design-relevant knowledge might be found on all these levels. Foreword by Jean-Bernard Martens and Closing Note by Marc Hassenzahl.