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Everquest Two


Everquest Two
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Advances In Knowledge Discovery And Data Mining Part Ii


Advances In Knowledge Discovery And Data Mining Part Ii
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Author : Mohammed J. Zaki
language : en
Publisher: Springer Science & Business Media
Release Date : 2010-06

Advances In Knowledge Discovery And Data Mining Part Ii written by Mohammed J. Zaki and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-06 with Computers categories.


This book constitutes the proceedings of the 14th Pacific-Asia Conference, PAKDD 2010, held in Hyderabad, India, in June 2010.



Second Lives


Second Lives
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Author : Tim Guest
language : en
Publisher: Random House
Release Date : 2008-02-19

Second Lives written by Tim Guest and has been published by Random House this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-02-19 with Social Science categories.


We’ve always dreamed of perfect places: Eden, heaven, Utopia. Imagine gambling without loss, love without heartbreak, sex without exposure, experience without risk. Welcome to the fascinating world of online virtual reality, the land of invented places and populations that is entered and inhabited every week by nearly fifty million people worldwide. Each participant creates a virtual body, works at virtual jobs, and makes virtual friends and family. In Second Lives, Tim Guest, an internationally acclaimed young journalist, takes us on a revelatory journey through the electronic looking glass as he investigates one of the most bizarre phenomena of the twenty-first century. From Second Life to EverQuest and beyond, here are the computer-generated environments and characters that can easily become more engrossing and fulfilling than earthly existence. With the click of a mouse you can select eye color, face shape, height–you can even give yourself wings. Your character, or avatar, can build houses, make and sell works of art, earn money, get married and divorced. In this fascinating and groundbreaking book, Guest meets people who found meaningful love and friendship despite never having met in person, catches up with the companies that have used virtual worlds to make big money, investigates the U.S. military’s massive online global model that trains soldiers to fight anyone anywhere, and travels all the way to gaming-crazed Korea to get a taste for just how big this phenomenon really is. At first glance, these new computer-generated places seem free from trouble and sorrow. But Guest examines the dark side of this technology too, including the online criminals who plague imaginary worlds, from cyber mafiosos and prostitutes to real hackers and terrorists. It seems that one cannot escape greed, corruption, and human weakness–even inside a computer screen. Are these virtual worlds a way to enhance life or to escape it? Guest explores this question personally as he lets himself be transported into myriad parallel universes. By turns provocative, inspiring, and disturbing, Second Lives is a crucial book for this millennium. After all, real life is so twentieth century. Advance praise for Second Lives “Tim Guest is a young writer with the literary goods. My Life in Orange, his hit memoir of growing up in a commune, looked at his past; his riveting new book, Second Lives, looks at our future: the world of virtual reality and the spellbound people who inhabit it. The book is some kind of revelation–by turns compelling, chilling, and illuminating. Curious, intelligent, offbeat, and artful, Guest is at the beginning of a big career.” ——John Lahr, senior drama critic, The New Yorker, author of Prick Up Your Ears: The Biography of Joe Orton Praise from England for Second Lives “An anthropological adventure but also Guest’s personal voyage . . . a fascinating portrait of rainbow landscapes and their inhabitants.” –Time Out London “Rich and colourful . . . an important mapping of a new social frontier.” –The Guardian “Remarkably timely.” –The Sunday Telegraph “Astonishing.” –The Sunday Times



Massively Multiplayer Games For Dummies


Massively Multiplayer Games For Dummies
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Author : Scott Jennings
language : en
Publisher: John Wiley & Sons
Release Date : 2005-11-23

Massively Multiplayer Games For Dummies written by Scott Jennings and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005-11-23 with Games & Activities categories.


Intrigued by MMGs? Here's the place to start Compare games, create a character, choose a guild to join, and have some fun! So your friend keeps talking about playing this cool game with millions of people on the Internet, and you really want to join in? Great idea! This book will let you in on the lingo, provide a little background on MMGs, help you choose a character, and prepare you for a trip into the fantasy world. Discover how to * Choose a game you'll enjoy * Start developing a character * Survive player vs. player combat * Find useful gameplay guides * Slay more monsters * Team up with other players



Handbook Of Research On Improving Learning And Motivation Through Educational Games Multidisciplinary Approaches


Handbook Of Research On Improving Learning And Motivation Through Educational Games Multidisciplinary Approaches
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Author : Felicia, Patrick
language : en
Publisher: IGI Global
Release Date : 2011-04-30

Handbook Of Research On Improving Learning And Motivation Through Educational Games Multidisciplinary Approaches written by Felicia, Patrick and has been published by IGI Global this book supported file pdf, txt, epub, kindle and other format this book has been release on 2011-04-30 with Education categories.


"This book provides relevant theoretical frameworks and the latest empirical research findings on game-based learning to help readers who want to improve their understanding of the important roles and applications of educational games in terms of teaching strategies, instructional design, educational psychology and game design"--Provided by publisher.



Aaron Marks Complete Guide To Game Audio


Aaron Marks Complete Guide To Game Audio
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Author : Aaron Marks
language : en
Publisher: CRC Press
Release Date : 2017-03-16

Aaron Marks Complete Guide To Game Audio written by Aaron Marks and has been published by CRC Press this book supported file pdf, txt, epub, kindle and other format this book has been release on 2017-03-16 with Art categories.


Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This book builds upon the success of the second edition with even more expert advice from masters in the field and notes current changes within the growing video game industry. The tools of the trade excerpts will showcase what professionals, like Marty O’Donnell, Richard Jacques and Tom Salta, use to create their work and to help newcomers in the field prepare their own sound studios. Sample contracts are reviewed within the text as well as helpful advice about contractual terms and negotiable points. These sample contracts can also be found as a downloadable zip for the reader’s convenience. Aaron Marks also explores how to set your financial terms and network efficiently along with examples of how projects can go completely awry and achieving the best results in often complicated situations. Aaron Marks’ Complete Guide to Game Audio serves as the ultimate survival guide to navigating an audio career in the video game industry. Key Features New, full color edition with a complete update of information. Added and expanded coverage of field recording for games, creating voiceovers, adaptive and interactive audio and other cutting edge sound creation and implementation techniques used within games. Update/Replacement of interviews. Include interviews/features on international game audio professionals New and expanded interview features from game composers and sound designers of every experience level such as Keith Arem, Bradley Meyer, Christopher Tin and Rodney Gates including many international professionals like Pasi Pitkanen, Henning Nugel and Christos Panayides. Expanded and updated game console coverage of the Wii, Wii U, Xbox 360, Xbox One, PS3 and PS4. Includes new scripting and middleware concepts and techniques and review of powerful tools such as FMOD and Wwise.



Everquest


Everquest
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Author : Incan Monkey God Studios
language : en
Publisher:
Release Date : 2000

Everquest written by Incan Monkey God Studios and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Games & Activities categories.


Tread carefully in the land of the Iksar! Welcome back to the world of EverQuest, a multiplayer fantasy role-playing game capable of supporting more than 1,000 online players per server. Prepare to enter an enormous virtual environment–an entire world with its own diverse species, economic systems, alliances, and politics. Choose from a variety of races and classes, and begin your quest in any number of cities or villages throughout several continents. A multitude of quests and adventures await, but you choose your role, you define your destiny. EverQuest: The Ruins of Kunark–Revised & Expanded includes everything you need for both the original and expansion EverQuest games and all-new stats and strategies. Inside, you'll find: • Character creation and role-playing tips from the experts • Improved city maps • Solo and group tactics • Weapons, armor, items, and spell information • Stats for newbie-zone creatures • Guildhall locations



Everquest Companion


Everquest Companion
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Author : Robert Marks
language : en
Publisher: McGraw-Hill/Osborne Media
Release Date : 2003

Everquest Companion written by Robert Marks and has been published by McGraw-Hill/Osborne Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Computers categories.


Everquest is a Massively Multiplayer Online Role-Playing Game (MMORPG). This is the only book to tell the story behind Everquest, as it takes readers behind the scenes to meet the game's creators and developers.



Lords Of Everquest


Lords Of Everquest
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Author : Elliott Chin
language : en
Publisher:
Release Date : 2003

Lords Of Everquest written by Elliott Chin and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2003 with Games & Activities categories.


Let the battle for Antonica begin! - Strategies for playing all three factions - Tips on every unit in the game - Details on all special abilities and spells for every lord, knight, and unit - Maps for all single- and multiplayer quests - Complete walkthroughs for all 36 missions!



Time


Time
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Author : Briton Hadden
language : en
Publisher:
Release Date : 2002

Time written by Briton Hadden and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Current magazines categories.




Spin


Spin
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Author :
language : en
Publisher:
Release Date : 2005

Spin written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2005 with Popular culture categories.