Game Play
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Fundamentals Of Game Design
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Author : Ernest Adams
language : en
Publisher: New Riders
Release Date : 2010-04-07
Fundamentals Of Game Design written by Ernest Adams and has been published by New Riders this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-04-07 with Computers categories.
To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry’s leading authorities, who offers a first-hand look into the process, from initial concept to final tuning. Now in its second edition, this updated classic reference by Ernest Adams offers a complete and practical approach to game design, and includes material on concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. In an easy-to-follow approach, Adams analyzes the specific design challenges of all the major game genres and shows you how to apply the principles of game design to each one. You’ll learn how to: Define the challenges and actions at the heart of the gameplay. Write a high-concept document, a treatment, and a full design script. Understand the essentials of user interface design and how to define a game’s look and feel. Design for a variety of input mechanisms, including the Wii controller and multi-touch iPhone. Construct a game’s core mechanics and flow of resources (money, points, ammunition, and more). Develop appealing stories, game characters, and worlds that players will want to visit, including persistent worlds. Work on design problems with engaging end-of-chapter exercises, design worksheets, and case studies. Make your game accessible to broader audiences such as children, adult women, people with disabilities, and casual players. “Ernest Adams provides encyclopedic coverage of process and design issues for every aspect of game design, expressed as practical lessons that can be immediately applied to a design in-progress. He offers the best framework I’ve seen for thinking about the relationships between core mechanics, gameplay, and player—one that I’ve found useful for both teaching and research.” — Michael Mateas, University of California at Santa Cruz, co-creator of Façade
A Multimodal Approach To Video Games And The Player Experience
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Author : Weimin Toh
language : en
Publisher: Routledge
Release Date : 2018-10-10
A Multimodal Approach To Video Games And The Player Experience written by Weimin Toh and has been published by Routledge this book supported file pdf, txt, epub, kindle and other format this book has been release on 2018-10-10 with Language Arts & Disciplines categories.
This volume puts forth an original theoretical framework, the ludonarrative model, for studying video games which foregrounds the empirical study of the player experience. The book provides a comprehensive introduction to and description of the model, which draws on theoretical frameworks from multimodal discourse analysis, game studies, and social semiotics, and its development out of participant observation and qualitative interviews from the empirical study of a group of players. The volume then applies this approach to shed light on how players’ experiences in a game influence how they understand and make use of game components in order to progress its narrative. The book concludes with a frame by frame analysis of a popular game to demonstrate the model’s principles in action and its subsequent broader applicability to analyzing video game interaction and design. Offering a new way forward for video game research, this volume is key reading for students and scholars in multimodality, discourse analysis, game studies, interactive storytelling, and new media.
Standards Based Physical Education Curriculum Development
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Author : Jacalyn Lea Lund
language : en
Publisher: Jones & Bartlett Learning
Release Date : 2005
Standards Based Physical Education Curriculum Development written by Jacalyn Lea Lund and has been published by Jones & Bartlett Learning this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Education categories.
Standards-Based Physical Education Curriculum Development has been developed around the theme of the National Association of Sport and Physical Education (NASPE) standards for K-12 physical education. This innovative guide has been designed to teach students about the process of writing curriculum in physical education and was written by experts who have had specific experience designing and implementing this thematic curriculum.
Beginning Java 8 Games Development
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Author : Wallace Jackson
language : en
Publisher: Apress
Release Date : 2014-12-04
Beginning Java 8 Games Development written by Wallace Jackson and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-12-04 with Computers categories.
Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.
Four Dialect Words
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Author : Thomas Hallam
language : en
Publisher:
Release Date : 1885
Four Dialect Words written by Thomas Hallam and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1885 with English language categories.
The Chess Monthly
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Author :
language : en
Publisher:
Release Date : 1889
The Chess Monthly written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1889 with categories.
Hoyle S Games Modernized
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Author : Edmond Hoyle
language : en
Publisher:
Release Date : 1898
Hoyle S Games Modernized written by Edmond Hoyle and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1898 with Amusements categories.
Indian Gaming
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Author :
language : en
Publisher:
Release Date : 2006-07
Indian Gaming written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-07 with Gambling categories.
Indiana Register
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Author :
language : en
Publisher:
Release Date : 2000
Indiana Register written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Administrative law categories.
Brooklyn Chess Chronicle
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Author :
language : en
Publisher:
Release Date : 1883
Brooklyn Chess Chronicle written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1883 with Chess categories.